In some situations, especially when dealing with low latency on processors
supporting a variable frequency or when running inside virtual machines,
each time the process waits for an I/O using the poller, the processor
goes back to sleep or is offered to another VM for a long time, and it
causes excessively high latencies.
A solution to this provided by this patch is to enable busy polling using
a global option. When busy polling is enabled, the pollers never sleep and
loop over themselves waiting for an I/O event to happen or for a timeout
to occur. On multi-processor machines it can significantly overheat the
processor but it usually results in much lower latencies.
A typical test consisting in injecting traffic over a single connection at
a time over the loopback shows a bump from 4640 to 8540 connections per
second on forwarded connections, indicating a latency reduction of 98
microseconds for each connection, and a bump from 12500 to 21250 for
locally terminated connections (redirects), indicating a reduction of
33 microseconds.
It is only usable with epoll and kqueue because select() and poll()'s
API is not convenient for such usages, and the level of performance they
are used in doesn't benefit from this anyway.
The option, which obviously remains disabled by default, can be turned
on using "busy-polling" in the global section, and turned off later
using "no busy-polling". Its status is reported in "show info" to help
troubleshooting suspicious CPU spikes.
Right now we measure for each task the cumulated time spent waiting for
the CPU and using it. The timestamp uses a 64-bit integer to report a
nanosecond-level date. This is only enabled when "profiling.tasks" is
enabled, and consumes less than 1% extra CPU on x86_64 when enabled.
The cumulated processing time and wait time are reported in "show sess".
The task's counters are also reset when an HTTP transaction is reset
since the HTTP part pretends to restart on a fresh new stream. This
will make sure we always report correct numbers for each request in
the logs.
This is a new global setting which enables or disables CPU profiling
per task. For now it only sets/resets the variable based on the global
option "profiling.tasks" and supports showing it as well as setting it
from the CLI using "show profiling" and "set profiling". The option will
be used by a future commit. It was done in a way which should ease future
addition of profiling options.
Since we know the time it takes to process everything between two poll()
calls, we can use this as the max latency measurement any task will
experience and average it.
This code does this, and reports in "show activity" the average of this
loop time over the last 1024 poll() loops, for each thread. It will vary
quickly at high loads and slowly under low to moderate loads, depending
on the rate at which poll() is called. The latency a task experiences
is expected to be half of this on average.
At the moment the situation with activity measurement is quite tricky
because the struct activity is defined in global.h and declared in
haproxy.c, with operations made in time.h and relying on freq_ctr
which are defined in freq_ctr.h which itself includes time.h. It's
barely possible to touch any of these files without breaking all the
circular dependency.
Let's move all this stuff to activity.{c,h} and be done with it. The
measurement of active and stolen time is now done in a dedicated
function called just after tv_before_poll() instead of mixing the two,
which used to be a lazy (but convenient) decision.
No code was changed, stuff was just moved around.
Just found that proto/cli.h doesn't build if types/cli.h is not also
included by the caller, as it uses cli_kw_list is used in arguments.
But it's also true for a few other ones like mworker_proc, stream,
and channel, so let's fix this.
The new function signal_unregister() removes every handlers assigned to
a signal. Once the handler list of the signal is empty, the signal is
ignored with SIG_IGN.
In the output of 'show fd', the worker CLI's socketpair was still
handled by an "unknown" function. That can be really confusing during
debug. Fixed it by showing "mworker_accept_wrapper" instead.
The mworker waitpid mode (which is used when a reload failed to apply
the new configuration) was still using a specific initialisation path.
That's a problem since we use a polling loop in the master now, the
master proxy is not initialized and the master CLI is not activated.
This patch removes the initialisation code of the wait mode and
introduce the MODE_MWORKER_WAIT in order to use the same init path as
the MODE_MWORKER with some exceptions. It allows to use the master proxy
and the master CLI during the waitpid mode.
This was the largest function of the whole file, taking a rough second
to build alone. Let's move it to a distinct file along with a few
dependencies. Doing so saved about 2 seconds on the total build time.
The config parser is the largest file to build and its build dominates
the total project's build time. Let's start to split it into multiple
smaller pieces by extracting the "global" section parser into a new
file called "cfgparse-global.c". This removes 1/4th of the file's build
time.
It does the same than smp_prefetch_http but for HTX messages. It can be called
from an HTTP proxy or a TCP proxy. For HTTP proxies, the parsing is handled by
the mux, so it does nothing but wait. For TCP proxies, it tries to parse an HTTP
message and to convert it in a temporary HTX message. Sample fetches will use
this temporary variable to do their job.
It is more or less the same than legacy version but adapted to be called from
HTX analyzers. In the legacy version of this function, we switch on the HTX code
when applicable.
It is more or less the same than legacy version but adapted to be called from
HTX analyzers. In the legacy version of this function, we switch on the HTX code
when applicable.
It is more or less the same than legacy versions but adapted to be called from
HTX analyzers. In the legacy versions of these functions, we switch on the HTX
code when applicable.
It is more or less the same than legacy versions but adapted to be called from
HTX analyzers. In the legacy versions of these functions, we switch on the HTX
code when applicable.
This file will host all functions to manipulate HTTP messages using the HTX
representation. Functions in this file will be able to be called from anywhere
and are mainly related to the HTTP semantics.
The internal representation of an HTTP message, called HTX, is a structured
representation, unlike the old one which is a raw representation of
messages. Idea is to have a version-agnostic representation of the HTTP
messages, which can be easily used by to handle HTTP/1, HTTP/2 and hopefully
QUIC messages, and communication from one of them to another.
In this patch, we add types to define the internal representation itself and the
main functions to manipulate them.
Now, the connection mode is detected in the mux and not in HTX analyzers
anymore. Keep-alive connections are now managed by the mux. A new stream is
created for each transaction. This removes the most important part of the
synchronization between channels and the HTTP transaction cleanup. These changes
only affect the HTX part (proto_htx.c). Legacy HTTP analyzers remain untouched
for now.
On the client-side, the mux is responsible to create new streams when a new
request starts. It is also responsible to parse and update the "Connection:"
header of the response. On the server-side, the mux is responsible to parse and
update the "Connection:" header of the request. Muxes on each side are
independent. For now, there is no connection pool on the server-side, so it
always close the server connection.
For now, these analyzers are just copies of the legacy HTTP analyzers. But,
during the HTTP refactoring, it will be the main place where it will be
visible. And in legacy analyzers, the macro IS_HTX_STRM is used to know if the
HTX version should be called or not.
Note: the following commits were applied to proto_http.c after this patch
was developed and need to be studied to see if an adaptation to htx
is required :
fd9b68c BUG/MINOR: only mark connections private if NTLM is detected
To prepare the refactoring of the code handling HTTP messages, these macros will
help to use HTX functions instead of legacy ones when the new HTX internal
representation is in use. To do so, for a given stream, we will check if its
frontend has the option PR_O2_USE_HTX. It is useless to test backend options
because it is not possible to mix the HTX representation and the legacy one
(i.e, having an HTX frontend and a legacy backend or vice versa).
The flag CS_FL_READ_PARTIAL can be set by the mux on the conn_stream to notify
the stream interface that some data were received. Is is used in si_cs_recv to
re-arm read timeout on the channel.
These 2 functions are pretty naive. They only split a start-line into its 3
substrings or a header line into its name and value. Spaces before and after
each part are skipped. No CRLF at the end are expected.
By setting the flag CO_RFL_KEEP_RSV when calling mux->rcv_buf, the
stream-interface notifies the mux it must keep some space to preserve the
buffer's reserve. This flag is only useful for multiplexers handling structured
data, because in such case, the stream-interface cannot know the real amount of
free space in the channel's buffer.
By setting the flag CO_RFL_BUF_FLUSH when calling mux->rcv_buf, the
stream-interface notifies the mux it should flush its buffers without reading
more data. This flag is set when the SI want to use the kernel TCP splicing to
forward data. Of course, the mux can respect it or not, depending on its
state. It's just an information.
Do not destroy the connection when we're about to destroy a stream. This
prevents us from doing keepalive on server connections when the client is
using HTTP/2, as a new stream is created for each request.
Instead, the session is now responsible for destroying connections.
When reusing connections, the attach() mux method is now used to create a new
conn_stream.
Introduce a new field in session, "srv_conn", and a linked list of sessions
in the connection. It will be used later when we'll switch connections
from being managed by the stream, to being managed by the session.
Add a new method for mux, avail_streams, that returns the number of streams
still available for a mux.
For the mux_pt, it'll return 1 if the connection is in idle, or 0. For
the H2 mux, it'll return the max number of streams allowed, minus the number
of streams currently in use.
Remaining calls to si_cant_put() were all for lack of room and were
turned to si_rx_room_blk(). A few places where SI_FL_RXBLK_ROOM was
cleared by hand were converted to si_rx_room_rdy().
The now unused si_cant_put() function was removed.
The channel can disable reading from the stream-interface using various
methods, such as :
- CF_DONT_READ
- !channel_may_recv()
- and possibly others
Till now this was done by mangling SI_FL_RX_WAIT_EP which is not
appropriate at all since it's not the stream interface which decides
whether it wants to deliver data or not. Some places were also wrongly
relying on SI_FL_RXBLK_ROOM since it was the only other alternative,
but it's not suitable for CF_DONT_READ.
Let's use the SI_FL_RXBLK_CHAN flag for this instead. It will properly
prevent the stream interface from being woken up and reads from
subscribing to more receipt without being accidently removed. It is
automatically reset if CF_DONT_READ is not set in stream_int_notify().
The code is not trivial because it splits the logic between everything
related to buffer contents (channel_is_empty(), CF_WRITE_PARTIAL, etc)
and buffer policy (CF_DONT_READ). Also it now needs to decide timeouts
based on any blocking flag and not just SI_FL_RXBLK_ROOM anymore.
It looks like this patch has caused a minor performance degradation on
connection rate, which possibly deserves being investigated deeper as
the test conditions are uncertain (e.g. slightly more subscribe calls?).
Till now we were using si_done_put() upon shutr, but these flags could
be reset upon next activity. Now let's switch to SI_FL_RXBLK_SHUT which
doesn't go away. It's also set in stream_int_update() in case a shutr
condition is detected.
