This patch replaces roughly all occurrences of an HA_ATOMIC_ADD(&foo, 1)
or HA_ATOMIC_SUB(&foo, 1) with the equivalent HA_ATOMIC_INC(&foo) and
HA_ATOMIC_DEC(&foo) respectively. These are 507 changes over 45 files.
Currently our atomic ops return a value but it's never known whether
the fetch is done before or after the operation, which causes some
confusion each time the value is desired. Let's create an explicit
variant of these operations suffixed with _FETCH to explicitly mention
that the fetch occurs after the operation, and make use of it at the
few call places.
Instead of setting a hard-limit on runqueue-depth and keeping it short
to maintain fairness, let's allow the scheduler to automatically cut
the existing one in two equal halves if its size is between the configured
size and its double. This will allow to increase the default value while
keeping a low latency.
The default proxy was passed as a variable to all parsers instead of a
const, which is not without risk, especially when some timeout parsers used
to make some int pointers point to the default values for comparisons. We
want to be certain that none of these parsers will modify the defaults
sections by accident, so it's important to mark this proxy as const.
This patch touches all occurrences found (89).
grq_total was incremented when picking tasks from the global run queue,
but this variable was not defined with threads disabled, and the code
was optimized away at -O2. No backport is needed.
This flag will be usable by any application. It will be preserved across
wakeups so the application can use it to do various stuff. Some I/O
handlers will soon benefit from this.
It's been too short for quite a while now and is now full. It's still
time to extend it to 32-bits since we have room for this without
wasting any space, so we now gained 16 new bits for future flags.
The values were not reassigned just in case there would be a few
hidden u16 or short somewhere in which these flags are placed (as
it used to be the case with stream->pending_events).
The patch is tagged MEDIUM because this required to update the task's
process() prototype to use an int instead of a short, that's quite a
bunch of places.
It's cleaner to use a flag from the task's state to detect a tasklet
and it's even cheaper. One of the best benefits is that this will
allow to get the nice field out of the common part since the tasklet
doesn't need it anymore. This commit uses the last task bit available
but that's temporary as the purpose of the change is to extend this.
The preliminary approach to dealing with heavy tasks forced us to quit
the poller after meeting one. Now instead we process at most one per poll
loop and ignore the next ones, so that we get more bandwidth to process
all other classes.
Doing so further reduced the induced HTTP request latency at 100k req/s
under the stress of 1000 concurrent SSL handshakes in the following
proportions:
| default | low-latency
---------+------------+--------------
before | 2.75 ms | 2.0 ms
after | 1.38 ms | 0.98 ms
In both cases, the latency is roughly halved. It's worth noting that
both values are now exactly 10 times better than in 2.4-dev9. Even the
percentiles have much improved. For 16 HTTP connections (1 per thread)
competing with 1000 SSL handshakes, we're seeing these long-tail
latencies (in milliseconds) :
| 99.5% | 99.9% | 100%
-----------+---------+---------+--------
2.4-dev9 | 48.4 | 58.1 | 78.5
previous | 6.2 | 11.4 | 67.8
this patch | 2.8 | 2.9 | 6.1
The task latency profiling report now shows this in default mode:
$ socat - /tmp/sock1 <<< "show profiling"
Per-task CPU profiling : on # set profiling tasks {on|auto|off}
Tasks activity:
function calls cpu_tot cpu_avg lat_tot lat_avg
si_cs_io_cb 3061966 2.224s 726.0ns 42.03s 13.72us
h1_io_cb 3061960 6.418s 2.096us 18.76m 367.6us
process_stream 3059982 9.137s 2.985us 15.52m 304.3us
ssl_sock_io_cb 602657 4.265m 424.7us 4.736h 28.29ms
h1_timeout_task 202973 - - 6.254s 30.81us
accept_queue_process 135547 1.179s 8.699us 16.29s 120.1us
