Since LIST_DEL_LOCKED() and LIST_POP_LOCKED() now automatically reinitialize
the removed element, there's no need for keeping this LIST_INIT() call in the
idle connection code.
Instead of having one task per thread and per server that does clean the
idling connections, have only one global task for every servers.
That tasks parses all the servers that currently have idling connections,
and remove half of them, to put them in a per-thread list of connections
to kill. For each thread that does have connections to kill, wake a task
to do so, so that the cleaning will be done in the context of said thread.
Add a per-thread counter of idling connections, and use it to determine
how many connections we should kill after the timeout, instead of using
the global counter, or we're likely to just kill most of the connections.
This should be backported to 1.9.
This also depends on the nbthread count, so it must only be performed after
parsing the whole config file. As a side effect, this removes some code
duplication between servers and server-templates.
This must be backported to 1.9.
The idle conns lists are sized according to the number of threads. As such
they cannot be initialized during the parsing since nbthread can be set
later, as revealed by this simple config which randomly crashes when used.
Let's do this at the end instead.
listen proxy
bind :4445
mode http
timeout client 10s
timeout server 10s
timeout connect 10s
http-reuse always
server s1 127.0.0.1:8000
global
nbthread 8
This fix must be backported to 1.9 and 1.8.
Some servers may wish to limit the total number of requests they execute
over a connection because some of their components might leak resources.
In HTTP/1 it was easy, they just had to emit a "connection: close" header
field with the last response. In HTTP/2, it's less easy because the info
is not always shared with the component dealing with the H2 protocol and
it could be harder to advertise a GOAWAY with a stream limit.
This patch provides a solution to this by adding a new "max-reuse" parameter
to the server keyword. This parameter indicates how many times an idle
connection may be reused for new requests. The information is made available
and the underlying muxes will be able to use it at will.
This patch should be backported to 1.9.
The keyword parser doesn't check the value range, but supported values are
-1 and positive values, thus we should check it.
This can be backported to 1.9.
When we load health values from a server state file, make sure what we assign
to srv->check.health actually matches the state we restore.
This should be backported as far as 1.6.
In order to address the mailers issues, we needed to store the proxy
into the checks struct, which was done by commit c98aa1f18 ("MINOR:
checks: Store the proxy in checks."). However this one did it only for
the health checks and not for the agent checks, resulting in an immediate
crash when the agent is enabled on a random config like this one :
listen agent
bind :8000
server s1 255.255.255.255:1 agent-check agent-port 1
Thanks to Seri Kim for reporting it and providing a reproducer in
issue #20. This fix must be backported to 1.9.
Make "bind" keywork be supported in "peers" sections.
All "bind" settings are supported on this line.
Add "default-bind" option to parse the binding options excepted the bind address.
Do not parse anymore the bind address for local peers on "server" lines.
Do not use anymore list_for_each_entry() to set the "peers" section
listener parameters because there is only one listener by "peers" section.
May be backported to 1.5 and newer.
With this patch "default-server" lines are supported in "peers" sections
to setup the default settings of peers which are from now setup
when parsing both "peer" and "server" lines.
May be backported to 1.5 and newer.
Instead of assuming we have a server, store the proxy directly in struct
check, and use it instead of s->server.
This should be a no-op for now, but will be useful later when we change
mail checks to avoid having a server.
This should be backported to 1.9.
When initializing server-template all of the servers after the first
have srv->idle_orphan_conns initialized within server_template_init()
The first server does not have this initialized and when http-reuse
is active this causes a segmentation fault when accessed from
srv_add_to_idle_list(). This patch removes the check for
srv->tmpl_info.prefix within server_finalize_init() and allows
the first server within a server-template to have srv->idle_orphan_conns
properly initialized.
This should be backported to 1.9.
Add a way to configure the ALPN used by check, with a new "check-alpn"
keyword. By default, the checks will use the server ALPN, but it may not
be convenient, for instance because the server may use HTTP/2, while checks
are unable to do HTTP/2 yet.
Instead of the old "idle-timeout" mechanism, add a new option,
"pool-purge-delay", that sets the delay before purging idle connections.
Each time the delay happens, we destroy half of the idle connections.
Add a new command, "pool-max-conn" that sets the maximum number of connections
waiting in the orphan idling connections list (as activated with idle-timeout).
Using "-1" means unlimited. Using pools is now dependant on this.
Add a new keyword for servers, "idle-timeout". If set, unused connections are
kept alive until the timeout happens, and will be picked for reuse if no
other connection is available.
Currently a mux may be forced on a bind or server line by specifying the
"proto" keyword. The problem is that the mux may depend on the proxy's
mode, which is not known when parsing this keyword, so a wrong mux could
be picked.
