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	The function buffer_contig_space() returns the contiguous space avalaible to add data (at the end of the input side) while the function hlua_channel_send_yield() needs to insert data starting at p. Here we introduce a new function bi_space_for_replace() which returns the amount of space that can be inserted at the head of the input side with one of the buffer_replace* functions. This patch proposes a function that returns the space avalaible after buf->p.
		
			
				
	
	
		
			533 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			533 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * include/common/buffer.h
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|  * Buffer management definitions, macros and inline functions.
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|  *
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|  * Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu
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|  *
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|  * This library is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation, version 2.1
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|  * exclusively.
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|  *
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|  * This library is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with this library; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
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|  */
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| 
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| #ifndef _COMMON_BUFFER_H
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| #define _COMMON_BUFFER_H
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| 
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| #include <stdio.h>
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| #include <stdlib.h>
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| #include <string.h>
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| 
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| #include <common/chunk.h>
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| #include <common/config.h>
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| #include <common/memory.h>
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| 
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| 
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| struct buffer {
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| 	char *p;                        /* buffer's start pointer, separates in and out data */
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| 	unsigned int size;              /* buffer size in bytes */
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| 	unsigned int i;                 /* number of input bytes pending for analysis in the buffer */
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| 	unsigned int o;                 /* number of out bytes the sender can consume from this buffer */
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| 	char data[0];                   /* <size> bytes */
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| };
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| 
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| extern struct pool_head *pool2_buffer;
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| extern struct buffer buf_empty;
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| extern struct buffer buf_wanted;
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| 
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| int init_buffer();
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| int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len);
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| int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len);
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| void buffer_dump(FILE *o, struct buffer *b, int from, int to);
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| void buffer_slow_realign(struct buffer *buf);
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| void buffer_bounce_realign(struct buffer *buf);
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| 
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| /*****************************************************************/
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| /* These functions are used to compute various buffer area sizes */
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| /*****************************************************************/
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| 
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| /* Returns an absolute pointer for a position relative to the current buffer's
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|  * pointer. It is written so that it is optimal when <ofs> is a const. It is
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|  * written as a macro instead of an inline function so that the compiler knows
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|  * when it can optimize out the sign test on <ofs> when passed an unsigned int.
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|  * Note that callers MUST cast <ofs> to int if they expect negative values.
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|  */
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| #define b_ptr(b, ofs) \
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| 	({            \
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| 		char *__ret = (b)->p + (ofs);                   \
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| 		if ((ofs) > 0 && __ret >= (b)->data + (b)->size)    \
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| 			__ret -= (b)->size;                     \
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| 		else if ((ofs) < 0 && __ret < (b)->data)        \
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| 			__ret += (b)->size;                     \
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| 		__ret;                                          \
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| 	})
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| 
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| /* Advances the buffer by <adv> bytes, which means that the buffer
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|  * pointer advances, and that as many bytes from in are transferred
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|  * to out. The caller is responsible for ensuring that adv is always
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|  * smaller than or equal to b->i.
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|  */
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| static inline void b_adv(struct buffer *b, unsigned int adv)
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| {
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| 	b->i -= adv;
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| 	b->o += adv;
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| 	b->p = b_ptr(b, adv);
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| }
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| 
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| /* Rewinds the buffer by <adv> bytes, which means that the buffer pointer goes
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|  * backwards, and that as many bytes from out are moved to in. The caller is
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|  * responsible for ensuring that adv is always smaller than or equal to b->o.
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|  */
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| static inline void b_rew(struct buffer *b, unsigned int adv)
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| {
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| 	b->i += adv;
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| 	b->o -= adv;
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| 	b->p = b_ptr(b, (int)-adv);
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| }
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| 
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| /* Returns the start of the input data in a buffer */
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| static inline char *bi_ptr(const struct buffer *b)
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| {
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| 	return b->p;
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| }
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| 
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| /* Returns the end of the input data in a buffer (pointer to next
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|  * insertion point).
