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This makes SE_FL_APPLET_NEED_CONN autonomous, in that we check for it everywhere we have a relevant cs_rx_blocked(), so that the flag doesn't need anymore to be covered by cs_rx_blocked(). Indeed, this flag doesn't really translate a receive blocking condition but rather a refusal to wake up an applet that is waiting for a connection to finish to setup. This also ensures we will not risk to set it back on a new endpoint after cs_reset_endp() via SE_FL_APP_MASK, because the flag being specific to the endpoint only and not to the connector, we don't want to preserve it when replacing the endpoint. It's possible that cs_chk_rcv() could later be further simplified if we can demonstrate that the two tests in it can be merged.
367 lines
10 KiB
C
367 lines
10 KiB
C
/*
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* include/haproxy/cs_utils.h
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* This file contains stream connector util functions prototypes
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*
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* Copyright 2022 Christopher Faulet <cfaulet@haproxy.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _HAPROXY_CS_UTILS_H
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#define _HAPROXY_CS_UTILS_H
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#include <haproxy/api.h>
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#include <haproxy/buf-t.h>
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#include <haproxy/channel-t.h>
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#include <haproxy/stream-t.h>
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#include <haproxy/task-t.h>
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#include <haproxy/connection.h>
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#include <haproxy/conn_stream.h>
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#include <haproxy/channel.h>
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#include <haproxy/session.h>
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#include <haproxy/stream.h>
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void cs_update_rx(struct stconn *cs);
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void cs_update_tx(struct stconn *cs);
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struct task *sc_conn_io_cb(struct task *t, void *ctx, unsigned int state);
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int sc_conn_sync_recv(struct stconn *cs);
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void sc_conn_sync_send(struct stconn *cs);
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/* returns the channel which receives data from this stream connector (input channel) */
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static inline struct channel *sc_ic(const struct stconn *cs)
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{
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struct stream *strm = __sc_strm(cs);
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return ((cs->flags & SC_FL_ISBACK) ? &(strm->res) : &(strm->req));
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}
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/* returns the channel which feeds data to this stream connector (output channel) */
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static inline struct channel *sc_oc(const struct stconn *cs)
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{
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struct stream *strm = __sc_strm(cs);
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return ((cs->flags & SC_FL_ISBACK) ? &(strm->req) : &(strm->res));
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}
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/* returns the buffer which receives data from this stream connector (input channel's buffer) */
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static inline struct buffer *sc_ib(const struct stconn *cs)
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{
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return &sc_ic(cs)->buf;
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}
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/* returns the buffer which feeds data to this stream connector (output channel's buffer) */
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static inline struct buffer *sc_ob(const struct stconn *cs)
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{
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return &sc_oc(cs)->buf;
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}
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/* returns the stream's task associated to this stream connector */
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static inline struct task *sc_strm_task(const struct stconn *cs)
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{
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struct stream *strm = __sc_strm(cs);
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return strm->task;
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}
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/* returns the stream connector on the other side. Used during forwarding. */
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static inline struct stconn *cs_opposite(const struct stconn *cs)
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{
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struct stream *strm = __sc_strm(cs);
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return ((cs->flags & SC_FL_ISBACK) ? strm->scf : strm->scb);
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}
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/* to be called only when in SC_ST_DIS with SC_FL_ERR */
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static inline void cs_report_error(struct stconn *cs)
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{
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if (!__sc_strm(cs)->conn_err_type)
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__sc_strm(cs)->conn_err_type = STRM_ET_DATA_ERR;
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sc_oc(cs)->flags |= CF_WRITE_ERROR;
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sc_ic(cs)->flags |= CF_READ_ERROR;
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}
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/* sets the current and previous state of a stream connector to <state>. This is
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* mainly used to create one in the established state on incoming conncetions.
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*/
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static inline void cs_set_state(struct stconn *cs, int state)
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{
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cs->state = __sc_strm(cs)->prev_conn_state = state;
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}
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/* returns a bit for a stream connector state, to match against SC_SB_* */
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static inline enum cs_state_bit cs_state_bit(enum cs_state state)
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{
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BUG_ON(state > SC_ST_CLO);
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return 1U << state;
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}
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/* returns true if <state> matches one of the SC_SB_* bits in <mask> */
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static inline int cs_state_in(enum cs_state state, enum cs_state_bit mask)
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{
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BUG_ON(mask & ~SC_SB_ALL);
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return !!(cs_state_bit(state) & mask);
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}
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/* Returns true if a connection is attached to the stream connector <cs> and if this
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* connection is ready.
