Add ->get_info() new control layer callback definition to protocol struct to
retreive statiscal counters information at transport layer (TCPv4/TCPv6) identified by
an integer into a long long int.
Move the TCP specific code from get_tcp_info() to the tcp_get_info() control layer
function (src/proto_tcp.c) and define it as the ->get_info() callback for
TCPv4 and TCPv6.
Note that get_tcp_info() is called for several TCP sample fetches.
This patch is useful to support some of these sample fetches for QUIC and to
keep the code simple and easy to maintain.
Then reactivate HAVE_SSL_0RTT and HAVE_SSL_0RTT_QUIC for AWS-LC, which
were wrongly deactivated in f5353f2c ("MINOR: ssl: add HAVE_SSL_0RTT
constant").
Must be backported to 3.0.
There's a rare TOCTOU case that happens from time to time with maxconn 1
and multiple threads. Between the moment we see the queue full and the
moment we queue a request, it's possible that the last request on the
server or proxy ended and that no other one is left to offer it its place.
Given that all this code path is performance-critical and we cannot afford
to increase the lock duration, better recheck for the condition after
queueing. For this we need to be able to check for the condition and
cleanly dequeue a request. That's what this patch provides via the new
function pendconn_must_try_again(). It will catch more requests than
absolutely needed though it will catch them all. It may find that around
1/1000 of requests are at risk, though testing shows that in practice,
it's around 1 per million that really gets stuck (other ones benefit
from timing and finishing late requests). Maybe in the future some
conditions might be refined but it's harmless.
What happens to such requests is that they're dequeued and their pendconn
freed, so that the caller can decide to try to LB or queue them again. For
now the function is not used, it's just added separately for easier tracking.
Add ->state_cli() new callback to quic_cc_algo struct to define a
function called by the "show quic (cc|full)" commands to dump some information
about the congestion algorithm internal state currently in use by the QUIC
connections.
Implement this callback for CUBIC algorithm to dump its internal variables:
- K: (the time to reach the cubic curve inflexion point),
- last_w_max: the last maximum window value reached before intering
the last recovery period. This is also the window value at the
inflexion point of the cubic curve,
- wdiff: the difference between the current window value and last_w_max.
So negative before the inflexion point, and positive after.
In 2.5-dev9, commit 631c7e866 ("MEDIUM: h1: Force close mode for invalid
uses of T-E header") enforced a recently arrived new security rule in the
HTTP specification aiming at preventing a class of content-smuggling
attacks involving HTTP/1.0 agents. It consists in handling the very rare
T-E + C-L requests or responses in close mode.
It happens it does have an impact of a rare few and very old clients
(probably running insecure TLS stacks by the way) that continue to send
both with their POST requests. The impact is that for each and every
request they'll have to reconnect, possibly negotiating a full TLS
handshake that becomes harmful to the machine in terms of CPU computation.
This commit adds a new option "h1-do-not-close-on-insecure-transfer-encoding"
that does exactly what it says, it just asks not to close on such messages,
even though the message continues to be sanitized and C-L dropped. It means
that the risk is only between the sender and haproxy, which is limited, and
might be the only acceptable solution for such environments having to deal
with broken implementations.
The cases are so rare that it should not need to be backported, or in the
worst case, to the latest LTS if there is any demand.
Define a new quic-initial "send-retry" rule. This allows to force the
emission of a Retry packet on an initial without token instead of
instantiating a new QUIC connection.
Define a new quic-initial action named "reject". Contrary to dgram-drop,
the client is notified of the rejection by a CONNECTION_CLOSE with
CONNECTION_REFUSED error code.
To be able to emit the necessary CONNECTION_CLOSE frame, quic_conn is
instantiated, contrary to dgram-drop action. quic_set_connection_close()
is called immediatly after qc_new_conn() which prevents the handshake
startup.
To extend quic-initial rules, pass quic_dgram instance to argument for
the various actions. As such, quic_dgram is now supported as an obj_type
and can be used in session origin field.
Add ACL condition support for quic-initial rules. This requires the
extension of quic_parse_quic_initial() to parse an extra if/unless
block.
Only layer4 client samples are allowed to be used with quic-initial
rules. However, due to the early execution of quic-initial rules prior
to any connection instantiation, some samples are non supported.
To be able to use the 4 described samples, a dummy session is
instantiated before quic-initial rules execution. Its src and dst fields
are set from the received datagram values.
