The memstats code currently defines its own file/function/line number,
type and extra pointer. We don't need to keep them separate and we can
easily replace them all with just a struct ha_caller. Note that the
extra pointer could be converted to a pool ID stored into arg8 or
arg32 and be dropped as well, but this would first require to define
IDs for pools (which we currently do not have).
This field is misnamed because its real and important content is the
date the task was woken up, not the date it was called. It temporarily
holds the call date during execution but this remains confusing. In
fact before the latency measurements were possible it was indeed a call
date. Thus is will now be called wake_date.
This change is necessary because a subsequent fix will require the
introduction of the real call date in the thread ctx.
The first column's width may vary a lot depending on outputs, and it's
annoying to have large empty columns on small names and mangled large
columns that are not yet large enough. In order to overcome this, this
patch adds a width field to the memstats applet's context, and this
width is calculated the first time the function is entered, by estimating
the width of all lines that will be dumped. This is simple enough and
does the job well. If in the future some filtering criteria are added,
it will still be possible to perform a single pass on everything
depending on the desired output format.
The calling function name is now stored in the structure, and it's
reported when the "all" argument is passed. The first column is
significantly enlarged because some names are really wide :-(
This command will create the requested number of tasks competing on a
lock, resulting in triggering the watchdog and crashing the process.
This will help stress the watchdog and inspect the lock debugging parts.
The previous attempt to fix thread dumps in commit 672972604 ("BUG/MEDIUM:
debug: fix possible hang when multiple threads dump at once") still had
some shortcomings. Sometimes parallel dumps are jerky essentially due to
the way that threads synchronize on startup and end. In addition the risk
of waiting forever for a stopped thread exists, and panics happening in
parallel to thread dumps are not more reliable either.
This commit revisits the state transitions so that all threads may request
a dump in parallel, that all of them wait for each other in the handler,
and that one thread is responsible for counting every other and checking
that the total matches the number of active threads.
Then for stopping there's a finishing phase that all threads wait for so
that none quits this area too early. Given that we now know the number of
participants to the dump, we can let them each decrement the counter when
leaving so that another dump may only start after the last participant
has completely left.
Now many thread dumps in parallel are running fine, so do panics. No
backport is needed as this was the result of the changes for thread
groups.
Some panic dumps are mangled or truncated due to the watchdog firing at
the same time on multiple threads and calling ha_panic() simultaneously.
What may happen in this case is that the second one waits for the first
one to finish but as soon as it's done the second one resets the buffer
and dumps again, sometimes resetting the first one's dump. Also the first
one's abort() may trigger while the second one is currently dumping,
resulting in a full dump followed by a truncated one, leading to
confusion. Sometimes some lines appear in the middle of a dump as well.
It doesn't happen often and is easier to trigger by causing massive
deadlocks.
There's no reason for the process to resist to a panic, so we can safely
add a counter and no nothing on subsequent calls. Ideally we'd wait there
forever but as this may happen inside a signal handler (e.g. watchdog),
it doesn't always work, so the easiest thing to do is to return so that
the thread is interrupted as soon as possible and brought to the debug
handler to be dumped.
This should be backported, at least to 2.6 and possibly to older versions
as well.
Running several concurrent "show threads" in loops might occasionally
cause a segfault when trying to retrieve the stream from appctx_sc()
which may be null while the applet is finishing. It's not easy to
reproduce, it requires 3-5 sessions in parallel for about a minute
or so. The appctx_sc must be checked before passing it to sc_strm().
This must be backported to 2.6 which also has the bug.
A bug in the thread dumper was introduced by commit 00c27b50c ("MEDIUM:
debug: make the thread dumper not rely on a thread mask anymore"). If
two or more threads try to trigger a thread dump exactly at the same
time, the second one may loop indefinitely trying to set the value to 1
while the other ones will wait for it to finish dumping before leaving.
This is a consequence of a logic change using thread numbers instead of
a thread mask, as threads do not need to see all other ones there anymore.
No backport is needed, this is only for 2.7.
Building with threads and without thread dump (e.g. macos, freebsd)
warns that thread_dump_state is unused. This happened in fact with
recentcommit 1229ef312 ("MINOR: wdt: do not rely on threads_to_dump
anymore"). The solution would be to mark it unused, but after a
second thought, it can be convenient to keep it exported to help
debug crashes, so let's export it again. It's just not referenced in
include files since it's not needed outside.
The thread mask is too short to dump more than 64 bits. Thus here we're
using a different approach with two counters, one for the next thread ID
to dump (which always exists, as it's looked up), and the second one for
the number of threads done dumping. This allows to dump threads in ascending
order then to let them wait for all others to be done, then to leave without
the risk of an overlapping dump until the done count is null again.
This allows to remove threads_to_dump which was the last non-FD variable
using a global thread mask.
