Now that this function is always called with an initialized connection
and that the control layer is always initialized, we don't need to play
games with fdtab[] to decide how to close, we can simply rely on the
regular close path using conn_ctrl_close(), which can be fused with
conn_xprt_close() into conn_full_close().
The code is cleaner because the FD is now used only for some
protocol-specific setup (that will eventually have to move) and to
try to send a hard-coded HTTP 500 error message on raw sockets.
Till now we would keep a per-thread queue of pending incoming connections
for which we would store:
- the listener
- the accepted FD
- the source address
- the source address' length
And these elements were first used in session_accept_fd() running on the
target thread to allocate a connection and duplicate them again. Doing
this induces various problems. The first one is that session_accept_fd()
may only run on file descriptors and cannot be reused for QUIC. The second
issue is that it induces lots of memory copies and that the listerner
queue thrashes a lot of cache, consuming 64 bytes per entry.
This patch changes this by allocating the connection before queueing it,
and by only placing the connection's pointer into the queue. Indeed, the
first two calls used to initialize the connection already store all the
information above, which can be retrieved from the connection pointer
alone. So we just have to pop one pointer from the target thread, and
pass it to session_accept_fd() which only needs the FD for the final
settings.
This starts to make the accept path a bit more transport-agnostic, and
saves memory and CPU cycles at the same time (1% connection rate increase
was noticed with 4 threads). Thanks to dividing the accept-queue entry
size from 64 to 8 bytes, its size could be increased from 256 to 1024
connections while still dividing the overall size by two. No single
queue full condition was met.
One minor drawback is that connection may be allocated from one thread's
pool to be used into another one. But this already happens a lot with
connection reuse so there is really nothing new here.
Roughly half of the calls to sockadr_alloc() are made to copy an already
known address. Let's optionally pass it in argument so that the function
can handle the copy at the same time, this slightly simplifies its usage.
As discussed here during 2.1-dev, "monitor-net" is totally obsolete:
https://www.mail-archive.com/haproxy@formilux.org/msg35204.html
It's fundamentally incompatible with usage of SSL, and imposes the
presence of file descriptors with hard-coded syscalls directly in the
generic accept path.
It's very unlikely that anyone has used it in the last 10 years for
anything beyond testing. In the worst case if anyone would depend
on it, replacing it with "http-request return status 200 if ..." and
"mode http" would certainly do the trick.
The keyword is still detected as special by the config parser to help
users update their configurations appropriately.
As discussed here during 2.1-dev, "mode health" is totally obsolete:
https://www.mail-archive.com/haproxy@formilux.org/msg35204.html
It's fundamentally incompatible with usage of SSL, doesn't support
source filtering, and imposes the presence of file descriptors with
hard-coded syscalls directly in the generic accept path.
It's very unlikely that anyone has used it in the last 10 years for
anything beyond testing. In the worst case if anyone would depend
on it, replacing it with "http-request return status 200" and "mode
http" would certainly do the trick.
The keyword is still detected as special by the config parser to help
users update their configurations appropriately.
Some socket settings used to be retrieved via the listener and the
bind_conf. Now instead we use the receiver and its settings whenever
appropriate. This will simplify the removal of the dependency on the
listener.
The receiver is the one which depends on the protocol while the listener
relies on the receiver. Let's move the protocol there. Since there's also
a list element to get back to the listener from the proto list, this list
element (proto_list) was moved as well. For now when scanning protos, we
still see listeners which are linked by their rx.proto_list part.
The netns is common to all listeners/receivers and is used to bind the
listening socket so it must be in the receiver settings and not in the
listener. This removes some yet another set of unnecessary loops.
When a new connection is created, its target is always set just after. So the
connection target may set when it is created instead, during its initialisation
to be precise. It is the purpose of this patch. Now, conn_new() function is
called with the connection target as parameter. The target is then passed to
conn_init(). It means the target must be passed when cs_new() is called. In this
case, the target is only used when the conn-stream is created with no
connection. This only happens for tcpchecks for now.
