We're starting to propagate the stream connector's new name through the
API. Most call places of these functions that retrieve the channel or its
buffer are in applets. The local variable names are not changed in order
to keep the changes small and reviewable. There were ~92 uses of cs_ic(),
~96 of cs_oc() (due to co_get*() being less factorizable than ci_put*),
and ~5 accesses to the buffer itself.
This also follows the natural naming. There are roughly 238 changes, all
totally trivial. conn_stream-t.h has become completely void of any
"conn_stream" related stuff now (except its name).
This renames the "struct conn_stream" to "struct stconn" and updates
the descriptions in all comments (and the rare help descriptions) to
"stream connector" or "connector". This touches a lot of files but
the change is minimal. The local variables were not even renamed, so
there's still a lot of "cs" everywhere.
Just like for the appctx, this is a pointer to a stream endpoint descriptor,
so let's make this explicit and not confuse it with the full endpoint. There
are very few changes thanks to the preliminary refactoring of the flags
manipulation.
This changes all main uses of cs->endp->flags to the sc_ep_*() equivalent
by applying coccinelle script cs_endp_flags.cocci.
Note: 143 locations were touched, manually reviewed and found to be OK,
except a single one that was adjusted in cs_reset_endp() where the flags
are read and filtered to be used as-is and not as a boolean, hence was
replaced with sc_ep_get() & $FLAGS.
The script was applied with all includes:
spatch --in-place --recursive-includes -I include --sp-file $script $files
The mux ->detach() function currently takes a conn_stream. This causes
an awkward situation where the caller cs_detach_endp() has to partially
mark it as released but not completely so that ->detach() finds its
endpoint and context, and it cannot be done later since it's possible
that ->detach() deletes the endpoint. As such the endpoint link between
the conn_stream and the mux's stream is in a transient situation while
we'd like it to be clean so that the mux's ->detach() code can call any
regular function it wants that knows the regular semantics of the
relation between the CS and the endpoint.
A better approach consists in slightly modifying the detach() API to
better match the reality, which is that the endpoint is detached but
still alive and that it's the only part the function is interested in.
As such, this patch modifies the function to take an endpoint there,
and by analogy (or simplicity) does the same for ->attach(), even
though it looks less important there since we're always attaching an
endpoint to a conn_stream anyway. It is possible that in the future
the API could evolve to use more endpoints that provide a bit more
flexibility in the API, but at this point we don't need to go further.
This flag is no longer needed now that it must always match the presence
of a destination address on the backend conn_stream. Worse, before previous
patch, if it were to be accidently removed while the address is present, it
could result in a leak of that address since alloc_dst_address() would first
be called to flush it.
Its usage has a long history where addresses were stored in an area shared
with the connection, but as this is no longer the case, there's no reason
for putting this burden onto application-level code that should not focus
on setting obscure flags.
The only place where that made a small difference is in the dequeuing code
in case of queue redistribution, because previously the code would first
clear the flag, and only later when trying to deal with the queue, would
release the address. It's not even certain whether there would exist a
code path going to connect_server() without calling pendconn_dequeue()
first (e.g. retries on queue timeout maybe?).
Now the pendconn_dequeue() code will rely on SF_ASSIGNED to decide to
clear and release the address, since that flag is always set while in
a server's queue, and its clearance implies that we don't want to keep
the address. At least it remains consistent and there's no more risk of
leaking it.
These functions dynamically allocate a source or destination address but
start by clearing the previous one. There's a non-null risk of leaking
addresses there in case of misuse. Better have them do nothing if the
address was already allocated.
Only CS_EP_ERROR flag is now removed from the endpoint when a reset is
performed. When a new the endpoint is allocated, flags are preserved. It is
the caller responsibility to remove other flags, depending on its need.
Concretly, during a connection retry or a L7 retry, we must preserve
flags. In tcpcheck and the CLI, we reset flags.
This patch is 2.6-specific. No backport needed.
There were plenty of leftovers from old code that were never removed
and that are not needed at all since these files do not use any
definition depending on fcntl.h, let's drop them.
Almost all of our hash-based LB algorithms are implemented as special
cases of something that can now be achieved using sample expressions,
and some of them have adopted some options to adapt their behavior in
ways that could also be achieved using converters.
There are users who want to hash other parameters that are combined
into variables, and who set headers from these values and use
"balance hdr(name)" for this.