srv_cleanup_toremove_conns 81 15.64ms 193.1us 30.87ms 381.1us
task_run_applet 10 758.7us 75.87us 51.77us 5.176us
srv_cleanup_idle_conns 4 375.3us 93.83us 54.52us 13.63us
And this in low-latency mode, showing that both si_cs_io_cb() and process_stream()
have significantly benefitted from the improvement, with values 50 to 200 times
smaller than 2.4-dev9:
$ socat - /tmp/sock1 <<< "show profiling"
Per-task CPU profiling : on # set profiling tasks {on|auto|off}
Tasks activity:
function calls cpu_tot cpu_avg lat_tot lat_avg
h1_io_cb 6407006 11.86s 1.851us 31.14m 291.6us
process_stream 6403890 18.40s 2.873us 2.134m 20.00us
si_cs_io_cb 6403866 4.139s 646.0ns 1.773m 16.61us
ssl_sock_io_cb 894326 6.407m 429.9us 7.326h 29.49ms
h1_timeout_task 301189 - - 8.440s 28.02us
accept_queue_process 211989 1.691s 7.977us 21.48s 101.3us
srv_cleanup_toremove_conns 220 23.46ms 106.7us 65.61ms 298.2us
task_run_applet 16 1.219ms 76.17us 181.7us 11.36us
srv_cleanup_idle_conns 12 713.3us 59.44us 168.4us 14.03us
The changes are slightly more invasive than previous ones and depend on
recent patches so they are not likely well suited for backporting.
Instead of placing heavy tasklets into the TL_BULK queue, we now place
them into the TL_HEAVY one, which is assigned a default weight of ~1%
load at once. This way heavy tasks will not block TL_BULK anymore.
This class will be used exclusively for heavy processing tasklets. It
will be cleaner than mixing them with the bulk ones. For now it's
allocated ~1% of the CPU bandwidth.
The largest part of the patch consists in re-arranging the fields in the
task_per_thread structure to preserve a clean alignment with one more
list head. Since we're now forced to increase the struct past a second
cache line, it now uses 4 cache lines (for easy multiplying) with the
first two ones being exclusively used by local operations and the third
one mostly by atomic operations. Interestingly, this better arrangement
causes less stress and reduced the response time by 8 microseconds at
1 million requests per second.
While the scheduler is priority-aware and class-aware, and consistently
tries to maintain fairness between all classes, it doesn't make use of a
fine execution budget to compensate for high-latency tasks such as TLS
handshakes. This can result in many subsequent calls adding multiple
milliseconds of latency between the various steps of other tasklets that
don't even depend on this.
An ideal solution would be to add a 4th queue, have all tasks announce
their estimated cost upfront and let the scheduler maintain an auto-
refilling budget to pick from the most suitable queue.
But it turns out that a very simplified version of this already provides
impressive gains with very tiny changes and could easily be backported.
The principle is to reserve a new task flag "TASK_HEAVY" that indicates
that a task is expected to take a lot of time without yielding (e.g. an
SSL handshake typically takes 700 microseconds of crypto computation).
When the scheduler sees this flag when queuing a tasklet, it will place
it into the bulk queue. And during dequeuing, we accept only one of
these in a full round. This means that the first one will be accepted,
will not prevent other lower priority tasks from running, but if a new
one arrives, then the queue stops here and goes back to the polling.
This will allow to collect more important updates for other tasks that
will be batched before the next call of a heavy task.
Preliminary tests consisting in placing this flag on the SSL handshake
tasklet show that response times under SSL stress fell from 14 ms
before the patch to 3.0 ms with the patch, and even 1.8 ms if
tune.sched.low-latency is set to "on".
First, we don't want to measure wakeup times if the call date had not
been set before profiling was enabled at run time. And second, we may
only collect the value before clearing the TASK_IN_LIST bit, otherwise
another wakeup might happen on another thread and replace the call date
we're about to use, hence artificially lower the wakeup times.
