in the context of a progressive backend migration, we want to be able to
activate SSL on outgoing connections to the server at runtime without
reloading.
This patch adds a `set server ssl` command; in order to allow that:
- add `srv_use_ssl` to `show servers state` command for compatibility,
also update associated parsing
- when using default-server ssl setting, and `no-ssl` on server line,
init SSL ctx without activating it
- when triggering ssl API, de/activate SSL connections as requested
- clean ongoing connections as it is done for addr/port changes, without
checking prior server state
example config:
backend be_foo
default-server ssl
server srv0 127.0.0.1:6011 weight 1 no-ssl
show servers state:
5 be_foo 1 srv0 127.0.0.1 2 0 1 1 15 1 0 4 0 0 0 0 - 6011 - -1
where srv0 can switch to ssl later during the runtime:
set server be_foo/srv0 ssl on
5 be_foo 1 srv0 127.0.0.1 2 0 1 1 15 1 0 4 0 0 0 0 - 6011 - 1
Also update existing tests and create a new one.
Signed-off-by: William Dauchy <wdauchy@gmail.com>
Define a per-thread counters allocated with the greatest size of any
stat module counters. This variable is named trash_counters.
When using a proxy without allocated counters, return the trash counters
from EXTRA_COUNTERS_GET instead of a dangling pointer to prevent
segfault.
This is useful for all the proxies used internally and not
belonging to the global proxy list. As these objects does not appears on
the stat report, it does not matter to use the dummy counters.
For this fix to be functional, the extra counters are explicitly
initialized to NULL on proxy/server/listener init functions.
Most notably, the crash has already been detected with the following
vtc:
- reg-tests/lua/txn_get_priv.vtc
- reg-tests/peers/tls_basic_sync.vtc
- reg-tests/peers/tls_basic_sync_wo_stkt_backend.vtc
There is probably other parts that may be impacted (SPOE for example).
This bug was introduced in the current release and do not need to be
backported. The faulty commits are
"MINOR: ssl: count client hello for stats" and
"MINOR: ssl: add counters for ssl sessions".
This function used to grab the idle lock when scanning the threads for
idle connections, but it doesn't need it since the lock only protects
the tree. Let's remove it.
In issue #933, @jaroslawr provided a report indicating that when using
many threads and many servers, it's very difficult to terminate the last
idle connections on each server. The issue has two causes in fact. The
first one is that during the calculation of the estimate of needed
connections, we round the computation up while in previous round it was
already rounded up, so we end up adding 1 to 1 which once divided by 2
remains 1. The second issue is that servers are not woken up anymore for
purging their connections if they don't have activity. The only reason
that was there to wake them up again was in case insufficient connections
were purged. And even then the purge task itself was not woken up. But
that is not enough for getting rid of the long tail of old connections
nor updating est_need_conns.
This patch makes sure to properly wake up as long as at least one idle
connection remains, and not to round up the needed connections anymore.
Prior to this patch, a test involving many connections which suddenly
stopped would keep many idle connections, now they're effectively halved
every pool-purge-delay.
This needs to be backported to 2.2.
When servers based on server templates are initialized, the configuration file
and line are now copied. This helps to emit understandable warning and alert
messages.
This patch may be backported if needed, as far as 1.8.
On startup, if a server has no address but the dns resolutions are configured,
"none" method is added to the default init-addr methods, in addition to "last"
and "libc". Thus on startup, this server is set to RMAINT mode if no address is
found. It is only performed if no other init-addr method is configured.
Setting the RMAINT mode on startup is important to inhibit the health checks.
For instance, following servers will now be set to RMAINT mode on startup :
server srv nofound.tld:80 check resolvers mydns
server srv _http._tcp.service.local check resolvers mydns
server-template srv 1-3 _http._tcp.service.local check resolvers mydns
while followings ones will trigger an error :
server srv nofound.tld:80 check
server srv nofound.tld:80 check resolvers mydns init-addr libc
server srv _http._tcp.service.local check
server srv _http._tcp.service.local check resolvers mydns init-addr libc
server-template srv 1-3 _http._tcp.service.local check resolvers mydns init-addr libc
This patch must be backported as far as 1.8.
Adjust condition used to report down_time for statistics. There was a
tiny probabilty to have a negative downtime if last_change was superior
to now. If this is the case, return only down_time.