The now unused si_done_put() was removed.
Instead of checking complex conditions to call si_cs_recv() upon first
call, let's simply use si_rx_endp_ready() now that si_cs_recv() reports
it accurately, and add si_rx_blocked() to cover any blocking situation.
The stream interface used to conflate a missing buffer and lack of
buffer space into SI_FL_WAIT_ROOM but this causes difficulties as
these cannot be checked at the same moment and are not resolved at
the same moment either. Now we instead mark the buffer as presumably
available using si_rx_buff_rdy() and mark it as unavailable+requested
using si_rx_buff_blk().
The call to si_alloc_buf() was moved after si_stop_put(). This makes
sure that the SI_FL_RX_WAIT_EP flag is cleared on allocation failure so
that the function is called again if the callee fails to do its work.
The SI_FL_WANT_PUT flag is used in an awkward way, sometimes it's
set by the stream-interface to mean "I have something to deliver",
sometimes it's cleared by the channel to say "I don't want you to
send what you have", and it has to be set back once CF_DONT_READ
is cleared. This will have to be split between SI_FL_RX_WAIT_EP
and SI_FL_RXBLK_CHAN. This patch only replaces all uses of the
flag with its natural (but negated) replacement SI_FL_RX_WAIT_EP.
The code is expected to be strictly equivalent. The now unused flag
was completely removed.
The first ones are used to figure if a direction is blocked on the
stream interface for anything but the end point. The second ones are
used to detect if the end point is ready to receive/transmit. They
should be used instead of directly fiddling with the existing bits.
The plan is to have the following flags to describe why a stream interface
doesn't produce data :
- SI_FL_RXBLK_CHAN : the channel doesn't want it to receive
- SI_FL_RXBLK_BUFF : waiting for a buffer allocation to complete
- SI_FL_RXBLK_ROOM : more room is required in the channel to receive
- SI_FL_RXBLK_SHUT : input now closed, nothing new will come
- SI_FL_RX_WAIT_EP : waiting for the endpoint to produce more data
Applets like the CLI which consume complete commands at once and produce
large chunks of responses will for example be able to stop being woken up
by clearing SI_FL_WANT_GET and setting SI_FL_RXBLK_ROOM when the rx buffer
is full. Once called they will unblock WANT_GET. The flags were moved
together in readable form with the Rx bits using 2 hex digits and still
have some room to do a similar operation on the Tx path later, with the
WAIT_EP flag being represented alone on a digit.
This flag is not enough to describe all blocking situations, as can be
seen in each case we remove it. The muxes has taught us that using multiple
blocking flags in parallel will be much easier, so let's start to do this
now. This patch only renames this flags in order to make next changes more
readable.
We used to have enough of 16 bits, with 3 still available but it's
not possible to add the rx/tx blocking bits there. Let's extend the
format to 32 bits and slightly reorder the fields to maintain the
struct size to 64 bytes. Nothing else was changed.
This method is used to retrieve the first known good conn_stream from
the mux. It will be used to find the other end of a connection when
dealing with the proxy protocol for example.
There are still some unwelcome synchronous calls to si_cs_recv() in
process_stream(). Let's have a new function si_sync_recv() to perform
a synchronous receive call on a stream interface regardless of the type
of its endpoint, and move these calls there. For now it only implements
conn_streams since it doesn't seem useful to support applets there. The
function implements an extra check for the stream interface to be in an
established state before attempting anything.
An unstoppable listener is a listener which won't be stop during a soft
stop. The unstoppable_jobs variable is incremented and the listener
won't prevent the process to leave properly.
It is not a good idea to use this feature (the LI_O_NOSTOP flag) with a
listener that need to be bind again on another process during a soft
reload.
This patch allows a process to properly quit when some jobs are still
active, this feature is handled by the unstoppable_jobs variable, which
must be atomically incremented.
During each new iteration of run_poll_loop() the break condition of the
loop is now (jobs - unstoppable_jobs) == 0.
The unique usage of this at the moment is to handle the socketpair CLI
of a the worker during the stopping of the process. During the soft
stop, we could mark the CLI listener as an unstoppable job and still
handle new connections till every other jobs are stopped.
This patch implements http_apply_early_hint_rule() function is responsible of
building HTTP 103 Early Hint responses each time a "early-hint" rule is matched.
This patch adds a "early_hint" struct to "arg" union of "act_rule" struct
and parse "early-hint" http-request keyword with it using the same
code as for "(add|set)-header" parser.
When namespaces are disabled, support is still reported because the file
is built with almost nothing in it but built anyway. Instead of extending
the scope of the numerous ifdefs in this file, better avoid building it
when namespaces are diabled. In this case we define my_socketat() as an
inline function mapping directly to socket(). The struct netns_entry
still needs to be defined because it's used by various other functions
in the code.
This format is pretty similar to the previous "short" format except
that it also removes the severity level. Thus only the raw message is
sent. This is suitable for use in containers, where only the raw
information is expected and where the severity is supposed to come
from the file descriptor used.
This format is meant to be used with local file descriptors. It emits
messages only prefixed with a level, removing all the process name,
system name, date and so on. It is similar to the printk() format used
on Linux. It's suitable to be sent to a local logger compatible with
systemd's output format.
Note that the facility is still required but not used, hence it is
suggested to use "daemon" to remind that it's a local logger.
Example :
log stdout format short daemon # send everything to stdout
log stderr format short daemon notice # send important events to stderr
It's easy to detect when logs on some paths are lost as sendmsg() will
return EAGAIN. This is particularly true when sending to /dev/log, which
often doesn't support a big logging capacity. Let's keep track of these
and report the total number of dropped messages in "show info".
We exclusively use stream_int_update() now, the lower layers are not
called anymore so let's remove them, as well as si_update() which used
to be their wrapper.
The function used to be called in turn for each side of the stream, but
since it's called exclusively from process_stream(), it prevents us from
making use of the knowledge we have of the operations in progress for
each side, resulting in having to go all the way through functions like
stream_int_notify() which are not appropriate there.
That patch creates a new function, si_update_both() which takes two
stream interfaces expected to belong to the same stream, and processes
their flags in a more suitable order, but for now doesn't change the
logic at all.
The next step will consist in trying to reinsert the rest of the socket
layer-specific update code to ultimately update the flags correctly at
the end of the operation.
After careful inspection, it now seems OK to call si_chk_rcv() only when
SI_FL_WAIT_ROOM is cleared and SI_FL_WANT_PUT is set, since all identified
call places have already taken care of this.
Instead of clearing the SI_FL_WAIT_ROOM flag and losing the information
about the need from the producer to be woken up, we now call si_chk_rcv()
immediately. This is cheap to do and it could possibly be further improved
by only doing it when SI_FL_WAIT_ROOM was still set, though this will
require some extra auditing of the code paths.
The only remaining place where the flag was cleared without a call to
si_chk_rcv() is si_alloc_ibuf(), but since this one is called from a
receive path woken up from si_chk_rcv() or not having failed, the
clearing was not necessary anymore either.
And there was one place in stream_int_notify() where si_chk_rcv() was
called with SI_FL_WAIT_ROOM still explicitly set so this place was
adjusted in order to clear the flag prior to calling si_chk_rcv().
Now we don't have any situation where we randomly clear SI_FL_WAIT_ROOM
without trying to wake the other side up, nor where we call si_chk_rcv()
with the flag set, so this flag should accurately represent a failed
attempt at putting data into the buffer.
When CF_DONT_READ is set, till now we used to set SI_FL_WAIT_ROOM, which
is not appropriate since it would lose the subscribe status. Instead let's
clear SI_FL_WANT_PUT (just like applets do), and set the flag only when
CF_DONT_READ is cleared.
We have to do this in stream_int_update(), and in si_cs_io_cb() after
returning from si_cs_recv() since it would be a bit invasive to hack
this one for now. It must not be done in stream_int_notify() otherwise
it would re-enable blocked applets.
Last, when si_chk_rcv() is called, it immediately clears the flag before
calling ->chk_rcv() so that we are not tempted to uselessly loop on the
same call until the receive function is called. This is the same principle
as what is done with the applet scheduler.
This flag should already be cleared before calling the *chk_rcv() functions.
Before adapting all call places, let's first make sure si_chk_rcv() clears
it before calling them so that these functions do not have to check it again
and so that they do not adjust it. This function will only call the lower
layers if the SI_FL_WANT_PUT flag is present so that the endpoint can decide
not to be called (as done with applets).
There was an ambiguity in which functions of the si_ops struct could be
null or not. only ->update doesn't exist in one of the si_ops (the
embedded one), all others are always defined. ->shutr and ->shutw were
never tested. However ->chk_rcv() and ->chk_snd() were tested, causing
confusion about the proper way to wake the other side up if undefined
(which never happens).
Let's update the comments to state these functions are mandatory and
remove the offending checks.
We now do this on the si_cs_recv() path so that we always have
SI_FL_WANT_PUT properly set when there's a need to receive and
SI_FL_WAIT_ROOM upon failure.
It doesn't make sense to limit this code to applets, as any stream
interface can use it. Let's rename it by simply dropping the "applet_"
part of the name. No other change was made except updating the comments.
The buffer allocation callback appctx_res_wakeup() used to rely on old
tricks to detect if a buffer was already granted to an appctx, namely
by checking the task's state. Not only this test is not valid anymore,
but it's inaccurate.
Let's solely on SI_FL_WAIT_ROOM that is now set on allocation failure by
the functions trying to allocate a buffer. The buffer is now allocated on
the fly and the flag removed so that the consistency between the two
remains granted. The patch also fixes minor issues such as the function
being improperly declared inline(!) and the fact that using appctx_wakeup()
sets the wakeup reason to TASK_WOKEN_OTHER while we try to use TASK_WOKEN_RES
when waking up consecutive to a ressource allocation such as a buffer.
This function replaces stream_res_available(), which is used as a callback
for the buffer allocator. It now carefully checks which stream interface
was blocked on a buffer allocation, tries to allocate the input buffer to
this stream interface, and wakes the task up once such a buffer was found.
It will automatically remove the SI_FL_WAIT_ROOM flag upon success since
the info this flag indicates becomes wrong as soon as the buffer is
allocated.