It is extremely useful to be able to observe the wakeup latency of some
important I/O operations, so let's accept to inflate the tasklet struct
by 8 extra bytes when DEBUG_TASK is set. With just this we have enough
to get live reports like this:
$ socat - /tmp/sock1 <<< "show profiling"
Per-task CPU profiling : on # set profiling tasks {on|auto|off}
Tasks activity:
function calls cpu_tot cpu_avg lat_tot lat_avg
si_cs_io_cb 8099492 4.833s 596.0ns 8.974m 66.48us
h1_io_cb 7460365 11.55s 1.548us 2.477m 19.92us
process_stream 7383828 22.79s 3.086us 18.39m 149.5us
h1_timeout_task 4157 - - 348.4ms 83.81us
srv_cleanup_toremove_connections751 39.70ms 52.86us 10.54ms 14.04us
srv_cleanup_idle_connections 21 1.405ms 66.89us 30.82us 1.467us
task_run_applet 16 1.058ms 66.13us 446.2us 27.89us
accept_queue_process 7 34.53us 4.933us 333.1us 47.58us
Instead of decrementing grq_total once per task picked from the global
run queue, let's do it at once after the loop like we do for other
counters. This simplifies the code everywhere. It is not expected to
bring noticeable improvements however, since global tasks tend to be
less common nowadays.
Now we don't need to decrement rq_total when we pick a tack in the tree
to immediately increment it again after installing it into the local
list. Instead, we simply add to the local queue count the number of
globally picked tasks. Avoiding this shows ~0.5% performance gains at
1Mreq/s (2M task switches/s).
As indicated in previous commit, this function tries to guess which tree
the task is in to figure what counters to update, while we already have
that info in the caller. Let's just pick the relevant parts to place them
in the caller.
In process_runnable_tasks() we're still calling __task_unlink_rq() to
pick a task, and this function tries to guess where to pick the task
from and which counter to update while the caller's context already
has everything. Worse, the number of local tasks is decremented then
recredited, doubling the operations. In order to avoid this we first
need to keep separate counters for local and global tasks that were
picked. This is what this patch does.
This function has become large with the multi-queue scheduler. We need
to keep the fast path and the debugging parts inlined, but the rest now
moves to task.c just like was done for task_wakeup(). This has reduced
the code size by 6kB due to less inlining of large parts that are always
context-dependent, and as a side effect, has increased the overall
performance by 1%.
The nb_tasks counter was still global and gets incremented and decremented
for each task_new()/task_free(), and was read in process_runnable_tasks().
But it's only used for stats reporting, so doing this this often is
pointless and expensive. Let's move it to the task_per_thread struct and
have the stats sum it when needed.
The test in __task_wakeup() to figure if the remote threads are sleeping
doesn't make sense outside of the global runqueue test, since there are
only two possibilities here: local runqueue or global runqueue, hence a
sleeping thread is another one and can only happen when sending to the
global run queue. Let's move the test inside the "if" block.
Historically we used to call __task_wakeup() with a known tree root but
this is not the case and the code has remained needlessly complicated
with the root calculation in task_wakeup() passed in argument to
__task_wakeup() which compares it again.
Let's get rid of this and just move the detection code there. This
eliminates some ifdefs and allows to simplify the test conditions quite
a bit.
This one is systematically misunderstood due to its unclear name. It
is in fact the number of tasks in the local tasklet list. Let's call
it "tasks_in_list" to remove some of the confusion.
This one is exclusively used as a boolean nowadays and is non-zero only
when the thread-local run queue is not empty. Better check the root tree's
pointer and avoid updating this counter all the time.
This counter is solely used for reporting in the stats and is the hottest
thread contention point to date. Moving it to the scheduler and having a
separate one for the global run queue dramatically improves the performance,
showing a 12% boost on the request rate on 16 threads!
In addition, the thread debugging output which used to rely on rqueue_size
was not totally accurate as it would only report task counts. Now we can
return the exact thread's run queue length.