Previous commit b24bc0d ("MINOR: tcp: Support TCP keepalive parameters
customization") broke non-Linux builds as TCP_KEEP{CNT,IDLE,INTVL} are
not necessarily defined elsewhere.
This patch adds the required #ifdefs to condition the visibility of the
keywords, and adds a mention in the doc about their dependency on Linux.
It is now possible to customize TCP keepalive parameters.
These correspond to the socket options TCP_KEEPCNT, TCP_KEEPIDLE, TCP_KEEPINTVL
and are valid for the defaults, listen, frontend and backend sections.
This patch fixes GitHub issue #670.
This one was not easy because it was embarking many includes with it,
which other files would automatically find. At least global.h, arg.h
and tools.h were identified. 93 total locations were identified, 8
additional includes had to be added.
In the rare files where it was possible to finalize the sorting of
includes by adjusting only one or two extra lines, it was done. But
all files would need to be rechecked and cleaned up now.
It was the last set of files in types/ and proto/ and these directories
must not be reused anymore.
This one is particularly difficult to split because it provides all the
functions used to manipulate a proxy state and to retrieve names or IDs
for error reporting, and as such, it was included in 73 files (down to
68 after cleanup). It would deserve a small cleanup though the cut points
are not obvious at the moment given the number of structs involved in
the struct proxy itself.
The current state of the logging is a real mess. The main problem is
that almost all files include log.h just in order to have access to
the alert/warning functions like ha_alert() etc, and don't care about
logs. But log.h also deals with real logging as well as log-format and
depends on stream.h and various other things. As such it forces a few
heavy files like stream.h to be loaded early and to hide missing
dependencies depending where it's loaded. Among the missing ones is
syslog.h which was often automatically included resulting in no less
than 3 users missing it.
Among 76 users, only 5 could be removed, and probably 70 don't need the
full set of dependencies.
A good approach would consist in splitting that file in 3 parts:
- one for error output ("errors" ?).
- one for log_format processing
- and one for actual logging.
The type file is becoming a mess, half of it is for the proxy protocol,
another good part describes conn_streams and mux ops, it would deserve
being split again. At least it was reordered so that elements are easier
to find, with the PP-stuff left at the end. The MAX_SEND_FD macro was moved
to compat.h as it's said to be the value for Linux.
global.h was one of the messiest files, it has accumulated tons of
implicit dependencies and declares many globals that make almost all
other file include it. It managed to silence a dependency loop between
server.h and proxy.h by being well placed to pre-define the required
structs, forcing struct proxy and struct server to be forward-declared
in a significant number of files.
It was split in to, one which is the global struct definition and the
few macros and flags, and the rest containing the functions prototypes.
The UNIX_MAX_PATH definition was moved to compat.h.
So the enums and structs were placed into http-t.h and the functions
into http.h. This revealed that several files were dependeng on http.h
but not including it, as it was silently inherited via other files.
The pretty confusing "buffer.h" was in fact not the place to look for
the definition of "struct buffer" but the one responsible for dynamic
buffer allocation. As such it defines the struct buffer_wait and the
few functions to allocate a buffer or wait for one.
This patch moves it renaming it to dynbuf.h. The type definition was
moved to its own file since it's included in a number of other structs.
Doing this cleanup revealed that a significant number of files used to
rely on this one to inherit struct buffer through it but didn't need
anything from this file at all.
Now the file is ready to be stored into its final destination. A few
minor reorderings were performed to keep the file properly organized,
making the various sections more visible (cache & lockless).
In addition and to stay consistent, memory.c was renamed to pool.c.
This one used to be stored into debug.h but the debug tools got larger
and require a lot of other includes, which can't use BUG_ON() anymore
because of this. It does not make sense and instead this macro should
be placed into the lower includes and given its omnipresence, the best
solution is to create a new bug.h with the few surrounding macros needed
to trigger bugs and place assertions anywhere.
Another benefit is that it won't be required to add include <debug.h>
anymore to use BUG_ON, it will automatically be covered by api.h. No
less than 32 occurrences were dropped.