This bug can backported up to 1.8.
When a server is up after a failure, its downtime was reset to 0 on the
statistics. This is due to a wrong condition that causes srv.down_time
to never be set. Fix this by updating down_time each time the server is in
STARTING state.
Fixes the github issue #920.
This bug can be backported up to 1.8.
No need to use an exclusive lock on the proxy anymore when reading its
setting, a read lock is enough. A few other places continue to use a
write-lock when modifying simple flags only in order to let this
function see a consistent value all along. This might be changed in
the future using barriers and local copies.
This is an anticipation of finer grained locking for the queues. For now
all lock places take a write lock so that there is no difference at all
with previous code.
If the slowstart value in a state file implies the latest state change
is within the slowstart period, we end up calling srv_update_status()
to reschedule the server's state change but its task is not yet
allocated and remains null, causing a crash on startup.
Make sure srv_update_status() supports being called with partially
initialized servers which do not yet have a task. If the task has to
be scheduled, it will necessarily happen after initialization since
it will result from a state change.
This should be backported wherever server-state is present.
The remaining proxy states were only used to distinguish an enabled
proxy from a disabled one. Due to the initialization order, both
PR_STNEW and PR_STREADY were equivalent after startup, and they
would only differ from PR_STSTOPPED when the proxy is disabled or
shutdown (which is effectively another way to disable it).
Now we just have a "disabled" field which allows to distinguish them.
It's becoming obvious that start_proxies() is only used to print a
greeting message now, that we'd rather get rid of. Probably that
zombify_proxy() and stop_proxy() should be merged once their
differences move to the right place.
Use the new stats module API to integrate the dns counters in the
standard stats. This is done in order to avoid code duplication, keep
the code related to cli out of dns and use the full possibility of the
stats function, allowing to print dns stats in csv or json format.
Most callers of str2sa_range() need the protocol only to check that it
provides a ->connect() method. It used to be used to verify that it's a
stream protocol, but it might be a bit early to get rid of it. Let's keep
the test for now but move it to str2sa_range() when the new flag PA_O_CONNECT
is present. This way almost all call places could be cleaned from this.
There's a strange test in the server address parsing code that rechecks
the family from the socket which seems to be a duplicate of the previously
removed tests. It will have to be rechecked.
We'll need this so that it can return pointers to stacked protocol in
the future (for QUIC). In addition this removes a lot of tests for
protocol validity in the callers.
Some of them were checked further apart, or after a call to
str2listener() and they were simplified as well.
There's still a trick, we can fail to return a protocol in case the caller
accepts an fqdn for use later. This is what servers do and in this case it
is valid to return no protocol. A typical example is:
server foo localhost:1111
If a file descriptor was passed, we can optionally return it. This will
be useful for listening sockets which are both a pre-bound FD and a ready
socket.
These flags indicate whether the call is made to fill a bind or a server
line, or even just send/recv calls (like logs or dns). Some special cases
are made for outgoing FDs (e.g. pipes for logs) or socket FDs (e.g external
listeners), and there's a distinction between stream or dgram usage that's
expected to significantly help str2sa_range() proceed appropriately with
the input information. For now they are not used yet.
Now that str2sa_range() checks for appropriate port specification, we
don't need to implement adhoc test cases in every call place, if the
result is valid, the conditions are met otherwise the error message is
appropriately filled.
These flags indicate what is expected regarding port specifications. Some
callers accept none, some need fixed ports, some have it mandatory, some
support ranges, and some take an offset. Each possibilty is reflected by
an option. For now they are not exploited, but the goal is to instrument
str2sa_range() to properly parse that.
We currently have an argument to require that the address is resolved
but we'll soon add more, so let's turn it into a bit field. The old
"resolve" boolean is now PA_O_RESOLVE.
The socks4 keyword parser was a bit too much copy-pasted, it only checks
for a null port and reports "invalid range". Let's properly check for the
1-65535 range and report the correct error.
It may be backported everywhere "socks4" is present (2.0).
When the server address is set for the first time, the log message is a bit ugly
because there is no old ip address to report. Thus in the log, we can see :
PX/SRV changed its IP from to A.B.C.D by DNS additional record.
Now, when this happens, "(none)" is reported :
PX/SRV changed its IP from (none) to A.B.C.D by DNS additional record.
