These two have absolutely zero impact on the process and do not need to
be restricted to the expert mode. The first one calculates a string hash
that can be used by anyone when checking a dump; the second one may be
used by anyone tracking a memory leak, and is cumbersome to use due to
the "expert-mode on" that needs to be prepended. In addition this gives
bad habits to users and needlessly taints the process. So let's drop
this restriction for these two commands.
This command is used to hash a section name using the current anon key,
it was brought in 2.7 by commit 54966dffd ("MINOR: anon: store the
anonymizing key in the CLI's appctx"). However the help message only
says "return msg hashed" which is misleading because if anon mode is
not enabled, it returns the string as-is. Let's just mention this
condition in the help message, and also fix the alphabetical ordering
and alignment on the line.
"debug dev memstats" supports various options but silently ignores the
unknown ones. Let's make sure it returns indications about what it
expects, as the help message is quite limited otherwise.
In order to allow users to dump internal states using a specific key
without changing the global one, we're introducing a key in the CLI's
appctx. This key is preloaded from the global one when "set anon on"
is used (and if none exists, a random one is assigned). And the key
can optionally be assigned manually for the whole CLI session.
A "show anon" command was also added to show the anon state, and the
current key if the users has sufficient permissions. In addition, a
"debug dev hash" command was added to test the feature.
The memstats code currently defines its own file/function/line number,
type and extra pointer. We don't need to keep them separate and we can
easily replace them all with just a struct ha_caller. Note that the
extra pointer could be converted to a pool ID stored into arg8 or
arg32 and be dropped as well, but this would first require to define
IDs for pools (which we currently do not have).
This field is misnamed because its real and important content is the
date the task was woken up, not the date it was called. It temporarily
holds the call date during execution but this remains confusing. In
fact before the latency measurements were possible it was indeed a call
date. Thus is will now be called wake_date.
This change is necessary because a subsequent fix will require the
introduction of the real call date in the thread ctx.
The first column's width may vary a lot depending on outputs, and it's
annoying to have large empty columns on small names and mangled large
columns that are not yet large enough. In order to overcome this, this
patch adds a width field to the memstats applet's context, and this
width is calculated the first time the function is entered, by estimating
the width of all lines that will be dumped. This is simple enough and
does the job well. If in the future some filtering criteria are added,
it will still be possible to perform a single pass on everything
depending on the desired output format.
The calling function name is now stored in the structure, and it's
reported when the "all" argument is passed. The first column is
significantly enlarged because some names are really wide :-(
This command will create the requested number of tasks competing on a
lock, resulting in triggering the watchdog and crashing the process.
This will help stress the watchdog and inspect the lock debugging parts.
The previous attempt to fix thread dumps in commit 672972604 ("BUG/MEDIUM:
debug: fix possible hang when multiple threads dump at once") still had
some shortcomings. Sometimes parallel dumps are jerky essentially due to
the way that threads synchronize on startup and end. In addition the risk
of waiting forever for a stopped thread exists, and panics happening in
parallel to thread dumps are not more reliable either.
This commit revisits the state transitions so that all threads may request
a dump in parallel, that all of them wait for each other in the handler,
and that one thread is responsible for counting every other and checking
that the total matches the number of active threads.
Then for stopping there's a finishing phase that all threads wait for so
that none quits this area too early. Given that we now know the number of
participants to the dump, we can let them each decrement the counter when
leaving so that another dump may only start after the last participant
has completely left.
Now many thread dumps in parallel are running fine, so do panics. No
backport is needed as this was the result of the changes for thread
groups.
Some panic dumps are mangled or truncated due to the watchdog firing at
the same time on multiple threads and calling ha_panic() simultaneously.
What may happen in this case is that the second one waits for the first
one to finish but as soon as it's done the second one resets the buffer
and dumps again, sometimes resetting the first one's dump. Also the first
one's abort() may trigger while the second one is currently dumping,
resulting in a full dump followed by a truncated one, leading to
confusion. Sometimes some lines appear in the middle of a dump as well.
It doesn't happen often and is easier to trigger by causing massive
deadlocks.
