Add a per-thread counter of idling connections, and use it to determine
how many connections we should kill after the timeout, instead of using
the global counter, or we're likely to just kill most of the connections.
This should be backported to 1.9.
For some embedded systems, it's pointless to have 32- or even 64- large
arrays of processes when it's known that much fewer processes will be
used in the worst case. Let's introduce this MAX_PROCS define which
contains the highest number of processes allowed to run at once. It
still defaults to LONGBITS but may be lowered.
These two functions return either all_{proc,threads}_mask, or the argument.
This is used to default to all_proc_mask or all_threads_mask when not set
on bind_conf or proxies.
Some unused fields were placed early and some important ones were on
the second cache line. Let's move the proto_list and name closer to
the end of the structure to bring accept() and default_target() into
the first cache line.
With variable connection limits, it's not possible to accurately determine
whether the mux is still in use by comparing usage and max to be equal due
to the fact that one determines the capacity and the other one takes care
of the context. This can cause some connections to be dropped before they
reach their stream ID limit.
It seems it could also cause some connections to be terminated with
streams still alive if the limit was reduced to match the newly computed
avail_streams() value, though this cannot yet happen with existing muxes.
Instead let's switch to usage reports and simply check whether connections
are both unused and available before adding them to the idle list.
This should be backported to 1.9.
The new flag SI_FL_KILL_CONN is now set by the rare actions which
deliberately want the whole connection (and not just the stream) to be
killed. This is only used for "tcp-request content reject",
"tcp-response content reject", "tcp-response content close" and
"http-request reject". The purpose is to desambiguate the close from
a regular shutdown. This will be used by the next patches.
There's a very small but existing uncertainty window when waking another
thread up where it is possible for task_wakeup() not to wake the other
task up because it's still running while this once is in the process of
finishing and loses its TASK_RUNNING flag. In this case the wakeup will
be missed.
The problem is that we have a single flag to store 3 states, since the
transition from running to sleeping isn't atomic. Thus we need to have
another flag to cover this part. This patch introduces TASK_QUEUED to
mention that the task is already in the run queue, running or not. This
bit will be removed while TASK_RUNNING is kept once dequeued, and will
be used when removing TASK_RUNNING to check if the task has been requeued.
It might be possible to slightly improve this but the occurrence rate
is quite low and we don't really need to complexify the scheduler to
optimize for a rare case.
The impact with the current code is very low since we have few inter-
thread wakeups. Most of them are caused by checks killing sessions.
This must be backported to 1.9.
Some servers may wish to limit the total number of requests they execute
over a connection because some of their components might leak resources.
In HTTP/1 it was easy, they just had to emit a "connection: close" header
field with the last response. In HTTP/2, it's less easy because the info
is not always shared with the component dealing with the H2 protocol and
it could be harder to advertise a GOAWAY with a stream limit.
This patch provides a solution to this by adding a new "max-reuse" parameter
to the server keyword. This parameter indicates how many times an idle
connection may be reused for new requests. The information is made available
and the underlying muxes will be able to use it at will.
This patch should be backported to 1.9.
This patch adds pointer to a struct server to peer structure which
is initialized after having parsed a remote "peer" line.
After having parsed all peers section we run ->prepare_srv to initialize
all SSL/TLS stuff of remote perr (or server).
Remaining thing to do to completely support peer protocol over SSL/TLS:
make "bind" keyword be supported in "peers" sections to make SSL/TLS
incoming connections to local peers work.
May be backported to 1.5 and newer.
Since all of them are exclusive, let's move them to an union instead
of eating memory with the sum of all of them. We're using a transparent
union to limit the code changes.
Doing so reduces the struct lbprm from 392 bytes to 372, and thanks
to these changes, the struct proxy is now down to 6480 bytes vs 6624
before the changes (144 bytes saved per proxy).