The FSM_PRINTF macro was dropped since not used at all anymore (probably
since 1.6 or so).
All files that were including one of the following include files have
been updated to only include haproxy/api.h or haproxy/api-t.h once instead:
- common/config.h
- common/compat.h
- common/compiler.h
- common/defaults.h
- common/initcall.h
- common/tools.h
The choice is simple: if the file only requires type definitions, it includes
api-t.h, otherwise it includes the full api.h.
In addition, in these files, explicit includes for inttypes.h and limits.h
were dropped since these are now covered by api.h and api-t.h.
No other change was performed, given that this patch is large and
affects 201 files. At least one (tools.h) was already freestanding and
didn't get the new one added.
HTTP health-checks are now internally based on tcp-checks. Of course all the
configuration parsing of the "http-check" keyword and the httpchk option has
been rewritten. But the main changes is that now, as for tcp-check ruleset, it
is possible to perform several send/expect sequences into the same
health-checks. Thus the connect rule is now also available from HTTP checks, jst
like set-var, unset-var and comment rules.
Because the request defined by the "option httpchk" line is used for the first
request only, it is now possible to set the method, the uri and the version on a
"http-check send" line.
Make it so sessions are not responsible for connection anymore, except for
connections that are private, and thus can't be shared, otherwise, as soon
as a request is done, the session will just add the connection to the
orphan connections pool.
This will break http-reuse safe, but it is expected to be fixed later.
As mentioned in commit c192b0ab95 ("MEDIUM: connection: remove
CO_FL_CONNECTED and only rely on CO_FL_WAIT_*"), there is a lack of
consistency on which flags are checked among L4/L6/HANDSHAKE depending
on the code areas. A number of sample fetch functions only check for
L4L6 to report MAY_CHANGE, some places only check for HANDSHAKE and
many check both L4L6 and HANDSHAKE.
This patch starts to make all of this more consistent by introducing a
new mask CO_FL_WAIT_XPRT which is the union of L4/L6/HANDSHAKE and
reports whether the transport layer is ready or not.
All inconsistent call places were updated to rely on this one each time
the goal was to check for the readiness of the transport layer.
Commit 477902bd2e ("MEDIUM: connections: Get ride of the xprt_done
callback.") broke the master CLI for a very obscure reason. It happens
that short requests immediately terminated by a shutdown are properly
received, CS_FL_EOS is correctly set, but in si_cs_recv(), we refrain
from setting CF_SHUTR on the channel because CO_FL_CONNECTED was not
yet set on the connection since we've not passed again through
conn_fd_handler() and it was not done in conn_complete_session(). While
commit a8a415d31a ("BUG/MEDIUM: connections: Set CO_FL_CONNECTED in
conn_complete_session()") fixed the issue, such accident may happen
again as the root cause is deeper and actually comes down to the fact
that CO_FL_CONNECTED is lazily set at various check points in the code
but not every time we drop one wait bit. It is not the first time we
face this situation.
Originally this flag was used to detect the transition between WAIT_*
and CONNECTED in order to call ->wake() from the FD handler. But since
at least 1.8-dev1 with commit 7bf3fa3c23 ("BUG/MAJOR: connection: update
CO_FL_CONNECTED before calling the data layer"), CO_FL_CONNECTED is
always synchronized against the two others before being checked. Moreover,
with the I/Os moved to tasklets, the decision to call the ->wake() function
is performed after the I/Os in si_cs_process() and equivalent, which don't
care about this transition either.
So in essence, checking for CO_FL_CONNECTED has become a lazy wait to
check for (CO_FL_WAIT_L4_CONN | CO_FL_WAIT_L6_CONN), but that always
relies on someone else having synchronized it.
This patch addresses it once for all by killing this flag and only checking
the two others (for which a composite mask CO_FL_WAIT_L4L6 was added). This
revealed a number of inconsistencies that were purposely not addressed here
for the sake of bisectability:
- while most places do check both L4+L6 and HANDSHAKE at the same time,
some places like assign_server() or back_handle_st_con() and a few
sample fetches looking for proxy protocol do check for L4+L6 but
don't care about HANDSHAKE ; these ones will probably fail on TCP
request session rules if the handshake is not complete.