There's no reason for the process to resist to a panic, so we can safely
add a counter and no nothing on subsequent calls. Ideally we'd wait there
forever but as this may happen inside a signal handler (e.g. watchdog),
it doesn't always work, so the easiest thing to do is to return so that
the thread is interrupted as soon as possible and brought to the debug
handler to be dumped.
This should be backported, at least to 2.6 and possibly to older versions
as well.
Running several concurrent "show threads" in loops might occasionally
cause a segfault when trying to retrieve the stream from appctx_sc()
which may be null while the applet is finishing. It's not easy to
reproduce, it requires 3-5 sessions in parallel for about a minute
or so. The appctx_sc must be checked before passing it to sc_strm().
This must be backported to 2.6 which also has the bug.
A bug in the thread dumper was introduced by commit 00c27b50c ("MEDIUM:
debug: make the thread dumper not rely on a thread mask anymore"). If
two or more threads try to trigger a thread dump exactly at the same
time, the second one may loop indefinitely trying to set the value to 1
while the other ones will wait for it to finish dumping before leaving.
This is a consequence of a logic change using thread numbers instead of
a thread mask, as threads do not need to see all other ones there anymore.
No backport is needed, this is only for 2.7.
Building with threads and without thread dump (e.g. macos, freebsd)
warns that thread_dump_state is unused. This happened in fact with
recentcommit 1229ef312 ("MINOR: wdt: do not rely on threads_to_dump
anymore"). The solution would be to mark it unused, but after a
second thought, it can be convenient to keep it exported to help
debug crashes, so let's export it again. It's just not referenced in
include files since it's not needed outside.
The thread mask is too short to dump more than 64 bits. Thus here we're
using a different approach with two counters, one for the next thread ID
to dump (which always exists, as it's looked up), and the second one for
the number of threads done dumping. This allows to dump threads in ascending
order then to let them wait for all others to be done, then to leave without
the risk of an overlapping dump until the done count is null again.
This allows to remove threads_to_dump which was the last non-FD variable
using a global thread mask.
This flag is not needed anymore as we're already marking the waiting
threads as harmless, thus the thread's bit is already covered by this
information. The variable was unexported.
The debug_handler() function waits for other threads to join, but does
not mark itself as harmless, so if at the same time another thread tries
to isolate, this may deadlock. In practice this does not happen as the
signal is received during epoll_wait() hence under harmless mode, but
it can possibly arrive under other conditions.
In order to improve this, while waiting for other threads to join, we're
now marking the current thread as harmless, as it's doing nothing but
waiting for the other ones. This way another harmless waiter will be able
to proceed. It's valid to do this since we're not doing anything else in
this loop.
One improvement could be to also check for the thread being idle and
marking it idle in addition to harmless, so that it can even release a
full isolation requester. But that really doesn't look worth it.
The harmless status is not re-entrant, so sometimes for signal handling
it can be useful to know if we're already harmless or not. Let's add a
function doing that, and make the debugger use it instead of manipulating
the harmless mask.
The thread group info is not sufficient to represent a thread group's
current state as it's read-only. We also need something comparable to
the thread context to represent the aggregate state of the threads in
that group. This patch introduces ha_tgroup_ctx[] and tg_ctx for this.
It's indexed on the group id and must be cache-line aligned. The thread
masks that were global and that do not need to remain global were moved
there (want_rdv, harmless, idle).
Given that all the masks placed there now become group-specific, the
associated thread mask (tid_bit) now switches to the thread's local
bit (ltid_bit). Both are the same for nbtgroups 1 but will differ for
other values.
There's also a tg_ctx pointer in the thread so that it can be reached
from other threads.
Since commit cc7a11ee3 ("MINOR: threads: set the tid, ltid and their bit
in thread_cfg") we ought not use (1UL << thr) to get the group mask for
thread <thr>, but (ha_thread_info[thr].ltid_bit). ha_thread_dump() needs
this.
At several places we're dereferencing the thread group just to catch
the group number, and this will become even more required once we start
to use per-group contexts. Let's just add the tgid in the thread_info
struct to make this easier.
Every single place where sleeping_thread_mask was still used was to test
or set a single thread. We can now add a per-thread flag to indicate a
thread is sleeping, and remove this shared mask.
The wake_thread() function now always performs an atomic fetch-and-or
instead of a first load then an atomic OR. That's cleaner and more
reliable.