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|  */
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| static inline char *bi_end(const struct buffer *b)
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| {
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| 	char *ret = b->p + b->i;
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| 
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| 	if (ret >= b->data + b->size)
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| 		ret -= b->size;
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| 	return ret;
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| }
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| 
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| /* Returns the amount of input data that can contiguously be read at once */
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| static inline int bi_contig_data(const struct buffer *b)
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| {
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| 	int data = b->data + b->size - b->p;
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| 
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| 	if (data > b->i)
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| 		data = b->i;
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| 	return data;
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| }
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| 
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| /* Returns the start of the output data in a buffer */
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| static inline char *bo_ptr(const struct buffer *b)
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| {
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| 	char *ret = b->p - b->o;
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| 
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| 	if (ret < b->data)
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| 		ret += b->size;
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| 	return ret;
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| }
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| 
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| /* Returns the end of the output data in a buffer */
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| static inline char *bo_end(const struct buffer *b)
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| {
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| 	return b->p;
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| }
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| 
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| /* Returns the amount of output data that can contiguously be read at once */
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| static inline int bo_contig_data(const struct buffer *b)
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| {
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| 	char *beg = b->p - b->o;
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| 
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| 	if (beg < b->data)
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| 		return b->data - beg;
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| 	return b->o;
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| }
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| 
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| /* Return the buffer's length in bytes by summing the input and the output */
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| static inline int buffer_len(const struct buffer *buf)
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| {
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| 	return buf->i + buf->o;
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| }
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| 
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| /* Return non-zero only if the buffer is not empty */
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| static inline int buffer_not_empty(const struct buffer *buf)
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| {
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| 	return buf->i | buf->o;
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| }
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| 
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| /* Return non-zero only if the buffer is empty */
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| static inline int buffer_empty(const struct buffer *buf)
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| {
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| 	return !buffer_not_empty(buf);
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| }
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| 
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| /* Returns non-zero if the buffer's INPUT is considered full, which means that
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|  * it holds at least as much INPUT data as (size - reserve). This also means
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|  * that data that are scheduled for output are considered as potential free
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|  * space, and that the reserved space is always considered as not usable. This
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|  * information alone cannot be used as a general purpose free space indicator.
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|  * However it accurately indicates that too many data were fed in the buffer
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|  * for an analyzer for instance. See the channel_may_recv() function for a more
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|  * generic function taking everything into account.
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|  */
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| static inline int buffer_full(const struct buffer *b, unsigned int reserve)
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| {
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| 	if (b == &buf_empty)
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| 		return 0;
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| 
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| 	return (b->i + reserve >= b->size);
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| }
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| 
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| /* Normalizes a pointer after a subtract */
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| static inline char *buffer_wrap_sub(const struct buffer *buf, char *ptr)
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| {
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| 	if (ptr < buf->data)
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| 		ptr += buf->size;
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| 	return ptr;
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| }
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| 
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| /* Normalizes a pointer after an addition */
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| static inline char *buffer_wrap_add(const struct buffer *buf, char *ptr)
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| {
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| 	if (ptr - buf->size >= buf->data)
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| 		ptr -= buf->size;
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| 	return ptr;
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| }
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| 
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| /* Return the maximum amount of bytes that can be written into the buffer,
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|  * including reserved space which may be overwritten.
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|  */
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| static inline int buffer_total_space(const struct buffer *buf)
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| {
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| 	return buf->size - buffer_len(buf);
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| }
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| 
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| /* Returns the number of contiguous bytes between <start> and <start>+<count>,
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|  * and enforces a limit on buf->data + buf->size. <start> must be within the
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|  * buffer.
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|  */
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| static inline int buffer_contig_area(const struct buffer *buf, const char *start, int count)
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| {
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| 	if (count > buf->data - start + buf->size)
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| 		count = buf->data - start + buf->size;
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| 	return count;
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| }
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| 
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| /* Return the amount of bytes that can be written into the buffer at once,
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|  * including reserved space which may be overwritten.