Implement a new set of rules labelled as quic-initial.
These rules as specific to QUIC. They are scheduled to be executed early
on Initial packet parsing, prior a new QUIC connection instantiation.
Contrary to tcp-request connection, this allows to reject traffic
earlier, most notably by avoiding unnecessary QUIC SSL handshake
processing.
A new module quic_rules is created. Its main function
quic_init_exec_rules() is called on Initial packet parsing in function
quic_rx_pkt_retrieve_conn().
For the moment, only "accept" and "dgram-drop" are valid actions. Both
are final. The latter drops silently the Initial packet instead of
allocating a new QUIC connection.
With AWS-LC, the aead part is covered by the EVP_AEAD API which
provides the correct EVP_aead_chacha20_poly1305(), however for header
protection it does not provides an EVP_CIPHER for chacha20.
This patch implements exceptions in the header protection code and use
EVP_CIPHER_CHACHA20 and EVP_CIPHER_CTX_CHACHA20 placeholders so we can
use the CRYPTO_chacha_20() primitive manually instead of the EVP_CIPHER
API.
This requires to check if we are using EVP_CIPHER_CTX_CHACHA20 when
doing EVP_CIPHER_CTX_free().
In order to prepare the code for using Chacha20 with the EVP_AEAD API,
both quic_tls_hp_decrypt() and quic_tls_hp_encrypt() need an extra key
argument.
Indeed Chacha20 does not exists as an EVP_CIPHER in AWS-LC, so the key
won't be embedded into the EVP_CIPHER_CTX, so we need an extra parameter
to use it.
Some of the crypto functions used for headers protection in QUIC are
named with an "aes" name even thought they are not used for AES
encryption only.
This patch renames these "aes" to "hp" so it is clearer.
The QUIC crypto is using the EVP_CIPHER API in order to achieve
authenticated encryption, this was the API which was used with OpenSSL.
With libraries that inspires from BoringSSL (libreSSL and AWS-LC), the
AEAD algorithms are implemented using the EVP_AEAD API.
This patch converts the call to the EVP_CIPHER API when called in the
contex of AEAD cryptography for QUIC.
The patch defines some QUIC_AEAD macros that can be either EVP_CIPHER or
EVP_AEAD depending on the library.
This was mainly done for AWS-LC but this could be useful for other
libraries. This should finally allow to use CHACHA20_POLY1305 with
AWS-LC.
This patch allows to use the following ciphers with the EVP_AEAD API:
- TLS1_3_CK_AES_128_GCM_SHA256
- TLS1_3_CK_AES_256_GCM_SHA384
AWS-LC does not implement TLS1_3_CK_AES_128_CCM_SHA256 and
TLS1_3_CK_CHACHA20_POLY1305_SHA256 requires some hack for headers
protection which will come in another patch.
Add a new struct member to sft structure named e_processed in order to
track the total number of events processed by sft applets.
sink_forward_oc_io_handler() and sink_forward_io_handler() now make use
of ring_dispatch_messages() optional value added in the previous commit
in order to increase the number of processed events.
ring_dispatch_messages() now takes an optional argument <processed> which
must point to a size_t counter when provided.
When provided, the value is updated to the number of messages processed
by the function.
spoe_check_vsn() function can now be used to check if a version, converted
to an integer, via spoe_str_to_vsn() for instance, is supported. To do so,
the list of all supported version is now exported.
Add session/stream scopes related to the parent. To do so, "psess", "ptxn",
"preq" or "pres" must be used instead of tranditionnal scopes (without the
first "p"). the "proc" scope is not concerned by this change because it is
not linked to a stream. When such scopes are used, a specific flags is added
on the variable description during the variable parsing.
For now, theses scopes are parsed and the variable description is updated
accordingly. But at the end, any operation on the variable value fails.
Now a variable description is retrieved when a variable is parsed, we can
use it to set or unset the variable value. It is mandatory to be able to
know the parent stream, if any, must be used, instead of the current one.
A variable description is now used to parse a variable and extract its name
and its scope. It is mandatory to be able to add some flags on the variable
when it is evaluated (set or get). Among other things, this will be used to
know the parent stream, if any, must be used, instead of the current one.
A pointer to a parent stream was added in the stream structure. For now,
this pointer is never set, but the idea is to have an access to a stream
environment from another one from the moment there is a parent/child
relationship betwee these streams.