Instead of constantly implementing specific options and having users
hack around when they want a real hash, let's implement a native hash
mode that applies to a standard sample expression. This way, any
fetchable element (including variables) may be used to construct the
hash, even modified by any converter if desired.
Since the idle connections management changed to use eb-trees instead of MT
lists, a lock must be acquired to manipulate servers idle/safe/available
connection lists. However, it remains an unprotected use in
connect_server(), when a connection is removed from an idle list if the mux
has no more streams available. Thus it is possible to remove a connection
from an idle list on a thread, while another one is looking for a idle
connection. Of couse, this may lead to a crash.
To fix the bug, we must take care to acquire the idle connections lock
first. The bug was introduced by the commit f232cb3e9 ("MEDIUM: connection:
replace idle conn lists by eb trees").
The patch must be backported as far as 2.4.
When an appctx is created on the server side, we now set the corresponding
conn-stream to ready state (CS_ST_RDY). When it happens, the backend
conn-stream is in CS_ST_INI state. It is not consistant to let the
conn-stream in this state because it means it is possible to have a target
installed in CS_ST_INI state, while with a connection, the conn-stream is
switch to CS_ST_RDY or CS_ST_EST state.
It is especially anbiguous because we may be tempted to think there is no
endpoint attached to the conn-stream before the CS_ST_CON state. And it is
indeed the reason for a bug leading to a crash because a cs_detach_endp() is
performed if an abort is detected on the backend conn-stream in CS_ST_INI
state. With a mux or a appctx attached to the conn-stream, "->endp" field is
set to NULL. It is unexpected. The API will be changed to be sure it is not
possible. But it exposes a consistency issue with applets.
So, the conn-stream must not stay in CS_ST_INI state when an appctx is
attached. But there is no reason to set it in CS_ST_REQ. The conn-stream
must be set to CS_ST_RDY to handle applets and connections in the same
way. Note that if only the target is set but no appctx is created, the
backend conn-stream is switched from CS_ST_INI to CS_ST_REQ state to be able
to create the corresponding appctx. This part is unchanged.
This patch depends on the commit "MINOR: backend: Don't allow to change
backend applet".
The ambiguity exists on previous versions. But the issue is
2.6-specific. Thus, no backport is needed.
This part was inherited from haproxy-1.5. But since a while (at least 1.8),
the backend applet, once created, is no longer changed. Thus there is no
reason to still check if the target has changed. And in fact, if it was
still possible, there would be a memory leak because the old applet would be
lost and never released.
There is no reason to backport this fix because the leak only exists on a
dead code path.
si_register_applet() and si_applet_release() are renamed
cs_register_applet() and cs_applet_release() and now manipulate a
conn-stream instead of a stream-inteface.
si_shutr(), si_shutw(), si_chk_rcv() and si_chk_snd() are moved in the
conn-stream scope and renamed, respectively, cs_shutr(), cs_shutw(),
cs_chk_rcv(), cs_chk_snd() and manipulate a conn-stream instead of a
stream-interface.
To be able to move wait_event from the stream-interface to the conn-stream,
we must be prepare to handle errors when a mux is attached to a conn-stream.
Indeed, the wait_event's tasklet will be allocated when both a mux and a
stream will be both attached to a stream. So, we must be prepared to handle
allocation errors.
si_connect() is moved in backend.c and renamed as do_connect_server(). In
addition, the function now manipulate a stream instead of a
stream-interface.
The stream-interface state (SI_ST_*) is now in the conn-stream. It is a
mechanical replacement for now. Nothing special. SI_ST_* and SI_SB_* were
renamed accordingly. Utils functions to manipulate these infos were moved
under the conn-stream scope.
But it could be good to keep in mind that this part should be
reworked. Indeed, at the CS level, we only need to know if it is ready to
receive or to send. The state of conn-stream from INI to EST is only used on
the server side. The client CS is immediately set to EST. Thus current
SI_ST_* states should probably be moved to the stream to reflect the server
connection state during the establishment stage.
Only the server side is concerned by the stream-interface error type. It is
useless to have an err_type field on the client side. So, it is now move to
the stream. SI_ET_* are renames STRM_ET_* and moved in stream-t.h header
file.
Flag to get the source ip/port with getsockname is now handled at the stream
level. Thus SI_FL_SRC_ADDR stream-int flag is replaced by SF_SRC_ADDR stream
flag.
Flags to disable lingering and half-close are now handled at the conn-stream
level. Thus SI_FL_NOLINGER and SI_FL_NOHALF stream-int flags are replaced by
CS_FL_NOLINGER and CS_FL_NOHALF conn-stream flags.
