- Use the automatic alignment feature instead of hardcoding 64 all over
the code.
- This also converts a few bare __attribute__((aligned(X))) to using the
ALIGNED macro.
Now it will be possible to query any thread's scheduler state, not
only the current one. This aims at simplifying the watchdog checks
for reported threads. The operation is now a simple atomic xchg.
TASK_QUEUED was used to mean "the task has been scheduled to run",
TASK_IN_LIST was used to mean "the tasklet has been scheduled to run",
remove TASK_IN_LIST and just use TASK_QUEUED for tasklets instead.
This commit is just cosmetic, and should not have any impact.
This verifies that the scheduler is still ticking without having to
access the activity[] array nor keeping local copies of the ctxsw
counter. It just tests and sets a flag that is reset after each
return from a ->process() function.
Some notification_* functions were not thread safe by default as they
assumed only one producer would emit events for registered tasks.
While this suited well with the Lua sockets use-case, this proved to
be a limitation with some other event sources (ie: lua Queue class)
instead of having to deal with both the non thread safe and thread
safe variants (_mt suffix), which is error prone, let's make the
entire API thread safe regarding the event list.
Pruning functions still require that only one thread executes them,
with Lua this is always the case because there is one cleanup list
per context.
notification_new and notification_wake were historically meant to be
called by a single thread doing both the init and the wakeup for other
tasks waiting on the signals.
In this patch, we extend the API so that notification_new and
notification_wake have thread-safe variants that can safely be used with
multiple threads registering on the same list of events and multiple
threads pushing updates on the list.
Now when tasklets are woken up via tasklet_wakeup(), tasklet_wakeup_on()
or tasklet_wakeup_after(), either the optional wakeup flags will be used,
or TASK_WOKEN_OTHER will be used.
This allows tasklet handlers waking up for any given cause to notice
whether or not they were also woken for another reason. For example, a
mux handler could skip heavy parts when seeing that TASK_WOKEN_OTHER is
absent, proving that no standard tasklet_wakeup() was done, for example
in response to a subscribe().
The benefit of the TASK_WOKEN_* flags is that they're purged during the
wakeup, and that they're easy to check for using TASK_WOKEN_ANY.
TASK_F_UEVT1 and TASK_F_UEVT2 are also usable for private use (e.g. wakeup
from a stream to a connection inside a mux).
Probably that in the future, code dealing with subscribe events should
start to place TASK_WOKEN_IO like is done for upper layers.
tasklet_wakeup_on() and its derivates (tasklet_wakeup_after() and
tasklet_wakeup()) do not support passing a wakeup cause like
task_wakeup(). This is essentially due to an API limitation cause by
the fact that for a very long time the only reason for waking up was
to process pending I/O. But with the growing complexity of mux tasks,
it is becoming important to be able to skip certain heavy processing
when not strictly needed.
One possibility is to permit the caller of tasklet_wakeup() to pass
flags like task_wakeup(). Instead of going with a complex naming scheme,
let's simply make the flags optional and be zero when not specified. This
means that tasklet_wakeup_on() now takes either 2 or 3 args, and that the
third one is the optional flags to be passed to the callee. Eligible flags
are essentially the non-persistent ones (TASK_F_UEVT* and TASK_WOKEN_*)
which are cleared when the tasklet is executed. This way the handler
will find them in its <state> argument and will be able to distinguish
various causes for the call.
Everything in the tasklet layer supports flags, except that they are
just not implemented in the wakeup functions, while they are in the
task_wakeup functions. Initially it was not considered useful to pass
wakeup causes because these were essentially I/O, but with the growing
number of I/O handlers having to deal with various types of operations
(typically cheap I/O notifications on subscribe vs heavy parsing on
application-level wakeups), it would be nice to start to make this
distinction possible.
This commit extends _tasklet_wakeup_on() and _tasklet_wakeup_after()
to pass a set of flags that continues to be set as zero. For now this
changes nothing, but new functions will come.
Currently tasks being profiled have th_ctx->sched_call_date set to the
current nanosecond in monotonic time. But there's no other way to have
this, despite the scheduler being capable of it. Let's just declare a
new task flag, TASK_F_WANTS_TIME, that makes the scheduler take the time
just before calling the handler. This way, a task that needs nanosecond
resolution on the call date will be able to be called with an up-to-date
date without having to abuse now_mono_time() if not needed. In addition,
if CLOCK_MONOTONIC is not supported (now_mono_time() always returns 0),
the date is set to the most recently known now_ns, which is guaranteed
to be atomic and is only updated once per poll loop.