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|  */
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| static inline int buffer_contig_space(const struct buffer *buf)
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| {
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| 	const char *left, *right;
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| 
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| 	if (buf->data + buf->o <= buf->p)
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| 		right = buf->data + buf->size;
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| 	else
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| 		right = buf->p + buf->size - buf->o;
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| 
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| 	left = buffer_wrap_add(buf, buf->p + buf->i);
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| 	return right - left;
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| }
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| 
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| /* Returns the amount of byte that can be written starting from <p> into the
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|  * input buffer at once, including reserved space which may be overwritten.
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|  * This is used by Lua to insert data in the input side just before the other
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|  * data using buffer_replace(). The goal is to transfer these new data in the
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|  * output buffer.
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|  */
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| static inline int bi_space_for_replace(const struct buffer *buf)
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| {
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| 	const char *end;
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| 
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| 	/* If the input side data overflows, we cannot insert data contiguously. */
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| 	if (buf->p + buf->i >= buf->data + buf->size)
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| 		return 0;
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| 
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| 	/* Check the last byte used in the buffer, it may be a byte of the output
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| 	 * side if the buffer wraps, or its the end of the buffer.
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| 	 */
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| 	end = buffer_wrap_sub(buf, buf->p - buf->o);
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| 	if (end <= buf->p)
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| 		end = buf->data + buf->size;
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| 
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| 	/* Compute the amount of bytes which can be written. */
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| 	return end - (buf->p + buf->i);
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| }
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| 
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| 
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| /* Normalizes a pointer which is supposed to be relative to the beginning of a
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|  * buffer, so that wrapping is correctly handled. The intent is to use this
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|  * when increasing a pointer. Note that the wrapping test is only performed
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|  * once, so the original pointer must be between ->data-size and ->data+2*size-1,
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|  * otherwise an invalid pointer might be returned.
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|  */
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| static inline const char *buffer_pointer(const struct buffer *buf, const char *ptr)
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| {
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| 	if (ptr < buf->data)
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| 		ptr += buf->size;
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| 	else if (ptr - buf->size >= buf->data)
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| 		ptr -= buf->size;
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| 	return ptr;
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| }
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| 
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| /* Returns the distance between two pointers, taking into account the ability
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|  * to wrap around the buffer's end.
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|  */
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| static inline int buffer_count(const struct buffer *buf, const char *from, const char *to)
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| {
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| 	int count = to - from;
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| 
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| 	count += count < 0 ? buf->size : 0;
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| 	return count;
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| }
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| 
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| /* returns the amount of pending bytes in the buffer. It is the amount of bytes
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|  * that is not scheduled to be sent.
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|  */
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| static inline int buffer_pending(const struct buffer *buf)
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| {
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| 	return buf->i;
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| }
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| 
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| /* Returns the size of the working area which the caller knows ends at <end>.
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|  * If <end> equals buf->r (modulo size), then it means that the free area which
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|  * follows is part of the working area. Otherwise, the working area stops at
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|  * <end>. It always starts at buf->p. The work area includes the
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|  * reserved area.
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|  */
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| static inline int buffer_work_area(const struct buffer *buf, const char *end)
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| {
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| 	end = buffer_pointer(buf, end);
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| 	if (end == buffer_wrap_add(buf, buf->p + buf->i))
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| 		/* pointer exactly at end, lets push forwards */
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| 		end = buffer_wrap_sub(buf, buf->p - buf->o);
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| 	return buffer_count(buf, buf->p, end);
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| }
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| 
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| /* Return 1 if the buffer has less than 1/4 of its capacity free, otherwise 0 */
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| static inline int buffer_almost_full(const struct buffer *buf)
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| {
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| 	if (buf == &buf_empty)
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| 		return 0;
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| 
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| 	if (!buf->size || buffer_total_space(buf) < buf->size / 4)
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| 		return 1;
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| 	return 0;
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| }
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| 
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| /* Cut the first <n> pending bytes in a contiguous buffer. It is illegal to
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|  * call this function with remaining data waiting to be sent (o > 0). The
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|  * caller must ensure that <n> is smaller than the actual buffer's length.