The code is still far from being perfect because if a call to si_cs_recv()
fails to allocate a buffer, we'll still end up passing via process_stream()
again, but this could be improved in the future by using finer-grained
wake-up notifications.
The active peers output indicates both the number of established peers
connections and the number of peers connection attempts. The new counter
"ConnectedPeers" also indicates the number of currently connected peers.
This helps detect that some peers cannot be reached for example. It's
worth mentioning that this value changes over time because unused peers
are often disconnected and reconnected. Most of the time it should be
equal to ActivePeers.
Peers are the last type of activity which can maintain a job present, so
it's important to report that such an entity is still active to explain
why the job count may be higher than zero. Here by "ActivePeers" we report
peers sessions, which include both established connections and outgoing
connection attempts.
When an haproxy process doesn't stop after a reload, it's because it
still has some active "jobs", which mainly are active sessions, listeners,
peers or other specific activities. Sometimes it's difficult to troubleshoot
the cause of these issues (which generally are the result of a bug) only
because some indicators are missing.
This patch add the number of listeners, the number of jobs, and the stopping
status to the output of "show info". This way it becomes a bit easier to try
to narrow down the cause of such an issue should it happen. A typical use
case is to connect to the CLI before reloading, then issuing the "show info"
command to see what happens. In the normal situation, stopping should equal
1, jobs should equal 1 (meaning only the CLI is still active) and listeners
should equal zero.
The patch is so trivial that it could make sense to backport it to 1.8 in
order to help with troubleshooting.
It was reported here that authentication may fail when threads are
enabled :
https://bugzilla.redhat.com/show_bug.cgi?id=1643941
While I couldn't reproduce the issue, it's obvious that there is a
problem with the use of the non-reentrant crypt() function there.
On Linux systems there's crypt_r() but not on the vast majority of
other ones. Thus a first approach consists in placing a lock around
this crypt() call. Another patch may relax it when crypt_r() is
available.
This fix must be backported to 1.8. Thanks to Ryan O'Hara for the
quick notification.
Commit 27346b01a ("OPTIM: tools: optimize my_ffsl() for x86_64") optimized
my_ffsl() for intensive use cases in the scheduler, but as half of the times
I got it wrong so it counted bits the reverse way. It doesn't matter for the
scheduler nor fd cache but it broke cpu-map with threads which heavily relies
on proper ordering.
We should probably consider dropping support for gcc < 3.4 and switching
to builtins for these ones, though often they are as ambiguous.
No backport is needed.
When building with DEBUG_MEMORY_POOLS, an element returned from the
cache would not have its pool link initialized unless it's allocated
using pool_alloc(). This is problematic for buffer allocators which
use pool_alloc_dirty(), as freeing this object will make the code
think it was allocated from another pool. This patch does two things :
- make __pool_get_from_cache() set the link
- remove the extra initialization from pool_alloc() since it's always
done in either __pool_get_first() or __pool_refill_alloc()
This patch is marked MINOR since it only affects code explicitly built
for debugging. No backport is needed.
This patch implements analysers for parsing the CLI and extra features
for the master's CLI.
For each command (sent alone, or separated by ; or \n) the request
analyser will determine to which server it should send the request.
The 'mode cli' proxy is able to parse a prefix for each command which is
used to select the apropriate server. The prefix start by @ and is
followed by "master", the PID preceded by ! or the relative PID. (e.g.
@master, @1, @!1234). The servers are not round-robined anymore.
The command is sent with a SHUTW which force the server to close the
connection after sending its response. However the proxy allows a
keepalive connection on the client side and does not close.
The response analyser does not do much stuff, it only reinits the
connection when it received a close from the server, and forward the
response. It does not analyze the response data.
The only guarantee of the end of the response is the close of the
server, we can't rely on the double \n since it's not send by every
command.
This could be reimplemented later as a filter.
Add a struct server pointer in the mworker_proc struct so we can easily
use it as a target for the mworker proxy.
pcli_prefix_to_pid() is used to find the right PID of the worker
when using a prefix in the CLI. (@master, @#<relative pid> , @<pid>)
pcli_pid_to_server() is used to find the right target server for the
CLI proxy.
The master process does not need all the keywords of the cli, add 2
flags to chose which keyword to use.
It might be useful to activate some of them in a debug mode later...
This patch introduces mworker_cli_proxy_new_listener() which allows the
creation of new listeners for the CLI proxy.
Using this function it is possible to create new listeners from the
program arguments with -Sa <unix_socket>. It is allowed to create
multiple listeners with several -Sa.
This patch implements a listen proxy within the master. It uses the
sockpair of all the workers as servers.
In the current state of the code, the proxy is only doing round robin on
the CLI of the workers. A CLI mode will be needed to know to which CLI
send the requests.
The init code of the mworker_proc structs has been moved before the
init of the listeners.
Each socketpair is now connected to a CLI within the workers, which
allows the master to access their CLI.
The inherited flag of the worker side socketpair is removed so the
socket can be closed in the master.
With the new synchronous si_cs_send() at the end of process_stream(),
we're seeing re-appear the I/O layer specific part of the stream interface
which is supposed to deal with I/O event subscription. The only difference
is that now we subscribe to I/Os only after having attempted (and failed)
them.
This patch brings a cleanup in this by reintroducing stream_int_update_conn()
with the send code from process_stream(). However this alone would not be
enough because the flags which are cleared afterwards would result in the
loss of the possible events (write events only at the moment). So the flags
clearing and stream-int state updates are also performed inside si_update()
between the generic code and the I/O specific code. This definitely makes
sense as after this call we can simply check again for channel and SI flag
changes and decide to loop once again or not.
This will supersed channel_alloc_buffer() while relying on it. It will
automatically adjust SI_FL_WAIT_ROOM on the stream-int depending on
success or failure to allocate this buffer.
It's worth noting that it could make sense to also set SI_FL_WANT_PUT
each time we do this to further simplify the code at user places such
as applets, but it would possibly not be easy to clean this flag
everywhere an rx operation stops.
The behaviour of the flag CF_WRITE_PARTIAL was modified by commit
95fad5ba4 ("BUG/MAJOR: stream-int: don't re-arm recv if send fails") due
to a situation where it could trigger an immediate wake up of the other
side, both acting in loops via the FD cache. This loss has caused the
need to introduce CF_WRITE_EVENT as commit c5a9d5bf, to replace it, but
both flags express more or less the same thing and this distinction
creates a lot of confusion and complexity in the code.
Since the FD cache now acts via tasklets, the issue worked around in the
first patch no longer exists, so it's more than time to kill this hack
and to restore CF_WRITE_PARTIAL's semantics (i.e.: there has been some
write activity since we last left process_stream).
This patch mostly reverts the two commits above. Only the part making
use of CF_WROTE_DATA instead of CF_WRITE_PARTIAL to detect the loss of
data upon connection setup was kept because it's more accurate and
better suited.
This patch makes the capable of storing HTTP objects larger than a buffer.
It makes usage of the "block by block shared object allocation" new shctx API.
A new pointer to struct shared_block has been added to the cache applet
context to memorize the next block to be used by the HTTP cache I/O handler
http_cache_io_handler() to emit the data. Another member, named "sent" memorize
the number of bytes already sent by this handler. So, to send an object from cache,
http_cache_io_handler() must be called until "sent" counter reaches the size
of this object.
This patch makes shctx capable of storing objects in several parts,
each parts being made of several blocks. There is no more need to
walk through until reaching the end of a row to append new blocks.
A new pointer to a struct shared_block member, named last_reserved,
has been added to struct shared_block so that to memorize the last block which was
reserved by shctx_row_reserve_hot(). Same thing about "last_append" pointer which
is used to memorize the last block used by shctx_row_data_append() to store the data.
This option makes a proxy use only HTX-compatible muxes instead of the
HTTP-compatible ones for HTTP modes. It must be set on both ends, this
is checked at parsing time.
Some samples representing time will cover more than one sample at once
if they are units of time per time. For this we'd need to have the
ability to loop over swrate_add() multiple times but that would be
inefficient. By developing the function elevated to power N, it's
visible that some coefficients quickly disappear and that those which
remain at the first order more or less compensate each other.
Thus a simplified version of this function was added to provide a single
value for a given number of samples. Tests with multiple values, window
sizes and sample sizes have shown that it is possible to make it remain
surprisingly accurate (typical error < 0.2% over various large window
and sample sizes, even samples representing up to 1/4 of the window).
Avoid using conn_xprt_want_send/recv, and totally nuke cs_want_send/recv,
from the upper layers. The polling is now directly handled by the connection
layer, it is activated on subscribe(), and unactivated once we got the event
and we woke the related task.
Make sure we don't have any subscription when the connection is going in
idle mode, otherwise there's a race condition when the connection is
reused, if there are still old subscriptions, new ones won't be done.
No backport is needed.
When mapping memory with mmap(), we should use a fd of -1, not 0. 0 may
work on linux, but it doesn't work on FreeBSD, and probably other OSes.
It would be nice to backport this to 1.8 to help debugging there.
Commit ac6c880 ("BUILD: memory: fix pointer declaration for atomic CAS")
attemtped to fix a build warning affecting the lock-free version of the
pool allocator. But the fix tried to hide the cause instead of addressing
it, thus clang still complains about (void **) not matching (void ***).
The real solution is to declare free_list (void **) and not to use a cast.
Now this builds fine with gcc/clang with and without threads.
No backport is needed.
The purpose is to detect if threads or processes are competing for the
same CPU. This can happen when threads are incorrectly bound, or after a
reload if the previous process still has an important activity. With
threads this situation is problematic because a preempted thread holding
a lock will block other ones waiting for this lock to be released.
A first attempt consisted in measuring the cumulated lost time more
precisely but the system's scheduler is smart enough to try to limit the
thread preemption rate by mostly context switching during poll()'s blank
periods, so most of the time lost is not seen. In essence this is good
because it means a thread is not preempted with a lock held, and even
regarding the rendez-vous point it cannot prevent the other ones from
making progress. But still it happens tens to hundreds of times per
second that a thread might be preempted, so it's still possible to detect
that the situation is happening, thus it's interesting to measure and
report its frequency.