This patch may be backported to 2.2.
When a SRV record for an already known server is processed, only the weight is
updated, if not configured to be ignored. It is a problem if the IP address
carried by the associated additional record changes. Because the server IP
address is never renewed.
To fix this bug, If there is an addition record attached to a SRV record, we
always try to set the IP address. If it is the same, no change is
performed. This way, IP changes are always handled.
This patch should fix the issue #841. It must be backported to 2.2.
A regression was introduced by 13a9232ebc
when I added support for Additional section of the SRV responses..
Basically, when a server is managed through SRV records additional
section and it's disabled (because its associated Additional record has
disappeared), it never leaves its MAINT state and so never comes back to
production.
This patch updates the "snr_update_srv_status()" function to clear the
MAINT status when the server now has an IP address and also ensure this
function is called when parsing Additional records (and associating them
to new servers).
This can cause severe outage for people using HAProxy + consul (or any
other service registry) through DNS service discovery).
This should fix issue #793.
This should be backported to 2.2.
Since commit 13a9232eb ("MEDIUM: dns: use Additional records from SRV
responses"), a struct server can have a NULL dns_requester->resolution,
when SRV records are used and DNS answers contain an Additional section.
This is a problem when we call snr_update_srv_status() because it does
not check that resolution is NULL, and dereferences it. This patch
simply adds a test for resolution being NULL. When that happens, it means
we are using SRV records with Additional records, and an entry was removed.
This should fix issue #775.
This should be backported to 2.2.
Reported github issue #759 shows there is no name resolving
on server lines for ring and peers sections.
This patch introduce the resolving for those lines.
This patch adds boolean a parameter to parse_server function to specify
if we want the function to perform an initial name resolving using libc.
This boolean is forced to true in case of peers or ring section.
The boolean is kept to false in case of classic servers (from
backend/listen)
This patch should be backported in branches where peers sections
support 'server' lines.
Previous fix dc6e8a9a7 ("BUG/MEDIUM: server: resolve state file handle
leak on reload") traded a bug for another one, now we get this warning
when building server.c, which is valid since f is not necessarily
initialized (e.g. if no global state file is passed):
src/server.c: In function 'apply_server_state':
src/server.c:3272:3: warning: 'f' may be used uninitialized in this function [-Wmaybe-uninitialized]
fclose(f);
^~~~~~~~~
Let's initialize it first. This whole code block should really be
splitted, cleaned up and reorganized as it's possible that other
similar bugs are hidden in it.
This must be backported to the same branches the commit above is
backported to (likely 2.2 and 2.1).
During reload, server state file is read and file handle is not released
this was indepently reported in #738 and #660.
partially resolves#660. This should be backported to 2.2 and 2.1.
Initially when mt_lists were added, their purpose was to be used with
the scheduler, where anyone may concurrently add the same tasklet, so
it sounded natural to implement a check in MT_LIST_ADD{,Q}. Later their
usage was extended and MT_LIST_ADD{,Q} started to be used on situations
where the element to be added was exclusively owned by the one performing
the operation so a conflict was impossible. This became more obvious with
the idle connections and the new macro was called MT_LIST_ADDQ_NOCHECK.
But this remains confusing and at many places it's not expected that
an MT_LIST_ADD could possibly fail, and worse, at some places we start
by initializing it before adding (and the test is superflous) so let's
rename them to something more conventional to denote the presence of the
check or not:
MT_LIST_ADD{,Q} : inconditional operation, the caller owns the
element, and doesn't care about the element's
current state (exactly like LIST_ADD)
MT_LIST_TRY_ADD{,Q}: only perform the operation if the element is not
already added or in the process of being added.
This means that the previously "safe" MT_LIST_ADD{,Q} are not "safe"
anymore. This also means that in case of backport mistakes in the
future causing this to be overlooked, the slower and safer functions
will still be used by default.
Note that the missing unchecked MT_LIST_ADD macro was added.
The rest of the code will have to be reviewed so that a number of
callers of MT_LIST_TRY_ADDQ are changed to MT_LIST_ADDQ to remove
the unneeded test.
