haproxy/include/haproxy/cs_utils.h
Christopher Faulet 6b0a0fb2f9 CLEANUP: tree-wide: Remove any ref to stream-interfaces
Stream-interfaces are gone. Corresponding files can be safely be removed. In
addition, comments are updated accordingly.
2022-04-13 15:10:16 +02:00

343 lines
9.8 KiB
C

/*
* include/haproxy/cs_utils.h
* This file contains conn-stream util functions prototypes
*
* Copyright 2022 Christopher Faulet <cfaulet@haproxy.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, version 2.1
* exclusively.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _HAPROXY_CS_UTILS_H
#define _HAPROXY_CS_UTILS_H
#include <haproxy/api.h>
#include <haproxy/buf-t.h>
#include <haproxy/channel-t.h>
#include <haproxy/stream-t.h>
#include <haproxy/task-t.h>
#include <haproxy/connection.h>
#include <haproxy/conn_stream.h>
#include <haproxy/channel.h>
#include <haproxy/session.h>
#include <haproxy/stream.h>
void cs_update_rx(struct conn_stream *cs);
void cs_update_tx(struct conn_stream *cs);
struct task *cs_conn_io_cb(struct task *t, void *ctx, unsigned int state);
int cs_conn_sync_recv(struct conn_stream *cs);
void cs_conn_sync_send(struct conn_stream *cs);
/* returns the channel which receives data from this conn-stream (input channel) */
static inline struct channel *cs_ic(struct conn_stream *cs)
{
struct stream *strm = __cs_strm(cs);
return ((cs->flags & CS_FL_ISBACK) ? &(strm->res) : &(strm->req));
}
/* returns the channel which feeds data to this conn-stream (output channel) */
static inline struct channel *cs_oc(struct conn_stream *cs)
{
struct stream *strm = __cs_strm(cs);
return ((cs->flags & CS_FL_ISBACK) ? &(strm->req) : &(strm->res));
}
/* returns the buffer which receives data from this conn-stream (input channel's buffer) */
static inline struct buffer *cs_ib(struct conn_stream *cs)
{
return &cs_ic(cs)->buf;
}
/* returns the buffer which feeds data to this conn-stream (output channel's buffer) */
static inline struct buffer *cs_ob(struct conn_stream *cs)
{
return &cs_oc(cs)->buf;
}
/* returns the stream's task associated to this conn-stream */
static inline struct task *cs_strm_task(struct conn_stream *cs)
{
struct stream *strm = __cs_strm(cs);
return strm->task;
}
/* returns the conn-stream on the other side. Used during forwarding. */
static inline struct conn_stream *cs_opposite(struct conn_stream *cs)
{
struct stream *strm = __cs_strm(cs);
return ((cs->flags & CS_FL_ISBACK) ? strm->csf : strm->csb);
}
/* to be called only when in CS_ST_DIS with CS_FL_ERR */
static inline void cs_report_error(struct conn_stream *cs)
{
if (!__cs_strm(cs)->conn_err_type)
__cs_strm(cs)->conn_err_type = STRM_ET_DATA_ERR;
cs_oc(cs)->flags |= CF_WRITE_ERROR;
cs_ic(cs)->flags |= CF_READ_ERROR;
}
/* sets the current and previous state of a conn-stream to <state>. This is
* mainly used to create one in the established state on incoming conncetions.
*/
static inline void cs_set_state(struct conn_stream *cs, int state)
{
cs->state = __cs_strm(cs)->prev_conn_state = state;
}
/* returns a bit for a conn-stream state, to match against CS_SB_* */
static inline enum cs_state_bit cs_state_bit(enum cs_state state)
{
BUG_ON(state > CS_ST_CLO);
return 1U << state;
}
/* returns true if <state> matches one of the CS_SB_* bits in <mask> */
static inline int cs_state_in(enum cs_state state, enum cs_state_bit mask)
{
BUG_ON(mask & ~CS_SB_ALL);
return !!(cs_state_bit(state) & mask);
}
/* Returns true if a connection is attached to the conn-stream <cs> and if this
* connection is ready.
*/
static inline int cs_conn_ready(struct conn_stream *cs)
{
struct connection *conn = cs_conn(cs);
return conn && conn_ctrl_ready(conn) && conn_xprt_ready(conn);
}
/* The conn-stream is only responsible for the connection during the early
* states, before plugging a mux. Thus it should only care about CO_FL_ERROR
* before CS_ST_EST, and after that it must absolutely ignore it since the mux
* may hold pending data. This function returns true if such an error was
* reported. Both the CS and the CONN must be valid.
*/
static inline int cs_is_conn_error(const struct conn_stream *cs)
{
struct connection *conn;
if (cs->state >= CS_ST_EST)
return 0;
conn = __cs_conn(cs);
BUG_ON(!conn);
return !!(conn->flags & CO_FL_ERROR);
}
/* Try to allocate a buffer for the conn-stream's input channel. It relies on
* channel_alloc_buffer() for this so it abides by its rules. It returns 0 on
* failure, non-zero otherwise. If no buffer is available, the requester,
* represented by the <wait> pointer, will be added in the list of objects
* waiting for an available buffer, and CS_EP_RXBLK_BUFF will be set on the
* conn-stream and CS_EP_RX_WAIT_EP cleared. The requester will be responsible
* for calling this function to try again once woken up.
