haproxy/include/haproxy/connection.h
Amaury Denoyelle ff2e71ae24 MINOR: connection: implement conn_release()
Several places reuse the same code to ensure a connection is properly
freed, either via its MUX or by calling the proper set of functions.
Factorize all of this in a new function conn_release().

This new function is now called via session_free() and
session_accept_fd(). It will also be reused on delete server to
proactively close idle connections.
2024-03-22 16:12:36 +01:00

741 lines
23 KiB
C

/*
* include/haproxy/connection.h
* This file contains connection function prototypes
*
* Copyright (C) 2000-2002 Willy Tarreau - w@1wt.eu
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, version 2.1
* exclusively.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _HAPROXY_CONNECTION_H
#define _HAPROXY_CONNECTION_H
#include <import/ist.h>
#include <haproxy/api.h>
#include <haproxy/buf.h>
#include <haproxy/sock.h>
#include <haproxy/connection-t.h>
#include <haproxy/stconn-t.h>
#include <haproxy/fd.h>
#include <haproxy/list.h>
#include <haproxy/listener-t.h>
#include <haproxy/obj_type.h>
#include <haproxy/pool-t.h>
#include <haproxy/server.h>
#include <haproxy/session-t.h>
#include <haproxy/task-t.h>
extern struct pool_head *pool_head_connection;
extern struct pool_head *pool_head_conn_hash_node;
extern struct pool_head *pool_head_sockaddr;
extern struct pool_head *pool_head_pp_tlv_128;
extern struct pool_head *pool_head_pp_tlv_256;
extern struct pool_head *pool_head_uniqueid;
extern struct xprt_ops *registered_xprt[XPRT_ENTRIES];
extern struct mux_proto_list mux_proto_list;
extern struct mux_stopping_data mux_stopping_data[MAX_THREADS];
#define IS_HTX_CONN(conn) ((conn)->mux && ((conn)->mux->flags & MX_FL_HTX))
/* receive a PROXY protocol header over a connection */
int conn_recv_proxy(struct connection *conn, int flag);
int conn_send_proxy(struct connection *conn, unsigned int flag);
int make_proxy_line(char *buf, int buf_len, struct server *srv, struct connection *remote, struct stream *strm);
struct conn_tlv_list *conn_get_tlv(struct connection *conn, int type);
int conn_append_debug_info(struct buffer *buf, const struct connection *conn, const char *pfx);
int conn_subscribe(struct connection *conn, void *xprt_ctx, int event_type, struct wait_event *es);
int conn_unsubscribe(struct connection *conn, void *xprt_ctx, int event_type, struct wait_event *es);
/* receive a NetScaler Client IP insertion header over a connection */
int conn_recv_netscaler_cip(struct connection *conn, int flag);
/* raw send() directly on the socket */
int conn_ctrl_send(struct connection *conn, const void *buf, int len, int flags);
/* drains any pending bytes from the socket */
int conn_ctrl_drain(struct connection *conn);
/* scoks4 proxy handshake */
int conn_send_socks4_proxy_request(struct connection *conn);
int conn_recv_socks4_proxy_response(struct connection *conn);
/* If we delayed the mux creation because we were waiting for the handshake, do it now */
int conn_create_mux(struct connection *conn);
int conn_notify_mux(struct connection *conn, int old_flags, int forced_wake);
int conn_upgrade_mux_fe(struct connection *conn, void *ctx, struct buffer *buf,
struct ist mux_proto, int mode);
int conn_install_mux_fe(struct connection *conn, void *ctx);
int conn_install_mux_be(struct connection *conn, void *ctx, struct session *sess,
const struct mux_ops *force_mux_ops);
int conn_install_mux_chk(struct connection *conn, void *ctx, struct session *sess);
void conn_delete_from_tree(struct connection *conn);
void conn_init(struct connection *conn, void *target);
struct connection *conn_new(void *target);
void conn_free(struct connection *conn);
void conn_release(struct connection *conn);
struct conn_hash_node *conn_alloc_hash_node(struct connection *conn);
struct sockaddr_storage *sockaddr_alloc(struct sockaddr_storage **sap, const struct sockaddr_storage *orig, socklen_t len);
void sockaddr_free(struct sockaddr_storage **sap);
/* connection hash stuff */
uint64_t conn_calculate_hash(const struct conn_hash_params *params);
uint64_t conn_hash_prehash(char *buf, size_t size);
int conn_reverse(struct connection *conn);
const char *conn_err_code_str(struct connection *c);
int xprt_add_hs(struct connection *conn);
void register_mux_proto(struct mux_proto_list *list);
extern struct idle_conns idle_conns[MAX_THREADS];
/* returns true if the transport layer is ready */
static inline int conn_xprt_ready(const struct connection *conn)
{
return (conn->flags & CO_FL_XPRT_READY);
}
/* returns true if the control layer is ready */
static inline int conn_ctrl_ready(const struct connection *conn)
{
return (conn->flags & CO_FL_CTRL_READY);
}
/*
* Calls the start() function of the transport layer, if needed.