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|  * This is mainly used to remove empty lines at the beginning of a request
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|  * or a response.
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|  */
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| static inline void bi_fast_delete(struct buffer *buf, int n)
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| {
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| 	buf->i -= n;
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| 	buf->p += n;
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| }
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| 
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| /*
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|  * Tries to realign the given buffer, and returns how many bytes can be written
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|  * there at once without overwriting anything.
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|  */
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| static inline int buffer_realign(struct buffer *buf)
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| {
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| 	if (!(buf->i | buf->o)) {
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| 		/* let's realign the buffer to optimize I/O */
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| 		buf->p = buf->data;
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| 	}
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| 	return buffer_contig_space(buf);
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| }
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| 
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| /* Schedule all remaining buffer data to be sent. ->o is not touched if it
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|  * already covers those data. That permits doing a flush even after a forward,
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|  * although not recommended.
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|  */
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| static inline void buffer_flush(struct buffer *buf)
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| {
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| 	buf->p = buffer_wrap_add(buf, buf->p + buf->i);
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| 	buf->o += buf->i;
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| 	buf->i = 0;
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| }
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| 
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| /* This function writes the string <str> at position <pos> which must be in
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|  * buffer <b>, and moves <end> just after the end of <str>. <b>'s parameters
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|  * (l, r, lr) are updated to be valid after the shift. the shift value
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|  * (positive or negative) is returned. If there's no space left, the move is
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|  * not done. The function does not adjust ->o because it does not make sense
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|  * to use it on data scheduled to be sent.
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|  */
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| static inline int buffer_replace(struct buffer *b, char *pos, char *end, const char *str)
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| {
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| 	return buffer_replace2(b, pos, end, str, strlen(str));
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| }
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| 
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| /* Tries to write char <c> into output data at buffer <b>. Supports wrapping.
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|  * Data are truncated if buffer is full.
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|  */
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| static inline void bo_putchr(struct buffer *b, char c)
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| {
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| 	if (buffer_len(b) == b->size)
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| 		return;
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| 	*b->p = c;
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| 	b->p = b_ptr(b, 1);
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| 	b->o++;
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| }
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| 
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| /* Tries to copy block <blk> into output data at buffer <b>. Supports wrapping.
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|  * Data are truncated if buffer is too short. It returns the number of bytes
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|  * copied.
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|  */
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| static inline int bo_putblk(struct buffer *b, const char *blk, int len)
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| {
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| 	int cur_len = buffer_len(b);
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| 	int half;
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| 
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| 	if (len > b->size - cur_len)
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| 		len = (b->size - cur_len);
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| 	if (!len)
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| 		return 0;
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| 
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| 	half = buffer_contig_space(b);
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| 	if (half > len)
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| 		half = len;
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| 
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| 	memcpy(b->p, blk, half);
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| 	b->p = b_ptr(b, half);
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| 	if (len > half) {
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| 		memcpy(b->p, blk, len - half);
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| 		b->p = b_ptr(b, half);
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| 	}
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| 	b->o += len;
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| 	return len;
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| }
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| 
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| /* Tries to copy string <str> into output data at buffer <b>. Supports wrapping.
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|  * Data are truncated if buffer is too short. It returns the number of bytes
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|  * copied.
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|  */
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| static inline int bo_putstr(struct buffer *b, const char *str)
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| {
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| 	return bo_putblk(b, str, strlen(str));
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| }
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| 
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| /* Tries to copy chunk <chk> into output data at buffer <b>. Supports wrapping.
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|  * Data are truncated if buffer is too short. It returns the number of bytes
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|  * copied.