Let's simply update the mux entry while checking its validity. We do have
the name and the side, we only need to see if a better mux fits based on
the proxy's mode. It also requires to remove the side check while parsing
the "proto" keyword since a wrong mux could be picked.
This way it becomes possible to declare multiple muxes with the same
protocol names and different sides or modes.
This switches explicit calls to various trivial registration methods for
keywords, muxes or protocols from constructors to INITCALL1 at stage
STG_REGISTER. All these calls have in common to consume a single pointer
and return void. Doing this removes 26 constructors. The following calls
were addressed :
- acl_register_keywords
- bind_register_keywords
- cfg_register_keywords
- cli_register_kw
- flt_register_keywords
- http_req_keywords_register
- http_res_keywords_register
- protocol_register
- register_mux_proto
- sample_register_convs
- sample_register_fetches
- srv_register_keywords
- tcp_req_conn_keywords_register
- tcp_req_cont_keywords_register
- tcp_req_sess_keywords_register
- tcp_res_cont_keywords_register
- flt_register_keywords
Remaining calls to si_cant_put() were all for lack of room and were
turned to si_rx_room_blk(). A few places where SI_FL_RXBLK_ROOM was
cleared by hand were converted to si_rx_room_rdy().
The now unused si_cant_put() function was removed.
It doesn't make sense to limit this code to applets, as any stream
interface can use it. Let's rename it by simply dropping the "applet_"
part of the name. No other change was made except updating the comments.
There are as many ways to build the globalfilepathlen variable as branches
in the if/then/else, creating lots of confusion. Address the most obvious
parts, but some polishing definitely is still needed.
OpenSSL released support for TLSv1.3. It also added a separate function
SSL_CTX_set_ciphersuites that is used to set the ciphers used in the
TLS 1.3 handshake. This change adds support for that new configuration
option by adding a ciphersuites configuration variable that works
essentially the same as the existing ciphers setting.
Note that it should likely be backported to 1.8 in order to ease usage
of the now released openssl-1.1.1.
This patch ensures that a DNS resolution may be launched before
setting a server FQDN via the CLI. Especially, it checks that
resolvers was set.
A LEVEL 4 reg testing file is provided.
Thanks to Lukas Tribus for having reported this issue.
Must be backported to 1.8.
Server state file has no indication that a server is currently managed
by a DNS SRV resolution.
And thus, both feature (DNS SRV resolution and server state), when used
together, does not provide the expected behavior: a smooth experience...
This patch introduce the "SRV record name" in the server state file and
loads and applies it if found and wherever required.
This patch applies to haproxy-dev branch only. For backport, a specific patch
is provided for 1.8.
thread_isolate() is currently being called with the server lock held.
This is not acceptable because it prevents other threads from reaching
the rendez-vous point. Now that the LB algos are thread-safe, let's get
rid of this call.
No backport is nedeed.
The server-specific CLI commands "set weight", "set maxconn",
"disable agent", "enable agent", "disable health", "enable health",
"disable server" and "enable server" were not protected against
concurrent accesses. Now they take the server lock around the
sensitive part.
This patch must be backported to 1.8.
At the moment it's totally unclear while reading the server's code which
functions require to be called with the server lock held and which ones
grab it and cannot be called this way. This commit simply inventories
all of them to indicate what is detected depending on how these functions
use the struct server. Only functions used at runtime were checked, those
dedicated to config parsing were skipped. Doing so already has uncovered
a few bugs on some CLI actions.
Commit 3ff577e ("MAJOR: server: make server state changes synchronous again")
reintroduced synchronous server state changes. However, during the previous
change from synchronous to asynchronous, the server state propagation was
placed at the end of the function to ease the code changes, and the commit
above didn't put it back at its place. This has resulted in propagated
states to be incomplete. For example, making a server leave maintenance
would make it up but would leave its tracking servers down because they
see their tracked server is still down.
Let's just move the status update right to its place. It also adds the
benefit of reporting state changes in the order they appear and not in
reverse.
No backport is needed.
We'll need trees to manage the queues by priorities. This change replaces
the list with a tree based on a single key. It's effectively a list but
allows us to get rid of the list management right now.
Now we try to synchronously push updates as they come using the new rdv
point, so that the call to the server update function from the main poll
loop is not needed anymore.
It further reduces the apparent latency in the health checks as the response
time almost always appears as 0 ms, resulting in a slightly higher check rate
of ~1960 conn/s. Despite this, the CPU consumption has slightly dropped again
to ~32% for the same test.
The only trick is that the checks code is built with a bit of recursivity
because srv_update_status() calls server_recalc_eweight(), and the latter
needs to signal srv_update_status() in case of updates. Thus we added an
extra argument to this function to indicate whether or not it must
propagate updates (no if it comes from srv_update_status).