This flag is not needed anymore as we're already marking the waiting
threads as harmless, thus the thread's bit is already covered by this
information. The variable was unexported.
The debug_handler() function waits for other threads to join, but does
not mark itself as harmless, so if at the same time another thread tries
to isolate, this may deadlock. In practice this does not happen as the
signal is received during epoll_wait() hence under harmless mode, but
it can possibly arrive under other conditions.
In order to improve this, while waiting for other threads to join, we're
now marking the current thread as harmless, as it's doing nothing but
waiting for the other ones. This way another harmless waiter will be able
to proceed. It's valid to do this since we're not doing anything else in
this loop.
One improvement could be to also check for the thread being idle and
marking it idle in addition to harmless, so that it can even release a
full isolation requester. But that really doesn't look worth it.
The harmless status is not re-entrant, so sometimes for signal handling
it can be useful to know if we're already harmless or not. Let's add a
function doing that, and make the debugger use it instead of manipulating
the harmless mask.
The thread group info is not sufficient to represent a thread group's
current state as it's read-only. We also need something comparable to
the thread context to represent the aggregate state of the threads in
that group. This patch introduces ha_tgroup_ctx[] and tg_ctx for this.
It's indexed on the group id and must be cache-line aligned. The thread
masks that were global and that do not need to remain global were moved
there (want_rdv, harmless, idle).
Given that all the masks placed there now become group-specific, the
associated thread mask (tid_bit) now switches to the thread's local
bit (ltid_bit). Both are the same for nbtgroups 1 but will differ for
other values.
There's also a tg_ctx pointer in the thread so that it can be reached
from other threads.
Since commit cc7a11ee3 ("MINOR: threads: set the tid, ltid and their bit
in thread_cfg") we ought not use (1UL << thr) to get the group mask for
thread <thr>, but (ha_thread_info[thr].ltid_bit). ha_thread_dump() needs
this.
At several places we're dereferencing the thread group just to catch
the group number, and this will become even more required once we start
to use per-group contexts. Let's just add the tgid in the thread_info
struct to make this easier.
Every single place where sleeping_thread_mask was still used was to test
or set a single thread. We can now add a per-thread flag to indicate a
thread is sleeping, and remove this shared mask.
The wake_thread() function now always performs an atomic fetch-and-or
instead of a first load then an atomic OR. That's cleaner and more
reliable.
This is not easy to test, as broadcast FD events are rare. The good
way to test for this is to run a very low rate-limited frontend with
a listener that listens to the fewest possible threads (2), and to
send it only 1 connection at a time. The listener will periodically
pause and the wakeup task will sometimes wake up on a random thread
and will call wake_thread():
frontend test
bind :8888 maxconn 10 thread 1-2
rate-limit sessions 5
Alternately, disabling/enabling a frontend in loops via the CLI also
broadcasts such events, but they're more difficult to observe since
this is causing connection failures.
The thread flags are touched a little bit by other threads, e.g. the STUCK
flag may be set by other ones, and they're watched a little bit. As such
we need to use atomic ops only to manipulate them. Most places were already
using them, but here we generalize the practice. Only ha_thread_dump() does
not change because it's run under isolation.
This bit field used to be a per-thread cache of the result of the last
lookup of the presence of a task for each thread in the shared cache.
Since we now know that each thread has its own shared cache, a test of
emptiness is now sufficient to decide whether or not the shared tree
has a task for the current thread. Let's just remove this mask.
The thread mask will not be used anymore, instead the thread id only
is used. Interestingly it was already implemented in the parsing but
not used. The single/multi thread argument is not needed anymore since
it's sufficient to pass tid<0 to get a multi-threaded task/tasklet.
This is in preparation for the removal of the thread_mask in tasks as
only this debug code was using it!
Sometimes using "debug dev memstats" can be frustrating because all
pool allocations are reported through pool-os.h and that's all.
But in practice there's nothing wrong with also intercepting pool_alloc,
pool_free and pool_zalloc and report their call counts and locations,
so that's what this patch does. It only uses an alternate set of macroes
for these 3 calls when DEBUG_MEM_STATS is defined. The outputs are
reported as P_ALLOC (for both pool_malloc() and pool_zalloc()) and
P_FREE (for pool_free()).
Instead of having a global mask of all the profiled threads, let's have
one flag per thread in each thread's flags. They are never accessed more
than one at a time an are better located inside the threads' contexts for
both performance and scalability.
There's no more reason for keepin the code and definitions in conn_stream,
let's move all that to stconn. The alphabetical ordering of include files
was adjusted.
This file contains all the stream-connector functions that are specific
to application layers of type stream. So let's name it accordingly so
that it's easier to figure what's located there.
The alphabetical ordering of include files was preserved.
