The stats socket can now run at 3 different levels :
- user
- operator (default one)
- admin
These levels are used to restrict access to some information
and commands. Only the admin can clear all stats. A user cannot
clear anything nor access sensible data such as sessions or
errors.
The most common use of "clear counters" should be to only clear
max values without affecting cumulated values, for instance,
after an incident. So we change "clear counters" to only clear
max values, and add "clear counters all" to clear all counters.
If a frontend does not set 'option socket-stats', a 'clear counters'
on the stats socket could segfault because li->counters is NULL. The
correct fix is to check for NULL before as this is a valid situation.
There are a few remaining max values that need to move to counters.
Also, the counters are more often used than some config information,
so get them closer to the other useful struct members for better cache
efficiency.
This patch allows to collect & provide separate statistics for each socket.
It can be very useful if you would like to distinguish between traffic
generate by local and remote users or between different types of remote
clients (peerings, domestic, foreign).
Currently no "Session rate" is supported, but adding it should be possible
if we found it useful.
Doing this, we can remove the last BF_HIJACK user and remove
produce_content(). s->data_source could also be removed but
it is currently used to detect if the stats or a server was
used.
The stats handler used to store internal states in s->ana_state. Now
we only rely on si->st0 in which we can store as many states as we
have possible outputs. This cleans up the stats code a lot and makes
it more maintainable. It has also reduced code size by a few hundred
bytes.
We can simplify the code in the stats functions using buffer_feed_chunk()
instead of buffer_write_chunk(). Let's start with this function. This
patch also fixed an issue where we could dump past the end of the capture
buffer if it is shorter than the captured request.
Calling buffer_shutw() marks the buffer as closed but if it was already
closed in the other direction, the stream interface is not marked as
closed, causing infinite loops.
We took this opportunity to completely remove buffer_shutw() and buffer_shutr()
which have no reason to be used at all and which will always cause trouble
when directly called. The stats occurrence was the last one.
This patch implements "description" (proxy and global) and "node" (global)
options, removes "node-name" and adds "show-node" & "show-desc" options
for "stats". It also changes the way the header lines (with proxy name) and
the statistics are displayed, so stats no longer look so clumsy with very
long names.
Instead of "node-name" it is possible to use show-node/show-desc with
an optional parameter that overrides a default node/description.
backend cust-0045
# report specific values for this customer
stats show-node Europe
stats show-desc Master node for Europe, Asia, Africa
We can get rid of the stats analyser by moving all the stats code
to a stream interface applet. Above being cleaner, it provides new
advantages such as the ability to process requests and responses
from the same function and work only with simple state machines.
There's no need for any hijack hack anymore.
The direct advantage for the user are the interactive mode and the
ability to chain several commands delimited by a semi-colon. Now if
the user types "prompt", he gets a prompt from which he can send
as many requests as he wants. All outputs are terminated by a
blank line followed by a new prompt, so this can be used from
external tools too.
The code is not very clean, it needs some rework, but some part
of the dirty parts are due to the remnants of the hijack mode used
in the old functions we call.
The old AN_REQ_STATS_SOCK analyser flag is now unused and has been
removed.
We will need to modify the stats dump functions so that they can
be used in interactive mode. For this, we want their caller to
prepare the connection for a close, not themselves to do it.
Let's simply move the stream_int_retnclose() out.
Collect information about last health check result,
including L7 code if possible (for example http or smtp
return code) and time took to finish last check.
Health check info is provided on both stats pages (html & csv)
and logged when a server is marked UP or DOWN. Currently active
check are marked with an asterisk, but only in html mode.
Currently there are 14 status codes:
UNK -> unknown
INI -> initializing
SOCKERR -> socket error
L4OK -> check passed on layer 4, no upper layers testing enabled
L4TOUT -> layer 1-4 timeout
L4CON -> layer 1-4 connection problem, for example "Connection refused"
(tcp rst) or "No route to host" (icmp)
L6OK -> check passed on layer 6
L6TOUT -> layer 6 (SSL) timeout
L6RSP -> layer 6 invalid response - protocol error
L7OK -> check passed on layer 7
L7OKC -> check conditionally passed on layer 7, for example
404 with disable-on-404
L7TOUT -> layer 7 (HTTP/SMTP) timeout
L7RSP -> layer 7 invalid response - protocol error
L7STS -> layer 7 response error, for example HTTP 5xx
The BF_WRITE_ENA buffer flag became very complex to deal with, because
it was used to :
- enable automatic connection
- enable close forwarding
- enable data forwarding
The last point was not very true anymore since we introduced ->send_max,
but still the test remained everywhere. This was causing issues such as
impossibility to connect without forwarding data, impossibility to prevent
closing when data was forwarded, etc...
This patch clarifies the situation by getting rid of this multi-purpose
flag and replacing it with :
- data forwarding based only on ->send_max || ->pipe ;
- a new BF_AUTO_CONNECT flag to allow automatic connection and only
that ;
- ability to perform an automatic connection when ->send_max or ->pipe
indicate that data is waiting to leave the buffer ;
- a new BF_AUTO_CLOSE flag to let the producer automatically set the
BF_SHUTW_NOW flag when it gets a BF_SHUTR.