It is also interesting to note that there are still a few other task/tasklet
counters in the scheduler that are not efficiently updated because some cover
a single area and others cover multiple areas. It looks like having a distinct
counter for each of the following entries would help and would keep the code
a bit cleaner:
- global run queue (tree)
- per-thread run queue (tree)
- per-thread shared tasklets list
- per-thread local lists
Maybe even splitting the shared tasklets lists between pure tasklets and
tasks instead of having the whole and tasks would simplify the code because
there remain a number of places where several counters have to be updated.
The runqueue_ticks counts the number of task wakeups and is used to
position new tasks in the run queue, but since we've had per-thread
run queues, the values there are not very relevant anymore and the
nice value doesn't apply well if some threads are more loaded than
others. In addition, letting all threads compete over a shared counter
is not smart as this may cause some excessive contention.
Let's move this index close to the run queues themselves, i.e. one per
thread and a global one. In addition to improving fairness, this has
increased global performance by 2% on 16 threads thanks to the lower
contention on rqueue_ticks.
Fairness issues were not observed, but if any were to be, this patch
could be backported as far as 2.0 to address them.
Now when the profiling is enabled, the scheduler wlil update per-function
task-level statistics on number of calls, cpu usage and lateny, that could
later be checked using "show profiling". This will immediately make it
obvious what functions are responsible for others' high latencies or which
ones are suffering from others, and should help spot issues like undesired
wakeups. For now the stats are only collected but not reported (though they
are readable from sched_activity[] under gdb).
In issue #958 Ashley Penney reported intermittent crashes on AWS's ARM
nodes which would not happen on x86 nodes. After investigation it turned
out that the Neoverse N1 CPU cores used in the Graviton2 CPU are much
more aggressive than the usual Cortex A53/A72/A55 or any x86 regarding
memory ordering.
The issue that was triggered there is that if a tasklet_wakeup() call
is made on a tasklet scheduled to run on a foreign thread and that
tasklet is just being dequeued to be processed, there can be a race at
two places:
- if MT_LIST_TRY_ADDQ() happens between MT_LIST_BEHEAD() and
LIST_SPLICE_END_DETACHED() if the tasklet is alone in the list,
because the emptiness tests matches ;
- if MT_LIST_TRY_ADDQ() happens during LIST_DEL_INIT() in
run_tasks_from_lists(), then depending on how LIST_DEL_INIT() ends
up being implemented, it may even corrupt the adjacent nodes while
they're being reused for the in-tree storage.
This issue was introduced in 2.2 when support for waking up remote
tasklets was added. Initially the attachment of a tasklet to a list
was enough to know its status and this used to be stable information.
Now it's not sufficient to rely on this anymore, thus we need to use
a different information.
This patch solves this by adding a new task flag, TASK_IN_LIST, which
is atomically set before attaching a tasklet to a list, and is only
removed after the tasklet is detached from a list. It is checked
by tasklet_wakeup_on() so that it may only be done while the tasklet
is out of any list, and is cleared during the state switch when calling
the tasklet. Note that the flag is not set for pure tasks as it's not
needed.
However this introduces a new special case: the function
tasklet_remove_from_tasklet_list() needs to keep both states in sync
and cannot check both the state and the attachment to a list at the
same time. This function is already limited to being used by the thread
owning the tasklet, so in this case the test remains reliable. However,
just like its predecessors, this function is wrong by design and it
should probably be replaced with a stricter one, a lazy one, or be
totally removed (it's only used in checks to avoid calling a possibly
scheduled event, and when freeing a tasklet). Regardless, for now the
function exists so the flag is removed only if the deletion could be
done, which covers all cases we're interested in regarding the insertion.
This removal is safe against a concurrent tasklet_wakeup_on() since
MT_LIST_DEL() guarantees the atomic test, and will ultimately clear
the flag only if the task could be deleted, so the flag will always
reflect the last state.
This should be carefully be backported as far as 2.2 after some
observation period. This patch depends on previous patch
"MINOR: task: remove __tasklet_remove_from_tasklet_list()".