Each time we enter the poller, we check the CPU time spent working and
see if we've lost time doing something else. To limit false positives,
we're only interested in losses of 500 microseconds or more (i.e. half
a clock tick on a 1 kHz system). If so, it indicates that some time was
stolen by another thread or process. Note that we purposely store some
sub-millisecond counters so that under heavy traffic with a 1 kHz clock,
it's still possible to measure something without being subject to the
risk of rounding errors (i.e. if exactly 1 ms is stolen it's possible
that the time difference could often be slightly lower).
This counter of lost CPU time slots time is reported in "show activity"
in numbers of milliseconds of CPU lost per second, per 15s, and total
over the process' life. By definition, the per-second counter cannot
report values larger than 1000 per thread per second and the 15s one
will be limited to 15000/s in the worst case, but it's possible that
peak values exceed such thresholds after long pauses.
These two functions retrieve respectively the monotonic clock time and
the per-thread CPU time when available on the platform, or return zero.
These syscalls may require to link with -lrt on certain libc, which is
enabled in the Makefile with USE_RT=1 (default on Linux systems).
The calls to HA_ATOMIC_CAS() on the lockfree version of the pool allocator
were mistakenly done on (void*) for the old value instead of (void **).
While this has no impact on "recent" gcc, it does have one for gcc < 4.7
since the CAS was open coded and it's not possible to assign a temporary
variable of type "void".
No backport is needed, this only affects 1.9.
By placing this code into time.h (tv_entering_poll() and tv_leaving_poll())
we can remove the logic from the pollers and prepare for extending this to
offer more accurate time measurements.
The 4 pollers all contain the same code used to compute the poll timeout.
This is pointless, let's centralize this into fd.h. This also gets rid of
the useless SCHEDULER_RESOLUTION macro which used to work arond a very old
linux 2.2 bug causing select() to wake up slightly before the timeout.
Each thread now keeps the last ~512 kB of freed objects into a local
cache. There are some heuristics involved so that a specific pool cannot
use more than 1/8 of the total cache in number of objects. Tests have
shown that 512 kB is an optimal size on a 24-thread test running on a
dual-socket machine, resulting in an overall 7.5% performance increase
and a cache miss ratio reducing from 19.2 to 17.7%. Anyway it seems
pointless to keep more than an L2 cache, which probably explains why
sizes between 256 and 512 kB are optimal.
Cached objects appear in two lists, one per pool and one LRU to help
with fair eviction. Currently there is no way to check each thread's
cache state nor to flush it. This cache cannot be disabled and is
enabled as soon as the lockless pools are enabled (i.e.: threads are
enabled, no pool debugging is in use and the CPU supports a double word
CAS).
For caching it will be convenient to have indexes associated with pools,
without having to dereference the pool itself. One solution could consist
in replacing all pool pointers with integers but this would limit the
number of allocatable pools. Instead here we allocate the 32 first pools
from a pre-allocated array whose base address is known so that it's trivial
to convert a pool to an index in this array. Pools that cannot fit there
will be allocated normally.
Currently we have per-thread arrays of trees and counts, but these
ones unfortunately share cache lines and are accessed very often. This
patch moves the task-specific stuff into a structure taking a multiple
of a cache line, and has one such per thread. Just doing this has
reduced the cache miss ratio from 19.2% to 18.7% and increased the
12-thread test performance by 3%.
It starts to become visible that we really need a process-wide per-thread
storage area that would cover more than just these parts of the tasks.
The code was arranged so that it's easy to move the pieces elsewhere if
needed.
Now we still have a main contention point with the timers in the main
wait queue, but the vast majority of the tasks are pinned to a single
thread. This patch creates a per-thread wait queue and queues a task
to the local wait queue without any locking if the task is bound to a
single thread (the current one) otherwise to the shared queue using
locking. This significantly reduces contention on the wait queue. A
test with 12 threads showed 11 ms spent in the WQ lock compared to
4.7 seconds in the same test without this change. The cache miss ratio
decreased from 19.7% to 19.2% on the 12-thread test, and its performance
increased by 1.5%.
Another indirect benefit is that the average queue size is divided
by the number of threads, which roughly removes log(nbthreads) levels
in the tree and further speeds up lookups.
The vast majority of FDs are only seen by one thread. Currently the lock
on FDs costs a lot because it's touched often, though there should be very
little contention. This patch ensures that the lock is only grabbed if the
FD is shared by more than one thread, since otherwise the situation is safe.
Doing so resulted in a 15% performance boost on a 12-threads test.
peers_init_sync() doesn't check task_new()'s return value and doesn't
return any result to indicate success or failure. Let's make it return
an int and check it from the caller.
This can be backported as far as 1.6.
This statement is used as a hint for the compiler so that it knows that
the location where it's placed cannot be reached. It will mostly be used
after longjmp() or equivalent statements that deal with error processing
and that the compiler doesn't know will not return on certain conditions,
so that it doesn't complain about null dereferences on error paths.
Some pseudo-headers are added during the headers parsing, mainly for the mux
H2. With this flag, it is possible to not add them. This avoid some boring
filtering in the mux H1.
Instead of using offsets relating to the parsed buffer to store start line
infos, we now use indirect strings. So now, these infos remain valid only if the
origin buffer remains untouched. But it's not a real problem because this union
is used during the parsing and never stored to a later use.
This flags will be used by multiplexers to warn a conn-stream (and, by
transitivity, a stream) it is not the first one created by the mux. It will help
mux H1 to handle keep-alive connections.
Since keep-alive mode is the default mode, the passive close has disappeared,
and in the code, httpclose and forceclose options are handled the same way:
connections with the client and the server are closed as soon as the request and
the response are received and missing "Connection: close" header is added in
each direction.
So to make things clearer, forceclose is now an alias for httpclose. And
httpclose is explicitly an active close. So the old passive close does not exist
anymore. Internally, the flag PR_O_HTTP_PCL has been removed and PR_O_HTTP_FCL
has been replaced by PR_O_HTTP_CLO. In HTTP analyzers, the checks done to find
the right mode to use, depending on proxies options and "Connection: " header
value, have been simplified.
This should only be a cleanup and no changes are expected.
To ease the refactoring, the function "http_header_add_tail" have been
remove. Now, "http_header_add_tail2" is always used. And the function
"capture_headers" have been renamed into "http_capture_headers". Finally, some
functions have been exported.
HTTP_FLG_* and HTTP_IS_* were moved from "proto/proto_http.h" to "common/http.h"
but the associated comment was forgotten during the move.
This is 1.9-specific and should not be backported.
Make sure we unsubscribe from events before si_release_endpoint destroys
the conn_stream, or it will be never called. To do so, move the call to
unsubscribe to si_release_endpoint() directly.
This is 1.9-specific and shouldn't be backported.
When subscribing, we don't need to provide a list element, only the h2 mux
needs it. So instead, Add a list element to struct h2s, and use it when a
list is needed.
This forces us to use the unsubscribe method, since we can't just unsubscribe
by using LIST_DEL anymore.
This patch is larger than it should be because it includes some renaming.
As we don't know how subscriptions are handled, we can't just assume we can
use LIST_DEL() to unsubscribe, so introduce a new method to mux and connections
to do so.
This call is now used quite a bit in the fd cache, to decide which cache
to add/remove the fd to/from, when waking up a task for a single thread
in __task_wakeup(), in fd_cant_recv() and in fd_process_cached_events(),
and we can replace it with a single instruction, removing ~30 instructions
and ~80 bytes from the inner loop of some of these functions.
In addition the test for zero value was replaced with a comment saying
that it is illegal and leads to an undefined behaviour. The code does
not make use of this useless case today.
In commit f161d0f51 ("BUG/MINOR: pools/threads: don't ignore DEBUG_UAF
on double-word CAS capable archs") I moved some defines and accidently
messed up with lockfree pools. The problem is that the HA_HAVE_CAS_DW
macro is not defined anymore where the CONFIG_HAP_LOCKLESS_POOLS macro
is set, so this fix implicitly disabled lockfree pools.
This patch fixes this by moving the capabilities definition to config.h
(probably that we'd benefit from having an "arch.h" file to declare the
capabilities offered by the architecture). In a test on a 12-core machine,
we used to measure 19s spent in the pool lock for 1M requests without
this patch, and 0 with it so that's definitely a net saving.
No backport is required, this is only for 1.9.
OpenSSL released support for TLSv1.3. It also added a separate function
SSL_CTX_set_ciphersuites that is used to set the ciphers used in the
TLS 1.3 handshake. This change adds support for that new configuration
option by adding a ciphersuites configuration variable that works
essentially the same as the existing ciphers setting.
Note that it should likely be backported to 1.8 in order to ease usage
of the now released openssl-1.1.1.
In ci_insert_line2() and b_rep_blk(), we can't afford to wrap, so don't use
b_tail() to check if we do, use __b_tail() instead.
This should be backported to previous versions.
The prototypes of functions find_hdr_value_end(), extract_cookie_value()
and http_header_match2() were still in proto_http.h while some of them
don't exist anymore and the others were just moved. Let's remove them.
In addition, da.c was updated to use http_extract_cookie_value() which
is the correct one.
These ones are mostly called from cfgparse.c for the parsing and do
not depend on the HTTP representation. The functions's prototypes
were moved to proto/http_rules.h, making this file work exactly like
tcp_rules. Ideally we should stop calling these functions directly
from cfgparse and register keywords, but there are a few cases where
that wouldn't work (stats http-request) so it's probably not worth
trying to go this far.
The current proto_http.c file is huge and contains different processing
domains making it very difficult to work on an alternative representation.
This commit moves some parts to other files :
- ACL registration code => http_acl.c
This code only creates some ACL mappings and doesn't know anything
about HTTP nor about the representation. This code could even have
moved to acl.c but it was not worth polluting it again.
- HTTP sample conversion => http_conv.c
This code doesn't depend on the internal representation but definitely
manipulates some HTTP elements, such as dates. It also has access to
captures.
- HTTP sample fetching => http_fetch.c
This code does depend entirely on the internal representation but is
totally independent on the analysers. Placing it into a different
file will ease the transition to the new representation and the
creation of a wrapper if required. An include file was created due
to CHECK_HTTP_MESSAGE_FIRST() being used at various places.