This is not easy to test, as broadcast FD events are rare. The good
way to test for this is to run a very low rate-limited frontend with
a listener that listens to the fewest possible threads (2), and to
send it only 1 connection at a time. The listener will periodically
pause and the wakeup task will sometimes wake up on a random thread
and will call wake_thread():
frontend test
bind :8888 maxconn 10 thread 1-2
rate-limit sessions 5
Alternately, disabling/enabling a frontend in loops via the CLI also
broadcasts such events, but they're more difficult to observe since
this is causing connection failures.
The thread flags are touched a little bit by other threads, e.g. the STUCK
flag may be set by other ones, and they're watched a little bit. As such
we need to use atomic ops only to manipulate them. Most places were already
using them, but here we generalize the practice. Only ha_thread_dump() does
not change because it's run under isolation.
This bit field used to be a per-thread cache of the result of the last
lookup of the presence of a task for each thread in the shared cache.
Since we now know that each thread has its own shared cache, a test of
emptiness is now sufficient to decide whether or not the shared tree
has a task for the current thread. Let's just remove this mask.
The thread mask will not be used anymore, instead the thread id only
is used. Interestingly it was already implemented in the parsing but
not used. The single/multi thread argument is not needed anymore since
it's sufficient to pass tid<0 to get a multi-threaded task/tasklet.
This is in preparation for the removal of the thread_mask in tasks as
only this debug code was using it!
Sometimes using "debug dev memstats" can be frustrating because all
pool allocations are reported through pool-os.h and that's all.
But in practice there's nothing wrong with also intercepting pool_alloc,
pool_free and pool_zalloc and report their call counts and locations,
so that's what this patch does. It only uses an alternate set of macroes
for these 3 calls when DEBUG_MEM_STATS is defined. The outputs are
reported as P_ALLOC (for both pool_malloc() and pool_zalloc()) and
P_FREE (for pool_free()).
Instead of having a global mask of all the profiled threads, let's have
one flag per thread in each thread's flags. They are never accessed more
than one at a time an are better located inside the threads' contexts for
both performance and scalability.
There's no more reason for keepin the code and definitions in conn_stream,
let's move all that to stconn. The alphabetical ordering of include files
was adjusted.
This file contains all the stream-connector functions that are specific
to application layers of type stream. So let's name it accordingly so
that it's easier to figure what's located there.
The alphabetical ordering of include files was preserved.
The following functions which act on a connection-based stream connector
were renamed to sc_conn_* (~60 places):
cs_conn_drain_and_shut
cs_conn_process
cs_conn_read0
cs_conn_ready
cs_conn_recv
cs_conn_send
cs_conn_shut
cs_conn_shutr
cs_conn_shutw
These functions return the app-layer associated with an stconn, which
is a check, a stream or a stream's task. They're used a lot to access
channels, flags and for waking up tasks. Let's just name them
appropriately for the stream connector.
We're starting to propagate the stream connector's new name through the
API. Most call places of these functions that retrieve the channel or its
buffer are in applets. The local variable names are not changed in order
to keep the changes small and reviewable. There were ~92 uses of cs_ic(),
~96 of cs_oc() (due to co_get*() being less factorizable than ci_put*),
and ~5 accesses to the buffer itself.
This applies the change so that the applet code stops using ci_putchk()
and friends everywhere possible, for the much saferapplet_put*() instead.
The change is mechanical but large. Two or three functions used to have no
appctx and a cs derived from the appctx instead, which was a reminiscence
of old times' stream_interface. These were simply changed to directly take
the appctx. No sensitive change was performed, and the old (more complex)
API is still usable when needed (e.g. the channel is already known).
The change touched roughly a hundred of locations, with no less than 124
lines removed.
It's worth noting that the stats applet, the oldest of the series, could
get a serious lifting, as it's still very channel-centric instead of
propagating the appctx along the chain. Given that this code doesn't
change often, there's no emergency to clean it up but it would look
better.
This renames the "struct conn_stream" to "struct stconn" and updates
the descriptions in all comments (and the rare help descriptions) to
"stream connector" or "connector". This touches a lot of files but
the change is minimal. The local variables were not even renamed, so
there's still a lot of "cs" everywhere.