- some handshake handlers do validate that a connection is established
at L4 but didn't clear CO_FL_WAIT_L4_CONN
- the ->ctl method of mux_fcgi, mux_pt and mux_h1 only checks for L4+L6
before declaring the mux ready while the snd_buf function also checks
for the handshake's completion. Likely the former should validate the
handshake as well and we should get rid of these extra tests in snd_buf.
- raw_sock_from_buf() would directly set CO_FL_CONNECTED and would only
later clear CO_FL_WAIT_L4_CONN.
- xprt_handshake would set CO_FL_CONNECTED itself without actually
clearing CO_FL_WAIT_L4_CONN, which could apparently happen only if
waiting for a pure Rx handshake.
- most places in ssl_sock that were checking CO_FL_CONNECTED don't need
to include the L4 check as an L6 check is enough to decide whether to
wait for more info or not.
It also becomes obvious when reading the test in si_cs_recv() that caused
the failure mentioned above that once converted it doesn't make any sense
anymore: having CS_FL_EOS set while still waiting for L4 and L6 to complete
cannot happen since for CS_FL_EOS to be set, the other ones must have been
validated.
Some of these parts will still deserve further cleanup, and some of the
observations above may induce some backports of potential bug fixes once
totally analyzed in their context. The risk of breaking existing stuff
is too high to blindly backport everything.
We can't just assume conn_create_mux() will be called, and set CO_FL_CONNECTED,
conn_complete_session() might be call synchronously if we're not using SSL,
so ew haee no choice but to set CO_FL_CONNECTED in there. This should fix
the recent breakage of the mcli reg tests.
The xprt_done_cb callback was used to defer some connection initialization
until we're connected and the handshake are done. As it mostly consists of
creating the mux, instead of using the callback, introduce a conn_create_mux()
function, that will just call conn_complete_session() for frontend, and
create the mux for backend.
In h2_wake(), make sure we call the wake method of the stream_interface,
as we no longer wakeup the stream task.
In session_accept_fd() we can perform a synchronous call to
conn_complete_session() and if it succeeds the connection is accepted
and turned into a session. If it fails we take it as an error while it
is not, in this case, it's just that a tcp-request rule has decided to
reject the incoming connection. The problem with reporting such an event
as an error is that the failed status is passed down to the listener code
which decides to disable accept() for 100ms in order to leave some time
for transient issues to vanish, and that's not what we want to do here.
This fix must be backported as far as 1.7. In 1.7 the code is a bit
different as tcp_exec_l5_rules() is called directly from within
session_new_fd() and ret=0 must be assigned there.
Since previous commit a132e5efa9 ("BUG/MEDIUM: Make sure we leave the
session list in session_free().") it's pointless to delete the conn
element inside "if" blocks given that the second test is always true
as well. Let's simplify this with a single LIST_DEL_INIT() before the
test.
In session_free(), if we're about to destroy a connection that had no mux,
make sure we leave the session_list before calling conn_free(). Otherwise,
conn_free() would call session_unown_conn(), which would potentially free
the associated srv_list, but session_free() also frees it, so that would
lead to a double free, and random memory corruption.
This should be backported to 1.9 and 2.0.
Now that the architecture was changed so that attempts to receive/send data
always come from the upper layers, instead of them only trying to do so when
the lower layer let them know they could try, we can finally get rid of the
fd cache. We don't really need it anymore, and removing it gives us a small
performance boost.
This commit places calls to sockaddr_alloc() at the places where an address
is needed, and makes sure that the allocation is properly tested. This does
not add too many error paths since connection allocations are already in the
vicinity and share the same error paths. For the two cases where a
clear_addr() was called, instead the address was not allocated.
In session_accept_fd() we'll soon have to dynamically allocate the
address, or better, steal it from the caller and define a strict calling
convention regarding who's responsible for the freeing. In the simpler
session_prepare_log_prefix(), just add an attempt to retrieve the address
if not yet set and do not dereference it on failure.