Instead of relying on the conn-stream error, via CS_FL_ERR flags, we now
directly use the error at the endpoint level with the flag CS_EP_ERROR. It
should be safe to do so. But we must be careful because it is still possible
that an error is processed too early. Anyway, a conn-stream has always a
valid endpoint, maybe detached from any endpoint, but valid.
SI_FL_ERR is removed and replaced by CS_FL_ERROR. It is a transient patch
because the idea is to rely on the endpoint to handle errors at this
level. But if for any reason it is not possible, the stream-interface flags
will still be replaced.
The expiration date in the stream-interface was only used on the server side
to set the connect, queue or turn-around timeout. It was checked on the
frontend stream-interface, but never used concretely. So it was removed and
replaced by a connect expiration date in the stream itself. Thus, SI_FL_EXP
flag in stream-interfaces is replaced by a stream flag, SF_CONN_EXP.
The source and destination addresses at the applicative layer are moved from
the stream-interface to the conn-stream. This simplifies a bit the code and
it is a logicial step to remove the stream-interface.
The conn_retries counter was set to the max value and decremented at each
connection retry. Thus the counter reflected the number of retries left and
not the real number of retries. All calculations of redispatch or reporting
of number of retries experienced were made using subtracts from the
configured retries, which was complicated and didn't bring any benefit.
Now, this counter is set to 0 and incremented at each retry. We know we've
reached the maximum allowed connection retries by comparing it to the
configured value. In all other cases, we directly use the counter.
This patch should address the feature request #1608.
The conn_retries counter may be moved into the stream structure. It only
concerns the connection establishment. The frontend stream-interface does not
use it. So it is a logical change.
At many places, we now use the new CS functions to get a stream or a channel
from a conn-stream instead of using the stream-interface API. It is the
first step to reduce the scope of the stream-interfaces. The main change
here is about the applet I/O callback functions. Before the refactoring, the
stream-interface was the appctx owner. Thus, it was heavily used. Now, as
far as possible,the conn-stream is used. Of course, it remains many calls to
the stream-interface API.
All old flags CS_FL_* are now moved in the endpoint scope and renamed
CS_EP_* accordingly. It is a systematic replacement. There is no true change
except for the health-check and the endpoint reset. Here it is a bit special
because the same conn-stream is reused. Thus, we must handle endpoint
allocation errors. To do so, cs_reset_endp() has been adapted.
Thanks to this last change, it will now be possible to simplify the
multiplexer and probably the applets too. A review must also be performed to
remove some flags in the channel or the stream-interface. The HTX will
probably be simplified too. Finally, there is now some place in the
conn-stream to move info from the stream-interface.
The conn-stream endpoint is now shared between the conn-stream and the
applet or the multiplexer. If the mux or the applet is created first, it is
responsible to also create the endpoint and share it with the conn-stream.
If the conn-stream is created first, it is the opposite.
When the endpoint is only owned by an applet or a mux, it is called an
orphan endpoint (there is no conn-stream). When it is only owned by a
conn-stream, it is called a detached endpoint (there is no mux/applet).
The last entity that owns an endpoint is responsible to release it. When a
mux or an applet is detached from a conn-stream, the conn-stream
relinquishes the endpoint to recreate a new one. This way, the endpoint
state is never lost for the mux or the applet.
It is a transient commit to prepare next changes. Now, when a conn-stream is
created from an applet or a multiplexer, an endpoint is always provided. In
addition, the API to create a conn-stream was specialized to have one
function per type.
The next step will be to share the endpoint structure.
Some CS flags, only related to the endpoint, are moved into the endpoint
struct. More will probably moved later. Those ones are not critical. So it
is pretty safe to move them now and this will ease next changes.
This change is only significant for the multiplexer part. For the applets,
the context and the endpoint are the same. Thus, there is no much change. For
the multiplexer part, the connection was used to set the conn-stream
endpoint and the mux's stream was the context. But it is a bit strange
because once a mux is installed, it takes over the connection. In a
wonderful world, the connection should be totally hidden behind the mux. The
stream-interface and, in a lesser extent, the stream, still access the
connection because that was inherited from the pre-multiplexer era.
Now, the conn-stream endpoint is the mux's stream (an opaque entity for the
conn-stream) and the connection is the context. Dedicated functions have
been added to attached an applet or a mux to a conn-stream.