This one is the pointer to the conn_stream which is always in the
endpoint that is always present in the appctx, thus it's not needed.
This patch removes it and replaces it with appctx_cs() instead. A
few occurences that were using __cs_strm(appctx->owner) were moved
directly to appctx_strm() which does the equivalent.
Just like for the TCP service, let's move the context away from
appctx.ctx. A new struct hlua_http_ctx was defined, reserved in
hlua_applet_http_init() and used everywhere else. Similarly, the
task dump code will no more report decoded stack traces in case
these services would be involved. That may be solved later.
The use-service mechanism for Lua in TCP mode relies on the
hlua_tcp storage in appctx->ctx. We can move its definition to
hlua.c and simply use appctx_reserve_svcctx() to reserve and access
the stoage. One tiny side effect is that the task dump used in panics
will not show anymore the Lua call stack in its trace. For this a
better API is needed from the Lua code to expose a function that does
the job from an appctx.
The command only requires to store an int, but it will be useful later
to have a struct to pass extra info such as an "all" flag to dump all
FDs. The new context is now a struct dev_fd_ctx stored in svcctx.
This gets rid of most open-coded fcntl() calls, some of which were passed
through DISGUISE() to avoid a useless test. The FD_CLOEXEC was most often
set without preserving previous flags, which could become a problem once
new flags are created. Now this will not happen anymore.
cs_conn_io_cb(), cs_conn_sync_recv() and cs_conn_sync_send() are moved in
conn_stream.c. Associated functions are moved too (cs_notify, cs_conn_read0,
cs_conn_recv, cs_conn_send and cs_conn_process).
Remaining flags and associated functions are move in the conn-stream
scope. These flags are added on the endpoint and not the conn-stream
itself. This way it will be possible to get them from the mux or the
applet. The functions to get or set these flags are renamed accordingly with
the "cs_" prefix and updated to manipualte a conn-stream instead of a
stream-interface.
The stream-interface state (SI_ST_*) is now in the conn-stream. It is a
mechanical replacement for now. Nothing special. SI_ST_* and SI_SB_* were
renamed accordingly. Utils functions to manipulate these infos were moved
under the conn-stream scope.
But it could be good to keep in mind that this part should be
reworked. Indeed, at the CS level, we only need to know if it is ready to
receive or to send. The state of conn-stream from INI to EST is only used on
the server side. The client CS is immediately set to EST. Thus current
SI_ST_* states should probably be moved to the stream to reflect the server
connection state during the establishment stage.
The expiration date in the stream-interface was only used on the server side
to set the connect, queue or turn-around timeout. It was checked on the
frontend stream-interface, but never used concretely. So it was removed and
replaced by a connect expiration date in the stream itself. Thus, SI_FL_EXP
flag in stream-interfaces is replaced by a stream flag, SF_CONN_EXP.
At many places, we now use the new CS functions to get a stream or a channel
from a conn-stream instead of using the stream-interface API. It is the
first step to reduce the scope of the stream-interfaces. The main change
here is about the applet I/O callback functions. Before the refactoring, the
stream-interface was the appctx owner. Thus, it was heavily used. Now, as
far as possible,the conn-stream is used. Of course, it remains many calls to
the stream-interface API.
The appctx owner is not a stream-interface anymore. It is now a conn-stream.
In the cli I/O handler for the command "debug dev fd", we still handle it as
a stream-interface. It is now fixed.
It is 2.6-specific, no backport is needed.
Many inline functions involve some BUG_ON() calls and because of the
partial complexity of the functions, they're not inlined anymore (e.g.
co_data()). The reason is that the expression instantiates the message,
its size, sometimes a counter, then the atomic OR to taint the process,
and the back trace. That can be a lot for an inline function and most
of it is always the same.
This commit modifies this by delegating the common parts to a dedicated
function "complain()" that takes care of updating the counter if needed,
writing the message and measuring its length, and tainting the process.
This way the caller only has to check a condition, pass a pointer to the
preset message, and the info about the type (bug or warn) for the tainting,
then decide whether to dump or crash. Note that this part could also be
moved to the function but resulted in complain() always being at the top
of the stack, which didn't seem like an improvement.
