Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Chunks are only a subset of a buffer (a non-wrapping version with no head
offset). Despite this we still carry a lot of duplicated code between
buffers and chunks. Replacing chunks with buffers would significantly
reduce the maintenance efforts. This first patch renames the chunk's
fields to match the name and types used by struct buffers, with the goal
of isolating the code changes from the declaration changes.
Most of the changes were made with spatch using this coccinelle script :
@rule_d1@
typedef chunk;
struct chunk chunk;
@@
- chunk.str
+ chunk.area
@rule_d2@
typedef chunk;
struct chunk chunk;
@@
- chunk.len
+ chunk.data
@rule_i1@
typedef chunk;
struct chunk *chunk;
@@
- chunk->str
+ chunk->area
@rule_i2@
typedef chunk;
struct chunk *chunk;
@@
- chunk->len
+ chunk->data
Some minor updates to 3 http functions had to be performed to take size_t
ints instead of ints in order to match the unsigned length here.
Now the buffers only contain the header and a pointer to the storage
area which can be anywhere. This will significantly simplify buffer
swapping and will make it possible to map chunks on buffers as well.
The buf_empty variable was removed, as now it's enough to have size==0
and area==NULL to designate the empty buffer (thus a non-allocated head
is the empty buffer by default). buf_wanted for now is indicated by
size==0 and area==(void *)1.
The channels and the checks now embed the buffer's head, and the only
pointer is to the storage area. This slightly increases the unallocated
buffer size (3 extra ints for the empty buffer) but considerably
simplifies dynamic buffer management. It will also later permit to
detach unused checks.
The way the struct buffer is arranged has proven quite efficient on a
number of tests, which makes sense given that size is always accessed
and often first, followed by the othe ones.
A few locations still accessing ->i and ->o directly were changed to
use ci_data() and co_data() respectively. A call to b_del() was replaced
with co_set_data() in si_cs_send() so that ->o will is automatically be
decremented after the migration.
With this flag we introduce the notion of "dry" vs "wet" buffers : some
demultiplexers like the H2 mux require as much room as possible for some
operations that are not retryable like decoding a headers frame. For this
they need to know if the buffer is congested with data scheduled for
leaving soon or not. Since the new API will not provide this information
in the buffer itself, the caller must indicate it. We never need to know
the amount of such data, just the fact that the buffer is not in its
optimal condition to be used for receipt. This "CO_RFL_BUF_WET" flag is
used to mention that such outgoing data are still pending in the buffer
and that a sensitive receiver should better let it "dry" before using it.
The mux and transport rcv_buf() now takes a "flags" argument, just like
the snd_buf() one or like the equivalent syscall lower part. The upper
layers will use this to pass some information such as indicating whether
the buffer is free from outgoing data or if the lower layer may allocate
the buffer itself.
This way the mux doesn't need to modify the buffer's metadata anymore
nor to know the output's size. The mux->snd_buf() function now takes a
const buffer and it's up to the caller to update the buffer's state.
The return type was updated to return a size_t to comply with the count
argument.
These ones manipulate the output data count which will be specific to
the channel soon, so prepare the call points to use the channel only.
The b_* functions are now unused and were removed.
Instead of looking for CO_FL_EARLY_DATA to know if we have to try to wake
up a stream, because it is waiting for a SSL handshake, instead add a new
conn_stream flag, CS_FL_WAIT_FOR_HS. This way we don't have to rely on
CO_FL_EARLY_DATA, and we will only wake streams that are actually waiting.
When an end of stream has been reported, we should not try to receive again
as the mux layer might not be prepared to this and could report unexpected
errors.
This is more of a strengthening measure that follows the introduction of
conn_stream that came in 1.8. It's desired to backport this into 1.8 though
it's uncertain at this time whether it may have caused real issues.
When a stream interface tries to read data from a mux using rcv_buf(),
sometimes it sees 0 as the return value and concludes that there's no
more data while there are, resulting in the connection being polled for
more data and no new attempt being made at reading these pending data.
Now it will automatically check for flag CS_FL_RCV_MORE to know if the
mux really did not have anything available or was not able to provide
these data by lack of room in the destination buffer, and will set
SI_FL_WAIT_ROOM accordingly. This will ensure that once current data
lying in the buffer are forwarded to the other side, reading chk_rcv()
will be called to re-enable reading.
It's important to note that in practice it will rely on the mux's
update_poll() function to re-enable reading and that where the calls
are placed in the stream interface, it's not possible to perform a
new synchronous rcv_buf() call. Thus a corner case remains where the
mux cannot receive due to a full buffer or any similar condition, but
needs to be able to wake itself up to deliver pending data. This is a
limitation of the current connection/conn_stream API which will likely
need a new event subscription to at least call ->wake() asynchronously
(eg: mux->{kick,restart,touch,update} ?).
For now the affected mux (h2 only) will have to take care of the extra
logic to carefully enable polling to restart processing incoming data.
This patch relies on previous one (MINOR: conn_stream: add new flag
CS_FL_RCV_MORE to indicate pending data) and both must be backported to
1.8.
In case any stream was waiting for the handshake after receiving early data,
we have to wake all of them. Do so by making the mux responsible for
removing the CO_FL_EARLY_DATA flag after all of them are woken up, instead
of doing it in si_cs_wake_cb(), which would then only work for the first one.