* Returns < 0 in case of error.
*/
static inline int conn_xprt_start(struct connection *conn)
{
int ret = 0;
if (!conn_xprt_ready(conn) && conn->xprt && conn->xprt->start)
ret = conn->xprt->start(conn, conn->xprt_ctx);
if (ret >= 0)
conn->flags |= CO_FL_XPRT_READY;
return ret;
}
/* Calls the close() function of the transport layer if any and if not done
* yet, and clears the CO_FL_XPRT_READY flags
* However this is not done if the CO_FL_XPRT_TRACKED flag is set,
* which allows logs to take data from the transport layer very late if needed.
*/
static inline void conn_xprt_close(struct connection *conn)
{
if (conn->xprt && !(conn->flags & CO_FL_XPRT_TRACKED)) {
if (conn->xprt->close)
conn->xprt->close(conn, conn->xprt_ctx);
conn->xprt_ctx = NULL;
conn->flags &= ~CO_FL_XPRT_READY;
conn->xprt = NULL;
}
}
/* Initializes the connection's control layer which essentially consists in
* registering the connection handle (e.g. file descriptor) for events and
* setting the CO_FL_CTRL_READY flag. The caller is responsible for ensuring
* that the control layer is already assigned to the connection prior to the
* call.
*/
static inline void conn_ctrl_init(struct connection *conn)
{
if (!conn_ctrl_ready(conn)) {
conn->flags |= CO_FL_CTRL_READY;
if (conn->ctrl->ctrl_init)
conn->ctrl->ctrl_init(conn);
}
}
/* Deletes the connection's handle (e.g. FD) if the transport layer is already
* gone, and removes the CO_FL_CTRL_READY flag.
*/
static inline void conn_ctrl_close(struct connection *conn)
{
if (!conn->xprt && (conn->flags & CO_FL_CTRL_READY)) {
if ((conn->flags & (CO_FL_WANT_DRAIN | CO_FL_SOCK_RD_SH)) == CO_FL_WANT_DRAIN)
conn_ctrl_drain(conn);
conn->flags &= ~CO_FL_CTRL_READY;
if (conn->ctrl->ctrl_close)
conn->ctrl->ctrl_close(conn);
}
}
/* If the connection still has a transport layer, then call its close() function
* if any, and delete the file descriptor if a control layer is set. This is
* used to close everything at once and atomically. However this is not done if
* the CO_FL_XPRT_TRACKED flag is set, which allows logs to take data from the
* transport layer very late if needed.
*/
static inline void conn_full_close(struct connection *conn)
{
conn_xprt_close(conn);
conn_ctrl_close(conn);
}
/* stop tracking a connection, allowing conn_full_close() to always
* succeed.
*/
static inline void conn_stop_tracking(struct connection *conn)
{
conn->flags &= ~CO_FL_XPRT_TRACKED;
}
/* returns the connection's FD if the connection exists, its control is ready,
* and the connection has an FD, otherwise -1.
*/
static inline int conn_fd(const struct connection *conn)
{
if (!conn || !conn_ctrl_ready(conn) || (conn->flags & CO_FL_FDLESS))
return -1;
return conn->handle.fd;
}
/* read shutdown, called from the rcv_buf/rcv_pipe handlers when
* detecting an end of connection.
