Always try to remove a connexion from its toremove_list in conn_free.
This prevents a double-free in case the connection is freed but was
already added in toremove_list.
This bug was easily reproduced by running 4-5 runs of inject on a
single-thread instance of haproxy :
$ inject -u 10000 -d 10 -G 127.0.0.1:20080
A crash would soon be triggered in srv_cleanup_toremove_connections.
This does not need to be backported.
This is a preliminary work for the calcul of the backend connection
hash. A structure conn_hash_params is the input for the operation,
containing the various specific parameters of a connection.
The high bits of the hash will reflect the parameters present as input.
A set of macros is written to manipulate the connection hash and extract
the parameters/payload.
The server idle/safe/available connection lists are replaced with ebmb-
trees. This is used to store backend connections, with the new field
connection hash as the key. The hash is a 8-bytes size field, used to
reflect specific connection parameters.
This is a preliminary work to be able to reuse connection with SNI,
explicit src/dst address or PROXY protocol.
Now we don't touch the fd anymore there, instead we rely on the ->drain()
provided by the control layer. As such the function was renamed to
conn_ctrl_drain().
conn_fd_handler() is 100% specific to socket code. It's about time
it moves to sock.c which manipulates socket FDs. With it comes
conn_fd_check() which tests for the socket's readiness. The ugly
connection status check at the end of the iocb was moved to an inlined
function in connection.h so that if we need it for other socket layers
it's not too hard to reuse.
The code was really only moved and not changed at all.
The send() loop present in this function and the error handling is already
present in raw_sock_from_buf(). Let's rely on it instead and stop touching
the FD from this place. The send flag was changed to use a more agnostic
CO_SFL_*. The name was changed to "conn_ctrl_send()" to remind that it's
meant to be used to send at the lowest level.
These are two other areas where this fd_stop_recv()/fd_stop_send() makes no
sense anymore. Both happen by definition while the FD is *not* subscribed,
since nowadays it's subscribed after failing recv()/send(), in which case
we cannot close.
These functions used to disable polling for writes when shutting down
but this is no longer used as it still happens later when closing if the
connection was subscribed to FD events. Let's just remove this fake and
undesired dependency on the FD layer.
These functions are not used anymore and were quite confusing given that
their names reflected their original role and not the current ones. Let's
kill them before they inspire anyone.
We had cs_close() which forces a CS_SHR_RESET mode on the read side,
and due to this there are a few call places in the checks which
perform a manual call to conn_sock_drain() before calling cs_close().
This is absurd by principle, and it can be counter-productive in the
case of a mux where this could even cause the opposite of the desired
effect by deleting pending frames on the socket before closing.
Let's add cs_drain_and_close() which uses the CS_SHR_DRAIN mode to
prepare this.
In conn_ctrl_init() and conn_ctrl_close() we now use the control layer's
functions instead of manipulating the FD directly. This is safe since the
control layer is always present when done. Note that now we also adjust
the flag before calling the function to make things cleaner in case such
a layer would need to call the same functions again for any reason.
When a connection is released, depending on its state, it may be detached from
the session and it may be removed from the server lists. The first case may
happen for private or unsharable active connections. The second one should only
be performed for idle or available connections. We never try to remove a
connection from the server list if it is attached to a session. But it is also
important to never try to remove a private connecion from the server lists, even
if it is not attached to a session. Otherwise, the curr_used_conn server counter
is decremented once too often.
This bug was introduced by the commit 04a24c5ea ("MINOR: connection: don't check
priv flag on free"). It is related to the issue #881. It only affects the 2.3,
no backport is needed.
Roughly half of the calls to sockadr_alloc() are made to copy an already
known address. Let's optionally pass it in argument so that the function
can handle the copy at the same time, this slightly simplifies its usage.
Do not check CO_FL_PRIVATE flag to check if the connection is in session
list on conn_free. This is necessary due to the future patches which add
server connections in the session list even if not private, if the mux
protocol is the subject of HOL blocking.