Concretely, for now, there is nothing to formalize this relationship.
Fix build warning on NetBSD by reapplying f278eec37a ("BUILD: tree-wide:
cast arguments to tolower/toupper to unsigned char").
This should fix issue #2551.
It is more handy to use LIM2A in debug_parse_cli_show_dev(), as it allows to
show a custom string ("unlimited"), if a given limit value equals to 0.
normalize_rlim() handler is needed to convert properly RLIM_INFINITY to zero,
with the respect of type sizes, as rlim_t is always 4 bytes on 32bit and
64bit arch.
During tests, it's pretty visible that with many threads and a large
number of FDs, the process may take time to be ready. The reason for
this is that the full fdtab array is scanned by each and every thread
at boot in fd_reregister_all() in order to make each thread-local
poller adopt the FDs that are relevant to it. The problem is that
when dealing with 1-2M FDs and 64+ threads, it starts to represent
quite a number of loops, and usually the fdtab array doesn't entirely
fit in the CPU's L3 cache, causing extra memory accesses.
It's particularly visible when issuing debugging commands to the CLI
because usually the first one fails while the CPU is at 100% for half
a second (which also is socat's timeout). A quick test with this:
global
stats socket /tmp/sock1 level admin mode 666
stats timeout 1h
maxconn 2000000
And the following script started in another window:
while ! time socat -t5 - /tmp/sock1 <<< "show version";do date -Ins;done
shows that it takes 1.58s for the socat instance that succeeds on an
Ampere Altra with 80 cores, this requires to change the timeout (defaults
to half a second) otherwise it returns nothing. In addition it also means
that during reloads, some CPU spikes will be noticed.
Adding a prefetch of the current FD + 16 improves the startup time by 30%
but that's far from being sufficient.
In practice all of this is performed at boot time, a moment at which we
know that extremely few FDs are registered (basically just the listeners),
so FD numbers are usually very low and the rest of the table is scanned
for no benefit. Ideally, knowing upfront how many FDs we have should be
sufficient.
A first approach would consist in counting the entries on a single thread
before registering pollers. It's not necessarily efficient and would take
time anyway.
This patch takes a different approach. It consists in keeping a thread-local
max ("fd_highest") that is updated whenever fd_insert() is called with a
larger number. Of course this is not correct once all threads have started,
but it will remain valid during boot since the same value is used during
startup and is cloned for each thread, and no scheduling happens anywhere
during this period, so that all threads are aware of the highest FD they've
seen registered, even if it had been done in some init code, and this without
having to deal with a shared variable.
Here on the test platform, the script gets its response in 10ms vs 1580
before.
SPOE functions definitions were splitted on 2 or more lines, with the return
type alone on the first line. It is unusual in the HAProxy code.
The related issue is #2502.
It is the huge part of the series. The patch is not so huge, it removes
functions to produce or consume frames. The SPOE applet is pretty light
now. But since this patch, the SPOP multiplexer is now used. The SPOP mode
is now automatically ised for SPOP backends. So if there are bugs in the
SPOP multiplexer, they will be visible now.
The related issue is #2502.
The SPOP health-checks are now performed using the SPOP multiplexer. This
will be fixed later, but for now, it is considered as a L4 health-check and
no specific status code is reported. It means the corresponding vtest script
is marked as broken for now.
Functionnaly speaking, the same is performed. A connection is opened, a
HELLO frame is sent to the agent and we wait for the HELLO frame from the
agent in reply. But only L4OK, L4KO or L4TOUT will be reported.
The related issue is #2502.
It is no possible yet to use it. Idles connections and pipelining mode are
not supported for now. But it should be possible to open a SPOP connection,
perform the HELLO handshake, send a NOTIFY frame based on data produced by
the client side and receive the corresponding ACK frame to transfer its
content to the client side.
The related issue is #2502.
Structures describing the SPOE applet context, the SPOE filter configuration
and context and the SPOE messages and groups are moved in the C file. In
spoe-t.h file, it remains the structure describing an SPOE agent and flags
used by both sides.
In addition, the SPOE frontend, created for a given SPOE engine, is moved
from the SPOE filter configuration to the SPOE agent structure.
The related issue is #2502.
The inline array used to store, the configured messages per event in the
SPOE agent structure, is replaced by a dynamic array, allocated during the
configuration parsing. The main purpose of this change is to be able to move
all stuff regarding the SPOE filter and applet in the C file.