*/
static inline void conn_sock_read0(struct connection *c)
{
c->flags |= CO_FL_SOCK_RD_SH;
if (conn_ctrl_ready(c)) {
/* we don't risk keeping ports unusable if we found the
* zero from the other side.
*/
BUG_ON(c->flags & CO_FL_FDLESS);
HA_ATOMIC_AND(&fdtab[c->handle.fd].state, ~FD_LINGER_RISK);
}
}
/* write shutdown, indication that the upper layer is not willing to send
* anything anymore and wants to close after pending data are sent. The
* <clean> argument will allow not to perform the socket layer shutdown if
* equal to 0.
*/
static inline void conn_sock_shutw(struct connection *c, int clean)
{
c->flags |= CO_FL_SOCK_WR_SH;
if (conn_ctrl_ready(c)) {
/* don't perform a clean shutdown if we're going to reset or
* if the shutr was already received.
*/
BUG_ON(c->flags & CO_FL_FDLESS);
if (!(c->flags & CO_FL_SOCK_RD_SH) && clean)
shutdown(c->handle.fd, SHUT_WR);
}
}
static inline void conn_xprt_shutw(struct connection *c)
{
/* clean data-layer shutdown */
if (c->xprt && c->xprt->shutw)
c->xprt->shutw(c, c->xprt_ctx, 1);
}
static inline void conn_xprt_shutw_hard(struct connection *c)
{
/* unclean data-layer shutdown */
if (c->xprt && c->xprt->shutw)
c->xprt->shutw(c, c->xprt_ctx, 0);
}
/* detect sock->data read0 transition */
static inline int conn_xprt_read0_pending(struct connection *c)
{
return (c->flags & CO_FL_SOCK_RD_SH) != 0;
}
/* prepares a connection to work with protocol <proto> and transport <xprt>.
* The transport's is initialized as well, and the mux and its context are
* cleared. The target is not reinitialized and it is recommended that it is
* set prior to calling this function so that the function may make use of it
* in the future to refine the mux choice if needed.
*/
static inline int conn_prepare(struct connection *conn, const struct protocol *proto, const struct xprt_ops *xprt)
{
int ret = 0;
conn->ctrl = proto;
conn->xprt = xprt;
conn->mux = NULL;
conn->xprt_ctx = NULL;
conn->ctx = NULL;
if (xprt->init) {
ret = xprt->init(conn, &conn->xprt_ctx);
if (ret < 0)
conn->xprt = NULL;
}
return ret;
}
/* returns 0 if the connection is valid and is a frontend connection, otherwise
* returns 1 indicating it's a backend connection. And uninitialized connection
* also returns 1 to better handle the usage in the middle of initialization.
*/
static inline int conn_is_back(const struct connection *conn)
{
return !objt_listener(conn->target);
}
/* sets <owner> as the connection's owner */
static inline void conn_set_owner(struct connection *conn, void *owner, void (*cb)(struct connection *))
{
conn->owner = owner;
conn->destroy_cb = cb;
}
/* Mark the connection <conn> as private and remove it from the available connection list */
static inline void conn_set_private(struct connection *conn)
{
if (!(conn->flags & CO_FL_PRIVATE)) {
conn->flags |= CO_FL_PRIVATE;
if (obj_type(conn->target) == OBJ_TYPE_SERVER)
srv_release_conn(__objt_server(conn->target), conn);
}
}
static inline void conn_force_unsubscribe(struct connection *conn)
{
if (!conn->subs)
return;
conn->subs->events = 0;
conn->subs = NULL;
}
/* Returns the source address of the connection or NULL if not set */
static inline const struct sockaddr_storage *conn_src(struct connection *conn)
{
return conn->src;
}
/* Returns the destination address of the connection or NULL if not set */
static inline const struct sockaddr_storage *conn_dst(struct connection *conn)
{
return conn->dst;
}
/* Retrieves the connection's original source address. Returns non-zero on
* success or zero on failure. The operation is only performed once and the
* address is stored in the connection for future use.