This date can be more conveniently retrieved using task_mono_time().
This can be useful, e.g. for pacing. The code was slightly adjusted so
as to merge the common parts between the profiling case and this one.
Task_drop_running() is used to remove the RUNNING bit and check if
while the task was running it got a new wakeup from itself. Thus
each time task_drop_running() marks itself as a caller, it in fact
removes the previous caller that woke up the task, such as below:
Tasks activity over 10.439 sec till 0.000 sec ago:
function calls cpu_tot cpu_avg lat_tot lat_avg
task_run_applet 57895273 6.396m 6.628us 2.733h 170.0us <- run_tasks_from_lists@src/task.c:658 task_drop_running
Better not mark this function as a caller and keep the original one:
Tasks activity over 13.834 sec till 0.000 sec ago:
function calls cpu_tot cpu_avg lat_tot lat_avg
task_run_applet 62424582 5.825m 5.599us 5.717h 329.7us <- sc_app_chk_rcv_applet@src/stconn.c:952 appctx_wakeup
It's common to see process_stream() being woken up by wake_expired_tasks
in the profiling output, without knowing which timeout was set to cause
this. By making it possible to record the call places of task_queue()
and task_schedule(), and by making wake_expired_tasks() explicitly not
replace it, we'll be able to know which task_queue() or task_schedule()
was triggered for a given wakeup.
For example below:
process_stream 51200 311.4ms 6.081us 34.59s 675.6us <- run_tasks_from_lists@src/task.c:659 task_queue
process_stream 19227 70.00ms 3.640us 9.813m 30.62ms <- sc_notify@src/stconn.c:1136 task_wakeup
process_stream 6414 102.3ms 15.95us 8.093m 75.70ms <- stream_new@src/stream.c:578 task_wakeup
It's visible that it's the run_tasks_from_lists() which in fact applies
on the task->expire returned by the ->process() function itself.
This is used for tracing and profiling. By permitting to have a NULL
caller, we allow a caller to explicitly pass zero to state that the
current caller must not be replaced. This will soon be used by
wake_expired_tasks() to avoid replacing a caller in the expire loop.
We currently know the number of tasks in the run queue that are niced,
and we don't expose it. It's too bad because it can give a hint about
what share of the load is relevant. For example if one runs a Lua
script that was purposely reniced, or if a stats page or the CLI is
hammered with slow operations, seeing them appear there can help
identify what part of the load is not caused by the traffic, and
improve monitoring systems or autoscalers.
The issue addressed by commit fbb934da9 ("BUG/MEDIUM: stick-table: fix
a race condition when updating the expiration task") is still present
when thread groups are enabled, but this time it lies in the scheduler.
What happens is that a task configured to run anywhere might already
have been queued into one group's wait queue. When updating a stick
table entry, sometimes the task will have to be dequeued and requeued.
For this a lock is taken on the current thread group's wait queue lock,
but while this is necessary for the queuing, it's not sufficient for
dequeuing since another thread might be in the process of expiring this
task under its own group's lock which is different. This is easy to test
using 3 stick tables with 1ms expiration, 3 track-sc rules and 4 thread
groups. The process crashes almost instantly under heavy traffic.
One approach could consist in storing the group number the task was
queued under in its descriptor (we don't need 32 bits to store the
thread id, it's possible to use one short for the tid and another
one for the tgrp). Sadly, no safe way to do this was figured, because
the race remains at the moment the thread group number is checked, as
it might be in the process of being changed by another thread. It seems
that a working approach could consist in always having it associated
with one group, and only allowing to change it under this group's lock,
so that any code trying to change it would have to iterately read it
and lock its group until the value matches, confirming it really holds
the correct lock. But this seems a bit complicated, particularly with
wait_expired_tasks() which already uses upgradable locks to switch from
read state to a write state.
Given that the shared tasks are not that common (stick-table expirations,
rate-limited listeners, maybe resolvers), it doesn't seem worth the extra
complexity for now. This patch takes a simpler and safer approach
consisting in switching back to a single wq_lock, but still keeping
separate wait queues. Given that shared wait queues are almost always
empty and that otherwise they're scanned under a read lock, the
contention remains manageable and most of the time the lock doesn't
even need to be taken since such tasks are not present in a group's
queue. In essence, this patch reverts half of the aforementionned
patch. This was tested and confirmed to work fine, without observing
any performance degradation under any workload. The performance with
8 groups on an EPYC 74F3 and 3 tables remains twice the one of a
single group, with the contention remaining on the table's lock first.
No backport is needed.