Thanks to these changes, the BUG_ON() calls do not result in uninlining
functions anymore and the overall code size was reduced by 60 to 120 kB
depending on the build options.
The only reason for warning once is to check if a condition really
happens. Let's use a term that better translates the intent, that's
important when reading the code.
This one will maintain a static counter per call place and will only
emit the warning on the first call. It may be used to invite users to
report an unexpected event without spamming them with messages.
This is the same as BUG_ON() except that it never crashes and only emits
a warning and a backtrace, inviting users to report the problem. This will
be usable for non-fatal issues that should not happen and need to be fixed.
This way the BUG_ON() when using DEBUG_STRICT_NOCRASH is effectively an
equivalent of WARN_ON().
To be able to move the stream-interface from the stream to the conn-stream,
all access to the SI is done via the conn-stream. This patch is limited to
the debug part.
Because appctx is now an endpoint of the conn-stream, there is no reason to
still have the stream-interface as appctx owner. Thus, the conn-stream is
now the appctx owner.
David Carlier reported a build breakage on Haiku since commit
5be7c198e ("DEBUG: cli: add a new "debug dev fd" expert command")
due to O_ASYNC not being defined. Ilya also reported it broke the
build on Cygwin. It's not that portable and sometimes defined as
O_NONBLOCK for portability. But here we don't even need that, as
we already condition other flags, let's just ignore it if it does
not exist.
This command will scan the whole file descriptors space to look for
existing FDs that are unknown to haproxy's fdtab, and will try to dump
a maximum number of information about them (including type, mode, device,
size, uid/gid, cloexec, O_* flags, socket types and addresses when
relevant). The goal is to help detecting inherited FDs from parent
processes as well as potential leaks.
Some of those listed are actually known but handled so deep into some
systems that they're not in the fdtab (such as epoll FDs or inter-
thread pipes). This might be refined in the future so that these ones
become known and do not appear.
Example of output:
$ socat - /tmp/sock1 <<< "expert-mode on;debug dev fd"
0 type=tty. mod=0620 dev=0x8803 siz=0 uid=1000 gid=5 fs=0x16 ino=0x6 getfd=+0 getfl=O_RDONLY,O_APPEND
1 type=tty. mod=0620 dev=0x8803 siz=0 uid=1000 gid=5 fs=0x16 ino=0x6 getfd=+0 getfl=O_RDONLY,O_APPEND
2 type=tty. mod=0620 dev=0x8803 siz=0 uid=1000 gid=5 fs=0x16 ino=0x6 getfd=+0 getfl=O_RDONLY,O_APPEND
3 type=pipe mod=0600 dev=0 siz=0 uid=1000 gid=100 fs=0xc ino=0x18112348 getfd=+0
4 type=epol mod=0600 dev=0 siz=0 uid=0 gid=0 fs=0xd ino=0x3674 getfd=+0 getfl=O_RDONLY
33 type=pipe mod=0600 dev=0 siz=0 uid=1000 gid=100 fs=0xc ino=0x24af8251 getfd=+0 getfl=O_RDONLY
34 type=epol mod=0600 dev=0 siz=0 uid=0 gid=0 fs=0xd ino=0x3674 getfd=+0 getfl=O_RDONLY
36 type=pipe mod=0600 dev=0 siz=0 uid=1000 gid=100 fs=0xc ino=0x24af8d1b getfd=+0 getfl=O_RDONLY
37 type=epol mod=0600 dev=0 siz=0 uid=0 gid=0 fs=0xd ino=0x3674 getfd=+0 getfl=O_RDONLY
39 type=pipe mod=0600 dev=0 siz=0 uid=1000 gid=100 fs=0xc ino=0x24afa04f getfd=+0 getfl=O_RDONLY
41 type=pipe mod=0600 dev=0 siz=0 uid=1000 gid=100 fs=0xc ino=0x24af8252 getfd=+0 getfl=O_RDONLY
42 type=epol mod=0600 dev=0 siz=0 uid=0 gid=0 fs=0xd ino=0x3674 getfd=+0 getfl=O_RDONLY
Many times core dumps reported by users who experience trouble are
difficult to exploit due to missing system libraries. Sometimes,
having just a list of loaded libraries and their respective addresses
can already provide some hints about some problems.