This makes wait_for_handshake work with HTTP/2.
Commit 9aaf778 ("MAJOR: connection : Split struct connection into struct
connection and struct conn_stream.") had to change the way the stream
interface deals with incoming data to accomodate the mux. A break
statement got lost during a change, leading to the receive call being
performed twice even when CF_READ_DONTWAIT is set. The most noticeable
effect is that it made the bug described in commit 33982cb ("BUG/MAJOR:
stream: ensure analysers are always called upon close") much easier to
reproduce as it would appear even with an HTTP frontend.
Let's just restore the stream-interface flag and the break here, as in
the previous code.
No backport is needed as this was introduced during 1.8-dev.
When a write activity is reported on a channel, it is important to keep this
information for the stream because it take part on the analyzers' triggering.
When some data are written, the flag CF_WRITE_PARTIAL is set. It participates to
the task's timeout updates and to the stream's waking. It is also used in
CF_MASK_ANALYSER mask to trigger channels anaylzers. In the past, it was cleared
by process_stream. Because of a bug (fixed in commit 95fad5ba4 ["BUG/MAJOR:
stream-int: don't re-arm recv if send fails"]), It is now cleared before each
send and in stream_int_notify. So it is possible to loss this information when
process_stream is called, preventing analyzers to be called, and possibly
leading to a stalled stream.
Today, this happens in HTTP2 when you call the stat page or when you use the
cache filter. In fact, this happens when the response is sent by an applet. In
HTTP1, everything seems to work as expected.
To fix the problem, we need to make the difference between the write activity
reported to lower layers and the one reported to the stream. So the flag
CF_WRITE_EVENT has been added to notify the stream of the write activity on a
channel. It is set when a send succedded and reset by process_stream. It is also
used in CF_MASK_ANALYSER. finally, it is checked in stream_int_notify to wake up
a stream and in channel_check_timeouts.
This bug is probably present in 1.7 but it seems to have no effect. So for now,
no needs to backport it.
Commit 4ac4928 ("BUG/MINOR: stream-int: don't set MSG_MORE on SHUTW_NOW
without AUTO_CLOSE") was incomplete. H2 reveals another situation where
the input stream is marked closed with the request and we set MSG_MORE,
causing a delay before the request leaves.
Better avoid setting the flag on the request path for close cases in
general.
At all call places where a conn_stream is in use, we can now use
cs_close() to get rid of a conn_stream and of its underlying connection
if the mux estimates it makes sense. This is what is currently being
done for the pass-through mux.
Instead of having to manually handle lingering outside, let's make
conn_sock_shutw() check for it before calling shutdown(). We simply
don't want to emit the FIN if we're going to reset the connection
due to lingering. It's particularly important for silent-drop where
it's absolutely mandatory that no packet leaves the machine.
In a 1:1 connection:stream there's no problem relying on the connection
flags alone to check for errors. But in a mux, it will be possible to mark
certain streams in error without having to mark all of them. An example is
an H2 client sending RST_STREAM frames to abort a long download, or a parse
error requiring to abort only this specific stream.
This commit ensures that stream-interface and checks properly check for
CS_FL_ERROR in cs->flags wherever CO_FL_ERROR was in use. Most likely over
the long term, any check for CO_FL_ERROR will have to disappear.
All the references to connections in the data path from streams and
stream_interfaces were changed to use conn_streams. Most functions named
"something_conn" were renamed to "something_cs" for this. Sometimes the
connection still is what matters (eg during a connection establishment)
and were not always renamed. The change is significant and minimal at the
same time, and was quite thoroughly tested now. As of this patch, all
accesses to the connection from upper layers go through the pass-through
mux.
Add a new sample fetch, "ssl_fc_has_early", a boolean that will be true
if early data were sent, and a new action, "wait-for-handshake", if used,
the request won't be forwarded until the SSL handshake is done.
We've been keep this test for a connection being established since 1.5-dev14
when the stream-interface was still accessing the FD directly. The test on
CO_FL_HANDSHAKE and L{4,6}_CONN is totally useless here, and can even be
counter-productive on pure TCP where it could prevent a request from being
sent on a connection still attempting to complete its establishment. And it
creates an abnormal dependency between the layers that will complicate the
implementation of the mux, so let's get rid of it now.
Instead of having to manually handle lingering outside, let's make
conn_sock_shutw() check for it before calling shutdown(). We simply
don't want to emit the FIN if we're going to reset the connection
due to lingering. It's particularly important for silent-drop where
it's absolutely mandatory that no packet leaves the machine.
These flags are not exactly for the data layer, they instead indicate
what is expected from the transport layer. Since we're going to split
the connection between the transport and the data layers to insert a
mux layer, it's important to have a clear idea of what each layer does.
All function conn_data_* used to manipulate these flags were renamed to
conn_xprt_*.
