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Modify rhttp preconnect by instantiating a new session for each connection attempt. Connection is thus linked to a session directly on its instantiation contrary to previously where no session existed until listener_accept(). This patch will allow to extend rhttp usage. Most notably, it will be useful to use various sample fetches on the server line and extend logging capabilities. Changes are minimal, yet consequences are considered not trivial as for the first time a FE connection session is instantiated before listener_accept(). This requires an extra explicit check in session_accept_fd() to not overwrite an existing session. Also, flag SESS_FL_RELEASE_LI is not set immediately as listener counters must note be decremented if connection and its session are freed before reversal is completed, or else listener counters will be invalid. conn_session_free() is used as connection destroy callback to ensure the session will be freed automatically on connection release.
363 lines
10 KiB
C
363 lines
10 KiB
C
/*
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* include/haproxy/session.h
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* This file contains functions used to manage sessions.
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*
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* Copyright (C) 2000-2020 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _HAPROXY_SESSION_H
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#define _HAPROXY_SESSION_H
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#include <haproxy/api.h>
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#include <haproxy/connection.h>
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#include <haproxy/global-t.h>
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#include <haproxy/obj_type-t.h>
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#include <haproxy/pool.h>
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#include <haproxy/server.h>
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#include <haproxy/session-t.h>
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#include <haproxy/stick_table.h>
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extern struct pool_head *pool_head_session;
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extern struct pool_head *pool_head_sess_priv_conns;
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struct session *session_new(struct proxy *fe, struct listener *li, enum obj_type *origin);
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void session_free(struct session *sess);
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void conn_session_free(struct connection *conn);
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int session_accept_fd(struct connection *cli_conn);
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int conn_complete_session(struct connection *conn);
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struct task *session_expire_embryonic(struct task *t, void *context, unsigned int state);
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void __session_add_glitch_ctr(struct session *sess, uint inc);
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/* Remove the refcount from the session to the tracked counters, and clear the
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* pointer to ensure this is only performed once. The caller is responsible for
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* ensuring that the pointer is valid first.
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*/
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static inline void session_store_counters(struct session *sess)
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{
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void *ptr;
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int i;
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struct stksess *ts;
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if (unlikely(!sess->stkctr)) // pool not allocated yet
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return;
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for (i = 0; i < global.tune.nb_stk_ctr; i++) {
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struct stkctr *stkctr = &sess->stkctr[i];
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ts = stkctr_entry(stkctr);
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if (!ts)
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continue;
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ptr = stktable_data_ptr(stkctr->table, ts, STKTABLE_DT_CONN_CUR);
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if (ptr) {
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HA_RWLOCK_WRLOCK(STK_SESS_LOCK, &ts->lock);
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if (stktable_data_cast(ptr, std_t_uint) > 0)
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stktable_data_cast(ptr, std_t_uint)--;
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HA_RWLOCK_WRUNLOCK(STK_SESS_LOCK, &ts->lock);
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/* If data was modified, we need to touch to re-schedule sync */
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stktable_touch_local(stkctr->table, ts, 0);
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}
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stkctr_set_entry(stkctr, NULL);
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stksess_kill_if_expired(stkctr->table, ts, 1);
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}
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}
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/* Increase the number of cumulated HTTP requests in the tracked counters */
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static inline void session_inc_http_req_ctr(struct session *sess)
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{
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int i;
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if (unlikely(!sess->stkctr)) // pool not allocated yet
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return;
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for (i = 0; i < global.tune.nb_stk_ctr; i++)
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stkctr_inc_http_req_ctr(&sess->stkctr[i]);
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}
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/* Increase the number of cumulated failed HTTP requests in the tracked
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* counters. Only 4xx requests should be counted here so that we can
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* distinguish between errors caused by client behaviour and other ones.
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* Note that even 404 are interesting because they're generally caused by
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* vulnerability scans.