- HTTP action registration => http_act.c
This code doesn't directly interact with the messages nor the
transaction but it does so via some exported http functions like
http_replace_req_line() or http_set_status() so it will be easier
to change only this after the conversion.
- a few very generic parts were found and moved to http.{c,h} as
relevant.
It is worth noting that the functions moved to these new files are not
referenced anywhere outside of the files and are only called as registered
callbacks, so these files do not even require associated include files.
This ads support for accessing stick tables from Lua. The supported
operations are reading general table info, lookup by string/IP key, and
dumping the table.
Similar to "show table", a data filter is available during dump, and as
an improvement over "show table" it's possible to use up to 4 filter
expressions instead of just one (with implicit AND clause binding the
expressions). Dumping with/without filters can take a long time for
large tables, and should be used sparingly.
Instead of using si_cs_io_cb() in process_stream() use si_cs_send/si_cs_recv
instead, as si_cs_io_cb() may lead to process_stream being woken up when it
shouldn't be, and thus timeout would never get triggered.
Tim Dsterhus found using afl-fuzz that some parts of the HPACK decoder
use incorrect bounds checking which do not catch negative values after
a type cast. The first culprit is hpack_valid_idx() which takes a signed
int and is fed with an unsigned one, but a few others are affected as
well due to being designed to work with an uint16_t as in the table
header, thus not being able to detect the high offset bits, though they
are not exposed if hpack_valid_idx() is fixed.
The impact is that the HPACK decoder can be crashed by an out-of-bounds
read. The only work-around without this patch is to disable H2 in the
configuration.
CVE-2018-14645 was assigned to this bug.
This patch addresses all of these issues at once. It must be backported
to 1.8.
Callers of si_appctx() always use the result without checking it because
they know by construction that it's valid. This results in unchecked null
pointer warnings at -Wextra, so let's remove this test and make it clear
that it's up to the caller to check validity first.
stktable_data_ptr() currently performs null pointer checks but most
callers don't check the result since they know by construction that
it cannot be null. This causes valid warnings when building with
-Wextra which are worth addressing since it will result in better
code. Let's provide an unguarded version of this function for use
where the check is known to be useless and untested.
These two functions were apparently written on the same model as their
parents when added by commit 11bcb6c4f ("[MEDIUM] IPv6 support for syslog")
except that they perform an assignment instead of a return, and as a
result fall through the next case where the assigned value may possibly
be partially overwritten. At least under Linux the port offset is the
same in both sockaddr_in and sockaddr_in6 so the value is written twice
without side effects.
This needs to be backported as far as 1.5.
The transfer-encoding header processing was a bit lenient in this part
because it was made to read messages already validated by haproxy. We
absolutely need to reinstate the strict processing defined in RFC7230
as is currently being done in proto_http.c. That is, transfer-encoding
presence alone is enough to cancel content-length, and must be
terminated by the "chunked" token, except in the response where we
can fall back to the close mode if it's not last.
For this we now use a specific parsing function which updates the
flags and we introduce a new flag H1_MF_XFER_ENC indicating that the
transfer-encoding header is present.
Last, if such a header is found, we delete all content-length header
fields found in the message.
This flag is usefull to handle cases where there is no body, regardless of CL or
TE headers (for instance, responses to HEAD requests). It will not be set by the
parser itself.
The new function h1_parse_connection_header() is called when facing a
connection header in the generic parser, and it will set up to 3 bits
in h1m->flags indicating if at least one "close", "keep-alive" or "upgrade"
tokens was seen.
This will be needed for the mux to know how to process the Connection
header, and will save it from having to re-parse the request line since
it's captured on the fly.
Till now it was very difficult for a mux to know what proxy it was
working for. Let's pass the proxy when the mux is instanciated at
init() time. It's not yet used but the H1 mux will definitely need
it, just like the H2 mux when dealing with backend connections.
The h1 parser used to systematically turn header field names to lower
case because it was designed for H2. Let's add a flag which is off by
default to condition this behaviour so that when using it from an H1
parser it will not affect the message.
This state was only a delimiter between headers and body but it now
causes more harm than good because it requires someone to change it.
Since the H1 parser knows if we're in DATA or CHUNK_SIZE, simply let
it set the right next state so that h1m->state constantly matches
what is expected afterwards.
This will allow the parser to fill some extra fields like the method or
status without having to store them permanently in the HTTP message. At
this point however the parser cannot restart from an interrupted read.
This way we maintain the old mechanism stating that -2 means we block
on errors, -1 means we only capture them, and a positive value indicates
the position of the first error.
Currently the only user of struct h1m is the h2 mux when it has to parse
an H1 message coming from the channel. Unfortunately this is not enough
to efficiently parse HTTP/1 messages like those coming from the network
as we don't want to restart from scratch at every byte received.
This patch reintroduces the "next" offset into the H1 message so that any
H1 parser can use it to restart when called with a state that is not the
initial state.
This is the *parsing* state of an HTTP/1 message. Currently the h1_state
is composite as it's made both of parsing and control (100SENT, BODY,
DONE, TUNNEL, ENDING etc). The purpose here is to have a purely H1 state
that can be used by H1 parsers. For now it's equivalent to h1_state.
Remove the recv() method from mux and conn_stream.
The goal is to always receive from the upper layers, instead of waiting
for the connection later. For now, recv() is still called from the wake()
method, but that should change soon.
For struct connection, struct conn_stream, and for the h2 mux, add 2 new
lists, one that handles waiters for recv, and one that handles waiters for
recv and send. That way we can ask to subscribe for either recv or send.
In tasklet_free(), if we're currently in the runnable task list, don't
forget to decrement taks_list_size, or it'll end up being to big, and we may
not process tasks in the global runqueue.
This protocol is based on the uxst one, but it uses socketpair and FD
passing insteads of a connect()/accept().
The "sockpair@" prefix has been implemented for both bind and server
keywords.
When HAProxy wants to connect through a sockpair@, it creates 2 new
sockets using the socketpair() syscall and pass one of the socket
through the FD specified on the server line.
On the bind side, haproxy will receive the FD, and will use it like it
was the FD of an accept() syscall.
This protocol was designed for internal communication within HAProxy
between the master and the workers, but it's possible to use it
externaly with a wrapper and pass the FD through environment variabls.
It's possible to have several protocols per family which is a problem
with the current way the protocols are stored.
This allows to register a new protocol in HAProxy which is not a
protocol in the strict socket definition. It will be used to register a
SOCK_STREAM protocol using socketpair().
The following functions only deal with header field values and are agnostic
to the HTTP version so they were moved to http.c :
http_header_match2(), find_hdr_value_end(), find_cookie_value_end(),
extract_cookie_value(), parse_qvalue(), http_find_url_param_pos(),
http_find_next_url_param().
Those lacking the "http_" prefix were modified to have it.
These error codes and messages are agnostic to the version, even if
they are represented as HTTP/1.0 messages. Ultimately they will have
to be transformed into internal HTTP messages to be used everywhere.
The HTTP/1.1 100 Continue message was turned to an IST and the local
copy in the Lua code was removed.
This function is purely HTTP once http_txn is put aside. So the original
one was renamed to http_txn_get_path() and it extracts the relevant offsets
from the txn to pass them to http_get_path(). One benefit of the new version
is that it returns the length at the same time so that allowed to slightly
simplify http_get_path_from_string() which had to look up the end pointer
previously and which is not needed anymore.
It's a bit painful to have to deal with HTTP semantics for each protocol
version (H1 and H2), and working on the version-agnostic code further
emphasizes the problem.
This patch creates http.h and http.c which are agnostic to the version
in use, and which borrow a few parts from proto_http and from h1. For
example the once thought h1-specific h1_char_classes array is in fact
dictated by RFC7231 and is used to parse HTTP headers. A few changes
were made to a few files which were including proto_http.h while they
only needed http.h.
Certain string definitions pre-dated the introduction of indirect
strings (ist) so some were used to simplify the definition of the known
HTTP methods. The current lookup code saves 2 kB of a heavily used table
and is faster than the previous table based lookup (typ. 14 ns vs 16
before).
Instead of having a separate area for the captured data, we now have a
contigous block made of the descriptor and the data. At the moment, since
the area is dynamically allocated, we can adjust its size to what is
needed, but the idea is to quickly switch to a pool and an LRU list.
Now upon error we dynamically allocate the snapshot instead of overwriting
it. This way there is no more memory wasted in the proxy to hold the two
error snapshot descriptors. Also an appreciable side effect of this is that
the proxy's lock is only taken during the pointer swap, no more while copying
the buffer's contents. This saves 480 bytes of memory per proxy.
This function now captures an error regardless of its side and protocol.
The caller must pass a number of elements and may pass a protocol-specific
structure and a callback to display it. Later this function may deal with
more advanced allocation techniques to avoid allocating as many buffers
as proxies.
The HTTP dumps are now configurable in the code : "show errors" now
calls a protocol-specific function to emit the decoded output. For
now only HTTP is implemented.
The idea will be to make the error snapshot feature accessible to other
protocols than just HTTP. This patch only introduces an "http_snapshot"
structure and renames a few fields to make things more explicit. The
HTTP part was installed inside a union so that we can easily add more
protocols in the future.
The snapshots have the ability to restart a partial dump and they use
the stream ID as the restart point. Since it's purely HTTP, let's use
the event ID instead.
This function returns the proxy associated to a connection. For front
connections it returns the frontend, and for back connections it
returns the backend. This will be used to retrieve some configuration
parameters from within a mux.
Sometimes a connection is prepared before the target is set, sometimes
after. There's no real rule since the few functions involved operate on
different and independent fields. Soon we'll benefit from knowing the
target at the connection layer, in order to figure the associated proxy
and retrieve the various parameters (timeouts etc). This patch slightly
reorders a few calls to conn_prepare() so that we can make sure that the
target is always known to the mux.
The new function sess_log() only needs a session to emit a log. It will
ignore the parts that depend on the stream. It is usable to emit a log
to report early errors in muxes. These ones will typically mention
"<BADREQ>" for the request and 0 for the HTTP status code.
The current build_logline() can only be used with valid streams, which
means it is not suitable for use from muxes. We start by moving it into
another more generic function which takes the session as an argument,
to avoid complexifying all the internal API for jsut a few use cases.
This new function is not supposed to be called directly from outside so
we'll be able to instrument it to support several calling conventions.