This patch makes a step in that direction by adding a new "show libs"
command that will try to enumerate the list of object files that are
loaded in memory, relying on the dynamic linker for this. It may also
be used to detect that some foreign code embarks other undesired libs
(e.g. some external Lua modules).
At the moment it's only supported on glibc when USE_DL is set, but it's
implemented in a way that ought to make it reasonably easy to be extended
to other platforms.
Now thread dumps will report the thread group number and the ID within
this group. Note that this is still quite limited because some masks
are calculated based on the thread in argument while they have to be
performed against a group-level thread ID.
The TI_FL_STUCK flag is manipulated by the watchdog and scheduler
and describes the apparent life/death of a thread so it changes
all the time and it makes sense to move it to the thread's context
for an active thread.
The "thread_info" name was initially chosen to store all info about
threads but since we now have a separate per-thread context, there is
no point keeping some of its elements in the thread_info struct.
As such, this patch moves prev_cpu_time, prev_mono_time and idle_pct to
thread_ctx, into the thread context, with the scheduler parts. Instead
of accessing them via "ti->" we now access them via "th_ctx->", which
makes more sense as they're totally dynamic, and will be required for
future evolutions. There's no room problem for now, the structure still
has 84 bytes available at the end.
The scheduler contains a lot of stuff that is thread-local and not
exclusively tied to the scheduler. Other parts (namely thread_info)
contain similar thread-local context that ought to be merged with
it but that is even less related to the scheduler. However moving
more data into this structure isn't possible since task.h is high
level and cannot be included everywhere (e.g. activity) without
causing include loops.
In the end, it appears that the task_per_thread represents most of
the per-thread context defined with generic types and should simply
move to tinfo.h so that everyone can use them.
The struct was renamed to thread_ctx and the variable "sched" was
renamed to "th_ctx". "sched" used to be initialized manually from
run_thread_poll_loop(), now it's initialized by ha_set_tid() just
like ti, tid, tid_bit.
The memset() in init_task() was removed in favor of a bss initialization
of the array, so that other subsystems can put their stuff in this array.
Since the tasklet array has TL_CLASSES elements, the TL_* definitions
was moved there as well, but it's not a problem.
The vast majority of the change in this patch is caused by the
renaming of the structures.
This removes the knowledge of clockid_t from anywhere but clock.c, thus
eliminating a source of includes burden. The unused clock_id field was
removed from thread_info, and the definition setting of clockid_t was
removed from compat.h. The most visible change is that the function
now_cpu_time_thread() now takes the thread number instead of a tinfo
pointer.
There is currently a problem related to time keeping. We're mixing
the functions to perform calculations with the os-dependent code
needed to retrieve and adjust the local time.
This patch extracts from time.{c,h} the parts that are solely dedicated
to time keeping. These are the "now" or "before_poll" variables for
example, as well as the various now_*() functions that make use of
gettimeofday() and clock_gettime() to retrieve the current time.
The "tv_*" functions moved there were also more appropriately renamed
to "clock_*".
Other parts used to compute stolen time are in other files, they will
have to be picked next.
There were 102 CLI commands whose help were zig-zagging all along the dump
making them unreadable. This patch realigns all these messages so that the
command now uses up to 40 characters before the delimiting colon. About a
third of the commands did not correctly list their arguments which were
added after the first version, so they were all updated. Some abuses of
the term "id" were fixed to use a more explanatory term. The
"set ssl ocsp-response" command was not listed because it lacked a help
message, this was fixed as well. The deprecated enable/disable commands
for agent/health/server were prominently written as deprecated. Whenever
possible, clearer explanations were provided.
This command attempts to resolve a pointer to a symbol name. This is
convenient during development as it's easier to get such pointers live
than by issuing a debugger or calling addr2line.
This patch replaces roughly all occurrences of an HA_ATOMIC_ADD(&foo, 1)
or HA_ATOMIC_SUB(&foo, 1) with the equivalent HA_ATOMIC_INC(&foo) and
HA_ATOMIC_DEC(&foo) respectively. These are 507 changes over 45 files.