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*/
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static inline void session_inc_http_err_ctr(struct session *sess)
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{
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int i;
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if (unlikely(!sess->stkctr)) // pool not allocated yet
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return;
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for (i = 0; i < global.tune.nb_stk_ctr; i++)
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stkctr_inc_http_err_ctr(&sess->stkctr[i]);
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}
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/* Increase the number of cumulated failed HTTP responses in the tracked
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* counters. Only some 5xx responses should be counted here so that we can
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* distinguish between server failures and errors triggered by the client
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* (i.e. 501 and 505 may be triggered and must be ignored).
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*/
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static inline void session_inc_http_fail_ctr(struct session *sess)
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{
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int i;
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if (unlikely(!sess->stkctr)) // pool not allocated yet
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return;
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for (i = 0; i < global.tune.nb_stk_ctr; i++)
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stkctr_inc_http_fail_ctr(&sess->stkctr[i]);
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}
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/* Add <inc> to the number of cumulated glitches in the tracked counters, and
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* implicitly update the rate if also tracked.
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*/
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static inline void session_add_glitch_ctr(struct session *sess, uint inc)
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{
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if (sess->stkctr && inc)
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__session_add_glitch_ctr(sess, inc);
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}
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/* Remove the connection from the session list, and destroy sess_priv_conns
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* element if it's now empty.
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*/
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static inline void session_unown_conn(struct session *sess, struct connection *conn)
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{
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struct sess_priv_conns *pconns = NULL;
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BUG_ON(objt_listener(conn->target));
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/* WT: this currently is a workaround for an inconsistency between
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* the link status of the connection in the session list and the
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* connection's owner. This should be removed as soon as all this
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* is addressed. Right now it's possible to enter here with a non-null
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* conn->owner that points to a dead session, but in this case the
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* element is not linked.
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*/
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if (!LIST_INLIST(&conn->sess_el))
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return;
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if (conn->flags & CO_FL_SESS_IDLE)
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sess->idle_conns--;
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LIST_DEL_INIT(&conn->sess_el);
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conn->owner = NULL;
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list_for_each_entry(pconns, &sess->priv_conns, sess_el) {
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if (pconns->target == conn->target) {
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if (LIST_ISEMPTY(&pconns->conn_list)) {
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LIST_DELETE(&pconns->sess_el);
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MT_LIST_DELETE(&pconns->srv_el);
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pool_free(pool_head_sess_priv_conns, pconns);
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}
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break;
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}
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}
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}
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/* Add the connection <conn> to the private conns list of session <sess>. This
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* function is called only if the connection is private. Nothing is performed
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* if the connection is already in the session list or if the session does not
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* owned the connection.
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*/
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static inline int session_add_conn(struct session *sess, struct connection *conn, void *target)
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{
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struct sess_priv_conns *pconns = NULL;
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struct server *srv = objt_server(conn->target);
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int found = 0;
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BUG_ON(objt_listener(conn->target));
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/* Already attach to the session or not the connection owner */
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if (!LIST_ISEMPTY(&conn->sess_el) || (conn->owner && conn->owner != sess))
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return 1;
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list_for_each_entry(pconns, &sess->priv_conns, sess_el) {
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if (pconns->target == target) {
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found = 1;
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break;
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}
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}
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if (!found) {
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/* The session has no connection for the server, create a new entry */
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pconns = pool_alloc(pool_head_sess_priv_conns);
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if (!pconns)
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return 0;
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pconns->target = target;
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LIST_INIT(&pconns->conn_list);
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LIST_APPEND(&sess->priv_conns, &pconns->sess_el);
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MT_LIST_INIT(&pconns->srv_el);
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if (srv)
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MT_LIST_APPEND(&srv->sess_conns, &pconns->srv_el);
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pconns->tid = tid;
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}
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LIST_APPEND(&pconns->conn_list, &conn->sess_el);
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/* Ensure owner is set for connection. It could have been reset
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* prior on after a session_add_conn() failure.
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*/
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conn->owner = sess;
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return 1;
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}
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/* Returns 0 if the session can keep the idle conn, -1 if it was destroyed. The
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* connection must be private.