For now the behaviour and conditions remain unchanged.
This function was split in two at commit f7d0447 ("MINOR: buffers:
split b_putblk() into __b_putblk()") but it's wrong, the first half's
length is not adjusted to the requested size so it copies more than
desired.
This is purely 1.9-specific, no backport is needed.
The handshake processing time used to be stored per stream, which was
valid when there was exactly one stream per session. With H2 and
multiplexing it's not the case anymore and the reported handshake times
are wrong in the logs as it's computed between the TCP accept() and the
stream creation. Let's first move the handshake where it belongs, which
is the session.
However, this is not enough because we don't want to report an excessive
idle time either for H2 (since many requests use the connection).
So the solution used here is to have the stream retrieve sess->tv_accept
and the handshake duration when the stream is created, and let the mux
immediately reset them. This way, the handshake time becomes zero for the
second and subsequent requests in H2 (which was already the case in H1),
and the idle time exactly counts how long the connection remained unused
while it could be used, so in H1 it runs from the end of the previous
response and in H2 it runs from the end of the previous request since the
channel is already available.
This patch will need to be backported to 1.8.
We've been missing it several times and now we'll need it to increment
a request counter. Let's do it once for all.
This patch will need to be backported to 1.8 with the associated fix.
Server state file has no indication that a server is currently managed
by a DNS SRV resolution.
And thus, both feature (DNS SRV resolution and server state), when used
together, does not provide the expected behavior: a smooth experience...
This patch introduce the "SRV record name" in the server state file and
loads and applies it if found and wherever required.
This patch applies to haproxy-dev branch only. For backport, a specific patch
is provided for 1.8.
This patch improves the previous fix by implementing the socket draining
code directly in conn_sock_drain() so that it always applies regardless
of the protocol's family. Thus it gets rid of tcp_drain().
Since commit 843b7cb ("MEDIUM: chunks: make the chunk struct's fields
match the buffer struct") a chunk length is unsigned so we can remove
negative size checks.
Since commit 843b7cb ("MEDIUM: chunks: make the chunk struct's fields
match the buffer struct") a chunk length is unsigned so we can remove
negative size checks.
During a test it happened that a connection was deleted before the
stream it's attached to, resulting in a crash related to the fix
18a85fe ("BUG/MEDIUM: streams: Don't forget to remove the si from
the wait list.") during the LIST_DEL(). Make sure to always delete
the list's head in this case so that other elements can safely
detach later.
This is purely 1.9, no backport is needed.
Set the flag for the current thread in active_threads_mask when waking a
tasklet, or we will never run it if no tasks are available.
This is 1.9-specific, no backport is needed.
When we choose to insert a fd in either the global or the local fd update list,
and the thread_mask against all_threads_mask before checking if it's tid_bit,
that way, if we run with nbthreads==1, we will always use the local list,
which is cheaper than the global one.
Instead of just using the conn_stream wait_list, give the stream_interface
its own. When the conn_stream will have its own buffers, the stream_interface
may have to wait on it.
Instead of using si_cs_send() as a task handler, define a new function,
si_cs_io_cb(), and give si_cs_send() its original prototype. Right now
si_cs_io_cb() just handles send, but later it'll handle recv() too.
Modify tasklet_wakeup() so that it handles a task as well, and inserts it
directly into the tasklet list, making it effectively a tasklet.
This should make future developments easier.
This adds the set-priority-class and set-priority-offset actions to
http-request and tcp-request content. At this point they are not used
yet, which is the purpose of the next commit, but all the logic to
set and clear the values is there.
We'll need trees to manage the queues by priorities. This change replaces
the list with a tree based on a single key. It's effectively a list but
allows us to get rid of the list management right now.
We store the queue index in the stream and check it on dequeueing to
figure how many entries were processed in between. This way we'll be
able to count the elements that may later be added before ours.
The current name is misleading as it implies a queue size, but the value
instead indicates a position in the queue.
The value is only the queue size at the exact moment the element is enqueued.
Soon we will gain the ability to insert anywhere into the queue, upon which
clarity of the name is more important.
Commit 7ce0c89 ("MEDIUM: mux: Use the mux protocol specified on
bind/server lines") assumed a bit too strongly that we could only have
servers on the connect side :-) It segfaults under this config :
defaults
contimeout 5s
clitimeout 5s
srvtimeout 5s
mode http
listen test1
bind :8001
dispatch 127.0.0.1:8002
frontend test2
mode http
bind :8002
redirect location /
No backport needed.
To do so, mux choices are split to handle incoming and outgoing connections in a
different way. The protocol specified on the bind/server line is used in
priority. Then, for frontend connections, the ALPN is retrieved and used to
choose the best mux. For backend connection, there is no ALPN. Finaly, if no
protocol is specified and no protocol matches the ALPN, we fall back on a
default mux, choosing in priority the first mux with exactly the same mode.
Because there can be several default multiplexers (without name), they are now
reported with the name "<default>". And a message warns they cannot be
referenced with the "proto" keyword on a bind line or a server line.
The update lock was removed by the commit 91c2826e1 ("CLEANUP: server: remove
the update list and the update lock"). But the lock label was not which makes
the compilation fail in debug mode.
pour vos modifications. Les lignes # commençant par '#' seront ignorées, et un
message vide abandonne la validation. # # Sur la branche temp # Votre branche
est en avance sur 'origin/master' de 87 commits. # (utilisez "git push" pour
publier vos commits locaux) # # Modifications qui seront validées : # modifié :
include/common/hathreads.h #
Now we try to synchronously push updates as they come using the new rdv
point, so that the call to the server update function from the main poll
loop is not needed anymore.
It further reduces the apparent latency in the health checks as the response
time almost always appears as 0 ms, resulting in a slightly higher check rate
of ~1960 conn/s. Despite this, the CPU consumption has slightly dropped again
to ~32% for the same test.
The only trick is that the checks code is built with a bit of recursivity
because srv_update_status() calls server_recalc_eweight(), and the latter
needs to signal srv_update_status() in case of updates. Thus we added an
extra argument to this function to indicate whether or not it must
propagate updates (no if it comes from srv_update_status).
Multiplexers are not necessarily associated to an ALPN. ALPN is a TLS extension,
so it is not always defined or used. Instead, we now rather speak of
multiplexer's protocols. So in this patch, there are no significative changes,
some structures and functions are just renamed.
Now, a multiplexer can specify if it can be install on incoming connections
(ALPN_SIDE_FE), on outgoing connections (ALPN_SIDE_BE) or both
(ALPN_SIDE_BOTH). These flags are compatible with proxies' ones.
This function is generic and is able to automatically transfer data from a
buffer to the conn_stream's tx buffer. It does this automatically if the mux
doesn't define another snd_buf() function.
It cannot yet be used as-is with the conn_stream's txbuf without risking to
lose data on close since conn_streams need to be orphaned for this.
To be symmetrical with the recv() part, we no handle retryable and partial
transmission using a intermediary buffer in the conn_stream. For now it's only
set to BUF_NULL and never allocated nor used.
It cannot yet be used as-is without risking to lose data on close since
conn_streams need to be orphaned for this.
This is a partial revert of the commit deccd1116 ("MEDIUM: mux: make
mux->snd_buf() take the byte count in argument"). It is a requirement to do
zero-copy transfers. This will be mandatory when the TX buffer of the
conn_stream will be used.
So, now, data are consumed by mux->snd_buf() and not only sent. So it needs to
update the buffer state. On its side, the caller must be aware the buffer can be
replaced y an empty or unallocated one.
As a side effet of this change, the function co_set_data() is now only responsible
to update the channel set, by update ->output field.
When b_slow_realign is called with the <output> parameter equal to 0, the
buffer's head, after the realign, must be set to 0. It was errornously set to
the buffer's size, because there was no test on the value of <output>.
The current synchronization point enforces certain restrictions which
are hard to workaround in certain areas of the code. The fact that the
critical code can only be called from the sync point itself is a problem
for some callback-driven parts. The "show fd" command for example is
fragile regarding this.
Also it is expensive in terms of CPU usage because it wakes every other
thread just to be sure all of them join to the rendez-vous point. It's a
problem because the sleeping threads would not need to be woken up just
to know they're doing nothing.
Here we implement a different approach. We keep track of harmless threads,
which are defined as those either doing nothing, or doing harmless things.
The rendez-vous is used "for others" as a way for a thread to isolate itself.
A thread then requests to be alone using thread_isolate() when approaching
the dangerous area, and then waits until all other threads are either doing
the same or are doing something harmless (typically polling). The function
only returns once the thread is guaranteed to be alone, and the critical
section is terminated using thread_release().
When threads are disabled, some variables such as tid and tid_bit are
still checked everywhere, the MAX_THREADS_MASK macro is ~0UL while
MAX_THREADS is 1, and the all_threads_mask variable is replaced with a
macro forced to zero. The compiler cannot optimize away all this code
involving checks on tid and tid_bit, and we end up in special cases
where all_threads_mask has to be specifically tested for being zero or
not. It is not even certain the code paths are always equivalent when
testing without threads and with nbthread 1.
Let's change this to make sure we always present a single thread when
threads are disabled, and have the relevant values declared as constants
so that the compiler can optimize all the tests away. Now we have
MAX_THREADS_MASK set to 1, all_threads_mask set to 1, tid set to zero
and tid_bit set to 1. Doing just this has removed 4 kB of code in the
no-thread case.
A few checks for all_threads_mask==0 have been removed since it never
happens anymore.
An offsetof() macro was introduced with commit 928fbfa ("MINOR: compiler:
introduce offsetoff().") with a fallback for older compilers. But this
breaks gcc 3.4 because __size_t and __uintptr_t are not defined there.
However size_t and uintptr_t are, so let's fix it this way. No backport
needed.
The purpose is to make sure that all variables which directly depend
on this nbthread argument are set at the right moment. For now only
all_threads_mask needs to be set. It used to be set while calling
thread_sync_init() which is called too late for certain checks. The
same function handles threads and non-threads, which removes the need
for some thread-specific knowledge from cfgparse.c.
If nbthread is MAX_THREADS, the shift operation needed to compute
all_threads_mask fails in thread_sync_init(). Instead pass a number
of threads to this function and let it compute the mask without
overflowing.