This one is a proxy option which can be inherited from defaults even
if the LB algo changes. Move it out of the lb_chash struct so that we
don't need to keep anything separate between these structs. This will
allow us to merge them into an union later. It even takes less room
now as it fills a hole and removes another one.
The algo-specific settings move from the proxy to the LB algo this way :
- uri_whole => arg_opt1
- uri_len_limit => arg_opt2
- uri_dirs_depth1 => arg_opt3
Some algorithms require a few extra options (up to 3). Let's provide
some room in lbprm to store them, and make sure they're passed from
defaults to backends.
These ones used to rely on separate variables called hh_name/hh_len
but they are exclusive with the former. Let's use the same variable
which becomes a generic argument name and length for the LB algorithm.
Openssl switched from aes128 to aes256 since may 2016 to compute
tls ticket secrets used by default. But Haproxy still handled only
128 bits keys for both tls key file and CLI.
This patch permit the user to set aes256 keys throught CLI or
the key file (80 bytes encoded in base64) in the same way that
aes128 keys were handled (48 bytes encoded in base64):
- first 16 bytes for the key name
- next 16/32 bytes for aes 128/256 key bits key
- last 16/32 bytes for hmac 128/256 bits
Both sizes are now supported (but keys from same file must be
of the same size and can but updated via CLI only using a key of
the same size).
Note: This feature need the fix "dec func ignores padding for output
size checking."
Instead of assuming we have a server, store the proxy directly in struct
check, and use it instead of s->server.
This should be a no-op for now, but will be useful later when we change
mail checks to avoid having a server.
This should be backported to 1.9.
Instead of keeping track of the number of connections we're responsible for,
keep track of the number of connections we're responsible for that we are
currently considering idling (ie that we are not using, they may be in use
by other sessions), that way we can actually reuse connections when we have
more connections than the max configured.
When a session adds a connection to its connection list, we used to remove
connections for an another server if there were not enough room for our
server. This can't work, because those lists are now the list of connections
we're responsible for, not just the idle connections.
To fix this, allow for an unlimited number of servers, instead of using
an array, we're now using a linked list.
Add a way to configure the ALPN used by check, with a new "check-alpn"
keyword. By default, the checks will use the server ALPN, but it may not
be convenient, for instance because the server may use HTTP/2, while checks
are unable to do HTTP/2 yet.
As long-time changes have accumulated over time, the exported functions
of the stream-interface were almost all prefixed "si_<something>" while
most private ones (mostly callbacks) were called "stream_int_<something>".
There were still a few confusing exceptions, which were addressed to
follow this shcme :
- stream_sock_read0(), only used internally, was renamed stream_int_read0()
and made static
- stream_int_notify() is only private and was made static
- stream_int_{check_timeouts,report_error,retnclose,register_handler,update}
were renamed si_<something>.
Now it is clearer when checking one of these if it risks to be used outside
or not.
We most often store the mux context there but it can also be something
else while setting up the connection. Better call it "ctx" and know
that it's the owner's context than misleadingly call it mux_ctx and
get caught doing suspicious tricks.
The SUB_CAN_SEND/SUB_CAN_RECV enum values have been confusing a few
times, especially when checking them on reading. After some discussion,
it appears that calling them SUB_RETRY_SEND/SUB_RETRY_RECV more
accurately reflects their purpose since these events may only appear
after a first attempt to perform the I/O operation has failed or was
not completed.
In addition the wait_reason field in struct wait_event which carries
them makes one think that a single reason may happen at once while
it is in fact a set of events. Since the struct is called wait_event
it makes sense that this field is called "events" to indicate it's the
list of events we're subscribed to.
Last, the values for SUB_RETRY_RECV/SEND were swapped so that value
1 corresponds to recv and 2 to send, as is done almost everywhere else
in the code an in the shutdown() call.
Add a new flag to conn_streams, CS_FL_ERR_PENDING. This is to be set instead
of CS_FL_ERR in case there's still more data to be read, so that we read all
the data before closing.
In session, don't keep an infinite number of connection that can idle.