For HTTP/2 we'll need some buffer-only equivalent functions to some of
the ones applying to channels and still squatting the bi_* / bo_*
namespace. Since these names have kept being misleading for quite some
time now and are really getting annoying, it's time to rename them. This
commit will use "ci/co" as the prefix (for "channel in", "channel out")
instead of "bi/bo". The following ones were renamed :
bi_getblk_nc, bi_getline_nc, bi_putblk, bi_putchr,
bo_getblk, bo_getblk_nc, bo_getline, bo_getline_nc, bo_inject,
bi_putchk, bi_putstr, bo_getchr, bo_skip, bi_swpbuf
Since around 1.5-dev12, we've been setting MSG_MORE on send() on various
conditions, including the fact that SHUTW_NOW is present, but we don't
check that it's accompanied with AUTO_CLOSE. The result is that on requests
immediately followed by a close (where AUTO_CLOSE is not set), the request
gets delayed in the TCP stack before being sent to the server. This is
visible with the H2 code where the end-of-stream flag is set on requests,
but probably happens when a POLL_HUP is detected along with the request.
The (lack of) presence of option abortonclose has no effect here since we
never send the SHUTW along with the request.
This fix can be backported to 1.7, 1.6 and 1.5.
When
1) HAProxy configured to enable splice on both directions
2) After some high load, there are 2 input channels with their socket buffer
being non-empty and pipe being full at the same time, sitting in `fd_cache`
without any other fds.
The 2 channels will repeatedly be stopped for receiving (pipe full) and waken
for receiving (data in socket), thus getting out and in of `fd_cache`, making
their fd swapping location in `fd_cache`.
There is a `if (entry < fd_cache_num && fd_cache[entry] != fd) continue;`
statement in `fd_process_cached_events` to prevent frequent polling, but since
the only 2 fds are constantly swapping location, `fd_cache[entry] != fd` will
always hold true, thus HAProxy can't make any progress.
The root cause of the issue is dual :
- there is a single fd_cache, for next events and for the ones being
processed, while using two distinct arrays would avoid the problem.
- the write side of the stream interface wakes the read side up even
when it couldn't write, and this one really is a bug.
Due to CF_WRITE_PARTIAL not being cleared during fast forwarding, a failed
send() attempt will still cause ->chk_rcv() to be called on the other side,
re-creating an entry for its connection fd in the cache, causing the same
sequence to be repeated indefinitely without any opportunity to make progress.
CF_WRITE_PARTIAL used to be used for what is present in these tests : check
if a recent write operation was performed. It's part of the CF_WRITE_ACTIVITY
set and is tested to check if timeouts need to be updated. It's also used to
detect if a failed connect() may be retried.
What this patch does is use CF_WROTE_DATA() to check for a successful write
for connection retransmits, and to clear CF_WRITE_PARTIAL before preparing
to send in stream_int_notify(). This way, timeouts are still updated each
time a write succeeds, but chk_rcv() won't be called anymore after a failed
write.
It seems the fix is required all the way down to 1.5.
Without this patch, the only workaround at this point is to disable splicing
in at least one direction. Strictly speaking, splicing is not absolutely
required, as regular forwarding could theorically cause the issue to happen
if the timing is appropriate, but in practice it appears impossible to
reproduce it without splicing, and even with splicing it may vary.
The following config manages to reproduce it after a few attempts (haproxy
going 100% CPU and having to be killed) :
global
maxpipes 50000
maxconn 10000
listen srv1
option splice-request
option splice-response
bind :8001
server s1 127.0.0.1:8002
server$ tcploop 8002 L N20 A R10 S1000000 R10 S1000000 R10 S1000000 R10 S1000000 R10 S1000000
client$ tcploop 8001 N20 C T S1000000 R10 J
After careful inspection, this flag is set at exactly two places :
- once in the health-check receive callback after receipt of a
response
- once in the stream interface's shutw() code where CF_SHUTW is
always set on chn->flags
The flag was checked in the checks before deciding to send data, but
when it is set, the wake() callback immediately closes the connection
so the CO_FL_SOCK_WR_SH flag is also set.
The flag was also checked in si_conn_send(), but checking the channel's
flag instead is enough and even reveals that one check involving it
could never match.
So it's time to remove this flag and replace its check with a check of
CF_SHUTW in the stream interface. This way each layer is responsible
for its shutdown, this will ease insertion of the mux layer.
This flag is both confusing and wrong. It is supposed to report the
fact that the data layer has received a shutdown, but in fact this is
reported by CO_FL_SOCK_RD_SH which is set by the transport layer after
this condition is detected. The only case where the flag above is set
is in the stream interface where CF_SHUTR is also set on the receiving
channel.
In addition, it was checked in the health checks code (while never set)
and was always test jointly with CO_FL_SOCK_RD_SH everywhere, except in
conn_data_read0_pending() which incorrectly doesn't match the second
time it's called and is fortunately protected by an extra check on
(ic->flags & CF_SHUTR).
This patch gets rid of the flag completely. Now conn_data_read0_pending()
accurately reports the fact that the transport layer has detected the end
of the stream, regardless of the fact that this state was already consumed,
and the stream interface watches ic->flags&CF_SHUTR to know if the channel
was already closed by the upper layer (which it already used to do).
The now unused conn_data_read0() function was removed.
The stream interface chk_snd() code checks if the connection has already
subscribed to write events in order to avoid attempting a useless write()
which will fail. But it used to check both the CO_FL_CURR_WR_ENA and the
CO_FL_DATA_WR_ENA flags, while the former may only be present without the
latterif either the other side just disabled writing did not synchronize
yet (which is harmless) or if it's currently performing a handshake, which
is being checked by the next condition and will be better dealt with by
properly subscribing to the data events.