This should be backported to 1.8.
Since BoringSSL 3b2ff028, API now correctly match OpenSSL 1.1.0.
The patch revert part of haproxy 019f9b10: "Fix BoringSSL call and
openssl-compat.h/#define occordingly.".
This will not break openssl/libressl compat.
Add a new pipe, one per thread, so that we can write on it to wake a thread
sleeping in a poller, and use it to wake threads supposed to take care of a
task, if they are all sleeping.
This lock was necessary to manipulate the pendconn element between
concurrent places, but was causing great difficulties in the list walk
by having to iterate over multiple entries instead of being able to
safely pick the first one (in fact the first element was always the
right one but the locking model was hard to prove).
Here since we know we can always rely on the queue's locks, we take
the queue's lock every time we need to modify the element. In practice
it was already the case everywhere except in pendconn_dequeue() which
only works on an element that was already detached. This function had
to be protected against the risk of meeting an incompletely detached
element (which could be unlinked but not yet assigned). By taking the
queue lock around the LIST_ISEMPTY test, it's enough to ensure that a
concurrent thread either didn't begin or had completed the operation.
The true benefit really is in pendconn_process_next_strm() where we
can again safely work with the first element of each queue. This will
significantly simplify next updates to this code.
The pendconn struct uses ->px and ->srv to designate where the element is
queued. There is something confusing regarding threads though, because we
have to lock the appropriate queue before inserting/removing elements, and
this queue may only be determined by looking at ->srv (if it's not NULL
it's the server, otherwise use the proxy). But pendconn_grab_from_px() and
pendconn_process_next_strm() both assign this ->srv field, making it
complicated to know what queue to lock before manipulating the element,
which is exactly why we have the pendconn_lock in the first place.
This commit introduces pendconn->target which is the target server that
the two aforementioned functions will set when assigning the server.
Thanks to this, the server pointer may always be relied on to determine
what queue to use.
Now pendconn_free() takes a stream, checks that pend_pos is set, clears
it, and uses pendconn_unlink() to complete the job. It's cleaner and
centralizes all the bookkeeping work in pendconn_unlink() only and
ensures that there's a single place where the stream's position in the
queue is manipulated.
For now the pendconns may be dequeued at two places :
- pendconn_unlink(), which operates on a locked queue
- pendconn_free(), which operates on an unlocked queue and frees
everything.
Some changes are coming to the queue and we'll need to be able to be a
bit stricter regarding the places where we dequeue to keep the accounting
accurate. This first step renames the locked function __pendconn_unlink()
as it's for use by those aware of it, and introduces a new general purpose
pendconn_unlink() function which automatically grabs the necessary locks
before calling the former, and pendconn_cond_unlink() which additionally
checks the pointer and the presence in the queue.
As __task_wakeup() is responsible for increasing
rqueue_local[tid]/global_rqueue_size, make __task_unlink_rq responsible for
decreasing it, as process_runnable_tasks() isn't the only one that removes
tasks from runqueues.
By removing the reason code for the wakeup we can gain 8 extra bits to
encode the task's state. The reason code was never used at all and is
wrong by design since subsequent calls will OR this value anyway. Let's
say it goodbye and leave the room for more precious bits. The woken bits
were moved to the higher byte so that the most important bits can stay
grouped together.
Whenever it's possible to avoid a copy, b_xfer() will simply swap the
buffer's heads without touching the data. This has brought the performance
back from 140 kH/s to 202 kH/s on the test case.
This function is generic and is able to automatically transfer data
from a conn_stream's rx buffer to the destination buffer. It does this
automatically if the mux doesn't define another rcv_buf() function.
In order to reorganize the connection layers, recv() operations will
need to be retryable and to support partial transfers. This requires
an intermediary buffer to hold the data coming from the mux. After a
few attempts, it turns out that this buffer is best placed inside the
conn_stream itself. For now it's only set to buf_empty and it will be
up to the caller to allocate it if required.
The latter function is more suited to operations that don't require any
check because the check has already been performed. It will be used by
other b_* functions.
This function is used a lot in block copies and is needlessly
complicated since it still uses pointer arithmetic. Let's fall
back to regular offsets and simplify it. This removed around
23 bytes from b_putblk() and it removed any conditional jump.
In thread_sync_barrier, we exit when all threads have set their own bit in the
barrier mask. It is done by comparing it to all_threads_mask. But we must not
use a simple equality to do so, becaue all_threads_mask may change. Since commit
ba86c6c25 ("MINOR: threads: Be sure to remove threads from all_threads_mask on
exit"), when a thread exit, its bit is removed from all_threads_mask. Instead,
we must use a bitwise AND to test is all bits of all_threads_mask are set.
This also requires that all_threads_mask is set to volatile if we want to
catch changes.
This patch must be backported in 1.8.
This new function wl_set_waitcb() prepopulates a wait_list with a tasklet
and a context and returns it so that it can be passed to ->subscribe() to
be added to a connection or conn_stream's wait_list. The caller doesn't
need to know all the insiders details anymore this way.
Totally nuke the "send" method, instead, the upper layer decides when it's
time to send data, and if it's not possible, uses the new subscribe() method
to be called when it can send data again.
Add a new "subscribe" method for connection, conn_stream and mux, so that
upper layer can subscribe to them, to be called when the event happens.
Right now, the only event implemented is "SUB_CAN_SEND", where the upper
layer can register to be called back when it is possible to send data.
The connection and conn_stream got a new "send_wait_list" entry, which
required to move a few struct members around to maintain an efficient
cache alignment (and actually this slightly improved performance).
Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Chunks are only a subset of a buffer (a non-wrapping version with no head
offset). Despite this we still carry a lot of duplicated code between
buffers and chunks. Replacing chunks with buffers would significantly
reduce the maintenance efforts. This first patch renames the chunk's
fields to match the name and types used by struct buffers, with the goal
of isolating the code changes from the declaration changes.
Most of the changes were made with spatch using this coccinelle script :
@rule_d1@
typedef chunk;
struct chunk chunk;
@@
- chunk.str
+ chunk.area
@rule_d2@
typedef chunk;
struct chunk chunk;
@@
- chunk.len
+ chunk.data
@rule_i1@
typedef chunk;
struct chunk *chunk;
@@
- chunk->str
+ chunk->area
@rule_i2@
typedef chunk;
struct chunk *chunk;
@@
- chunk->len
+ chunk->data
Some minor updates to 3 http functions had to be performed to take size_t
ints instead of ints in order to match the unsigned length here.
Now the buffers only contain the header and a pointer to the storage
area which can be anywhere. This will significantly simplify buffer
swapping and will make it possible to map chunks on buffers as well.
The buf_empty variable was removed, as now it's enough to have size==0
and area==NULL to designate the empty buffer (thus a non-allocated head
is the empty buffer by default). buf_wanted for now is indicated by
size==0 and area==(void *)1.
The channels and the checks now embed the buffer's head, and the only
pointer is to the storage area. This slightly increases the unallocated
buffer size (3 extra ints for the empty buffer) but considerably
simplifies dynamic buffer management. It will also later permit to
detach unused checks.
The way the struct buffer is arranged has proven quite efficient on a
number of tests, which makes sense given that size is always accessed
and often first, followed by the othe ones.
It used to be called 'len' during the reorganisation but strictly speaking
it's not a length since it wraps. Also we already use '_data' as the suffix
to count available data, and data is also what we use to indicate the amount
of data in a pipe so let's improve consistency here. It was important to do
this in two operations because data used to be the name of the pointer to
the storage area.
This one is more generic and designed to work on a random block. It
may later get a b_rep_ist() variant since many strings are already
available as (ptr,len).
There was no point keeping that function in the buffer part since it's
exclusively used by HTTP at the channel level, since it also automatically
appends the CRLF. This further cleans up the buffer code.
The new file istbuf.h links the indirect strings (ist) with the buffers.
The purpose is to encourage addition of more standard buffer manipulation
functions that rely on this in order to improve the overall ease of use
along all the code. Just like ist.h and buf.h, this new file is not
expected to depend on anything beyond these two files.
A few functions were added and/or converted from buffer.h :
- b_isteq() : indicates if a buffer and a string match
- b_isteat() : consumes a string from the buffer if it matches
- b_istput() : appends a small string to a buffer (all or none)
- b_putist() : appends part of a large string to a buffer
The equivalent functions were removed from buffer.h and changed at the
various call places.
The two variants now do exactly the same (appending at the tail of the
buffer) so let's not keep the distinction between these classes of
functions and have generic ones for this. It's also worth noting that
b{i,o}_putchk() wasn't used at all and was removed.
There's no distinction between in and out data now. The latter covers
the needs of the former and supports wrapping. The extra cost is
negligible given the locations where it's used.
Since we never access this field directly anymore, but only through the
channel's wrappers, it can now move to the channel. The buffers are now
completely free from the distinction between input and output data.
Since we use "_data" for the amount of data at many places, as opposed to
"_space" for the amount of space, let's rename the "data" field to "area"
so that we can reuse "data" later for the amount of data in the buffer
(currently called "len" despite not being contigous).
b_set_data() is used :
- in proto_http and hlua to trim input data (b_set_data(co_data()))
- in SPOE to append data to a buffer while building a message
In no case will this truncate a buffer so we can safely remove the
test for len < b->output.
b_del() is used in :
- mux_h2 with the demux buffer : always processes input data
- checks with output data though output is not considered at all there
- b_eat() which is not used anywhere
- co_skip() where the len is always <= output
Thus the distinction for output data is not needed anymore and the
decrement can be made inconditionally in co_skip().
This is intentionally the minimal and safest set of changes, some cleanups
area still required. These changes are quite tricky and cannot be
independantly tested, so it's important to keep this patch as bisectable
as possible.
buf_empty and buf_wanted were changed and are now exactly similar since
there's no <p> member in the structure anymore. Given that no test is
ever made in the code to check that buf == &buf_wanted, it may be possible
that we don't need to have two anymore, unless some buf_empty tests have
precedence. This will have to be investigated.
A significant part of this commit affects the HTTP compression code,
which used to deeply manipulate the input and output buffers without
any reasonable solution for a better abstraction. For this reason, if
any regression is met and designates this patch as the culprit, it is
important to run tests which specifically involve compression or which
definitely don't use it in order to spot the issue.