Add a new frontend parameter, "max-session-srv-conns" to set a max number,
with a default value of 5.
Instead of trying to get the session from the connection, which is not
always there, and of course there could be multiple sessions per connection,
provide it with the init() and attach() methods, so that we know the
session for each outgoing stream.
Instead of the old "idle-timeout" mechanism, add a new option,
"pool-purge-delay", that sets the delay before purging idle connections.
Each time the delay happens, we destroy half of the idle connections.
Add a new command, "pool-max-conn" that sets the maximum number of connections
waiting in the orphan idling connections list (as activated with idle-timeout).
Using "-1" means unlimited. Using pools is now dependant on this.
Sadly we didn't have the cumulated number of connections established to
servers till now, so let's now update it per backend and per-server and
report it in the stats. On the stats page it appears in the tooltip
when hovering over the total sessions count field.
Add a new method to mux, "reset", that is used to let the mux know the
connection attempt failed, and we're about to retry, so it just have to
reinit itself. Currently only the H1 mux needs it.
Handle the CLI level in the master CLI. In order to do this, the master
CLI stores the level in the stream. Each command are prefixed by a
"user" or "operator" command before they are forwarded to the target
CLI.
The level can be configured in the haproxy program arguments with the
level keyword: -S /tmp/sock,level,admin -S /tmp/sock2,level,user.
The maximum number of bytes in a DNS name is indeed 255, but we
need to allocate one more byte for the NULL-terminating byte.
Otherwise dns_read_name() might return 255 for a very long name,
causing dns_validate_dns_response() to write a NULL value one
byte after the end of the buffer:
dns_answer_record->name[len] = 0;
The next fields in the struct being filled from the content of the
query, it might have been possible to fill them with non-0 values,
causing for example a strlen() of the name to read past the end of
the struct and access unintended parts of the memory, possibly
leading to a crash.
To be backported to 1.8, probably also 1.7.
Since the data_len field of the dns_answer_item struct was an int16_t,
record length values larger than 2^15-1 were causing an integer
overflow and thus may have been interpreted as negative, making us
read well before the beginning of the buffer.
This might have led to information disclosure or a crash.
To be backported to 1.8, probably also 1.7.
These flags haven't been used for a while. SF_TUNNEL was reintroduced
by commit d62b98c6e ("MINOR: stream: don't set backend's nor response
analysers on SF_TUNNEL") to handle the two-level streams needed to
deal with the first model for H2, and was not removed after this model
was abandonned. SF_INITIALIZED was only set. SF_CONN_TAR was never
referenced at all.
All the HTX definition is self-contained and doesn't really depend on
anything external since it's a mostly protocol. In addition, some
external similar files (like h2) also placed in common used to rely
on it, making it a bit awkward.
This patch moves the two htx.h files into a single self-contained one.
The historical dependency on sample.h could be also removed since it
used to be there only for http_meth_t which is now in http.h.
The cache is now able to store and resend HTX messages. When an HTX message is
stored in the cache, the headers are prefixed with their block's info (an
uint32_t), containing its type and its length. Data, on their side, are stored
without any prefix. Only the value is copied in the cache. 2 fields have been
added in the structure cache_entry, hdrs_len and data_len, to known the size, in
the cache, of the headers part and the data part. If the message is chunked, the
trailers are also copied, the same way as data. When the HTX message is
recreated in the cache applet, the trailers size is known removing the headers
length and the data lenght from the total object length.
The CLI proxy was not handling payload. To do that, we needed to keep a
connection active on a server and to transfer each new line over that
connection until we receive a empty line.
The CLI proxy handles the payload in the same way that the CLI do it.
Examples:
$ echo -e "@1;add map #-1 <<\n$(cat data)\n" | socat /tmp/master-socket -
$ socat /tmp/master-socket readline
prompt
master> @1
25130> add map #-1 <<
+ test test
+ test2 test2
+ test3 test3
+
25130>