Instead of storing an index that's swapped at every call, let's use the
two pointers as a shifting history. Now we have a permanent "caller"
field that records the last caller, and an optional prev_caller in the
debug section enabled by DEBUG_TASK that keeps a copy of the previous
caller one. This way, not only it's much easier to follow what's
happening during debugging, but it saves 8 bytes in the struct task in
debug mode and still keeps it under 2 cache lines in nominal mode, and
this will finally be usable everywhere and later in profiling.
The caller_idx was also used as a hint that the entry was freed, in order
to detect wakeup-after-free. This was changed by setting caller to -1
instead and preserving its value in caller[1].
Finally, the operations were made atomic. That's not critical but since
it's used for debugging and race conditions represent a significant part
of the issues in multi-threaded mode, it seems wise to at least eliminate
some possible factors of faulty analysis.
This reduces the task struct by 8 bytes, reduces the code size a little
bit by simplifying the calling convention (one argument dropped), and
as a bonus provides the function name in the caller.
It was a mistake to put these two fields in the struct task. This
was added in 1.9 via commit 9efd7456e ("MEDIUM: tasks: collect per-task
CPU time and latency"). These fields are used solely by streams in
order to report the measurements via the lat_ns* and cpu_ns* sample
fetch functions when task profiling is enabled. For the rest of the
tasks, this is pure CPU waste when profiling is enabled, and memory
waste 100% of the time, as the point where these latencies and usages
are measured is in the profiling array.
Let's move the fields to the stream instead, and have process_stream()
retrieve the relevant info from the thread's context.
The struct task is now back to 120 bytes, i.e. almost two cache lines,
with 32 bit still available.
This field is misnamed because its real and important content is the
date the task was woken up, not the date it was called. It temporarily
holds the call date during execution but this remains confusing. In
fact before the latency measurements were possible it was indeed a call
date. Thus is will now be called wake_date.
This change is necessary because a subsequent fix will require the
introduction of the real call date in the thread ctx.
When tasklet latency measurement was enabled in 2.4 with commit b2285de04
("MINOR: tasks: also compute the tasklet latency when DEBUG_TASK is set"),
the feature was conditionned on DEBUG_TASK because the field would add 8
bytes to the struct tasklet.
This approach was not a very good idea because the struct ends on an int
anyway thus it does finish with a 32-bit hole regardless of the presence
of this field. What is true however is that adding it turned a 64-byte
struct to 72-byte when caller debugging is enabled.
This patch revisits this with a minor change. Now only the lowest 32
bits of the call date are stored, so they always fit in the remaining
hole, and this allows to remove the dependency on DEBUG_TASK. With
debugging off, we're now seeing a 48-byte struct, and with debugging
on it's exactly 64 bytes, thus still exactly one cache line. 32 bits
allow a latency of 4 seconds on a tasklet, which already indicates a
completely dead process, so there's no point storing the upper bits at
all. And even in the event it would happen once in a while, the lost
upper bits do not really add any value to the debug reports. Also, now
one tasklet wakeup every 4 billion will not be sampled due to the test
on the value itself. Similarly we just don't care, it's statistics and
the measurements are not 9-digit accurate anyway.
There's a subtle (harmless) bug in task_instant_wakeup(). As it uses
some tasklet code instead of some task code, the debug part also acts
on the tasklet equivalent, and the call_date is only set when DEBUG_TASK
is set instead of inconditionally like with tasks. As such, without this
debugging macro, call dates are not updated for tasks woken this way.
There isn't any impact yet because this function was introduced in 2.6 to
solve certain classes of issues and is not used yet, and in the worst case
it would only affect the reported latency time.
This may be backported to 2.6 in case a future fix would depend on it but
currently will not fix existing code.
The tasklet's call date was not reset, so if profiling was enabled while
some tasklets were in the run queue, their initial random value could be
used to preload a bogus initial latency value into the task profiling bin.
Let's just zero the initial value.
This should be backported to 2.4 as it was brought with initial commit
b2285de04 ("MINOR: tasks: also compute the tasklet latency when DEBUG_TASK
is set"). The impact is very low though.
While testing the fix for the previous issue related to reloads with
hard_stop_after, I've met another one which could spuriously produce:
FATAL: bug condition "t->tid >= 0 && t->tid != tid" matched at include/haproxy/task.h:266
In 2.3-dev2, we've added more consistency checks for a number of bug-
inducing programming errors related to the tasks, via commit e5d79bccc
("MINOR: tasks/debug: add a few BUG_ON() to detect use of wrong timer
queue"), and this check comes from there.