This code was added back in 1.5-dev20 to limit the number of useless calls
to splice() but both flags were checked at once while only CO_FL_DATA_WR_ENA
was needed. This bug seems to have no impact other than making code changes
more painful. This fix may be backported down to 1.5 though is unlikely to
be needed there.
Introduced regression with 'MAJOR: applet scheduler rework' (1.8-dev only).
The fix consist to re-enable the appctx immediatly from the
applet wake cb if the process_stream is not pending in runqueue
and the applet want perform a put or a get and the WAIT_ROOM
flag was removed by stream_int_notify.
In order to authorize call of appctx_wakeup on running task:
- from within the task handler itself.
- in futur, from another thread.
The appctx is considered paused as default after running the handler.
The handler should explicitly call appctx_wakeup to be re-called.
When the appctx_free is called on a running handler. The real
free is postponed at the end of the handler process.
Very early in the connection rework process leading to v1.5-dev12, commit
56a77e5 ("MEDIUM: connection: complete the polling cleanups") marked the
end of use for this flag which since was never set anymore, but it continues
to be tested. Let's kill it now.
A tcp half connection can cause 100% CPU on expiration.
First reproduced with this haproxy configuration :
global
tune.bufsize 10485760
defaults
timeout server-fin 90s
timeout client-fin 90s
backend node2
mode tcp
timeout server 900s
timeout connect 10s
server def 127.0.0.1:3333
frontend fe_api
mode tcp
timeout client 900s
bind :1990
use_backend node2
Ie timeout server-fin shorter than timeout server, the backend server
sends data, this package is left in the cache of haproxy, the backend
server continue sending fin package, haproxy recv fin package. this
time the session information is as follows:
time the session information is as follows:
0x2373470: proto=tcpv4 src=127.0.0.1:39513 fe=fe_api be=node2
srv=def ts=08 age=1s calls=3 rq[f=848000h,i=0,an=00h,rx=14m58s,wx=,ax=]
rp[f=8004c020h,i=0,an=00h,rx=,wx=14m58s,ax=] s0=[7,0h,fd=6,ex=]
s1=[7,18h,fd=7,ex=] exp=14m58s
rp has set the CF_SHUTR state, next, the client sends the fin package,
session information is as follows:
0x2373470: proto=tcpv4 src=127.0.0.1:39513 fe=fe_api be=node2
srv=def ts=08 age=38s calls=4 rq[f=84a020h,i=0,an=00h,rx=,wx=,ax=]
rp[f=8004c020h,i=0,an=00h,rx=1m11s,wx=14m21s,ax=] s0=[7,0h,fd=6,ex=]
s1=[9,10h,fd=7,ex=] exp=1m11s
After waiting 90s, session information is as follows:
0x2373470: proto=tcpv4 src=127.0.0.1:39513 fe=fe_api be=node2
srv=def ts=04 age=4m11s calls=718074391 rq[f=84a020h,i=0,an=00h,rx=,wx=,ax=]
rp[f=8004c020h,i=0,an=00h,rx=?,wx=10m49s,ax=] s0=[7,0h,fd=6,ex=]
s1=[9,10h,fd=7,ex=] exp=? run(nice=0)
cpu information:
6899 root 20 0 112224 21408 4260 R 100.0 0.7 3:04.96 haproxy
Buffering is set to ensure that there is data in the haproxy buffer, and haproxy
can receive the fin package, set the CF_SHUTR flag, If the CF_SHUTR flag has been
set, The following code does not clear the timeout message, causing cpu 100%:
stream.c:process_stream:
if (unlikely((res->flags & (CF_SHUTR|CF_READ_TIMEOUT)) == CF_READ_TIMEOUT)) {
if (si_b->flags & SI_FL_NOHALF)
si_b->flags |= SI_FL_NOLINGER;
si_shutr(si_b);
}
If you have closed the read, set the read timeout does not make sense.
With or without cf_shutr, read timeout is set:
if (tick_isset(s->be->timeout.serverfin)) {
res->rto = s->be->timeout.serverfin;
res->rex = tick_add(now_ms, res->rto);
}
After discussion on the mailing list, setting half-closed timeouts the
hard way here doesn't make sense. They should be set only at the moment
the shutdown() is performed. It will also solve a special case which was
already reported of some half-closed timeouts not working when the shutw()
is performed directly at the stream-interface layer (no analyser involved).
Since the stream interface layer cannot know the timeout values, we'll have
to store them directly in the stream interface so that they are used upon
shutw(). This patch does this, fixing the problem.
An easier reproducer to validate the fix is to keep the huge buffer and
shorten all timeouts, then call it under tcploop server and client, and
wait 3 seconds to see haproxy run at 100% CPU :
global
tune.bufsize 10485760
listen px
bind :1990
timeout client 90s
timeout server 90s
timeout connect 1s
timeout server-fin 3s
timeout client-fin 3s
server def 127.0.0.1:3333
$ tcploop 3333 L W N20 A P100 F P10000 &
$ tcploop 127.0.0.1:1990 C S10000000 F
Recent fix 7bf3fa3 ("BUG/MAJOR: connection: update CO_FL_CONNECTED before
calling the data layer") marked an end to a fragile situation where the
absence of CO_FL_{CONNECTED,L4,L6}* flags is used to mark the completion
of a connection setup. The problem is that by setting the CO_FL_CONNECTED
flag earlier, we can indeed call the ->wake() function from conn_fd_handler
but the stream-interface's wake function needs to see CO_FL_CONNECTED unset
to detect that a connection has just been established, so if there's no
pending data in the buffer, the connection times out. The other ->wake()
functions (health checks and idle connections) don't do this though.