Thanks to all previous changes, it is now possible to move the
stream-interface into the conn-stream. To do so, some SI functions are
removed and their conn-stream counterparts are added. In addition, the
conn-stream is now responsible to create and release the
stream-interface. While the stream-interfaces were inlined in the stream
structure, there is now a pointer in the conn-stream. stream-interfaces are
now dynamically allocated. Thus a dedicated pool is added. It is a temporary
change because, at the end, the stream-interface structure will most
probably disappear.
To be able to move the stream-interface from the stream to the conn-stream,
all access to the SI is done via the conn-stream. This patch is limited to
the backend part.
frontend and backend conn-streams are now directly accesible from the
stream. This way, and with some other changes, it will be possible to remove
the stream-interfaces from the stream structure.
Thanks to previous changes, it is now possible to set an appctx as endpoint
for a conn-stream. This means the appctx is no longer linked to the
stream-interface but to the conn-stream. Thus, a pointer to the conn-stream
is explicitly stored in the stream-interface. The endpoint (connection or
appctx) can be retrieved via the conn-stream.
The backend conn-stream is no longer released on connection retry. This
means the conn-stream is detached from the underlying connection but not
released. Thus, during connection retries, the stream has always an
allocated conn-stream with no connection. All previous changes were made to
make this possible.
Note that .attach() mux callback function was changed to get the conn-stream
as argument. The muxes are no longer responsible to create the conn-stream
when a server connection is attached to a stream.
The conn-stream will progressively replace the stream-interface. Thus, a
stream will have to allocate the backend conn-stream during its
creation. This means it will be possible to have a conn-stream with no
connection. To prepare this change, we test the conn-stream's connection
when we retrieve it.
At many places we use construct such as:
if (objt_server(blah))
do_something(objt_server(blah));
At -O2 the compiler manages to simplify the operation and see that the
second one returns the same result as the first one. But at -O1 that's
not always the case, and the compiler is able to emit a second
expression and sees the potential null that results from it, and may
warn about a potential null deref (e.g. with gcc-6.5). There are two
solutions to this:
- either the result of the first test has to be passed to a local
variable
- or the second reference ought to be unchecked using the __objt_*
variant.
This patch fixes all occurrences at once by taking the second approach
(the least intrusive). For constructs like:
objt_server(blah) ? objt_server(blah)->name : "no name"
a macro could be useful. It would for example take the object type
(server), the field name (name) and the default value. But there
are probably not enough occurrences across the whole code for this
to really matter.
This should be backported wherever it applies.
In alloc_dst_address(), the client destination address must only be
retrieved when we are sure to use it. Most of time, this save a syscall to
getsockname(). It is not a bugfix in itself. But it revealed a bug in the
QUIC part. The CO_FL_ADDR_TO_SET flag is not set when the destination
address is create for anew quic client connection.
Handle properly websocket streams if the server uses an ALPN with both
h1 and h2. Add a new field h2_ws in the server structure. If set to off,
reuse is automatically disable on backend and ALPN is forced to http1.x
if possible. Nothing is done if on.
Implement a mechanism to be able to use a different http version for
websocket streams. A new server member <ws> represents the algorithm to
select the protocol. This can overrides the server <proto>
configuration. If the connection uses ALPN for proto selection, it is
updated for websocket streams to select the right protocol.
Three mode of selection are implemented :
- auto : use the same protocol between non-ws and ws streams. If ALPN is
use, try to update it to "http/1.1"; this is only done if the server
ALPN contains "http/1.1".
- h1 : use http/1.1
- h2 : use http/2.0; this requires the server to support RFC8441 or an
error will be returned by haproxy.
Add a new parameter force_mux_ops. This will be useful to specify an
alternative to the srv->mux_proto field. If non-NULL, it will be use to
force the mux protocol wether srv->mux_proto is set or not.
This argument will become useful to install a mux for non-standard
streams, most notably websocket streams.
At a few places we were still using protocol_by_family() instead of
the richer protocol_lookup(). The former is limited as it enforces
SOCK_STREAM and a stream protocol at the control layer. At least with
protocol_lookup() we don't have this limitationn. The values were still
set for now but later we can imagine making them configurable on the
fly.
Client source and destination addresses at stream level are used to initiate
the connections to a server. For now, stream-interface addresses are never
set. So, thanks to the fallback mechanism, no changes are expected with this
patch. But its purpose is to rely on addresses at the appropriate level when
set instead of those at the connection level.