*/
static inline int cs_alloc_ibuf(struct conn_stream *cs, struct buffer_wait *wait)
{
int ret;
ret = channel_alloc_buffer(cs_ic(cs), wait);
if (!ret)
cs_rx_buff_blk(cs);
return ret;
}
/* Returns the source address of the conn-stream and, if not set, fallbacks on
* the session for frontend CS and the server connection for the backend CS. It
* returns a const address on success or NULL on failure.
*/
static inline const struct sockaddr_storage *cs_src(struct conn_stream *cs)
{
if (cs->flags & CS_FL_ADDR_FROM_SET)
return cs->src;
if (!(cs->flags & CS_FL_ISBACK))
return sess_src(strm_sess(__cs_strm(cs)));
else {
struct connection *conn = cs_conn(cs);
if (conn)
return conn_src(conn);
}
return NULL;
}
/* Returns the destination address of the conn-stream and, if not set, fallbacks
* on the session for frontend CS and the server connection for the backend
* CS. It returns a const address on success or NULL on failure.
*/
static inline const struct sockaddr_storage *cs_dst(struct conn_stream *cs)
{
if (cs->flags & CS_FL_ADDR_TO_SET)
return cs->dst;
if (!(cs->flags & CS_FL_ISBACK))
return sess_dst(strm_sess(__cs_strm(cs)));
else {
struct connection *conn = cs_conn(cs);
if (conn)
return conn_dst(conn);
}
return NULL;
}
/* Retrieves the source address of the conn-stream. Returns non-zero on success
* or zero on failure. The operation is only performed once and the address is
* stored in the conn-stream for future use. On the first call, the conn-stream
* source address is copied from the session one for frontend CS and the server
* connection for the backend CS.
*/
static inline int cs_get_src(struct conn_stream *cs)
{
const struct sockaddr_storage *src = NULL;
if (cs->flags & CS_FL_ADDR_FROM_SET)
return 1;
if (!(cs->flags & CS_FL_ISBACK))
src = sess_src(strm_sess(__cs_strm(cs)));
else {
struct connection *conn = cs_conn(cs);
if (conn)
src = conn_src(conn);
}
if (!src)
return 0;
if (!sockaddr_alloc(&cs->src, src, sizeof(*src)))
return 0;
cs->flags |= CS_FL_ADDR_FROM_SET;
return 1;
}
/* Retrieves the destination address of the conn-stream. Returns non-zero on
* success or zero on failure. The operation is only performed once and the
* address is stored in the conn-stream for future use. On the first call, the
* conn-stream destination address is copied from the session one for frontend
* CS and the server connection for the backend CS.
*/
static inline int cs_get_dst(struct conn_stream *cs)
{
const struct sockaddr_storage *dst = NULL;
if (cs->flags & CS_FL_ADDR_TO_SET)
return 1;
if (!(cs->flags & CS_FL_ISBACK))
dst = sess_dst(strm_sess(__cs_strm(cs)));
else {
struct connection *conn = cs_conn(cs);
if (conn)
dst = conn_dst(conn);
}
if (!dst)
return 0;
if (!sockaddr_alloc(&cs->dst, dst, sizeof(*dst)))
return 0;
cs->flags |= CS_FL_ADDR_TO_SET;
return 1;
}
/* Marks on the conn-stream that next shutw must kill the whole connection */
static inline void cs_must_kill_conn(struct conn_stream *cs)
{
cs->endp->flags |= CS_EP_KILL_CONN;
}
/* Sends a shutr to the endpoint using the data layer */
static inline void cs_shutr(struct conn_stream *cs)
{
cs->ops->shutr(cs);
}
/* Sends a shutw to the endpoint using the data layer */
static inline void cs_shutw(struct conn_stream *cs)
{
cs->ops->shutw(cs);
}
/* This is to be used after making some room available in a channel. It will
* return without doing anything if the conn-stream's RX path is blocked.
* It will automatically mark the conn-stream as busy processing the end
* point in order to avoid useless repeated wakeups.
* It will then call ->chk_rcv() to enable receipt of new data.
*/
static inline void cs_chk_rcv(struct conn_stream *cs)
{
if (cs->endp->flags & CS_EP_RXBLK_CONN && cs_state_in(cs_opposite(cs)->state, CS_SB_RDY|CS_SB_EST|CS_SB_DIS|CS_SB_CLO))
cs_rx_conn_rdy(cs);
if (cs_rx_blocked(cs) || !cs_rx_endp_ready(cs))
return;
if (!cs_state_in(cs->state, CS_SB_RDY|CS_SB_EST))
return;
cs->endp->flags |= CS_EP_RX_WAIT_EP;
cs->ops->chk_rcv(cs);
}
/* Calls chk_snd on the endpoint using the data layer */
static inline void cs_chk_snd(struct conn_stream *cs)
{
cs->ops->chk_snd(cs);
}
/* Combines both cs_update_rx() and cs_update_tx() at once */
static inline void cs_update(struct conn_stream *cs)
{
cs_update_rx(cs);
cs_update_tx(cs);
}
/* for debugging, reports the conn-stream state name */
static inline const char *cs_state_str(int state)
{
switch (state) {
case CS_ST_INI: return "INI";
case CS_ST_REQ: return "REQ";
case CS_ST_QUE: return "QUE";
case CS_ST_TAR: return "TAR";
case CS_ST_ASS: return "ASS";
case CS_ST_CON: return "CON";
case CS_ST_CER: return "CER";
case CS_ST_RDY: return "RDY";
case CS_ST_EST: return "EST";
case CS_ST_DIS: return "DIS";
case CS_ST_CLO: return "CLO";
default: return "???";
}
}
#endif /* _HAPROXY_CS_UTILS_H */