So instead of trying to detect a subtle change in connection flags,
let's simply rely on the stream-interface's state and validate that the
connection is properly established and that handshakes are completed
before reporting the WRITE_NULL indicating that a pending connection was
just completed.
This patch passed all tests of handshake and non-handshake combinations,
with synchronous and asynchronous connect() and should be safe for backport
to 1.7, 1.6 and 1.5 when the fix above is already present.
While developing an experimental applet performing only one read per full
line, it appeared that it would be woken up for the client's close, not
read all data (missing LF), then wait for a subsequent call, and would only
be woken up on client timeout to finish the read. The reason is that we
preset SI_FL_WAIT_DATA in the stream-interface's flags to avoid a fast loop,
but there's nothing which can remove this flag until there's a read operation.
We must definitely remove it in stream_int_notify() each time we're called
with CF_SHUTW_NOW because we know there will be no more subsequent read
and we don't want an applet which keeps the WANT_GET flag to block on this.
This fix should be backported to 1.7 and 1.6 though it's uncertain whether
cli, peers, lua or spoe really are affected there.
When an entity tries to get a buffer, if it cannot be allocted, for example
because the number of buffers which may be allocated per process is limited,
this entity is added in a list (called <buffer_wq>) and wait for an available
buffer.
Historically, the <buffer_wq> list was logically attached to streams because it
were the only entities likely to be added in it. Now, applets can also be
waiting for a free buffer. And with filters, we could imagine to have more other
entities waiting for a buffer. So it make sense to have a generic list.
Anyway, with the current design there is a bug. When an applet failed to get a
buffer, it will wait. But we add the stream attached to the applet in
<buffer_wq>, instead of the applet itself. So when a buffer is available, we
wake up the stream and not the waiting applet. So, it is possible to have
waiting applets and never awakened.
So, now, <buffer_wq> is independant from streams. And we really add the waiting
entity in <buffer_wq>. To be generic, the entity is responsible to define the
callback used to awaken it.
In addition, applets will still request an input buffer when they become
active. But they will not be sleeped anymore if no buffer are available. So this
is the responsibility to the applet I/O handler to check if this buffer is
allocated or not. This way, an applet can decide if this buffer is required or
not and can do additional processing if not.
[wt: backport to 1.7 and 1.6]
Commit 5fddab0 ("OPTIM: stream_interface: disable reading when
CF_READ_DONTWAIT is set") improved the connection layer's efficiency
back in 1.5-dev13 by avoiding successive read attempts on an active
FD. But by disabling this on a polled FD, it causes an unpleasant
side effect which is that the FD that was subscribed to polling is
suddenly stopped and may need to be re-enabled once the kernel
starts to slow down on data eviction (eg: saturated server at the
other end, bursty traffic caused by too large maxpollevents).
This behaviour is observable with persistent connections when there
is a large enough connection count so that there's no data in the
early connection and polling is required, because there are then
up to 4 epoll_ctl() calls per request. It's important that the
server is slower than haproxy to cause some delays when reading
response.
The current connection layer as designed in 1.6 with the FD cache
doesn't require this trick anymore, though it still benefits from
it when it saves an FD from being uselessly polled. But compared
to the increased cost of enabling and disabling poll all the time,
it's still better to disable it. In some cases it's possible to
observe a performance increase as high as 30% by avoiding this
epoll_ctl() dance.
In the end we only want to disable it when the FD is speculatively
read and not when it's polled. For this we introduce a new function
__conn_data_done_recv() which is used to indicate that we're done
with recv() and not interested in new attempts. If/when we later
support event-triggered epoll, this function will have to change
a bit to do the same even in the polled case.
A quick test with keep-alive requests run on a dual-core / dual-
thread Atom shows a significant improvement :
single process, 0 bytes :
before: Requests per second: 12243.20 [#/sec] (mean)
after: Requests per second: 13354.54 [#/sec] (mean)
single process, 4k :
before: Requests per second: 9639.81 [#/sec] (mean)
after: Requests per second: 10991.89 [#/sec] (mean)
dual process, 0 bytes (unstable) :
before: Requests per second: 16900-19800 ~ 17600 [#/sec] (mean)
after: Requests per second: 18600-21400 ~ 20500 [#/sec] (mean)
While the SI_ST_DIS state is set *after* doing the close on a connection,
it was set *before* calling release on an applet. Applets have no internal
flags contrary to connections, so they have no way to detect they were
already released. Because of this it happened that applets were closed
twice, once via si_applet_release() and once via si_release_endpoint() at
the end of a transaction. The CLI applet could perform a double free in
this case, though the situation to cause it is quite hard because it
requires that the applet is stuck on output in states that produce very
few data.