The following functions which act on a connection-based stream connector
were renamed to sc_conn_* (~60 places):
cs_conn_drain_and_shut
cs_conn_process
cs_conn_read0
cs_conn_ready
cs_conn_recv
cs_conn_send
cs_conn_shut
cs_conn_shutr
cs_conn_shutw
These functions return the app-layer associated with an stconn, which
is a check, a stream or a stream's task. They're used a lot to access
channels, flags and for waking up tasks. Let's just name them
appropriately for the stream connector.
We're starting to propagate the stream connector's new name through the
API. Most call places of these functions that retrieve the channel or its
buffer are in applets. The local variable names are not changed in order
to keep the changes small and reviewable. There were ~92 uses of cs_ic(),
~96 of cs_oc() (due to co_get*() being less factorizable than ci_put*),
and ~5 accesses to the buffer itself.
This applies the change so that the applet code stops using ci_putchk()
and friends everywhere possible, for the much saferapplet_put*() instead.
The change is mechanical but large. Two or three functions used to have no
appctx and a cs derived from the appctx instead, which was a reminiscence
of old times' stream_interface. These were simply changed to directly take
the appctx. No sensitive change was performed, and the old (more complex)
API is still usable when needed (e.g. the channel is already known).
The change touched roughly a hundred of locations, with no less than 124
lines removed.
It's worth noting that the stats applet, the oldest of the series, could
get a serious lifting, as it's still very channel-centric instead of
propagating the appctx along the chain. Given that this code doesn't
change often, there's no emergency to clean it up but it would look
better.
This renames the "struct conn_stream" to "struct stconn" and updates
the descriptions in all comments (and the rare help descriptions) to
"stream connector" or "connector". This touches a lot of files but
the change is minimal. The local variables were not even renamed, so
there's still a lot of "cs" everywhere.
This one is the pointer to the conn_stream which is always in the
endpoint that is always present in the appctx, thus it's not needed.
This patch removes it and replaces it with appctx_cs() instead. A
few occurences that were using __cs_strm(appctx->owner) were moved
directly to appctx_strm() which does the equivalent.
Just like for the TCP service, let's move the context away from
appctx.ctx. A new struct hlua_http_ctx was defined, reserved in
hlua_applet_http_init() and used everywhere else. Similarly, the
task dump code will no more report decoded stack traces in case
these services would be involved. That may be solved later.
The use-service mechanism for Lua in TCP mode relies on the
hlua_tcp storage in appctx->ctx. We can move its definition to
hlua.c and simply use appctx_reserve_svcctx() to reserve and access
the stoage. One tiny side effect is that the task dump used in panics
will not show anymore the Lua call stack in its trace. For this a
better API is needed from the Lua code to expose a function that does
the job from an appctx.
The command only requires to store an int, but it will be useful later
to have a struct to pass extra info such as an "all" flag to dump all
FDs. The new context is now a struct dev_fd_ctx stored in svcctx.
This gets rid of most open-coded fcntl() calls, some of which were passed
through DISGUISE() to avoid a useless test. The FD_CLOEXEC was most often
set without preserving previous flags, which could become a problem once
new flags are created. Now this will not happen anymore.
cs_conn_io_cb(), cs_conn_sync_recv() and cs_conn_sync_send() are moved in
conn_stream.c. Associated functions are moved too (cs_notify, cs_conn_read0,
cs_conn_recv, cs_conn_send and cs_conn_process).
Remaining flags and associated functions are move in the conn-stream
scope. These flags are added on the endpoint and not the conn-stream
itself. This way it will be possible to get them from the mux or the
applet. The functions to get or set these flags are renamed accordingly with
the "cs_" prefix and updated to manipualte a conn-stream instead of a
stream-interface.
The stream-interface state (SI_ST_*) is now in the conn-stream. It is a
mechanical replacement for now. Nothing special. SI_ST_* and SI_SB_* were
renamed accordingly. Utils functions to manipulate these infos were moved
under the conn-stream scope.
But it could be good to keep in mind that this part should be
reworked. Indeed, at the CS level, we only need to know if it is ready to
receive or to send. The state of conn-stream from INI to EST is only used on
the server side. The client CS is immediately set to EST. Thus current
SI_ST_* states should probably be moved to the stream to reflect the server
connection state during the establishment stage.
The expiration date in the stream-interface was only used on the server side
to set the connect, queue or turn-around timeout. It was checked on the
frontend stream-interface, but never used concretely. So it was removed and
replaced by a connect expiration date in the stream itself. Thus, SI_FL_EXP
flag in stream-interfaces is replaced by a stream flag, SF_CONN_EXP.
At many places, we now use the new CS functions to get a stream or a channel
from a conn-stream instead of using the stream-interface API. It is the
first step to reduce the scope of the stream-interfaces. The main change
here is about the applet I/O callback functions. Before the refactoring, the
stream-interface was the appctx owner. Thus, it was heavily used. Now, as
far as possible,the conn-stream is used. Of course, it remains many calls to
the stream-interface API.