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*/
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static inline int sc_conn_ready(const struct stconn *cs)
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{
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const struct connection *conn = sc_conn(cs);
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return conn && conn_ctrl_ready(conn) && conn_xprt_ready(conn);
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}
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/* The stream connector is only responsible for the connection during the early
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* states, before plugging a mux. Thus it should only care about CO_FL_ERROR
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* before SC_ST_EST, and after that it must absolutely ignore it since the mux
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* may hold pending data. This function returns true if such an error was
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* reported. Both the CS and the CONN must be valid.
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*/
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static inline int cs_is_conn_error(const struct stconn *cs)
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{
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const struct connection *conn;
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if (cs->state >= SC_ST_EST)
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return 0;
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conn = __sc_conn(cs);
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BUG_ON(!conn);
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return !!(conn->flags & CO_FL_ERROR);
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}
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/* Try to allocate a buffer for the stream connector's input channel. It relies on
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* channel_alloc_buffer() for this so it abides by its rules. It returns 0 on
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* failure, non-zero otherwise. If no buffer is available, the requester,
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* represented by the <wait> pointer, will be added in the list of objects
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* waiting for an available buffer, and SE_FL_RXBLK_BUFF will be set on the
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* stream connector and SE_FL_RX_WAIT_EP cleared. The requester will be responsible
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* for calling this function to try again once woken up.
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*/
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static inline int cs_alloc_ibuf(struct stconn *cs, struct buffer_wait *wait)
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{
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int ret;
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ret = channel_alloc_buffer(sc_ic(cs), wait);
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if (!ret)
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cs_rx_buff_blk(cs);
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return ret;
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}
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/* Returns the source address of the stream connector and, if not set, fallbacks on
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* the session for frontend CS and the server connection for the backend CS. It
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* returns a const address on success or NULL on failure.
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*/
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static inline const struct sockaddr_storage *cs_src(const struct stconn *cs)
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{
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if (cs->src)
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return cs->src;
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if (!(cs->flags & SC_FL_ISBACK))
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return sess_src(strm_sess(__sc_strm(cs)));
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else {
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struct connection *conn = sc_conn(cs);
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if (conn)
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return conn_src(conn);
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}
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return NULL;
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}
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/* Returns the destination address of the stream connector and, if not set, fallbacks
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* on the session for frontend CS and the server connection for the backend
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* CS. It returns a const address on success or NULL on failure.
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*/
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static inline const struct sockaddr_storage *cs_dst(const struct stconn *cs)
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{
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if (cs->dst)
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return cs->dst;
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if (!(cs->flags & SC_FL_ISBACK))
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return sess_dst(strm_sess(__sc_strm(cs)));
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else {
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struct connection *conn = sc_conn(cs);
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if (conn)
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return conn_dst(conn);
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}
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return NULL;
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}
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/* Retrieves the source address of the stream connector. Returns non-zero on success
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* or zero on failure. The operation is only performed once and the address is
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* stored in the stream connector for future use. On the first call, the stream connector
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* source address is copied from the session one for frontend CS and the server
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* connection for the backend CS.
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*/
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static inline int cs_get_src(struct stconn *cs)
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{
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const struct sockaddr_storage *src = NULL;
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if (cs->src)
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return 1;
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if (!(cs->flags & SC_FL_ISBACK))
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src = sess_src(strm_sess(__sc_strm(cs)));
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else {
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struct connection *conn = sc_conn(cs);
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if (conn)
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src = conn_src(conn);
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}
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if (!src)
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return 0;
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if (!sockaddr_alloc(&cs->src, src, sizeof(*src)))
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return 0;
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return 1;
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}
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/* Retrieves the destination address of the stream connector. Returns non-zero on
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* success or zero on failure. The operation is only performed once and the
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* address is stored in the stream connector for future use. On the first call, the
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* stream connector destination address is copied from the session one for frontend
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* CS and the server connection for the backend CS.