*/
static inline int conn_get_src(struct connection *conn)
{
if (conn->src)
return 1;
if (!conn_ctrl_ready(conn))
goto fail;
if (!sockaddr_alloc(&conn->src, NULL, 0))
goto fail;
/* some stream protocols may provide their own get_src/dst functions */
if (conn->ctrl->get_src &&
conn->ctrl->get_src(conn, (struct sockaddr *)conn->src, sizeof(*conn->src)) != -1)
goto done;
if (conn->ctrl->proto_type != PROTO_TYPE_STREAM)
goto fail;
/* most other socket-based stream protocols will use their socket family's functions */
if (conn->ctrl->fam->get_src && !(conn->flags & CO_FL_FDLESS) &&
conn->ctrl->fam->get_src(conn->handle.fd, (struct sockaddr *)conn->src,
sizeof(*conn->src),
obj_type(conn->target) != OBJ_TYPE_LISTENER) != -1)
goto done;
/* no other means */
fail:
sockaddr_free(&conn->src);
return 0;
done:
return 1;
}
/* Retrieves the connection's original destination address. Returns non-zero on
* success or zero on failure. The operation is only performed once and the
* address is stored in the connection for future use.
*/
static inline int conn_get_dst(struct connection *conn)
{
if (conn->dst)
return 1;
if (!conn_ctrl_ready(conn))
goto fail;
if (!sockaddr_alloc(&conn->dst, NULL, 0))
goto fail;
/* some stream protocols may provide their own get_src/dst functions */
if (conn->ctrl->get_dst &&
conn->ctrl->get_dst(conn, (struct sockaddr *)conn->dst, sizeof(*conn->dst)) != -1)
goto done;
if (conn->ctrl->proto_type != PROTO_TYPE_STREAM)
goto fail;
/* most other socket-based stream protocols will use their socket family's functions */
if (conn->ctrl->fam->get_dst && !(conn->flags & CO_FL_FDLESS) &&
conn->ctrl->fam->get_dst(conn->handle.fd, (struct sockaddr *)conn->dst,
sizeof(*conn->dst),
obj_type(conn->target) != OBJ_TYPE_LISTENER) != -1)
goto done;
/* no other means */
fail:
sockaddr_free(&conn->dst);
return 0;
done:
return 1;
}
/* Sets the TOS header in IPv4 and the traffic class header in IPv6 packets
* (as per RFC3260 #4 and BCP37 #4.2 and #5.2). The connection is tested and if
* it is null, nothing is done.
*/
static inline void conn_set_tos(const struct connection *conn, int tos)
{
if (!conn || !conn_ctrl_ready(conn) || (conn->flags & CO_FL_FDLESS))
return;
sock_set_tos(conn->handle.fd, conn->src, tos);
}
/* Sets the netfilter mark on the connection's socket. The connection is tested
* and if it is null, nothing is done.
*/
static inline void conn_set_mark(const struct connection *conn, int mark)
{
if (!conn || !conn_ctrl_ready(conn) || (conn->flags & CO_FL_FDLESS))
return;
sock_set_mark(conn->handle.fd, mark);
}
/* Sets adjust the TCP quick-ack feature on the connection's socket. The
* connection is tested and if it is null, nothing is done.
*/
static inline void conn_set_quickack(const struct connection *conn, int value)
{
if (!conn || !conn_ctrl_ready(conn) || (conn->flags & CO_FL_FDLESS))
return;
#ifdef TCP_QUICKACK
setsockopt(conn->handle.fd, IPPROTO_TCP, TCP_QUICKACK, &value, sizeof(value));
#endif
}
static inline struct wait_event *wl_set_waitcb(struct wait_event *wl, struct task *(*cb)(struct task *, void *, unsigned int), void *ctx)
{
if (!wl->tasklet->process) {
wl->tasklet->process = cb;
wl->tasklet->context = ctx;
}
return wl;
}
/* Installs the connection's mux layer for upper context <ctx>.
* Returns < 0 on error.
*/
static inline int conn_install_mux(struct connection *conn, const struct mux_ops *mux,
void *ctx, struct proxy *prx, struct session *sess)
{
int ret;
conn->mux = mux;
conn->ctx = ctx;
ret = mux->init ? mux->init(conn, prx, sess, &BUF_NULL) : 0;
if (ret < 0) {
conn->mux = NULL;
conn->ctx = NULL;
}
return ret;
}
/* Retrieves any valid stream connector from this connection, preferably the first
* valid one. The purpose is to be able to figure one other end of a private
* connection for purposes like source binding or proxy protocol header
* emission. In such cases, any stream connector is expected to be valid so the
* mux is encouraged to return the first one it finds. If the connection has
* no mux or the mux has no get_first_sc() method or the mux has no valid
* stream connector, NULL is returned. The output pointer is purposely marked
* const to discourage the caller from modifying anything there.