If session_accept_fd() fails for a raw HTTP socket, we try to send an HTTP error
500. But we must not rely on error messages of the proxy or on the array
http_err_chunks because these are HTX messages. And it should be too expensive
to convert an HTX message to a raw message at this place. So instead, we send a
default HTTP error message from the array http_err_msgs.
This patch must be backported to 2.0 and 1.9.
If session_accept_fd() fails for a raw HTTP socket, we try to send an HTTP error
500. But, we must also take care it is an HTTP/1 connection. We cannot rely on
the mux at this stage, because the error, if any, happens before or during its
creation. So, instead, we check if the mux_proto is specified or not. Indeed,
the mux h1 cannot be forced on the bind line and there is no ALPN to choose
another mux on a raw socket. So if there is no mux_proto defined for a raw HTTP
socket, we are sure to have an HTTP/1 connection.
This patch must be backported to 2.0 and 1.9.
Add a new XPRT that is used when using non-SSL handshakes, such as proxy
protocol or Netscaler, instead of taking care of it in conn_fd_handler().
This XPRT is installed when any of those is used, and it removes itself once
the handshake is done.
This should allow us to remove the distinction between CO_FL_SOCK* and
CO_FL_XPRT*.
Add session flags, and add a new flag, SESS_FL_PREFER_LAST, to be set when
we use NTLM authentication, and we should reuse the last connection. This
should fix using NTLM with HTX. This totally replaces TX_PREFER_LAST.
This should be backported to 1.9.
Since previous commit it's not needed anymore to test a task pointer
before calling task_destory() so let's just remove these tests from
the various callers before they become confusing. The function's
arguments were also documented. The same should probably be done
with tasklet_free() which involves a test in roughly half of the
call places.
task_delete() was never used without calling task_free() just after, and
task_free() was only used on error pathes to destroy a just-created task,
so merge them into task_destroy(), that will remove the task from the
wait queue, and make sure the task is either destroyed immediately if it's
not in the run queue, or destroyed when it's supposed to run.
It is mandatory to handle mux upgrades, because during a mux upgrade, the
connection will be reassigned to another multiplexer. So when the old one is
destroyed, it does not own the connection anymore. Or in other words, conn->ctx
does not point to the old mux's context when its destroy() callback is
called. So we now rely on the multiplexer context do destroy it instead of the
connection.
In addition, h1_release() and h2_release() have also been updated in the same
way.
We were not checking p->feconn nor the global actconn soon enough. In
older versions this could result in a frontend accepting more connections
than allowed by its maxconn or the global maxconn, exactly N-1 extra
connections where N is the number of threads, provided each of these
threads were running a different listener. But with the lock removal,
it became worse, the excess could be the listener's maxconn multiplied
by the number of threads. Among the nasty side effect was that LI_FULL
could be removed while the limit was still over and in some cases the
polling on the socket was no re-enabled.
This commit takes care of updating and checking p->feconn and the global
actconn *before* processing the connection, so that the listener can be
turned off before accepting the socket if needed. This requires to move
some of the bookkeeping operations form session to listen, which totally
makes sense in this context.
Now the limits are properly respected, even if a listener's maxconn is
over a frontend's. This only applies on top of the listener lock removal
series and doesn't have to be backported.
If we're adding a connection to the server orphan idle list, don't forget
to remove the CO_FL_SESS_IDLE flag, or we will assume later it's still
attached to a session.
This should be backported to 1.9.
Instead of keeping track of the number of connections we're responsible for,
keep track of the number of connections we're responsible for that we are
currently considering idling (ie that we are not using, they may be in use
by other sessions), that way we can actually reuse connections when we have
more connections than the max configured.
When a session adds a connection to its connection list, we used to remove
connections for an another server if there were not enough room for our
server. This can't work, because those lists are now the list of connections
we're responsible for, not just the idle connections.
To fix this, allow for an unlimited number of servers, instead of using
an array, we're now using a linked list.