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|  */
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| static inline int bo_putchk(struct buffer *b, const struct chunk *chk)
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| {
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| 	return bo_putblk(b, chk->str, chk->len);
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| }
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| 
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| /* Resets a buffer. The size is not touched. */
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| static inline void b_reset(struct buffer *buf)
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| {
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| 	buf->o = 0;
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| 	buf->i = 0;
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| 	buf->p = buf->data;
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| }
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| 
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| /* Allocates a buffer and replaces *buf with this buffer. If no memory is
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|  * available, &buf_wanted is used instead. No control is made to check if *buf
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|  * already pointed to another buffer. The allocated buffer is returned, or
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|  * NULL in case no memory is available.
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|  */
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| static inline struct buffer *b_alloc(struct buffer **buf)
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| {
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| 	struct buffer *b;
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| 
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| 	*buf = &buf_wanted;
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| 	b = pool_alloc_dirty(pool2_buffer);
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| 	if (likely(b)) {
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| 		b->size = pool2_buffer->size - sizeof(struct buffer);
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| 		b_reset(b);
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| 		*buf = b;
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| 	}
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| 	return b;
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| }
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| 
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| /* Allocates a buffer and replaces *buf with this buffer. If no memory is
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|  * available, &buf_wanted is used instead. No control is made to check if *buf
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|  * already pointed to another buffer. The allocated buffer is returned, or
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|  * NULL in case no memory is available. The difference with b_alloc() is that
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|  * this function only picks from the pool and never calls malloc(), so it can
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|  * fail even if some memory is available.
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|  */
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| static inline struct buffer *b_alloc_fast(struct buffer **buf)
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| {
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| 	struct buffer *b;
 | |
| 
 | |
| 	*buf = &buf_wanted;
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| 	b = pool_get_first(pool2_buffer);
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| 	if (likely(b)) {
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| 		b->size = pool2_buffer->size - sizeof(struct buffer);
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| 		b_reset(b);
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| 		*buf = b;
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| 	}
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| 	return b;
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| }
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| 
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| /* Releases buffer *buf (no check of emptiness) */
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| static inline void __b_drop(struct buffer **buf)
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| {
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| 	pool_free2(pool2_buffer, *buf);
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| }
 | |
| 
 | |
| /* Releases buffer *buf if allocated. */
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| static inline void b_drop(struct buffer **buf)
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| {
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| 	if (!(*buf)->size)
 | |
| 		return;
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| 	__b_drop(buf);
 | |
| }
 | |
| 
 | |
| /* Releases buffer *buf if allocated, and replaces it with &buf_empty. */
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| static inline void b_free(struct buffer **buf)
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| {
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| 	b_drop(buf);
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| 	*buf = &buf_empty;
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| }
 | |
| 
 | |
| /* Ensures that <buf> is allocated. If an allocation is needed, it ensures that
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|  * there are still at least <margin> buffers available in the pool after this
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|  * allocation so that we don't leave the pool in a condition where a session or
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|  * a response buffer could not be allocated anymore, resulting in a deadlock.
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|  * This means that we sometimes need to try to allocate extra entries even if
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|  * only one buffer is needed.
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|  */
 | |
| static inline struct buffer *b_alloc_margin(struct buffer **buf, int margin)
 | |
| {
 | |
| 	struct buffer *next;
 | |
| 
 | |
| 	if ((*buf)->size)
 | |
| 		return *buf;
 | |
| 
 | |
| 	/* fast path */
 | |
| 	if ((pool2_buffer->allocated - pool2_buffer->used) > margin)
 | |
| 		return b_alloc_fast(buf);
 | |
| 
 | |
| 	next = pool_refill_alloc(pool2_buffer, margin);
 | |
| 	if (!next)
 | |
| 		return next;
 | |
| 
 | |
| 	next->size = pool2_buffer->size - sizeof(struct buffer);
 | |
| 	b_reset(next);
 | |
| 	*buf = next;
 | |
| 	return next;
 | |
| }
 | |
| 
 | |
| #endif /* _COMMON_BUFFER_H */
 | |
| 
 | |
| /*
 | |
|  * Local variables:
 | |
|  *  c-indent-level: 8
 | |
|  *  c-basic-offset: 8
 | |
|  * End:
 | |
|  */
 |