This function is only used at a single place directly within the
scheduler in run_tasks_from_lists() and it really ought not be called
by anything else, regardless of what its comment says. Let's delete
it, move the two lines directly into the call place, and take this
opportunity to factor the atomic decrement on tasks_run_queue. A comment
was added on the remaining one tasklet_remove_from_tasklet_list() to
mention the risks in using it.
In process_runnable_tasks(), we walk the run queue and pick tasks to
insert them into the local list. And for each of these operations we
perform a few increments, some of which are atomic, and they're even
performed under the runqueue's lock. This is useless inside the loop,
better do them at the end, since we don't use these values inside the
loop and they're not used anywhere else either during this time. The
only one is task_list_size which is accessed in parallel by other
threads performing remote tasklet wakeups, but it's already
approximative and is used to decide to get out of the loop when the
limit is reached. So now we compute it first as an initial budget
instead.
This function is only called at a single place and adds more confusion
than it removes. It also makes one think it could be used outside of
the scheduler while it must absolutely not. Let's just move its two
lines to the call place, making the code more readable there. In
addition this clearly shows that the preliminary LIST_INIT() is
useless since the entry is immediately overwritten.
This counter is only updated and never used, and in addition it's done
without any atomicity so it's very unlikely to be correct on multi-CPU
systems! Let's just remove it since it's not used.
Right now when running a configuration with many global timers (e.g. many
health checks), there is a lot of contention on the global wait queue
lock because all threads queue up in front of it to scan it.
With 2000 servers checked every 10 milliseconds (200k checks per second),
after 23 seconds running on 8 threads, the lock stats were this high:
Stats about Lock TASK_WQ:
write lock : 9872564
write unlock: 9872564 (0)
wait time for write : 9208.409 msec
wait time for write/lock: 932.727 nsec
read lock : 240367
read unlock : 240367 (0)
wait time for read : 149.025 msec
wait time for read/lock : 619.991 nsec
i.e. ~5% of the total runtime spent waiting on this specific lock.
With upgradable locks we don't need to work like this anymore. We
can just try to upgade the read lock to a seek lock before scanning
the queue, then upgrade the seek lock to a write lock for each element
we want to delete there and immediately downgrade it to a seek lock.
The benefit is double:
- all other threads which need to call next_expired_task() before
polling won't wait anymore since the seek lock is compatible with
the read lock ;
- all other threads competing on trying to grab this lock will fail
on the upgrade attempt from read to seek, and will let the current
lock owner finish collecting expired entries.
Doing only this has reduced the wake_expired_tasks() CPU usage in a
very large servers test from 2.15% to 1.04% as reported by perf top,
and increased by 3% the health check rate (all threads being saturated).
This is expected to help against (and possibly solve) the problem
described in issue #875.
There is a theorical problem in the wait queue, which is that with many
threads, one could spend a lot of time looping on the newly expired tasks,
causing a lot of contention on the global wq_lock and on the global
rq_lock. This initially sounds bening, but if another thread does just
a task_schedule() or task_queue(), it might end up waiting for a long
time on this lock, and this wait time will count on its execution budget,
degrading the end user's experience and possibly risking to trigger the
watchdog if that lasts too long.
The simplest (and backportable) solution here consists in bounding the
number of expired tasks that may be picked from the global wait queue at
once by a thread, given that all other ones will do it as well anyway.
We don't need to pick more than global.tune.runqueue_depth tasks at once
as we won't process more, so this counter is updated for both the local
and the global queues: threads with more local expired tasks will pick
less global tasks and conversely, keeping the load balanced between all
threads. This will guarantee a much lower latency if/when wakeup storms
happen (e.g. hundreds of thousands of synchronized health checks).
Note that some crashes have been witnessed with 1/4 of the threads in
wake_expired_tasks() and, while the issue might or might not be related,
not having reasonable bounds here definitely justifies why we can spend
so much time there.
This patch should be backported, probably as far as 2.0 (maybe with
some adaptations).
