Thierry Fournier 59f11be436 MEDIUM: lua-thread: Add the lua-load-per-thread directive
The goal is to allow execution of one main lua state per thread.

This patch contains the main job. The lua init is done using these
steps:
 - "lua-load-per-thread" loads the lua code in the first thread
 - it creates the structs
 - it stores loaded files
 - the 1st step load is completed (execution of hlua_post_init)
   and now, we known the number of threads
 - we initilize lua states for all remaining threads
 - for each one, we load the lua file
 - for each one, we execute post-init

Once all is loaded, we control consistency of functions references.
The rules are:
 - a function reference cannot be in the shared lua state and in
   a per-thread lua state at the same time.
 - if a function reference is declared in a per-thread lua state, it
   must be declared in all per-thread lua states
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The HAProxy documentation has been split into a number of different files for
ease of use.

Please refer to the following files depending on what you're looking for :

  - INSTALL for instructions on how to build and install HAProxy
  - BRANCHES to understand the project's life cycle and what version to use
  - LICENSE for the project's license
  - CONTRIBUTING for the process to follow to submit contributions

The more detailed documentation is located into the doc/ directory :

  - doc/intro.txt for a quick introduction on HAProxy
  - doc/configuration.txt for the configuration's reference manual
  - doc/lua.txt for the Lua's reference manual
  - doc/SPOE.txt for how to use the SPOE engine
  - doc/network-namespaces.txt for how to use network namespaces under Linux
  - doc/management.txt for the management guide
  - doc/regression-testing.txt for how to use the regression testing suite
  - doc/peers.txt for the peers protocol reference
  - doc/coding-style.txt for how to adopt HAProxy's coding style
  - doc/internals for developer-specific documentation (not all up to date)
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