Skip the hash connection calcul when reuse must not be used in
connect_server() : this is the case for TCP proxies. This should result
in slightly better performance when using this use-case.
In connect_server(), if http-reuse always is set, the backend connection
is inserted into the available tree as soon as created. However, the
hash connection field is only set later at the end of the function.
This seems to have no impact as the hash connection field is always
position before a lookup. However, this is not a proper usage of ebmb
API. Fix this by setting the hash connection field before the insertion
into the avail tree.
This must be backported up to 2.4.
Add traces in connect_server() to debug idle connection reuse. These
are attached to stream trace module, as it's already in use in
backend.c with the macro TRACE_SOURCE.
It is not yet used but thanks to this patch, it will be possible to resolve
arguments found in defaults sections. However, there is some restrictions:
* For FE (frontend) or BE (backend) arguments, if the proxy is explicity
defined, there is no change. But for implicit proxy (not specified), the
argument points on the default proxy. when a sample fetch using this
kind of argument is evaluated, the default proxy replaced by the current
one.
* For SRV (server) and TAB (stick-table)arguments, the proxy must always
be specified. Otherwise an error is reported.
This patch is mandatory to support TCP/HTTP rules in defaults sections.
A number of files currently access activity counters but rely on their
definitions to be inherited from other files (task.c, backend.c hlua.c,
sock.c, pool.c, stats.c, fd.c).
backend.c, all muxes, backend.c started manipulating ebmb_nodes with
the introduction of idle conns but the types were inherited through
other includes. Let's add ebmbtree.h there.
One was in backend.c and the other one in hlua.c. No other candidate
was found with "git grep '^#if\s*USE'". It's worth noting that 3
other such tests exist for SSL_OP_NO_{SSLv3,TLSv1_1,TLSv1_2} but
that these ones are properly set to 0 in openssl-compat.h when not
defined.
This option had always been broken in HTX, which means that the first
breakage appeared in 1.9, that it was broken by default in 2.0 and that
no workaround existed starting with 2.1. The way this option works is
praticularly unfit to the rest of the configuration and to the internal
architecture. It had some uses when it was introduced 14 years ago but
nowadays it's possible to do much better and more reliable using a
set of "http-request set-dst" and "http-request set-uri" rules, which
additionally are compatible with DNS resolution (via do-resolve) and
are not exclusive to normal load balancing. The "option-http_proxy"
example config file was updated to reflect this.
The option is still parsed so that an error message gives hints about
what to look for.
Replace http_get_path by the http_uri_parser API. The new functions is
renamed http_parse_path. Replace duplicated code for scheme and
authority parsing by invocations to http_parse_scheme/authority.
If no scheme is found for an URI detected as an absolute-uri/authority,
consider it to be an authority format : no path will be found. For an
absolute-uri or absolute-path, use the remaining of the string as the
path. A new http_uri_parser state is declared to mark the path parsing
as done.
This basically undoes the API changes that were performed by commit
0274286dd ("BUG/MAJOR: server: fix deadlock when changing maxconn via
agent-check") to address the deadlock issue: since process_srv_queue()
doesn't use the server lock anymore, it doesn't need the "server_locked"
argument, so let's get rid of it before it gets used again.
This reverts commit c83e45e9b0.
The recent changes since 5304669e1 MEDIUM: queue: make
pendconn_process_next_strm() only return the pendconn opened a tiny race
condition between stream_free() and process_srv_queue(), as the pendconn
is accessed outside of the lock, possibly while it's being freed. A
different approach is required.
In 1.4, consistent hashing was brought by commit 6b2e11be1 ("[MEDIUM]
backend: implement consistent hashing variation") which took care of
replacing all direct calls to map_get_server_rr() with an alternate
call to chash_get_next_server() if consistent hash was being used.
One of them, however, cannot happen because a preliminary test for
static round-robin is being done prior to the call, so we're certain
that if it matches it cannot use a consistent hash tree.
Let's remove it.
This basically undoes the API changes that were performed by commit
0274286dd ("BUG/MAJOR: server: fix deadlock when changing maxconn via
agent-check") to address the deadlock issue: since process_srv_queue()
doesn't use the server lock anymore, it doesn't need the "server_locked"
argument, so let's get rid of it before it gets used again.
This essentially reverts commit 2b4370078 ("MINOR: lb/api: let callers
of take_conn/drop_conn tell if they have the lock") that was merged
during 2.4 before the various locks could be eliminated at the lower
layers. Passing that information complicates the cleanup of the queuing
code and it's become useless.