In srv_cleanup_idle_connections(), we compute how many idle connections
are in excess compared to the average need. But we may actually be missing
some, for example if a certain number were recently closed and the average
of used connections didn't change much since previous period. In this
case exceed_conn can become negative. There was no special case for this
in the code, and calculating the per-thread share of connections to kill
based on this value resulted in special value -1 to be passed to
srv_migrate_conns_to_remove(), which for this function means "kill all of
them", as used in srv_cleanup_connections() for example.
This causes large variations of idle connections counts on servers and
CPU spikes at the moment the cleanup task passes. These were quite more
visible with SSL as it costs CPU to close and re-establish these
connections, and it also takes time, reducing the reuse ratio, hence
increasing the amount of connections during reconnection.
In this patch we simply skip the killing loop when this condition is met.
No backport is needed, this is purely 2.2.
Enables ('on') or disables ('off') sharing of idle connection pools between
threads for a same server. The default is to share them between threads in
order to minimize the number of persistent connections to a server, and to
optimize the connection reuse rate. But to help with debugging or when
suspecting a bug in HAProxy around connection reuse, it can be convenient to
forcefully disable this idle pool sharing between multiple threads, and force
this option to "off". The default is on.
This could have been nice to have during the idle connections debugging,
but it's not too late to add it!
The problem with the way idle connections currently work is that it's
easy for a thread to steal all of its siblings' connections, then release
them, then it's done by another one, etc. This happens even more easily
due to scheduling latencies, or merged events inside the same pool loop,
which, when dealing with a fast server responding in sub-millisecond
delays, can really result in one thread being fully at work at a time.
In such a case, we perform a huge amount of takeover() which consumes
CPU and requires quite some locking, sometimes resulting in lower
performance than expected.
In order to fight against this problem, this patch introduces a new server
setting "pool-low-conn", whose purpose is to dictate when it is allowed to
steal connections from a sibling. As long as the number of idle connections
remains at least as high as this value, it is permitted to take over another
connection. When the idle connection count becomes lower, a thread may only
use its own connections or create a new one. By proceeding like this even
with a low number (typically 2*nbthreads), we quickly end up in a situation
where all active threads have a few connections. It then becomes possible
to connect to a server without bothering other threads the vast majority
of the time, while still being able to use these connections when the
number of available FDs becomes low.
We also use this threshold instead of global.nbthread in the connection
release logic, allowing to keep more extra connections if needed.
A test performed with 10000 concurrent HTTP/1 connections, 16 threads
and 210 servers with 1 millisecond of server response time showed the
following numbers:
haproxy 2.1.7: 185000 requests per second
haproxy 2.2: 314000 requests per second
haproxy 2.2 lowconn 32: 352000 requests per second
The takeover rate goes down from 300k/s to 13k/s. The difference is
further amplified as the response time shrinks.
Starting with commit 079cb9a ("MEDIUM: connections: Revamp the way idle
connections are killed") we started to improve the way to compute the
need for idle connections. But the condition to keep a connection idle
or drop it when releasing it was not updated. This often results in
storms of close when certain thresholds are met, and long series of
takeover() when there aren't enough connections left for a thread on
a server.
This patch tries to improve the situation this way:
- it keeps an estimate of the number of connections needed for a server.
This estimate is a copy of the max over previous purge period, or is a
max of what is seen over current period; it differs from max_used_conns
in that this one is a counter that's reset on each purge period ;
- when releasing, if the number of current idle+used connections is
lower than this last estimate, then we'll keep the connection;
- when releasing, if the current thread's idle conns head is empty,
and we don't exceed the estimate by the number of threads, then
we'll keep the connection.
- when cleaning up connections, we consider the max of the last two
periods to avoid killing too many idle conns when facing bursty
traffic.
Thanks to this we can better converge towards a situation where, provided
there are enough FDs, each active server keeps at least one idle connection
per thread all the time, with a total number close to what was needed over
the previous measurement period (as defined by pool-purge-delay).
On tests with large numbers of concurrent connections (30k) and many
servers (200), this has quite smoothed the CPU usage pattern, increased
the reuse rate and roughly halved the takeover rate.
There's a minor glitch with the way idle connections start to be evicted.