In order to solve this, we now assign the SI_ST_DIS state *after* calling
->release, and we refrain from doing so if the state is already assigned.
This makes applets work much more like connections and definitely avoids
this double release.
In the future it might be worth making applets have their own flags like
connections to carry their own state regardless of the stream interface's
state, especially when dealing with connection reuse.
No backport is needed since this issue was caused by the rearchitecture
in 1.6.
If an applet tries to write to a closed connection, it hangs forever.
This results in some "get map" commands on the CLI to leave orphaned
connections alive.
Now the applet wakeup function detects that the applet still wants to
write while the channel is closed for reads, which is the equivalent
to the common "broken pipe" situation. In this case, an error is
reported on the stream interface, just as it happens with connections
trying to perform a send() in a similar situation.
With this fix the stats socket is properly released.
This function is a callback made only for calls from the applet handler.
Rename it to remove confusion. It's currently called from the Lua code
but that's not correct, we should call the notify and update functions
instead otherwise it will not enable the applet again.
This one is not needed anymore as what it used to do is either
completely covered by the new stream_int_notify() function, or undesired
and inherited from the past as a side effect of introducing the
connections.
This update is theorically never called since it's assigned only when
nothing is connected to the stream interface. However a test has been
added to si_update() to stay safe if some foreign code decides to call
si_update() in unsafe situations.
The code to report completion after a connection update or an applet update
was almost the same since applets stole it from the connection. But the
differences made them hard to maintain and prevented the creation of new
functions doing only one part of the work.
This patch replaces the common code from the si_conn_wake_cb() and
si_applet_wake_cb() with a single call to stream_int_notify() which only
notifies the stream (si+channels+task) from the outside.
No functional change was made beyond this.
stream_int_notify() was taken from the common part between si_conn_wake_cb()
and si_applet_done(). It is designed to report activity to a stream from
outside its handler. It'll generally be used by lower layers to report I/O
completion but may also be used by remote streams if the buffer processing
is shared.
The condition to release the SI_FL_WAIT_ROOM flag was abnormally
complicated because it was inherited from 6 years ago before we used
to check for the buffer's emptiness. The CF_READ_PARTIAL flag had to be
removed, and the complex test was replaced with a simpler one checking
if *some* data were moved out or not.
The reason behind this change is to have a condition compatible with
both connections and applets, as applets currently don't work very
well in this area. Specifically, some optimizations on the applet
side cause them not to release the flag above until the buffer is
empty, which may prevent applets from taking together (eg: peers
over large haproxy buffers and small kernel buffers).
Now the call to stream_int_update() is moved to si_update(), which
is exclusively called from the stream, so that the socket layer may
be updated without updating the stream layer. This will later permit
to call it individually from other places (other tasks or applets for
example).
Now that we have a generic stream_int_update() function, we can
replace the equivalent part in stream_int_update_conn() and
stream_int_update_applet() to avoid code duplication.
There is no functional change, as the code is the same but split
in two functions for each call.
This function is designed to be called from within the stream handler to
update the channels' expiration timers and the stream interface's flags
based on the channels' flags. It needs to be called only once after the
channels' flags have settled down, and before they are cleared, though it
doesn't harm to call it as often as desired (it just slightly hurts
performance). It must not be called from outside of the stream handler,
as what it does will be used to compute the stream task's expiration.
The code was taken directly from stream_int_update_applet() and
stream_int_update_conn() which had exactly the same one except for
applet-specific or connection-specific status update.
The purpose is to separate the connection-specific parts so that the
stream-int specific one can be factored out. There's no functional
change here, only code displacement.
If we're going to call the task we don't need to call the appctx anymore
since the task may decide differently in the end and will do the proper
thing using ->update(). This reduces one wake up call per session and
may go down to half in case of high concurrency (scheduling races).
The applets don't fiddle with SI_FL_WAIT_ROOM anymore, instead they indicate
what they want, possibly that they failed (eg: WAIT_ROOM), and it's done() /
update() which finally updates the WAIT_* flags according to the channels'
and stream interface's states. This solves the issue of the pauses during a
"show sess" without creating busy loops.
Now si->update() is used to update any type of stream interface, whether
it's an applet, a connection or even nothing. We don't call si_applet_call()
anymore at the end of the resync and we don't have the risk that the
stream's task is reinserted into the run queue, which makes the code
a bit simpler.
The stream_int_update_applet() function was simplified to ensure that
it remained compatible with this standardized calling convention. It
was almost copy-pasted from the update code dedicated to connections.
Just like for si_applet_done(), it seems that it should be possible to
merge the two functions except that it would require some slow operations,
except maybe if the type of end point is tested inside the update function
itself.
The applet I/O handlers now rely on si_applet_done() which itself decides
to wake up or sleep the appctx. Now it becomes critical that applte handlers
properly call this on every exit path so that the appctx is removed from the
active list after I/O have been handled. One such call was added to the Lua
socket handler. It used to work without it probably because the main task is
woken up by the parent task but now it's needed.
This is the equivalent of si_conn_wake() but for applets. It will be
called after changes to the stream interface are brought by the applet
I/O handler. Ultimately it will release buffers and may be even wake
the stream's task up if some important changes are detected.