The server_parse_maxconn_change_request locks the server lock. However,
this function can be called via agent-checks or lua code which already
lock it. This bug has been introduced by the following commit :
commit 79a88ba3d0
BUG/MAJOR: server: prevent deadlock when using 'set maxconn server'
This commit tried to fix another deadlock with can occur because
previoulsy server_parse_maxconn_change_request requires the server lock
to be held. However, it may call internally process_srv_queue which also
locks the server lock. The locking policy has thus been updated. The fix
is functional for the CLI 'set maxconn' but fails to address the
agent-check / lua counterparts.
This new issue is fixed in two steps :
- changes from the above commit have been reverted. This means that
server_parse_maxconn_change_request must again be called with the
server lock.
- to counter the deadlock fixed by the above commit, process_srv_queue
now takes an argument to render the server locking optional if the
caller already held it. This is only used by
server_parse_maxconn_change_request.
The above commit was subject to backport up to 1.8. Thus this commit
must be backported in every release where it is already present.
When reusing a backend connection, do not reapply the SNI on the
connection. It should already be defined when the connection was
instantiated on a previous connect_server invocation. As the SNI is a
parameter used to select a connection, only connection with same value
can be reused.
The impact of this bug is unknown and may be null. No memory leak has
been reported by valgrind. So this is more a cleaning fix.
This commit relies on the SF_SRV_REUSED flag and thus depends on the
following fix :
BUG/MINOR: backend: restore the SF_SRV_REUSED flag original purpose
This should be backported up to 2.4.
The SF_SRV_REUSED flag was set if a stream reused a backend connection.
One of its purpose is to count the total reuse on the backend in
opposition to newly instantiated connection.
However, the flag was diverted from its original purpose since the
following commit :
e8f5f5d8b2
BUG/MEDIUM: servers: Only set SF_SRV_REUSED if the connection if fully ready.
With this change, the flag is not set anymore if the mux is not ready
when a connection is picked for reuse. This can happen for multiplexed
connections which are inserted in the available list as soon as created
in http-reuse always mode. The goal of this change is to not retry
immediately this request in case on an error on the same server if the
reused connection is not fully ready.
This change is justified for the retry timeout handling but it breaks
other places which still uses the flag for its original purpose. Mainly,
in this case the wrong 'connect' backend counter is incremented instead
of the 'reuse' one. The flag is also used in http_return_srv_error and
may have an impact if a http server error is replied for this stream.
To fix this problem, the original purpose of the flag is restored by
setting it unconditionaly when a connection is reused. Additionally, a
new flag SF_SRV_REUSED_ANTICIPATED is created. This flag is set when the
connection is reused but the mux is not ready yet. For the timeout
handling on error, the request is retried immediately only if the stream
reused a connection without this newly anticipated flag.
This must be backported up to 2.1.
In 2.3, a significant improvement was brought against situations where
the queue was heavily used, because some LB algos were still checked
for no reason before deciding to put the request into the queue. This
was commit 82cd5c13a ("OPTIM: backend: skip LB when we know the backend
is full").
As seen in previous commit ("BUG/MAJOR: queue: set SF_ASSIGNED when
setting strm->target on dequeue") the dequeuing code is extremely
tricky, and the optimization above tends to emphasize transient issues
by making them permanent until the next reload, which is not acceptable
as the code must always be robust against any bad situation.
This commit brings a protection against such a situation by slightly
relaxing the test. Instead of checking that there are pending connections
in the backend queue, it also verifies that the backend's connections are
not solely composed of queued connections, which would then indicate we
are in this situation. This is not rocket science, but at least if the
situation happens, we know that it will unlock by itself once the streams
have left, as new requests will be allowed to reach the servers and to
flush the queue again.
This needs to be backported to 2.4 and 2.3.
Thanks to the previous patch (822decfd "BUG/MAJOR: stream-int: Release SI
endpoint on server side ASAP on retry"), it is now useless to release any
existing connection in connect_server() because it was already done in
back_handle_st_cer() if necessary.
This patch is not a CLEANUP because it may introduce some bugs in edge
cases. There is no reason to backport it for now except if it is required to
fix a bug.
When a connection attempt failed, if a retry is possible, the SI endpoint on
the server side is immediately released, instead of waiting to establish a
new connection to a server. Thus, when the backend SI is switched from
SI_ST_CER state to SI_ST_REQ, SI_ST_ASS or SI_ST_TAR, its endpoint is
released. It is expected because the SI is moved to a state prior to the
connection stage ( < SI_ST_CONN). So it seems logical to not have any server
connection.