The current sync point causes some important stress when a high number
of threads is in use on a config with lots of checks, because it wakes
up all threads every time a server state changes.
A config like the following can easily saturate a 4-core machine reaching
only 750 checks per second out of the ~2000 configured :
global
nbthread 4
defaults
mode http
timeout connect 5s
timeout client 5s
timeout server 5s
frontend srv
bind :8001 process 1/1
redirect location / if { method OPTIONS } { rand(100) ge 50 }
stats uri /
backend chk
option httpchk
server-template srv 1-100 127.0.0.1:8001 check rise 1 fall 1 inter 50
The reason is that the random on the fake server causes the responses
to randomly match an HTTP check, and results in a lot of up/down events
that are broadcasted to all threads. It's worth noting that the CPU usage
already dropped by about 60% between 1.8 and 1.9 just due to the scheduler
updates, but the sync point remains expensive.
In addition, it's visible on the stats page that a lot of requests end up
with an L7TOUT status in ~60ms. With smaller timeouts, it's even L4TOUT
around 20-25ms.
By not using THREAD_WANT_SYNC() anymore and only calling the server updates
under thread_isolate(), we can avoid all these wakeups. The CPU usage on
the same config drops to around 44% on the same machine, with all checks
being delivered at ~1900 checks per second, and the stats page shows no
more timeouts, even at 10 ms check interval. The difference is mainly
caused by the fact that there's no more need to wait for a thread to wake
up from poll() before starting to process check results.
Commit 64cc49c ("MAJOR: servers: propagate server status changes
asynchronously.") heavily changed the way the server states are
updated since they became asynchronous. During this change, some
code was lost, which is used to shut down some sessions from a
backup server and to pick pending connections from a proxy once
a server is turned back from maintenance to ready state. The
effect is that when temporarily disabling a server, connections
stay in the backend's queue, and when re-enabling it, they are
not picked and they expire in the backend's queue. Now they're
properly picked again.
This fix must be backported to 1.8.
When parsing the configuration, if "server", "default-server" or
"server-template" are found in a frontend, we first warn that it will be
ignored, only to be considered a fatal error later. Be true to our word, and
just ignore it.
This should be backported to 1.8 and 1.7.
Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Chunks are only a subset of a buffer (a non-wrapping version with no head
offset). Despite this we still carry a lot of duplicated code between
buffers and chunks. Replacing chunks with buffers would significantly
reduce the maintenance efforts. This first patch renames the chunk's
fields to match the name and types used by struct buffers, with the goal
of isolating the code changes from the declaration changes.
Most of the changes were made with spatch using this coccinelle script :
@rule_d1@
typedef chunk;
struct chunk chunk;
@@
- chunk.str
+ chunk.area
@rule_d2@
typedef chunk;
struct chunk chunk;
@@
- chunk.len
+ chunk.data
@rule_i1@
typedef chunk;
struct chunk *chunk;
@@
- chunk->str
+ chunk->area
@rule_i2@
typedef chunk;
struct chunk *chunk;
@@
- chunk->len
+ chunk->data
Some minor updates to 3 http functions had to be performed to take size_t
ints instead of ints in order to match the unsigned length here.
By default, HAProxy's DNS resolution at runtime ensure that there is no
IP address duplication in a backend (for servers being resolved by the
same hostname).
There are a few cases where people want, on purpose, to disable this
feature.
This patch introduces a couple of new server side options for this purpose:
"resolve-opts allow-dup-ip" or "resolve-opts prevent-dup-ip".
When creating a state file using "show servers state" an empty field is
created in the srv_addr column if the server is from the socket family
AF_UNIX. This leads to a warning on start up when using
"load-server-state-from-file". This patch defaults srv_addr to "-" if
the socket family is not covered.
This patch should be backported to 1.8.
In order to use arbitrary data in the CLI (multiple lines or group of words
that must be considered as a whole, for example), it is now possible to add a
payload to the commands. To do so, the first line needs to end with a special
pattern: <<\n. Everything that follows will be left untouched by the CLI parser
and will be passed to the commands parsers.
Per-command support will need to be added to take advantage of this
feature.
Signed-off-by: Aurélien Nephtali <aurelien.nephtali@corp.ovh.com>
This patch add option crc32c (PP2_TYPE_CRC32C) to proxy protocol v2.
It compute the checksum of proxy protocol v2 header as describe in
"doc/proxy-protocol.txt".
This patch implement proxy protocol v2 options related to crypto information:
ssl-cipher (PP2_SUBTYPE_SSL_CIPHER), cert-sig (PP2_SUBTYPE_SSL_SIG_ALG) and
cert-key (PP2_SUBTYPE_SSL_KEY_ALG).