During this cleanup, it was discovered that some tests were performed
twice, or that the BF_HIJACK flag was still tested, which is not needed
anymore since ->send_max replcaed it. These places have been fixed too.
These cleanups have also revealed a few areas where the other flags
such as BF_EMPTY are not cleanly used. This will be an opportunity for
a second patch.
Since the listener is the one indicating what analyser and session
handlers to call, it makes sense that it also sets the task's nice
value. This also helps getting rid of the last trace of the stats
in the proto_uxst file.
The remains of the stats socket code has nothing to do in proto_uxst
anymore and must move to dumpstats. The code is much cleaner and more
structured. It was also an opportunity to rename AN_REQ_UNIX_STATS
as AN_REQ_STATS_SOCK as the stats socket is no longer unix-specific
either.
The last item refering to stats in proto_uxst is the setting of the
task's nice value which should in fact come from the listener.
process_session() is now ready to handle unix stats sockets. This
first step works and old code has not been removed. A cleanup is
required. The stats handler is not unix socket-centric anymore and
should move to dumpstats.c.
Creating a frontend for the global stats socket will help merge
unix sockets management with the other socket management. Since
frontends are huge structs, we only allocate it if required.
The new "node-name" stats setting enables reporting of a node ID on
the stats page. It is possible to return the system's host name as
well as a specific name.
MSIE does not correctly display spaced digits. It requires a margin of
at least one pixel. Also, it does not correctly hide empty cells, so we
work around this by setting the background white. Last, the H1 font was
too large, so we reduce it by one size, which is still OK in other
browsers.
The stats HTML output were barely readable on some browsers such as
firefox on Linux, due to the selected helvetica font which is too
small. Specifying "arial" first fixes the issue without changing the
table size. Also, the default size of 0.8em choosen to get 10px out
of 12px is wrong because it gets 9px when rounded down.
The byte counters have long been 64-bit to avoid overflows. But with
several sites nowadays, we see session counters wrap around every 10-days
or so. So it was the moment to switch counters to 64-bit, including
error and warning counters which can theorically rise as fast as session
counters even if in practice there is very low risk.
The performance impact should not be noticeable since those counters are
only updated once per session. The stats output have been carefully checked
for proper types on both 32- and 64-bit platforms.
For complex troubleshooting, it's sometimes useful to be able to
completely dump all the states and flags related to a session.
Now "show sess" will report the stream interfaces and buffers
status for each session.
In many situations, we wake a task on an I/O event, then queue it
exactly where it was. This is a real waste because we delete/insert
tasks into the wait queue for nothing. The only reason for this is
that there was only one tree node in the task struct.
By adding another tree node, we can have one tree for the timers
(wait queue) and one tree for the priority (run queue). That way,
we can have a task both in the run queue and wait queue at the
same time. The wait queue now really holds timers, which is what
it was designed for.
The net gain is at least 1 delete/insert cycle per session, and up
to 2-3 depending on the workload, since we save one cycle each time
the expiration date is not changed during a wake up.
With this change, all frontends, backends, and servers maintain a session
counter and a timer to compute a session rate over the last second. This
value will be very useful because it varies instantly and can be used to
check thresholds. This value is also reported in the stats in a new "rate"
column.
The new "show errors" command sent on a unix socket will dump
all captured request and response errors for all proxies. It is
also possible to bound the log to frontends and backends whose
ID is passed as an optional parameter.
The output provides information about frontend, backend, server,
session ID, source address, error type, and error position along
with a complete dump of the request or response which has caused
the error.
If a new error scratches the one currently being reported, then
the dump is aborted with a warning message, and processing goes
on to next error.
Commit 8a5c626e73bac905d150185e45110525588d7b4c introduced the sessions
dump on the unix socket. This implementation is buggy because it may try
to link to the sessions list's head after the last session is removed
with a backref. Also, for the LIST_ISEMPTY test to succeed, we have to
proceed with LIST_INIT after LIST_DEL.
It is now possible to list all known sessions by issuing "show sess"
on the unix stats socket. The format is not much evolved but it is
very useful for debugging.
The doc has been updated to reflect the new keyword.
Both should process the response buffer equally. They now both
clear the hijack bit once done, and both receive a pointer to
the response buffer in their arguments.
Instead of calling a hard-coded function to produce data, let's
reference this function into the buffer and call it from there
when BF_HIJACK is set. This goes in the direction of more generic
session management code.
The unix protocol handler had not been updated during the last
stream_sock changes. This has been done now. There is still a
lot of duplicated code between session.c and proto_uxst.c due
to the way the session is handled. Session.c relies on the existence
of a frontend while it does not exist here.
It is easier to see the difference between the stats part (placed
in dumpstats.c) and the unix-stream part (in proto_uxst.c).
The hijacking function still needs to be dynamically set into the
response buffer, and some cleanup is still required, then all those
changes should be forward-ported to the HTTP part. Adding support
for new keywords should not cause trouble now.