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And also rename standard.c to tools.c. The original split between tools.h and standard.h dates from version 1.3-dev and was mostly an accident. This patch moves the files back to what they were expected to be, and takes care of not changing anything else. However this time tools.h was split between functions and types, because it contains a small number of commonly used macros and structures (e.g. name_desc) which in turn cause the massive list of includes of tools.h to conflict with the callers. They remain the ugliest files of the whole project and definitely need to be cleaned and split apart. A few types are defined there only for functions provided there, and some parts are even OS-specific and should move somewhere else, such as the symbol resolution code.
320 lines
7.7 KiB
C
320 lines
7.7 KiB
C
/*
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* Chunk management functions.
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*
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* Copyright 2000-2012 Willy Tarreau <w@1wt.eu>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*
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*/
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#include <ctype.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <string.h>
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#include <haproxy/api.h>
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#include <haproxy/chunk.h>
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#include <haproxy/tools.h>
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#include <types/global.h>
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/* trash chunks used for various conversions */
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static THREAD_LOCAL struct buffer *trash_chunk;
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static THREAD_LOCAL struct buffer trash_chunk1;
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static THREAD_LOCAL struct buffer trash_chunk2;
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/* trash buffers used for various conversions */
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static int trash_size;
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static THREAD_LOCAL char *trash_buf1;
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static THREAD_LOCAL char *trash_buf2;
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/* the trash pool for reentrant allocations */
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struct pool_head *pool_head_trash = NULL;
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/* this is used to drain data, and as a temporary buffer for sprintf()... */
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THREAD_LOCAL struct buffer trash = { };
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/*
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* Returns a pre-allocated and initialized trash chunk that can be used for any
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* type of conversion. Two chunks and their respective buffers are alternatively
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* returned so that it is always possible to iterate data transformations without
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* losing the data being transformed. The blocks are initialized to the size of
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* a standard buffer, so they should be enough for everything. For convenience,
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* a zero is always emitted at the beginning of the string so that it may be
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* used as an empty string as well.
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*/
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struct buffer *get_trash_chunk(void)
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{
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char *trash_buf;
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if (trash_chunk == &trash_chunk1) {
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trash_chunk = &trash_chunk2;
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trash_buf = trash_buf2;
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}
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else {
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trash_chunk = &trash_chunk1;
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trash_buf = trash_buf1;
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}
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*trash_buf = 0;
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chunk_init(trash_chunk, trash_buf, trash_size);
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return trash_chunk;
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}
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/* (re)allocates the trash buffers. Returns 0 in case of failure. It is
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* possible to call this function multiple times if the trash size changes.
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*/
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static int alloc_trash_buffers(int bufsize)
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{
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chunk_init(&trash, my_realloc2(trash.area, bufsize), bufsize);
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trash_size = bufsize;
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trash_buf1 = (char *)my_realloc2(trash_buf1, bufsize);
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trash_buf2 = (char *)my_realloc2(trash_buf2, bufsize);
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return trash.area && trash_buf1 && trash_buf2;
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}
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static int alloc_trash_buffers_per_thread()
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{
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return alloc_trash_buffers(global.tune.bufsize);
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}
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static void free_trash_buffers_per_thread()
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{
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chunk_destroy(&trash);
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free(trash_buf2);
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free(trash_buf1);
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trash_buf2 = NULL;
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trash_buf1 = NULL;
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}
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/* Initialize the trash buffers. It returns 0 if an error occurred. */
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int init_trash_buffers(int first)
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{
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pool_destroy(pool_head_trash);
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pool_head_trash = create_pool("trash",
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sizeof(struct buffer) + global.tune.bufsize,
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MEM_F_EXACT);
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if (!pool_head_trash || !alloc_trash_buffers(global.tune.bufsize))
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return 0;
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return 1;
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}
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/*
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* Allocate a trash chunk from the reentrant pool. The buffer starts at the
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* end of the chunk. This chunk must be freed using free_trash_chunk(). This
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* call may fail and the caller is responsible for checking that the returned
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* pointer is not NULL.
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*/
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struct buffer *alloc_trash_chunk(void)
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{
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struct buffer *chunk;
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chunk = pool_alloc(pool_head_trash);
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if (chunk) {
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char *buf = (char *)chunk + sizeof(struct buffer);
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*buf = 0;
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chunk_init(chunk, buf,
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pool_head_trash->size - sizeof(struct buffer));
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}
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return chunk;
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}
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/*
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* Does an snprintf() at the beginning of chunk <chk>, respecting the limit of
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* at most chk->size chars. If the chk->len is over, nothing is added. Returns
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* the new chunk size, or < 0 in case of failure.
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*/
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int chunk_printf(struct buffer *chk, const char *fmt, ...)