The lookup always goes from thread 0 to thread N-1. This causes depletion
of connections on the first threads and abundance on the last ones. This
is visible with the takeover() stats below:
$ socat - /tmp/sock1 <<< "show activity"|grep ^fd ; \
sleep 10 ; \
socat -/tmp/sock1 <<< "show activity"|grep ^fd
fd_takeover: 300144 [ 91887 84029 66254 57974 ]
fd_takeover: 359631 [ 111369 99699 79145 69418 ]
There are respectively 19k, 15k, 13k and 11k takeovers for only 4 threads,
indicating that the first thread needs a foreign FD twice more often than
the 4th one.
This patch changes this si that all threads are scanned in round robin
starting with the current one. The takeovers now happen in a much more
distributed way (about 4 times 9k) :
fd_takeover: 1420081 [ 359562 359453 346586 354480 ]
fd_takeover: 1457044 [ 368779 368429 355990 363846 ]
There is no need to backport this, as this happened along a few patches
that were merged during 2.2 development.
We used to have 3 thread-based arrays for toremove_lock, idle_cleanup,
and toremove_connections. The problem is that these items are small,
and that this creates false sharing between threads since it's possible
to pack up to 8-16 of these values into a single cache line. This can
cause real damage where there is contention on the lock.
This patch creates a new array of struct "idle_conns" that is aligned
on a cache line and which contains all three members above. This way
each thread has access to its variables without hindering the other
ones. Just doing this increased the HTTP/1 request rate by 5% on a
16-thread machine.
The definition was moved to connection.{c,h} since it appeared a more
natural evolution of the ongoing changes given that there was already
one of them declared in connection.h previously.
Apparently Cygwin requires sys/types.h before netinet/tcp.h but doesn't
include it by itself, as shown here:
https://github.com/haproxy/haproxy/actions/runs/131943890
This patch makes sure it's always present, which is in server.c and
the SPOA example.
This patch fixes all the leftovers from the include cleanup campaign. There
were not that many (~400 entries in ~150 files) but it was definitely worth
doing it as it revealed a few duplicates.
Most of the files dealing with error reports have to include log.h in order
to access ha_alert(), ha_warning() etc. But while these functions don't
depend on anything, log.h depends on a lot of stuff because it deals with
log-formats and samples. As a result it's impossible not to embark long
dependencies when using ha_warning() or qfprintf().
This patch moves these low-level functions to errors.h, which already
defines the error codes used at the same places. About half of the users
of log.h could be adjusted, sometimes revealing other issues such as
missing tools.h. Interestingly the total preprocessed size shrunk by
4%.
Checks.c remains one of the largest file of the project and it contains
too many things. The tcpchecks code represents half of this file, and
both parts are relatively isolated, so let's move it away into its own
file. We now have tcpcheck.c, tcpcheck{,-t}.h.
Doing so required to export quite a number of functions because check.c
has almost everything made static, which really doesn't help to split!
check.c is one of the largest file and contains too many things. The
e-mail alerting code is stored there while nothing is in mailers.c.
Let's move this code out. That's only 4% of the code but a good start.
In order to do so, a few tcp-check functions had to be exported.
There's no point splitting the file in two since only cfgparse uses the
types defined there. A few call places were updated and cleaned up. All
of them were in C files which register keywords.
There is nothing left in common/ now so this directory must not be used
anymore.
This one was not easy because it was embarking many includes with it,
which other files would automatically find. At least global.h, arg.h
and tools.h were identified. 93 total locations were identified, 8
additional includes had to be added.
In the rare files where it was possible to finalize the sorting of
includes by adjusting only one or two extra lines, it was done. But
all files would need to be rechecked and cleaned up now.
It was the last set of files in types/ and proto/ and these directories
must not be reused anymore.
extern struct dict server_name_dict was moved from the type file to the
main file. A handful of inlined functions were moved at the bottom of
the file. Call places were updated to use server-t.h when relevant, or
to simply drop the entry when not needed.
The files remained mostly unchanged since they were OK. However, half of
the users didn't need to include them, and about as many actually needed
to have it and used to find functions like srv_currently_usable() through
a long chain that broke when moving the file.
Almost no change except moving the cli_kw struct definition after the
defines. Almost all users had both types&proto included, which is not
surprizing since this code is old and it used to be the norm a decade
ago. These places were cleaned.
Just some minor reordering, and the usual cleanup of call places for
those which didn't need it. We don't include the whole tools.h into
stats-t anymore but just tools-t.h.