The problem that happens here is that when hard-stop-after is set, we
can abort the current thread even if there are still ongoing checks
(or connections in fact). In this case some tasks are present in a
thread's wait queue and are thus bound exclusively to this thread.
During deinit(), the collect and cleanup of all memory areas also
stops servers and kills their check tasks. And calling task_destroy()
does in turn call task_unlink_wq()... except that it's called from
thread 0 which doesn't match the initially planned thread number.
Several approaches are possible. One of them would consist in letting
threads perform their own cleanup (tasks, pools, FDs, etc). This would
possibly be even faster since done in parallel, but some corner cases
might be way more complicated (e.g. who will kill a check's task, or
what to do with a task found in a local wait queue or run queue, and
what about other consistency checks this could violate?).
Thus for now this patches takes an easier and more conservative
approach consisting in admitting that when the process is stopping,
this rule is not necessarily valid, and to let thread 0 collect all
other threads' garbage.
As such this patch can be backpoted to 2.4.
This one is only used as a hint to improve scheduling latency, so there
is no more point in keeping it global since each thread group handles
its own run q
Their migration was postponed for convenience only but now's time for
having the shared wait queues per thread group and not just per process,
otherwise the WQ lock uses a huge amount of CPU alone.
The thread flags are touched a little bit by other threads, e.g. the STUCK
flag may be set by other ones, and they're watched a little bit. As such
we need to use atomic ops only to manipulate them. Most places were already
using them, but here we generalize the practice. Only ha_thread_dump() does
not change because it's run under isolation.
Since we don't mix tasks from different threads in the run queues
anymore, we don't need to use the eb32sc_ trees and we can switch
to the regular eb32 ones. This uses cheaper lookup and insert code,
and a 16-thread test on the queues shows a performance increase
from 570k RPS to 585k RPS.
This bit field used to be a per-thread cache of the result of the last
lookup of the presence of a task for each thread in the shared cache.
Since we now know that each thread has its own shared cache, a test of
emptiness is now sufficient to decide whether or not the shared tree
has a task for the current thread. Let's just remove this mask.
grq_total was only used to know how many tasks were being queued in the
global runqueue for stats purposes, and that was transferred to the per
thread rq_total counter once assigned. We don't need this anymore since
we know where they are, so let's just directly update rq_total and drop
that one.
Since we only use the shared runqueue to put tasks only assigned to
known threads, let's move that runqueue to each of these threads. The
goal will be to arrange an N*(N-1) mesh instead of a central contention
point.
The global_rqueue_ticks had to be dropped (for good) since we'll now
use the per-thread rqueue_ticks counter for both trees.
A few points to note:
- the rq_lock stlil remains the global one for now so there should not
be any gain in doing this, but should this trigger any regression, it
is important to detect whether it's related to the lock or to the tree.
- there's no more reason for using the scope-based version of the ebtree
now, we could switch back to the regular eb32_tree.
- it's worth checking if we still need TASK_GLOBAL (probably only to
delete a task in one's own shared queue maybe).
This function stopped being used before 2.4 because either the task is
dequeued by the scheduler itself and it knows where to find it, or it's
killed by any thread, and task_kill() must be used for this as only this
one is safe.
It's difficult to say whether task_unlink_rq() is still safe, but once
the lock moves to a thread declared in the task itself, it will be even
more difficult to keep it safe.
Let's just remove it now before someone reuses it and causes trouble.
TASK_SHARED_WQ was set upon task creation and never changed afterwards.
Thus if a task was created to run anywhere (e.g. a check or a Lua task),
all its timers would always pass through the shared timers queue with a
lock. Now we know that tid<0 indicates a shared task, so we can use that
to decide whether or not to use the shared queue. The task might be
migrated using task_set_affinity() but it's always dequeued first so
the check will still be valid.
Not only this removes a flag that's difficult to keep synchronized with
the thread ID, but it should significantly lower the load on systems with
many checks. A quick test with 5000 servers and fast checks that were
saturating the CPU shows that the check rate increased by 20% (hence the
CPU usage dropped by 17%). It's worth noting that run_task_lists() almost
no longer appears in perf top now.
As previously advertised in comments, the mask-based task_new() is now
gone. The low-level function now is task_new_on() which takes a thread
number or a negative value for "any thread", which is turned to zero
for thread-less builds since there's no shared WQ in thiscase. The
task_new_here() and task_new_anywhere() functions were adjusted
accordingly.
At several places we need to figure the ID of the first thread allowed
to run a task. Till now this was performed using my_ffsl(t->thread_mask)
but since we now have the thread ID stored into the task, let's use it
instead. This is tagged major because it starts to assume that tid<0 is
strictly equivalent to atleast2(thread_mask), and that as such, among
the allowed threads are the current one.