It would be nice to be able to merge it with the connection's wake
function since it mostly manipulates the stream interface, but there
are minor differences (such as how to enable/disable polling on a fd
vs applet) and some specificities to applets (eg: don't wake the
applet up until the output is empty) which would require abstract
functions which would slow down everything.
With HTTP/2, we'll have to support multiplexed streams. A stream is in
fact the largest part of what we currently call a session, it has buffers,
logs, etc.
In order to catch any error, this commit removes any reference to the
struct session and tries to rename most "session" occurrences in function
names to "stream" and "sess" to "strm" when that's related to a session.
The files stream.{c,h} were added and session.{c,h} removed.
The session will be reintroduced later and a few parts of the stream
will progressively be moved overthere. It will more or less contain
only what we need in an embryonic session.
Sample fetch functions and converters will have to change a bit so
that they'll use an L5 (session) instead of what's currently called
"L4" which is in fact L6 for now.
Once all changes are completed, we should see approximately this :
L7 - http_txn
L6 - stream
L5 - session
L4 - connection | applet
There will be at most one http_txn per stream, and a same session will
possibly be referenced by multiple streams. A connection will point to
a session and to a stream. The session will hold all the information
we need to keep even when we don't yet have a stream.
Some more cleanup is needed because some code was already far from
being clean. The server queue management still refers to sessions at
many places while comments talk about connections. This will have to
be cleaned up once we have a server-side connection pool manager.
Stream flags "SN_*" still need to be renamed, it doesn't seem like
any of them will need to move to the session.
It's now called conn_sock_drain() to make it clear that it only reads
at the sock layer and not at the data layer. The function was too big
to remain inlined and it's used at a few places where size counts.
Currently si_idle_conn_null_cb() has to perform some low-level checks
over the file descriptor and the connection configuration that should
only belong to conn_drain(). Let's move these controls there. The
function now automatically checks for errors and hangups on the file
descriptor for example, and disables recv polling if there's no drain
function at the control layer.
Now that the connection performs the correct controls when shutting down,
use that in the few places where conn->xprt->shutw() was called. The calls
were split between conn_data_shutw() and conn_data_shutw_hard() depending
on the argument. Since the connection flags are updated, we don't need to
call conn_data_stop_send() anymore, instead we just have to call
conn_cond_update_polling().
Stop calling shutdown() on the connection's fd. Note, this also seems
to fix a bug which was harmless, but which consisted in not marking
the connection as shutdown at the socket level until the other side
was shut as well.
In stream_sock_read0(), we used to clear this flag. But the only case
where stream_sock_read0() is called is in reaction with a conn_sock_read0()
event coming from the lower layers, which already clears this flag. So let's
remove this duplicate one and clear one of the few remaining layering
violations in this area.
Now that we can get the session from the channel, let's simplify the
prototype of session_alloc_recv_buffer() to only require the channel.
Both the caller and the function are now simplified.
At a few places we need to find one stream interface from the other one.
Instead of passing via the channel, we simply use the session as an
intermediary, which simply results in applying an offset to the pointer.
We go back to the session to get the owner. Here again it's very easy
and is just a matter of relative offsets. Since the owner always exists
and always points to the session's task, we can remove some unneeded
tests.
We'll soon remove direct references to the channels from the stream
interface since everything belongs to the same session, so let's
first not dereference si->ib / si->ob anymore and use macros instead.
It applies to the channel and it doesn't erase outgoing data, only
pending unread data, which is strictly equivalent to what recv()
does with MSG_TRUNC, so that new name is more accurate and intuitive.
This name more accurately reminds that it applies to a channel and not
to a buffer, and that what is returned may be used as a max number of
bytes to pass to recv().
This function's name was poorly chosen and is confusing to the point of
being suspiciously used at some places. The operations it does always
consider the ability to forward pending input data before receiving new
data. This is not obvious at all, especially at some places where it was
used when consuming outgoing data to know if the buffer has any chance
to ever get the missing data. The code needs to be re-audited with that
in mind. Care must be taken with existing code since the polarity of the
function was switched with the renaming.
This is the equivalent of eb9fd51 ("OPTIM: stream_sock: reduce the amount
of in-flight spliced data") whose purpose is to try to immediately send
spliced data if available.
A session doesn't need buffers all the time, especially when they're
empty. With this patch, we don't allocate buffers anymore when the
session is initialized, we only allocate them in two cases :
- during process_session()
- during I/O operations
During process_session(), we try hard to allocate both buffers at once
so that we know for sure that a started operation can complete. Indeed,
a previous version of this patch used to allocate one buffer at a time,
but it can result in a deadlock when all buffers are allocated for
requests for example, and there's no buffer left to emit error responses.
Here, if any of the buffers cannot be allocated, the whole operation is
cancelled and the session is added at the tail of the buffer wait queue.
At the end of process_session(), a call to session_release_buffers() is
done so that we can offer unused buffers to other sessions waiting for
them.
For I/O operations, we only need to allocate a buffer on the Rx path.
For this, we only allocate a single buffer but ensure that at least two
are available to avoid the deadlock situation. In case buffers are not
available, SI_FL_WAIT_ROOM is set on the stream interface and the session
is queued. Unused buffers resulting either from a successful send() or
from an unused read buffer are offered to pending sessions during the
->wake() callback.