As reported in issue #816, when building task.o at -O1 with gcc 4.7 or
4.8, we get the following warning:
CC src/task.o
In file included from include/haproxy/proxy.h:31:0,
from include/haproxy/cfgparse.h:27,
from src/task.c:19:
src/task.c: In function 'next_timer_expiry':
include/haproxy/ticks.h:121:10: warning: 'key' may be used uninitialized in this function [-Wmaybe-uninitialized]
src/task.c:349:2: note: 'key' was declared here
It is wrong since the condition to use 'key' is exactly the same as
the one used to set it. This warning disappears at -O2 and disappeared
from gcc 5 and above. Let's just initialize 'key' there, it only adds
16 bytes of code and remains cheap enough for this function.
This should be backported to 2.2.
This aims at catching calls to task_unlink_wq() performed by the wrong
thread based on the shared status for the task, as well as calls to
__task_queue() with the wrong timer queue being used based on the task's
capabilities. This will at least help eliminate some hypothesis during
debugging sessions when suspecting that a wrong thread has attempted to
queue a task at the wrong place.
A bug was introduced by commit 77015abe0 ("MEDIUM: tasks: clean up the
front side of the wait queue in wake_expired_tasks()"): front tasks
that are not yet expired were incorrectly requeued into the local
wait queue instead of the global one. Because of this, the same task
could be found by the same thread on next invocation and be unlinked
without locking, allowing another thread to requeue it in parallel,
and conversely another thread could unlink it while the task was being
walked over, causing all sorts of crashes and endless loops in
wake_expired_tasks() and affiliates.
This bug can easily be triggered by stressing the do_resolve action
in multi-thread (after applying the fixes required to get do_resolve
to work with threads). It certainly is the cause of issue #758.
This must be backported to 2.2 only.
In run_tasks_from_task_list() we may free some tasks that have been
killed. Before doing so we unlink them from the wait queue. But if such
a task is in the global wait queue, the queue isn't locked so this can
result in corrupting the global task list and causing loops or crashes.
It's very likely one cause of issue #758.
This must be backported to 2.2. For 2.1 there doesn't seem to be any
case where a task could be freed this way while in the global queue,
but it doesn't cost much to apply the same change (the code is in
process_runnable_task there).
A bug in task_kill() was fixed by commy 54d31170a ("BUG/MAJOR: sched:
make sure task_kill() always queues the task") which added a list
initialization before adding an element. But in fact an inconditional
addition would have done the same and been simpler than first
initializing then checking the element was initialized. Let's use
MT_LIST_ADDQ() there to add the task to kill into the shared queue
and kill the dirty LIST_INIT().
Initially when mt_lists were added, their purpose was to be used with
the scheduler, where anyone may concurrently add the same tasklet, so
it sounded natural to implement a check in MT_LIST_ADD{,Q}. Later their
usage was extended and MT_LIST_ADD{,Q} started to be used on situations
where the element to be added was exclusively owned by the one performing
the operation so a conflict was impossible. This became more obvious with
the idle connections and the new macro was called MT_LIST_ADDQ_NOCHECK.
But this remains confusing and at many places it's not expected that
an MT_LIST_ADD could possibly fail, and worse, at some places we start
by initializing it before adding (and the test is superflous) so let's
rename them to something more conventional to denote the presence of the
check or not:
MT_LIST_ADD{,Q} : inconditional operation, the caller owns the
element, and doesn't care about the element's
current state (exactly like LIST_ADD)
MT_LIST_TRY_ADD{,Q}: only perform the operation if the element is not
already added or in the process of being added.
This means that the previously "safe" MT_LIST_ADD{,Q} are not "safe"
anymore. This also means that in case of backport mistakes in the
future causing this to be overlooked, the slower and safer functions
will still be used by default.
Note that the missing unchecked MT_LIST_ADD macro was added.
The rest of the code will have to be reviewed so that a number of
callers of MT_LIST_TRY_ADDQ are changed to MT_LIST_ADDQ to remove
the unneeded test.