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{
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va_list argp;
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int ret;
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if (!chk->area || !chk->size)
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return 0;
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va_start(argp, fmt);
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ret = vsnprintf(chk->area, chk->size, fmt, argp);
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va_end(argp);
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if (ret >= chk->size)
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return -1;
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chk->data = ret;
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return chk->data;
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}
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/*
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* Does an snprintf() at the end of chunk <chk>, respecting the limit of
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* at most chk->size chars. If the chk->len is over, nothing is added. Returns
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* the new chunk size.
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*/
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int chunk_appendf(struct buffer *chk, const char *fmt, ...)
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{
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va_list argp;
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int ret;
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if (!chk->area || !chk->size)
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return 0;
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va_start(argp, fmt);
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ret = vsnprintf(chk->area + chk->data, chk->size - chk->data, fmt,
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argp);
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if (ret >= chk->size - chk->data)
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/* do not copy anything in case of truncation */
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chk->area[chk->data] = 0;
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else
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chk->data += ret;
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va_end(argp);
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return chk->data;
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}
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/*
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* Encode chunk <src> into chunk <dst>, respecting the limit of at most
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* chk->size chars. Replace non-printable or special characters with "&#%d;".
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* If the chk->len is over, nothing is added. Returns the new chunk size.
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*/
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int chunk_htmlencode(struct buffer *dst, struct buffer *src)
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{
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int i, l;
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int olen, free;
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char c;
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olen = dst->data;
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for (i = 0; i < src->data; i++) {
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free = dst->size - dst->data;
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if (!free) {
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dst->data = olen;
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return dst->data;
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}
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c = src->area[i];
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if (!isascii((unsigned char)c) || !isprint((unsigned char)c) || c == '&' || c == '"' || c == '\'' || c == '<' || c == '>') {
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l = snprintf(dst->area + dst->data, free, "&#%u;",
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(unsigned char)c);
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if (free < l) {
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dst->data = olen;
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return dst->data;
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}
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dst->data += l;
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} else {
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dst->area[dst->data] = c;
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dst->data++;
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}
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}
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return dst->data;
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}
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/*
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* Encode chunk <src> into chunk <dst>, respecting the limit of at most
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* chk->size chars. Replace non-printable or char passed in qc with "<%02X>".
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* If the chk->len is over, nothing is added. Returns the new chunk size.
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*/
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int chunk_asciiencode(struct buffer *dst, struct buffer *src, char qc)
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{
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int i, l;
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int olen, free;
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char c;
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olen = dst->data;
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for (i = 0; i < src->data; i++) {
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free = dst->size - dst->data;
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if (!free) {
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dst->data = olen;
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return dst->data;
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}
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c = src->area[i];
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if (!isascii((unsigned char)c) || !isprint((unsigned char)c) || c == '<' || c == '>' || c == qc) {
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l = snprintf(dst->area + dst->data, free, "<%02X>",
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(unsigned char)c);
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if (free < l) {
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dst->data = olen;
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return dst->data;
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}
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dst->data += l;
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} else {
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dst->area[dst->data] = c;
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dst->data++;
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}
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}
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return dst->data;
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}
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/* Compares the string in chunk <chk> with the string in <str> which must be
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* zero-terminated. Return is the same as with strcmp(). Neither is allowed
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* to be null.
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*/
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int chunk_strcmp(const struct buffer *chk, const char *str)
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{
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const char *s1 = chk->area;
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int len = chk->data;
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int diff = 0;
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do {
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if (--len < 0) {
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diff = (unsigned char)0 - (unsigned char)*str;
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break;
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}
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diff = (unsigned char)*(s1++) - (unsigned char)*(str++);
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} while (!diff);
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return diff;
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}
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/* Case-insensitively compares the string in chunk <chk> with the string in
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* <str> which must be zero-terminated. Return is the same as with strcmp().
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* Neither is allowed to be null.
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*/
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int chunk_strcasecmp(const struct buffer *chk, const char *str)
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{
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const char *s1 = chk->area;
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int len = chk->data;
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int diff = 0;
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do {
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if (--len < 0) {
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diff = (unsigned char)0 - (unsigned char)*str;
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break;
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}
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diff = (unsigned char)*s1 - (unsigned char)*str;
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if (unlikely(diff)) {
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unsigned int l = (unsigned char)*s1;
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unsigned int r = (unsigned char)*str;
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l -= 'a';
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r -= 'a';
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if (likely(l <= (unsigned char)'z' - 'a'))
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l -= 'a' - 'A';
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if (likely(r <= (unsigned char)'z' - 'a'))
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r -= 'a' - 'A';
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diff = l - r;
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}
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s1++; str++;
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} while (!diff);
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return diff;
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}
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REGISTER_PER_THREAD_ALLOC(alloc_trash_buffers_per_thread);
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REGISTER_PER_THREAD_FREE(free_trash_buffers_per_thread);
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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