The related issue is #2502.
A SPOP multiplexer will be added. Many flags, constants and structures will
be remove from the applet scope. So the "SPOP" prefix is used instead of
"SPOE", to be consistent.
The related issue is #2502.
se_opposite() function is added to let an endpoint retrieve the opposite
endpoint descriptor. Muxes supportng the zero-copy forwarding can now use
it. The se_shutdown() function too. This will be use by the SPOP multiplexer
to be able to retrieve the SPOE agent configuration attached to the applet
on client side.
The related issue is #2502.
It is a small change, but it is cleaner to no include stconn-t.h header in
connection-t.h, mainly to avoid circular definitions.
The related issue is #2502.
Applets can now define a shutdown callback function, just like the
multiplexer. It is especially usefull to get the abort reason. This will be
pretty useful to get the status code from the SPOP stream to report it at
the SPOe filter level.
The related issue is #2502.
The SPOE was significantly lightened. It is now possible to refactor it to
use a dedicated multiplexer. The first step is to add a SPOP mode for
proxies. The corresponding multiplexer mode is also added.
For now, there is no SPOP multiplexer, so it is only declarative. But at the
end, the SPOP multiplexer will be automatically selected for servers inside
a SPOP backend.
The related issue is #2502.
Management of idle applets is removed. Consequently, the pipelining support
is also removed. It is a huge change but it should be transparent for the
agents, except regarding the performances. Of course, being able to reuse
already openned connections and being able to multiplex frames on a given
connection is a must have. These features will be restored later.
hello and idle timeout are not longer used. Because an applet is spawned to
process a NOTIFY frame and closed after receiving the ACK reply, the
processing timeout is the only one required. In addition, the parameters to
limit the SPOE applet creation are no longer used too.
The related issue is #2502.
All the SPOE debugging is removed. The code will be easier to rework this
way and the debugging will be mainly moved in the SPOP multiplexter via the
trace API.
The related issue is #2502.
Because the async mode was removed, it is no longer mandatory to announce a
different engine identifiers per thread for a given SPOE agent. This was
used to be sure requests and the corresponding responses are stuck on the
same thread.
So, now, a SPOE agent only announces one engine identifier on all
connections. No changes should be expected for agents.
The related issue is #2502.
The support for asynchronous mode, the ability to send messages on a
connection and receive the responses on any other connections, is removed.
It appears this feature was a bit overkill. And it is a problem for this
refactoring. This feature is removed and will not be restored at the end.
It is not a big deal for agent supporting the async mode because it is
usable if it is announced on both sides. HAProxy stops to announce it. This
should be transparent for agents.
The related issue is #2502.
It is the first patch of a long series to refactor the SPOE filter. The idea
is to rely on a dedicated multiplexer instead of hakcing HAProxy with a list
of applets processing a message queue.
First of all, optionnal features will be removed. Some will be restored at
the end, some others will just be removed. It is the case here. The frame
fragmentation support is removed. The only purpose of this feature is to be
able to support the streaming. Because it is out of the scope of this
refactoring, the fragmentation is removed.
The related issue is #2502.
This commit is the renaming counterpart of the previous one, this time
for quic_conn module. Several elements related to TID affinity update
from quic_conn has been renamed : public functions, but also flag
renamed to QUIC_FL_CONN_TID_REBIND and trace event to
QUIC_EV_CONN_BIND_TID.
This should be backported with the same instruction as the previous
commit.
Since the following patch, protocol API to update a connection TID
affinity has been extended.
commit 1a43b9f32c71267e3cb514aa70a13c75adb20742
MINOR: proto: extend connection thread rebind API
The single callback set_affinity has been splitted in 3 different
functions which are called at different stages during listener_accept(),
depending on accept queue push success or not. However, the naming was
rendered confusing by the usage of function prefix 1 and 2.
Rename proto callback related to TID affinity update and use the
following names :
* bind_tid_prep
* bind_tid_commit
* bind_tid_reset
This commit should probably be backported at least up to 3.0 with the
above patch. This is because the fix was recently backported and it
would allow to keep changes minimal between the two versions. It could
even be backported up to 2.8 if there is no major conflict.
Add a sent bytes counter for each quic_conn instance. A secondary field
which only account bytes sent via GSO which is useful to ensure if this
is activated.
For the moment, these counters are reported on "show quic" but not
aggregated on proxy quic module stats.