Sadly, the fix from commit 54d31170a ("BUG/MAJOR: sched: make sure
task_kill() always queues the task") broke the builds without DEBUG_STRICT
as, in order to be careful, it plcaed a BUG_ON() around the previously
failing condition to check for any new possible failure, but this BUG_ON
strips the condition when DEBUG_STRICT is not set. We don't want BUG_ON
to evaluate any condition either as some debugging code calls possibly
expensive ones (e.g. in htx_get_stline). Let's just drop the useless
BUG_ON().
No backport is needed, this is 2.2-dev.
task_kill() may fail to queue a task if this task has never ever run,
because its equivalent (tasklet->list) member has never been "emptied"
since it didn't pass through the LIST_DEL_INIT() that's performed by
run_tasks_from_lists(). This results in these tasks to never be freed.
It happens during the mux takeover since the target task usually is
the timeout task which, by definition, has never run yet.
This fixes commit eb8c2c69f ("MEDIUM: sched: implement task_kill() to
kill a task") which was introduced after 2.2-dev11 and doesn't need to
be backported.
task_kill() may be used by any thread to kill any task with less overhead
than a regular wakeup. In order to achieve this, it bypasses the priority
tree and inserts the task directly into the shared tasklets list, cast as
a tasklet. The task_list_size is updated to make sure it is properly
decremented after execution of this task. The task will thus be picked by
process_runnable_tasks() after checking the tree and sent to the TL_URGENT
list, where it will be processed and killed.
If the task is bound to more than one thread, its first thread will be the
one notified.
If the task was already queued or running, nothing is done, only the flag
is added so that it gets killed before or after execution. Of course it's
the caller's responsibility to make sur any resources allocated by this
task were already cleaned up or taken over.
This flag, when set, will be used to indicate that the task must die.
At the moment this may only be placed by the task itself or by the
scheduler when placing it into the TL_NORMAL queue.
In commit 3ef7a190b ("MEDIUM: tasks: apply a fair CPU distribution
between tasklet classes") we compute a total weight to be used to
split the CPU time between queues. There is a mention that the
total cannot be null, wihch is based on the fact that we only get
there if thread_has_task() returns non-zero. But there is a very
small race which can break this assumption: if two threads conflict
on MT_LIST_ADDQ() on an empty shared list and both roll back before
trying again, there is the possibility that a first call to
MT_LIST_ISEMPTY() sees the first thread install itself, then the
second call will see the list empty when both roll back. Thus we
could proceed with the queue while it's temporarily empty and
compute max lengths using a divide by zero. This case is very
hard to trigger, it seldom happens on 16 threads at 400k req/s.
Let's simply test for max_total and leave the loop when we've not
found any work.
No backport is needed, that's 2.2-only.
Now that all tasklet queues are scanned at once by run_tasks_from_lists(),
it becomes possible to always check for lower priority classes and jump
back to them when they exist.
This patch adds tune.sched.low-latency global setting to enable this
behavior. What it does is stick to the lowest ranked priority list in
which tasks are still present with an available budget, and leave the
loop to refill the tasklet lists if the trees got new tasks or if new
work arrived into the shared urgent queue.
Doing so allows to cut the latency in half when running with extremely
deep run queues (10k-100k), thus allowing forwarding of small and large
objects to coexist better. It remains off by default since it does have
a small impact on large traffic by default (shorter batches).
Now process_runnable_tasks is responsible for calculating the budgets
for each queue, dequeuing from the tree, and calling run_tasks_from_lists().
This latter one scans the queues, picking tasks there and respecting budgets.
Note that its name was updated with a plural "s" for this reason.
It is neither convenient nor scalable to check each and every tasklet
queue to figure whether it's empty or not while we often need to check
them all at once. This patch introduces a tasklet class mask which gets
a bit 1 set for each queue representing one class of service. A single
test on the mask allows to figure whether there's still some work to be
done. It will later be usable to better factor the runqueue code.
Bits are set when tasklets are queued. They're cleared when queues are
emptied. It is possible that a queue is empty but has a bit if a tasklet
was added then removed, but this is not a problem as this is properly
checked for in run_tasks_from_list().