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*/
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static inline int session_check_idle_conn(struct session *sess, struct connection *conn)
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{
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/* Another session owns this connection */
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if (conn->owner != sess)
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return 0;
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if (sess->idle_conns >= sess->fe->max_out_conns) {
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session_unown_conn(sess, conn);
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conn->owner = NULL;
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conn->flags &= ~CO_FL_SESS_IDLE;
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conn->mux->destroy(conn->ctx);
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return -1;
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} else {
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conn->flags |= CO_FL_SESS_IDLE;
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sess->idle_conns++;
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}
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return 0;
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}
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/* Look for an available connection matching the target <target> in the server
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* list of the session <sess>. It returns a connection if found. Otherwise it
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* returns NULL.
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*/
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static inline struct connection *session_get_conn(struct session *sess, void *target, int64_t hash)
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{
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struct connection *srv_conn = NULL;
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struct sess_priv_conns *pconns;
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list_for_each_entry(pconns, &sess->priv_conns, sess_el) {
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if (pconns->target == target) {
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list_for_each_entry(srv_conn, &pconns->conn_list, sess_el) {
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if ((srv_conn->hash_node && srv_conn->hash_node->node.key == hash) &&
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srv_conn->mux &&
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(srv_conn->mux->avail_streams(srv_conn) > 0) &&
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!(srv_conn->flags & CO_FL_WAIT_XPRT)) {
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if (srv_conn->flags & CO_FL_SESS_IDLE) {
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srv_conn->flags &= ~CO_FL_SESS_IDLE;
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sess->idle_conns--;
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}
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goto end;
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}
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}
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srv_conn = NULL; /* No available connection found */
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goto end;
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}
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}
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end:
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return srv_conn;
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}
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/* Returns the source address of the session and fallbacks on the client
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* connection if not set. It returns a const address on success or NULL on
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* failure.
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*/
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static inline const struct sockaddr_storage *sess_src(struct session *sess)
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{
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struct connection *cli_conn = objt_conn(sess->origin);
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if (sess->src)
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return sess->src;
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if (cli_conn && conn_get_src(cli_conn))
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return conn_src(cli_conn);
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return NULL;
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}
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/* Returns the destination address of the session and fallbacks on the client
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* connection if not set. It returns a const address on success or NULL on
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* failure.
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*/
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static inline const struct sockaddr_storage *sess_dst(struct session *sess)
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{
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struct connection *cli_conn = objt_conn(sess->origin);
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if (sess->dst)
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return sess->dst;
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if (cli_conn && conn_get_dst(cli_conn))
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return conn_dst(cli_conn);
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return NULL;
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}
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/* Retrieves the source address of the session <sess>. Returns non-zero on
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* success or zero on failure. The operation is only performed once and the
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* address is stored in the session for future use. On the first call, the
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* session source address is copied from the client connection one.
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*/
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static inline int sess_get_src(struct session *sess)
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{
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struct connection *cli_conn = objt_conn(sess->origin);
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const struct sockaddr_storage *src = NULL;
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if (sess->src)
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return 1;
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if (cli_conn && conn_get_src(cli_conn))
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src = conn_src(cli_conn);
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if (!src)
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return 0;
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if (!sockaddr_alloc(&sess->src, src, sizeof(*src)))
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return 0;
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return 1;
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}
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/* Retrieves the destination address of the session <sess>. Returns non-zero on
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* success or zero on failure. The operation is only performed once and the
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* address is stored in the session for future use. On the first call, the
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* session destination address is copied from the client connection one.
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*/
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static inline int sess_get_dst(struct session *sess)
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{
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struct connection *cli_conn = objt_conn(sess->origin);
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const struct sockaddr_storage *dst = NULL;
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if (sess->dst)
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return 1;
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if (cli_conn && conn_get_dst(cli_conn))
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dst = conn_dst(cli_conn);
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if (!dst)
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return 0;
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if (!sockaddr_alloc(&sess->dst, dst, sizeof(*dst)))
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return 0;
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return 1;
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}
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#endif /* _HAPROXY_SESSION_H */
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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