*/
static inline struct stconn *conn_get_first_sc(const struct connection *conn)
{
BUG_ON(!conn || !conn->mux);
if (!conn->mux->get_first_sc)
return NULL;
return conn->mux->get_first_sc(conn);
}
int conn_update_alpn(struct connection *conn, const struct ist alpn, int force);
static inline const char *conn_get_ctrl_name(const struct connection *conn)
{
if (!conn || !conn_ctrl_ready(conn))
return "NONE";
return conn->ctrl->name;
}
static inline const char *conn_get_xprt_name(const struct connection *conn)
{
if (!conn || !conn->xprt)
return "NONE";
return conn->xprt->name;
}
static inline const char *conn_get_mux_name(const struct connection *conn)
{
if (!conn || !conn->mux)
return "NONE";
return conn->mux->name;
}
/* registers pointer to transport layer <id> (XPRT_*) */
static inline void xprt_register(int id, struct xprt_ops *xprt)
{
if (id >= XPRT_ENTRIES)
return;
registered_xprt[id] = xprt;
}
/* returns pointer to transport layer <id> (XPRT_*) or NULL if not registered */
static inline struct xprt_ops *xprt_get(int id)
{
if (id >= XPRT_ENTRIES)
return NULL;
return registered_xprt[id];
}
/* notify the next xprt that the connection is about to become idle and that it
* may be stolen at any time after the function returns and that any tasklet in
* the chain must be careful before dereferencing its context.
*/
static inline void xprt_set_idle(struct connection *conn, const struct xprt_ops *xprt, void *xprt_ctx)
{
if (xprt->set_idle)
xprt->set_idle(conn, conn->xprt_ctx);
}
/* notify the next xprt that the connection is not idle anymore and that it may
* not be stolen before the next xprt_set_idle().
*/
static inline void xprt_set_used(struct connection *conn, const struct xprt_ops *xprt, void *xprt_ctx)
{
if (xprt->set_used)
xprt->set_used(conn, conn->xprt_ctx);
}
static inline int conn_get_alpn(const struct connection *conn, const char **str, int *len)
{
if (!conn_xprt_ready(conn) || !conn->xprt->get_alpn)
return 0;
return conn->xprt->get_alpn(conn, conn->xprt_ctx, str, len);
}
/* unregisters proto mux list <list> */
static inline void unregister_mux_proto(struct mux_proto_list *list)
{
LIST_DELETE(&list->list);
LIST_INIT(&list->list);
}
static inline struct mux_proto_list *get_mux_proto(const struct ist proto)
{
struct mux_proto_list *item;
list_for_each_entry(item, &mux_proto_list.list, list) {
if (isteq(proto, item->token))
return item;
}
return NULL;
}
void list_mux_proto(FILE *out);
/* returns the first mux entry in the list matching the exact same <mux_proto>
* and compatible with the <proto_side> (FE or BE) and the <proto_mode> (TCP or
* HTTP). <mux_proto> can be empty. Will fall back to the first compatible mux
* with exactly the same <proto_mode> or with an empty name. May return
* null if the code improperly registered the default mux to use as a fallback.
*
* <proto_mode> expects PROTO_MODE_* value only: PROXY_MODE_* values should
* never be used directly here (but you may use conn_pr_mode_to_proto_mode()
* to map proxy mode to corresponding proto mode before calling the function).
*/
static inline const struct mux_proto_list *conn_get_best_mux_entry(
const struct ist mux_proto,
int proto_side, int proto_mode)
{
struct mux_proto_list *item;
struct mux_proto_list *fallback = NULL;
list_for_each_entry(item, &mux_proto_list.list, list) {
if (!(item->side & proto_side) || !(item->mode & proto_mode))
continue;
if (istlen(mux_proto) && isteq(mux_proto, item->token))
return item;
else if (!istlen(item->token)) {
if (!fallback || (item->mode == proto_mode && fallback->mode != proto_mode))
fallback = item;
}
}
return fallback;
}
/* returns the first mux in the list matching the exact same <mux_proto> and
* compatible with the <proto_side> (FE or BE) and the <proto_mode> (TCP or
* HTTP). <mux_proto> can be empty. Will fall back to the first compatible mux
* with exactly the same <proto_mode> or with an empty name. May return
* null if the code improperly registered the default mux to use as a fallback.