On server connection migration from one thread to another, the wrong
idle thread-specific counter is decremented. This bug was introduced
since commit 3d52f0f1f828acb2a74b3f13fcc3fa069106d09f due to the
factorization with srv_use_idle_conn. However, this statement is only
executed from conn_backend_get. Extract the decrement from
srv_use_idle_conn in conn_backend_get and use the correct
thread-specific counter.
Rename the function to srv_use_conn to better reflect its purpose as it
is also used with a newly initialized connection not in the idle list.
As a side change, the connection insertion to available list has also
been extracted to conn_backend_get. This will be useful to be able to
specify an alternative list for protocol subject to HOL risk that should
not be shared between several clients.
This bug is only present in this release and thus do not need a backport.
We now take care of retrieving sock_family, l3_addrlen, bind(),
addrcmp(), get_src() and get_dst() from the protocol family and
not just the protocol itself. There are very few places, this was
only seldom used. Interestingly in sock_inet.c used to rely on
->sock_family instead of ->sock_domain, and sock_unix.c used to
hard-code PF_UNIX instead of using ->sock_domain.
Also it appears obvious we have something wrong it the protocol
selection algorithm because sock_domain is the one set to the custom
protocols while it ought to be sock_family instead, which would avoid
having to hard-code some conversions for UDP namely.
The srv_del_conn_from_list() function is now responsible to update the server
counters and the connection flags when a connection is removed from an idle list
(safe, idle or available). It is called when a connection is released or when a
connection is set as private. This function also removes the connection from the
idle list if necessary.
The srv_use_idle_conn() function is now responsible to update the server
counters and the connection flags when an idle connection is reused. The same
function is called when a new connection is created. This simplifies a bit the
connect_server() function.
When a new connection is created, its target is always set just after. So the
connection target may set when it is created instead, during its initialisation
to be precise. It is the purpose of this patch. Now, conn_new() function is
called with the connection target as parameter. The target is then passed to
conn_init(). It means the target must be passed when cs_new() is called. In this
case, the target is only used when the conn-stream is created with no
connection. This only happens for tcpchecks for now.
To set a connection as private, the conn_set_private() function must now be
called. It sets the CO_FL_PRIVATE flags, but it also remove the connection from
the available connection list, if necessary. For now, it never happens because
only HTTP/1 connections may be set as private after their creation. And these
connections are never inserted in the available connection list.
We used to have 3 thread-based arrays for toremove_lock, idle_cleanup,
and toremove_connections. The problem is that these items are small,
and that this creates false sharing between threads since it's possible
to pack up to 8-16 of these values into a single cache line. This can
cause real damage where there is contention on the lock.
This patch creates a new array of struct "idle_conns" that is aligned
on a cache line and which contains all three members above. This way
each thread has access to its variables without hindering the other
ones. Just doing this increased the HTTP/1 request rate by 5% on a
16-thread machine.
The definition was moved to connection.{c,h} since it appeared a more
natural evolution of the ongoing changes given that there was already
one of them declared in connection.h previously.
Checks.c remains one of the largest file of the project and it contains
too many things. The tcpchecks code represents half of this file, and
both parts are relatively isolated, so let's move it away into its own
file. We now have tcpcheck.c, tcpcheck{,-t}.h.
Doing so required to export quite a number of functions because check.c
has almost everything made static, which really doesn't help to split!
The current state of the logging is a real mess. The main problem is
that almost all files include log.h just in order to have access to
the alert/warning functions like ha_alert() etc, and don't care about
logs. But log.h also deals with real logging as well as log-format and
depends on stream.h and various other things. As such it forces a few
heavy files like stream.h to be loaded early and to hide missing
dependencies depending where it's loaded. Among the missing ones is
syslog.h which was often automatically included resulting in no less
than 3 users missing it.
Among 76 users, only 5 could be removed, and probably 70 don't need the
full set of dependencies.
A good approach would consist in splitting that file in 3 parts:
- one for error output ("errors" ?).
- one for log_format processing
- and one for actual logging.
The type file is becoming a mess, half of it is for the proxy protocol,
another good part describes conn_streams and mux ops, it would deserve
being split again. At least it was reordered so that elements are easier
to find, with the PP-stuff left at the end. The MAX_SEND_FD macro was moved
to compat.h as it's said to be the value for Linux.