The commit reverts following commits:
* 83926a04 BUG/MEDIUM: debug/lua: Don't dump the lua stack if not dumpable
* a61789a1 MEDIUM: lua: Use a per-thread counter to track some non-reentrant parts of lua
Instead of relying on a Lua function to print the lua traceback into the
debugger, we are now using our own internal function (hlua_traceback()).
This one does not allocate memory and use a chunk instead. This avoids any
issue with a possible deadlock in the memory allocator because the thread
processing was interrupted during a memory allocation.
This patch relies on the commit "BUG/MEDIUM: debug/lua: Use internal hlua
function to dump the lua traceback". Both must be backported wherever the
patches above are backported, thus as far as 2.0
When we try to dump the stack of a lua context, if it is not dumpable,
nothing is performed and a message is emitted instead. This happens when a
lua execution was interrupted inside a non-reentrant part.
This patch depends on following commit :
* MEDIUM: lua: Use a per-thread counter to track some non-reentrant parts of lua
Thanks to this patch, we avoid a possible deadllock if the lua is
interrupted by the watchdog in the lua memory allocator, because realloc()
is not async-signal-safe.
Both patches must be backported as far as 2.0.
It's been too short for quite a while now and is now full. It's still
time to extend it to 32-bits since we have room for this without
wasting any space, so we now gained 16 new bits for future flags.
The values were not reassigned just in case there would be a few
hidden u16 or short somewhere in which these flags are placed (as
it used to be the case with stream->pending_events).
The patch is tagged MEDIUM because this required to update the task's
process() prototype to use an int instead of a short, that's quite a
bunch of places.
We frequently need to access a simple and fast PRNG for statistical
purposes. The debug_prng() function did exactly this using a xorshift
generator but its use was limited to debug only. Let's move this to
tools.h and tools.c to make it accessible everywhere. Since it needs to
be fast, its state is thread-local. An initialization function starts a
different initial value for each thread for better distribution.
This one is systematically misunderstood due to its unclear name. It
is in fact the number of tasks in the local tasklet list. Let's call
it "tasks_in_list" to remove some of the confusion.
This counter is solely used for reporting in the stats and is the hottest
thread contention point to date. Moving it to the scheduler and having a
separate one for the global run queue dramatically improves the performance,
showing a 12% boost on the request rate on 16 threads!
In addition, the thread debugging output which used to rely on rqueue_size
was not totally accurate as it would only report task counts. Now we can
return the exact thread's run queue length.
It is also interesting to note that there are still a few other task/tasklet
counters in the scheduler that are not efficiently updated because some cover
a single area and others cover multiple areas. It looks like having a distinct
counter for each of the following entries would help and would keep the code
a bit cleaner:
- global run queue (tree)
- per-thread run queue (tree)
- per-thread shared tasklets list
- per-thread local lists
Maybe even splitting the shared tasklets lists between pure tasklets and
tasks instead of having the whole and tasks would simplify the code because
there remain a number of places where several counters have to be updated.
When writing commit a8459b28c ("MINOR: debug: create
ha_backtrace_to_stderr() to dump an instant backtrace") I just forgot
that some distros are a bit extremist about the syscall return values.
src/debug.c: In function `ha_backtrace_to_stderr':
src/debug.c:147:3: error: ignoring return value of `write', declared with attribute warn_unused_result [-Werror=unused-result]
write(2, b.area, b.data);
^~~~~~~~~~~~~~~~~~~~~~~~
CC src/h1_htx.o
Let's apply the usual tricks to shut them up. No backport is needed.
The dump state is now passed to the function so that the caller can adjust
the behavior. A new series of 4 values allow to stop *after* dumping main
instead of before it or any of the usual loops. This allows to also report
BUG_ON() that could happen very high in the call graph (e.g. startup, or
the scheduler itself) while still understanding what the call path was.
The purpose is to enable the dumping of a backtrace on BUG_ON(). While
it's very useful to know that a condition was met, very often some
caller context is missing to figure how the condition could happen.
From now on, on systems featuring backtrace, a backtrace of the calling
thread will also be dumped to stderr in addition to the unexpected
condition. This will help users of DEBUG_STRICT as they'll most often
find this backtrace in their logs even if they can't find their core
file.
A new "debug dev bug" expert-mode CLI command was added to test the
feature.