When a session_alloc_buffers() fails to allocate one or two buffers,
it subscribes the session to buffer_wq, and waits for another session
to release buffers. It's then removed from the queue and woken up with
TASK_WAKE_RES, and can attempt its allocation again.
We decide to try to wake as many waiters as we release buffers so
that if we release 2 and two waiters need only once, they both have
their chance. We must never come to the situation where we don't wake
enough tasks up.
It's common to release buffers after the completion of an I/O callback,
which can happen even if the I/O could not be performed due to half a
failure on memory allocation. In this situation, we don't want to move
out of the wait queue the session that was just added, otherwise it
will never get any buffer. Thus, we only force ourselves out of the
queue when freeing the session.
Note: at the moment, since session_alloc_buffers() is not used, no task
is subscribed to the wait queue.
In stream_int_register_handler(), we call si_alloc_appctx(si) but as a
mistake, instead of checking the return value for a NULL, we test <si>.
This bug was discovered under extreme memory contention (memory for only
two buffers with 500 connections waiting) and after 3 million failed
connections. While it was very hard to produce it, the fix is tagged
major because in theory it could happen when haproxy runs with a very
low "-m" setting preventing from allocating just the few bytes needed
for an appctx. But most users will never be able to trigger it. The
fix was confirmed to address the bug.
This fix must be backported to 1.5.
Commit bb2e669 ("BUG/MAJOR: http: correctly rewind the request body
after start of forwarding") was incorrect/incomplete. It used to rely on
CF_READ_ATTACHED to stop updating msg->sov once data start to leave the
buffer, but this is unreliable because since commit a6eebb3 ("[BUG]
session: clear BF_READ_ATTACHED before next I/O") merged in 1.5-dev1,
this flag is only ephemeral and is cleared once all analysers have
seen it. So we can start updating msg->sov again each time we pass
through this place with new data. With a sufficiently large amount of
data, it is possible to make msg->sov wrap and validate the if()
condition at the top, causing the buffer to advance by about 2GB and
crash the process.
Note that the offset cannot be controlled by the attacker because it is
a sum of millions of small random sizes depending on how many bytes were
read by the server and how many were left in the buffer, only because
of the speed difference between reading and writing. Also, nothing is
written, the invalid pointer resulting from this operation is only read.
Many thanks to James Dempsey for reporting this bug and to Chris Forbes for
narrowing down the faulty area enough to make its root cause analysable.
This fix must be backported to haproxy 1.5.
This commit modifies the PROXY protocol V2 specification to support headers
longer than 255 bytes allowing for optional extensions. It implements the
PROXY protocol V2 which is a binary representation of V1. This will make
parsing more efficient for clients who will know in advance exactly how
many bytes to read. Also, it defines and implements some optional PROXY
protocol V2 extensions to send information about downstream SSL/TLS
connections. Support for PROXY protocol V1 remains unchanged.
The new tune.idletimer value allows one to set a different value for
idle stream detection. The default value remains set to one second.
It is possible to disable it using zero, and to change the default
value at build time using DEFAULT_IDLE_TIMER.
Disabling the streamer flags after an idle period will help TCP proxies
to better adapt to the streams they're forwarding, especially with SSL
where this will allow the SSL sender to use smaller records. This is
typically used to optimally relay HTTP and derivatives such as SPDY or
HTTP/2 in pure TCP mode when haproxy is used as an SSL offloader.
This idea was first proposed by Ilya Grigorik on the haproxy mailing
list, and his tests seem to confirm the improvement :
https://www.mail-archive.com/haproxy@formilux.org/msg12576.html
By having the stream interface pass the CF_STREAMER flag to the
snd_buf() primitive, we're able to tell the send layer whether
we're sending large chunks or small ones.
We use this information in SSL to adjust the max record dynamically.
This results in small chunks respecting tune.ssl.maxrecord at the
beginning of a transfer or for small transfers, with an automatic
switch to full records if the exchanges last long. This allows the
receiver to parse HTML contents on the fly without having to retrieve
16kB of data, which is even more important with small initcwnd since
the receiver does not need to wait for round trips to start fetching
new objects. However, sending large files still produces large chunks.
For example, with tune.ssl.maxrecord = 2859, we see 5 write(2885)
sent in two segments each and 6 write(16421).
This idea was first proposed on the haproxy mailing list by Ilya Grigorik.
This prevents us from passing other useful info and requires the
upper levels to know these flags. Let's use a new flags category
instead : CO_SFL_*. For now, only MSG_MORE has been remapped.
We don't need to call fd_stop_both() since we already call
conn_cond_update_polling() which will do it. This call was introduced by
commit d29a066 ("BUG/MAJOR: connection: always recompute polling status
upon I/O").
We used to only update the polling flags in data phase, but after that
we could update other flags. It does not seem possible to trigger a
bug here but it's not very safe either. Better always keep them up to
date.
The recv/send callbacks must check for readiness themselves instead of
having their callers do it. This will strengthen the test and will also
ensure we never refrain from calling a handshake handler because a
direction is being polled while the other one is ready.
We simply remove these functions and replace their calls with the
appropriate ones :
- if we're in the data phase, we can simply report wait on the FD
- if we're in the socket phase, we may also have to signal the
desire to read/write on the socket because it might not be
active yet.