Cc: Olivier Houchard <ohouchard@haproxy.com>
For the same consistency reasons, let's use b_empty() at the few places
where an empty buffer is expected, or c_empty() if it's done on a channel.
Some of these places were there to realign the buffer so
{b,c}_realign_if_empty() was used instead.
We used to have variations around buffer_total_space() and
size-buffer_len() or size-b_data(). Let's simplify all this. buffer_len()
was also removed as not used anymore.
Now the new API functions are being used everywhere, we can get rid
of b_ptr(). A few last users like bi_istput() and bo_istput() appear
to only differ by what part of the buffer they're increasing, but
that should quickly be merged.
With this flag we introduce the notion of "dry" vs "wet" buffers : some
demultiplexers like the H2 mux require as much room as possible for some
operations that are not retryable like decoding a headers frame. For this
they need to know if the buffer is congested with data scheduled for
leaving soon or not. Since the new API will not provide this information
in the buffer itself, the caller must indicate it. We never need to know
the amount of such data, just the fact that the buffer is not in its
optimal condition to be used for receipt. This "CO_RFL_BUF_WET" flag is
used to mention that such outgoing data are still pending in the buffer
and that a sensitive receiver should better let it "dry" before using it.
The mux and transport rcv_buf() now takes a "flags" argument, just like
the snd_buf() one or like the equivalent syscall lower part. The upper
layers will use this to pass some information such as indicating whether
the buffer is free from outgoing data or if the lower layer may allocate
the buffer itself.
It also returns a size_t. This is in order to clean the API. Note
that the H2 mux still uses some ints in the functions called from
h2_rcv_buf(), though it's not really a problem given that H2 frames
are smaller. It may deserve a general cleanup later though.
Just like we have a size_t for xprt->snd_buf(), we adjust to use size_t
for rcv_buf()'s count argument and return value. It also removes the
ambiguity related to the possibility to see a negative value there.
This way the mux doesn't need to modify the buffer's metadata anymore
nor to know the output's size. The mux->snd_buf() function now takes a
const buffer and it's up to the caller to update the buffer's state.
The return type was updated to return a size_t to comply with the count
argument.
This way the senders don't need to modify the buffer's metadata anymore
nor to know about the output's split point. This way the functions can
take a const buffer and it's clearer who's in charge of updating the
buffer after a send. That's why the buffer realignment is now performed
by the caller of the transport's snd_buf() functions.
The return type was updated to return a size_t to comply with the count
argument.
Now that there are no more users requiring to modify the buffer anymore,
switch these ones to const char and const buffer. This will make it more
obvious next time send functions are tempted to modify the buffer's output
count. Minor adaptations were necessary at a few call places which were
using char due to the function's previous prototype.
Till now the callers had to know which one to call for specific use cases.
Let's fuse them now since a single one will remain after the API migration.
Given that bi_del() may only be used where o==0, just combine the two tests
by first removing output data then only input.
This will be important so that we can parse a buffer without touching it.
Now we indicate where from the buffer's head we plan to start to copy, and
for how many bytes. This will be used by send functions to loop at the end
of the buffer without having to update the buffer's output byte count.
This new functoin limits itself to the amount of data available in the
buffer and doesn't care about the direction anymore. It's only called
from co_getblk() which already checks that no more than the available
output bytes is requested.
These ones were merged into a single b_contig_space() that covers both
(the bo_ case was a simplified version of the other one). The function
doesn't use ->i nor ->o anymore.
This function was sometimes used from a channel and sometimes from a buffer.
In both cases it requires knowledge of the size of the output data (to skip
them). Here the split ensures the channel can deal with this point, and that
other places not having output data can continue to work.
These ones manipulate the output data count which will be specific to
the channel soon, so prepare the call points to use the channel only.
The b_* functions are now unused and were removed.
The few call places where it's used can use the trash as a swap buffer,
which is made for this exact purpose. This way we can rely on the
generic b_slow_realign() call.
Where relevant, the channel version is used instead. The buffer version
was ported to be more generic and now takes a swap buffer and the output
byte count to know where to set the alignment point. The H2 mux still
uses buffer_slow_realign() with buf->o but it will change later.
This adds :
- c_orig() : channel buffer's origin
- c_size() : channel buffer's size
- c_wrap() : channel buffer's wrapping location
- c_data() : channel buffer's total data count
- c_room() : room left in channel buffer's
- c_empty() : true if channel buffer is empty
- c_full() : true if channel buffer is full
- c_ptr() : pointer to an offset relative to input data in the buffer
- c_adv() : advances the channel's buffer (bytes become part of output)
- c_rew() : rewinds the channel's buffer (output bytes not output anymore)
- c_realign_if_empty() : realigns the buffer if it's empty
- co_data() : # of output data
- co_head() : beginning of output data
- co_tail() : end of output data
- ci_data() : # of input data
- ci_head() : beginning of input data
- ci_tail() : end of input data
- ci_stop() : location after ci_tail()
- ci_next() : pointer to next input byte
And for the ci_* / co_* functions above, the "__*" variants which disable
wrapping checks, and the "_ofs" variants which return an offset relative to
the buffer's origin instead.
Many places deal with buffer realignment after data removal. The method
is always the same : if the buffer is empty, set its pointer to the origin.
Let's have a function for this so that we have less code to change with the
new API.
Add a new function that lets you set the amount of input in a buffer.
For now it extends/truncates b->i except if the total length is
below b->o in which case it clears i and adjusts o.
Instead of doing b->i -= directly, introduce b_sub(), that does the job, to
make it easier to switch to the future API.
Also add b_add(), that increases b->i, instead of using it directly, and
bo_add(), that does increase b->o.
Here's the list of newly introduced functions :
- b_data(), returning the total amount of data in the buffer (currently i+o)
- b_orig(), returning the origin of the storage area, that is, the place of
position 0.
- b_wrap(), pointer to wrapping point (currently data+size)
- b_size(), returning the size of the buffer
- b_room(), returning the amount of bytes left available
- b_full(), returning true if the buffer is full, otherwise false
- b_stop(), pointer to end of data mark (currently p+i), used to compute
distances or a stop pointer for a loop.
- b_peek(), this one will help make the transition to the new buffer model.
It returns a pointer to a position in the buffer known from an offest
relative to the beginning of the data in the buffer. Thus, we can replace
the following occurrences :
bo_ptr(b) => b_peek(b, 0);
bo_end(b) => b_peek(b, b->o);
bi_ptr(b) => b_peek(b, b->o);
bi_end(b) => b_peek(b, b->i + b->o);
b_ptr(b, ofs) => b_peek(b, b->o + ofs);
- b_head(), pointer to the beginning of data (currently bo_ptr())
- b_tail(), pointer to first free place (currently bi_ptr())
- b_next() / b_next_ofs(), pointer to the next byte, taking wrapping
into account.
- b_dist(), returning the distance between two pointers belonging to a buffer
- b_reset(), which resets the buffer
- b_space_wraps(), indicating if the free space wraps around the buffer
- b_almost_full(), indicating if 3/4 or more of the buffer are used
Some of these are provided with the unchecked variants using the "__"
prefix, or with the "_ofs" suffix indicating they return a relative
position to the buffer's origin instead of a pointer.
Cc: Olivier Houchard <ohouchard@haproxy.com>
Passing unsigned ints everywhere is painful, and will cause some headache
later when we'll want to integrate better with struct ist which already
uses size_t. Let's switch buffers to use size_t instead.
The buffer code currently depends on pools and other stuff and is not
really autonomous anymore. The rewrite of the new API is an opportunity
to clean this up. This patch creates a new file (buf.h) which does not
depend on other elements and which will only contain what is needed to
perform the most basic buffer operations. The new API will be introduced
in this file and the conversion will be finished once buffer.h is empty.
The definition of struct buffer was moved to this new file, using more
explicity stdint types for the sizes and offsets.
Most new functions will be implemented in two variants :
__b_something() : unchecked variant, no wrapping is expected
b_something() : wrapping-checked variant
This way callers will be able to select which one to use depending on
the use cases.
Commit 200b0fa ("MEDIUM: Add support for updating TLS ticket keys via
socket") introduced support for updating TLS ticket keys from the CLI,
but missed a small corner case : if multiple bind lines reference the
same tls_keys file, the same reference is used (as expected), but during
the clean shutdown, it will lead to a double free when destroying the
bind_conf contexts since none of the lines knows if others still use
it. The impact is very low however, mostly a core and/or a message in
the system's log upon old process termination.
Let's introduce some basic refcounting to prevent this from happening,
so that only the last bind_conf frees it.
Thanks to Janusz Dziemidowicz and Thierry Fournier for both reporting
the same issue with an easy reproducer.
This fix needs to be backported from 1.6 to 1.8.
By default, HAProxy's DNS resolution at runtime ensure that there is no
IP address duplication in a backend (for servers being resolved by the
same hostname).
There are a few cases where people want, on purpose, to disable this
feature.
This patch introduces a couple of new server side options for this purpose:
"resolve-opts allow-dup-ip" or "resolve-opts prevent-dup-ip".
Up until now, a tasklet couldn't be free'd while it was in the list, it is
no longer the case, so make sure we remove it from the list before freeing it.
To do so, we have to make sure we correctly initialize it, so use LIST_INIT,
instead of setting the pointers to NULL.
The behavior of sigprocmask in an multithreaded environment is
undefined.
The new macro ha_sigmask() calls either pthreads_sigmask() or
sigprocmask() if haproxy was built with thread support or not.
This should be backported to 1.8.
To make sure we don't inadvertently insert task in the global runqueue,
while only the local runqueue is used without threads, make its definition
and usage conditional on USE_THREAD.
When building without threads enabled, instead of just using the global
runqueue, just use the local runqueue associated with the only thread, as
that's what is now expected for a single thread in prcoess_runnable_tasks().
This should fix haproxy when built without threads.
When an applet is created, let's assign it the same nice value as the task
of the stream which owns it. It ensures that fairness is properly propagated
to applets, and that the CLI can regain a low latency behaviour again. Huge
differences have been seen under extreme loads, with the CLI being called
every 200 microseconds instead of 11 milliseconds.