The tasks currently rely on a mask but do not have an assigned thread ID,
contrary to tasklets. However, in practice they're either running on a
single thread or on any thread, so that it will be worth simplifying all
this in order to ease the transition to the thread groups.
This patch introduces a "tid" field in the task struct, that's either
the number of the thread the task is attached to, or a negative value
if the task is not bound to a thread, (i.e. its mask is all_threads_mask).
The new ID is only set and updated but not used yet.
We want to be able to schedule a tasklet onto a thread after the current tasklet
is done. What we have to do is to insert this tasklet at the head of the thread
task list. Furthermore, we would like to serialize the tasklets. They must be
run in the same order as the order in which they have been scheduled. This is
implemented passing a list of tasklet as parameter (see <head> parameters) which
must be reused for subsequent calls.
_tasklet_wakeup_after_on() is implemented to accomplish this job.
tasklet_wakeup_after_on() and tasklet_wake_after() are only wrapper macros around
_tasklet_wakeup_after_on(). tasklet_wakeup_after_on() does exactly the same thing
as _tasklet_wakeup_after_on() without having to pass the filename and line in the
filename as parameters (usefull when DEBUG_TASK is enabled).
tasklet_wakeup_after() hides also the usage of the thread parameter which is
<tl> tasklet thread ID.
This macro was used both for binding and for lookups. When binding tasks
or FDs, using all_threads_mask instead is better as it will later be per
group. For lookups, ~0UL always does the job. Thus in practice the macro
was already almost not used anymore since the rest of the code could run
fine with a constant of all ones there.
Instead of having a global mask of all the profiled threads, let's have
one flag per thread in each thread's flags. They are never accessed more
than one at a time an are better located inside the threads' contexts for
both performance and scalability.
This reverts commit d9404b464faae3340ac1745b594929e4b7edd650.
In fact, there is a BUG_ON() in __task_free() function to be sure the task
is no longer in the wait-queue or the run-queue. Because the patch tries to
fix a "leak" on deinit, it is safer to revert it. there is no reason to
introduce potential bug for this kind of issues. And there is no reason to
impact the normal use-cases at runtime with additionnal conditions to only
remove a task on deinit.
A running or queued task is not released when task_destroy() is called,
except if it is the current task. Its process function is set to NULL and we
let the scheduler to release the task. However, when HAProxy is stopping, it
never happens and some tasks may leak. To fix the issue, we now also rely on
the global MODE_STOPPING flag. When this flag is set, the task is always
immediately released.
This patch should fix the issue #1714. It could be backported as far as 2.4
but it's not a real problem in practice because it only happens on
deinit. The leak exists on previous versions but not MODE_STOPPING flag.
This function's purpose is to wake up either a local or remote task,
bypassing the tree-based run queue. It is meant for fast wakeups that
are supposed to be equivalent to those used with tasklets, i.e. a task
had to pause some processing and can complete (typically a resource
becomes available again). In all cases, it's important to keep in mind
that the task must have gone through the regular scheduling path before
being blocked, otherwise the task priorities would be ignored.
The reason for this is that some wakeups are massively inter-thread
(e.g. server queues), that these inter-thread wakeups cause a huge
contention on the shared runqueue lock. A user reported 47% CPU spent
in process_runnable_tasks with only 32 threads and 80k requests in
queues. With this mechanism, purely one-to-one wakeups can avoid
taking the lock thanks to the mt_list used for the shared tasklet
queue.
Right now the shared tasklet queue moves everything to the TL_URGENT
queue. It's not dramatic but it would seem better to have a new shared
list dedicated to tasks, and that would deliver into TL_NORMAL, for an
even better fairness. This could be improved in the future.
Ilya reported in issue #1638 that Clang 14 has invented a new warning
that encourages to modify the code in a way that is not always
equivalent, by turning "|" to "||" between some logical operators,
except that the first one guarantees that all members of the expression
will always be evaluated while the latter will stop at the first one
which is true!
This warning triggers in thread_has_tasks(), which is not sensitive to
such change of behavior but which is built this way because it results
in branchless code for something that most often evaluates to false for
all terms. As such it was out of question to turn this to less efficient
compare-and-jump that needlessly pollute the branch predictor, so the
workaround consists in casting each expression to (int). It was verified
that the code is the same.
Yet another example of how-to-introduce-bugs-by-fixing-valid-code
through warnings invented around a beer without thinking longer!
This may need to be backported to a few older branches in case this
compiler lands in recent distros or if gcc finds it wise to imitate it.