It is especially important if the retry is delayed (SI_ST_TAR or
SI_ST_QUE). Because, if the server connection is preserved, any error at the
connection level is unexpectedly relayed to the stream, via the
stream-interface, leading to an infinite loop in process_stream(). if
SI_FL_ERR flag is set on the backend SI in another state than SI_ST_CLO, an
internal goto is performed to resync the stream-interfaces. In addtition,
some ressources are not released ASAP.
This bug is quite old and was reported 1 or 2 times per years since the 2.2
(at least) with not enough information to catch it. It must be backported as
far as 2.2 with a special care because this part has moved several times and
after some observation period and feedback from users to be sure. For info,
in 2.0 and prior, the connection is released when an error is encountered in
SI_ST_CON or SI_ST_RDY states.
The current "ADD" vs "ADDQ" is confusing because when thinking in terms
of appending at the end of a list, "ADD" naturally comes to mind, but
here it does the opposite, it inserts. Several times already it's been
incorrectly used where ADDQ was expected, the latest of which was a
fortunate accident explained in 6fa922562 ("CLEANUP: stream: explain
why we queue the stream at the head of the server list").
Let's use more explicit (but slightly longer) names now:
LIST_ADD -> LIST_INSERT
LIST_ADDQ -> LIST_APPEND
LIST_ADDED -> LIST_INLIST
LIST_DEL -> LIST_DELETE
The same is true for MT_LISTs, including their "TRY" variant.
LIST_DEL_INIT keeps its short name to encourage to use it instead of the
lazier LIST_DELETE which is often less safe.
The change is large (~674 non-comment entries) but is mechanical enough
to remain safe. No permutation was performed, so any out-of-tree code
can easily map older names to new ones.
The list doc was updated.
This patch replaces roughly all occurrences of an HA_ATOMIC_ADD(&foo, 1)
or HA_ATOMIC_SUB(&foo, 1) with the equivalent HA_ATOMIC_INC(&foo) and
HA_ATOMIC_DEC(&foo) respectively. These are 507 changes over 45 files.
Currently our atomic ops return a value but it's never known whether
the fetch is done before or after the operation, which causes some
confusion each time the value is desired. Let's create an explicit
variant of these operations suffixed with _FETCH to explicitly mention
that the fetch occurs after the operation, and make use of it at the
few call places.
We now use the stream instead of the proxy to know if we are processing HTTP
data or not. If the stream is an HTX stream, it means we are dealing with
HTTP data. It is more accurate than the proxy mode because when an HTTP
upgrade is performed, the proxy is not changed and only the stream may be
used.
Note that it was not a problem to rely on the proxy because HTTP upgrades
may only happen when an HTTP backend was set. But, we will add the support
of HTTP upgrades on the frontend side, after te tcp-request rules
evaluation. In this context, we cannot rely on the proxy mode.
Commit b1adf03df ("MEDIUM: backend: use a trylock when trying to grab an
idle connection") solved a contention issue on the backend under normal
condition, but there is another one further, which only happens when the
number of FDs in use is considered too high, and which obviously causes
random crashes with just 16 threads once the number of FDs is about to be
exhausted.
Like the aforementioned patch, this one should be backported to 2.3.
Release the lock before calling mux destroy in connect_server when
trying to kill an idle connection because the pool high count has been
reached.
The lock must be released because the mux destroy will call
srv_release_conn which also takes the lock to remove the connection from
the tree. As the connection was already deleted from the tree at this
stage, it is safe to release the lock, and the removal in
srv_release_conn will be a noop.
It does not need to be backported because it is only present in the
current release. It has been introduced by
5c7086f6b0
MEDIUM: connection: protect idle conn lists with locks
Introduce a new XPRT method, start(). The init() method will now only
initialize whatever is needed for the XPRT to run, but any action the XPRT
has to do before being ready, such as handshakes, will be done in the new
start() method. That way, we will be sure the full stack of xprt will be
initialized before attempting to do anything.
The init() call is also moved to conn_prepare(). There's no longer any reason
to wait for the ctrl to be ready, any action will be deferred until start(),
anyway. This means conn_xprt_init() is no longer needed.