This function calls the ha_dump_backtrace() function with a locally
allocated buffer and sends the output slightly indented to fd #2. It's
meant to be used as an emergency backtrace dump.
The backtrace dumping code was located into the thread dump function
but it looks particularly convenient to be able to call it to produce
a dump in other situations, so let's move it to its own function and
make sure it's called last in the function so that we can benefit from
tail merging to save one entry.
In order to simplify the code and remove annoying ifdefs everywhere,
let's always export my_backtrace() and make it adapt to the situation
and return zero if not supported. A small update in the thread dump
function was needed to make sure we don't use its results if it fails
now.
Since commit 8a069eb9a ("MINOR: debug: add a trivial PRNG for scheduler
stress-tests"), 32-bit gcc 4.7 emits this warning when parsing the
initial seed for the debugger's RNG (2463534242):
src/debug.c:46:1: warning: this decimal constant is unsigned only in ISO C90 [enabled by default]
Let's mark it explicitly unsigned.
Commit a5a447984 ("MINOR: debug: add "debug dev sched" to stress the
scheduler.") doesn't scale with threads because ha_random64() takes care
of being totally thread-safe for use with UUIDs. We don't need this for
the stress-testing functions, let's just implement a xorshift PRNG
instead. On 8 threads the performance jumped from 230k ctx/s with 96%
spent in ha_random64() to 14M ctx/s.
This command supports starting a bunch of tasks or tasklets, either on the
current thread (mask=0), all (default), or any set, either single-threaded
or multi-threaded, and possibly auto-scheduled.
These tasks/tasklets will randomly pick another one to wake it up. The
tasks only do it 50% of the time while tasklets always wake two tasks up,
in order to achieve roughly 50% load (since the target might already be
woken up).
Return ERR_NONE instead of 0 on success for all config callbacks that should
return ERR_* codes. There is no change because ERR_NONE is a macro equals to
0. But this makes the return value more explicit.
When the watchdog is fired because of the lua, the stack of the corresponding
lua context is dumped. But we must be sure the lua context is fully initialized
to do so. If we are blocked on the global lua lock, during the lua context
initialization, the lua stask may be NULL.
This patch should fix the issue #776. It must be backported as far as 2.0.
Originally it was made to return a void* because some comparisons in the
code where it was used required a lot of casts. But now we don't need
that anymore. And having it non-const breaks the build on NetBSD 9 as
reported in issue #728.
So let's switch to const and adjust debug.c to accomodate this.
Now when building with -DDEBUG_MEM_STATS, some malloc/calloc/strdup/realloc
stats are kept per file+line number and may be displayed and even reset on
the CLI using "debug dev memstats". This allows to easily track potential
leakers or abnormal usages.
Now process_runnable_tasks is responsible for calculating the budgets
for each queue, dequeuing from the tree, and calling run_tasks_from_lists().
This latter one scans the queues, picking tasks there and respecting budgets.
Note that its name was updated with a plural "s" for this reason.
This patch fixes all the leftovers from the include cleanup campaign. There
were not that many (~400 entries in ~150 files) but it was definitely worth
doing it as it revealed a few duplicates.
The current state of the logging is a real mess. The main problem is
that almost all files include log.h just in order to have access to
the alert/warning functions like ha_alert() etc, and don't care about
logs. But log.h also deals with real logging as well as log-format and
depends on stream.h and various other things. As such it forces a few
heavy files like stream.h to be loaded early and to hide missing
dependencies depending where it's loaded. Among the missing ones is
syslog.h which was often automatically included resulting in no less
than 3 users missing it.
Among 76 users, only 5 could be removed, and probably 70 don't need the
full set of dependencies.
A good approach would consist in splitting that file in 3 parts:
- one for error output ("errors" ?).
- one for log_format processing
- and one for actual logging.
Almost no change except moving the cli_kw struct definition after the
defines. Almost all users had both types&proto included, which is not
surprizing since this code is old and it used to be the norm a decade
ago. These places were cleaned.
The TASK_IS_TASKLET() macro was moved to the proto file instead of the
type one. The proto part was a bit reordered to remove a number of ugly
forward declaration of static inline functions. About a tens of C and H
files had their dependency dropped since they were not using anything
from task.h.