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*/
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static inline int cs_get_dst(struct stconn *cs)
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{
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const struct sockaddr_storage *dst = NULL;
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if (cs->dst)
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return 1;
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if (!(cs->flags & SC_FL_ISBACK))
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dst = sess_dst(strm_sess(__sc_strm(cs)));
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else {
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struct connection *conn = sc_conn(cs);
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if (conn)
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dst = conn_dst(conn);
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}
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if (!dst)
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return 0;
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if (!sockaddr_alloc(&cs->dst, dst, sizeof(*dst)))
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return 0;
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return 1;
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}
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/* Marks on the stream connector that next shutw must kill the whole connection */
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static inline void cs_must_kill_conn(struct stconn *cs)
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{
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sc_ep_set(cs, SE_FL_KILL_CONN);
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}
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/* Sends a shutr to the endpoint using the data layer */
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static inline void cs_shutr(struct stconn *cs)
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{
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if (likely(cs->app_ops->shutr))
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cs->app_ops->shutr(cs);
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}
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/* Sends a shutw to the endpoint using the data layer */
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static inline void cs_shutw(struct stconn *cs)
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{
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if (likely(cs->app_ops->shutw))
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cs->app_ops->shutw(cs);
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}
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/* This is to be used after making some room available in a channel. It will
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* return without doing anything if the stream connector's RX path is blocked.
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* It will automatically mark the stream connector as busy processing the end
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* point in order to avoid useless repeated wakeups.
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* It will then call ->chk_rcv() to enable receipt of new data.
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*/
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static inline void cs_chk_rcv(struct stconn *cs)
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{
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struct channel *ic = sc_ic(cs);
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if (sc_ep_test(cs, SE_FL_APPLET_NEED_CONN) &&
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cs_state_in(cs_opposite(cs)->state, SC_SB_RDY|SC_SB_EST|SC_SB_DIS|SC_SB_CLO))
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sc_ep_clr(cs, SE_FL_APPLET_NEED_CONN);
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if (ic->flags & CF_SHUTR)
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return;
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if (sc_ep_test(cs, SE_FL_APPLET_NEED_CONN) ||
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cs_rx_blocked(cs) || !cs_rx_endp_ready(cs))
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return;
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if (!cs_state_in(cs->state, SC_SB_RDY|SC_SB_EST))
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return;
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sc_ep_set(cs, SE_FL_RX_WAIT_EP);
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if (likely(cs->app_ops->chk_rcv))
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cs->app_ops->chk_rcv(cs);
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}
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/* Calls chk_snd on the endpoint using the data layer */
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static inline void cs_chk_snd(struct stconn *cs)
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{
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if (likely(cs->app_ops->chk_snd))
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cs->app_ops->chk_snd(cs);
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}
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/* Combines both cs_update_rx() and cs_update_tx() at once */
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static inline void cs_update(struct stconn *cs)
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{
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cs_update_rx(cs);
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cs_update_tx(cs);
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}
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/* for debugging, reports the stream connector state name */
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static inline const char *cs_state_str(int state)
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{
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switch (state) {
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case SC_ST_INI: return "INI";
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case SC_ST_REQ: return "REQ";
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case SC_ST_QUE: return "QUE";
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case SC_ST_TAR: return "TAR";
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case SC_ST_ASS: return "ASS";
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case SC_ST_CON: return "CON";
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case SC_ST_CER: return "CER";
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case SC_ST_RDY: return "RDY";
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case SC_ST_EST: return "EST";
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case SC_ST_DIS: return "DIS";
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case SC_ST_CLO: return "CLO";
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default: return "???";
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}
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}
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/* indicates if the connector may send data to the endpoint, that is, the
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* endpoint is both willing to receive data and ready to do so. This is only
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* used with applets so there's always a stream attached to this connector.
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*/
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__attribute__((warn_unused_result))
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static inline int sc_is_send_allowed(const struct stconn *sc)
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{
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struct channel *oc = sc_oc(sc);
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if (oc->flags & CF_SHUTW)
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return 0;
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return cs_tx_endp_ready(sc) && !cs_tx_blocked(sc);
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}
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#endif /* _HAPROXY_CS_UTILS_H */
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