This commit is a fix/complement to the following one :
08d87b3f49
BUG/MEDIUM: backend: never reuse a connection for tcp mode
It fixes the check for the early insertion of backend connections in
the reuse lists if the backend mode is HTTP.
The impact of this bug seems limited because :
- in tcp mode, no insertion is done in the avail list as mux_pt does not
support multiple streams.
- in http mode, muxes are also responsible to insert backend connections
in lists in their detach functions. Prior to this fix the reuse rate
could be slightly inferior.
It can be backported to 2.3.
Currently, there seems to be no way to have the transport layer ready
but not the mux in the function connect_server. Add a BUG_ON to report
if this implicit condition is not true anymore.
This should fix coverity report from github issue #1120.
There are multiple per-thread lists in the listeners, which isn't the
most efficient in terms of cache, and doesn't easily allow to store all
the per-thread stuff.
Now we introduce an srv_per_thread structure which the servers will have an
array of, and place the idle/safe/avail conns tree heads into. Overall this
was a fairly mechanical change, and the array is now always initialized for
all servers since we'll put more stuff there. It's worth noting that the Lua
code still has to deal with its own deinit by itself despite being in a
global list, because its server is not dynamically allocated.
The PRNG used by the "random" LB algorithm was the central one which tries
hard to produce "correct" (i.e. hardly predictable) values suitable for use
in UUIDs or cookies. It's much too expensive for pure load balancing where
a cheaper thread-local PRNG is sufficient, and the current PRNG is part of
the hot places when running with many threads.
Let's switch to the stastistical PRNG instead, it's thread-local, very
fast, and with a period of (2^32)-1 which is more than enough to decide
on a server.
In conn_backend_get() we can cause some extreme contention due to the
idle_conns_lock. Indeed, even though it's per-thread, it still causes
high contention when running with many threads. The reason is that all
threads which do not have any idle connections are quickly skipped,
till the point where there are still some, so the first reaching that
point will grab the lock and the other ones wait behind. From this
point, all threads are synchronized waiting on the same lock, and
will follow the leader in small jumps, all hindering each other.
Here instead of doing this we're using a trylock. This way when a thread
is already checking a list, other ones will continue to next thread. In
the worst case, a high contention will lead to a few new connections to
be set up, but this may actually be what is required to avoid contention
in the first place. With this change, the contention has mostly
disappeared on this lock (it's still present in muxes and transport
layers due to the takeover).
Surprisingly, checking for emptiness of the tree root before taking
the lock didn't address any contention.
A few improvements are still possible and desirable here. The first
one would be to avoid seeing all threads jump to the next one. We
could have each thread use a different prime number as the increment
so as to spread them across the entire table instead of keeping them
synchronized. The second one is that the lock in the muck layers
shouldn't be needed to check for the tasklet's context availability.
If dispatch mode or transparent backend is used, the backend connection
target is a proxy instead of a server. In these cases, the reuse of
backend connections is not consistent.
With the default behavior, no reuse is done and every new request uses a
new connection. However, if http-reuse is set to never, the connection
are stored by the mux in the session and can be reused for future
requests in the same session.
As no server is used for these connections, no reuse can be made outside
of the session, similarly to http-reuse never mode. A different
http-reuse config value should not have an impact. To achieve this, mark
these connections as private to have a defined behavior.
For this feature to properly work, the connection hash has been slightly
adjusted. The server pointer as an input as been replaced by a generic
target pointer to refer to the server or proxy instance. The hash is
always calculated on connect_server even if the connection target is not
a server. This also requires to allocate the connection hash node for
every backend connections, not just the one with a server target.
Fix a leak in connect_server which happens when a connection is reused
and a bind_addr was allocated because transparent mode is active. The
connection has already an allocated bind_addr so free the newly
allocated one.
No backport needed.
When the selected server has no address, the destination address of the
client is used. However, for now, only the address is set, not the
family. Thus depending on how the server is configured and the client's
destination address, the server address family may be wrong.
For instance, with such server :
server srv 0.0.0.0:0
The server address family is AF_INET. The server connection will fail if a
client is asking for an IPv6 destination.
To fix the bug, we take care to set the rigth family, the family of the
client destination address.
This patch should fix the issue #202. It must be backported to all stable
versions.
Remove ebmb_node entry from struct connection and create a dedicated
struct conn_hash_node. struct connection contains now only a pointer to
a conn_hash_node, allocated only for connections where target is of type
OBJ_TYPE_SERVER. This will reduce memory footprints for every
connections that does not need http-reuse such as frontend connections.