*/
static inline const struct mux_ops *conn_get_best_mux(struct connection *conn,
const struct ist mux_proto,
int proto_side, int proto_mode)
{
const struct mux_proto_list *item;
item = conn_get_best_mux_entry(mux_proto, proto_side, proto_mode);
return item ? item->mux : NULL;
}
/* returns a pointer to the proxy associated with this connection. For a front
* connection it returns a pointer to the frontend ; for a back connection, it
* returns a pointer to the backend.
*/
static inline struct proxy *conn_get_proxy(const struct connection *conn)
{
struct listener *l;
struct server *s;
/* check if it's a frontend connection */
l = objt_listener(conn->target);
if (l)
return l->bind_conf->frontend;
/* check if it's a backend connection */
s = objt_server(conn->target);
if (s)
return s->proxy;
return objt_proxy(conn->target);
}
/* unconditionally retrieves the ssl_sock_ctx for this connection. Prefer using
* the standard form conn_get_ssl_sock_ctx() which checks the transport layer
* and the availability of the method.
*/
static inline struct ssl_sock_ctx *__conn_get_ssl_sock_ctx(struct connection *conn)
{
return conn->xprt->get_ssl_sock_ctx(conn);
}
/* retrieves the ssl_sock_ctx for this connection otherwise NULL */
static inline struct ssl_sock_ctx *conn_get_ssl_sock_ctx(struct connection *conn)
{
if (!conn || !conn->xprt || !conn->xprt->get_ssl_sock_ctx)
return NULL;
return conn->xprt->get_ssl_sock_ctx(conn);
}
/* boolean, returns true if connection is over SSL */
static inline int conn_is_ssl(struct connection *conn)
{
return !!conn_get_ssl_sock_ctx(conn);
}
/* Returns true if connection must be reversed. */
static inline int conn_is_reverse(const struct connection *conn)
{
return !!(conn->reverse.target);
}
/* Returns true if connection must be actively reversed or waiting to be accepted. */
static inline int conn_reverse_in_preconnect(const struct connection *conn)
{
return conn_is_back(conn) ? !!(conn->reverse.target) :
!!(conn->flags & CO_FL_ACT_REVERSING);
}
/* Initialize <conn> as a reverse connection to <target>. */
static inline void conn_set_reverse(struct connection *conn, enum obj_type *target)
{
/* Ensure the correct target type is used depending on the connection side before reverse. */
BUG_ON((!conn_is_back(conn) && !objt_server(target)) ||
(conn_is_back(conn) && !objt_listener(target)));
conn->reverse.target = target;
}
/* Returns the listener instance for connection used for active reverse. */
static inline struct listener *conn_active_reverse_listener(const struct connection *conn)
{
return conn_is_back(conn) ? __objt_listener(conn->reverse.target) :
__objt_listener(conn->target);
}
/*
* Prepare TLV argument for redirecting fetches.
* Note that it is not possible to use an argument check function
* as that would require us to allow arguments for functions
* that do not need it. Alternatively, the sample logic could be
* adjusted to perform checks for no arguments and allocate
* in the check function. However, this does not seem worth the trouble.
*/
static inline void set_tlv_arg(int tlv_type, struct arg *tlv_arg)
{
tlv_arg->type = ARGT_SINT;
tlv_arg->data.sint = tlv_type;
}
/*
* Map proxy mode (PR_MODE_*) to equivalent proto_proxy_mode (PROTO_MODE_*)
*/
static inline int conn_pr_mode_to_proto_mode(int proxy_mode)
{
int mode;
/* for now we only support TCP and HTTP proto_modes, so we
* consider that if it's not HTTP, then it's TCP
*/
mode = 1 << (proxy_mode == PR_MODE_HTTP);
return mode;
}
#endif /* _HAPROXY_CONNECTION_H */
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/