Commit Graph

13 Commits

Author SHA1 Message Date
Aurelien DARRAGON
1a2cdf64c9 DEBUG: lua: precisely identify if stream is stuck inside lua or not
When ha_panic() is called by the watchdog, we try to guess from
ha_task_dump() and ha_thread_dump_one() if the thread was stuck while
executing lua from the stream context. However we consider this is the
case by simply checking if the stream hlua context was set, but this is
not very precise because if the hlua context is set, then it simply means
that at least one lua instruction was executed at the stream level, not
that the stuck was currently executing lua when the panic occured.

This is especially true with filters, one could simply register a lua
filter that does nothing but this will still end up initializing the
stream hlua context for each stream. If the thread end up being stuck
during the stream handling, then debug dumping functions will report
that the stream was stuck while handling lua, which is not necessarilly
true, and could in fact confuse us even more.

So here we take another approach, we add the BUSY flag to hlua context:
this flag is set by hlua_ctx_resume() around lua_resume() call, this way
we can precisely tell if the thread was handling lua when it was
interrupted, and we rely on this flag in debug functions to check if the
thread was effectively stuck inside lua or not while processing the stream

No backport needed unless a commit depends on it.
2024-03-13 09:24:46 +01:00
Aurelien DARRAGON
2e7d3d2e5c BUG/MINOR: hlua: hlua_yieldk ctx argument should support pointers
lua_yieldk ctx argument is of type lua_KContext which is typedefed to
intptr_t when available so it can be used to store pointers.

But the wrapper function hlua_yieldk() passes it as a regular it so it
breaks that promise.

Changing hlua_yieldk() prototype so that ctx argument is of type
lua_KContext.

This bug had no functional impact because ctx argument is not being
actively used so far. This may be backported to all stable versions
anyway.
2023-07-17 07:42:47 +02:00
Aurelien DARRAGON
fc4ec0d653 MINOR: hlua: declare hlua_yieldk() function
Declaring hlua_yieldk() function to make it usable from hlua_fcn.c.
2023-05-05 16:28:32 +02:00
Aurelien DARRAGON
40cd44f52c MINOR: hlua: declare hlua_gethlua() function
Declaring hlua_gethlua() function to make it usable from hlua_fcn.c.
2023-05-05 16:28:32 +02:00
Aurelien DARRAGON
34c86760fa MINOR: hlua: declare hlua_{ref,pushref,unref} functions
Declaring hlua_{ref,pushref,unref} functions to make them usable from
hlua_fcn.c to simplify reference handling.
2023-05-05 16:28:32 +02:00
Aurelien DARRAGON
c84899c636 MEDIUM: hlua/event_hdl: initial support for event handlers
Now that the event handler API is pretty mature, we can expose it in
the lua API.

Introducing the core.event_sub(<event_types>, <cb>) lua function that
takes an array of event types <event_types> as well as a callback
function <cb> as argument.

The function returns a subscription <sub> on success.
Subscription <sub> allows you to manage the subscription from anywhere
in the script.
To this day only the sub->unsub method is implemented.

The following event types are currently supported:
  - "SERVER_ADD": when a server is added
  - "SERVER_DEL": when a server is removed from haproxy
  - "SERVER_DOWN": server states goes from up to down
  - "SERVER_UP": server states goes from down to up

As for the <cb> function: it will be called when one of the registered
event types occur. The function will be called with 3 arguments:
  cb(<event>,<data>,<sub>)

<event>: event type (string) that triggered the function.
(could be any of the types used in <event_types> when registering
the subscription)

<data>: data associated with the event (specific to each event family).

For "SERVER_" family events, server details such as server name/id/proxy
will be provided.
If the server still exists (not yet deleted), a reference to the live
server is provided to spare you from an additionnal lookup if you need
to have direct access to the server from lua.

<sub> refers to the subscription. In case you need to manage it from
within an event handler.
(It refers to the same subscription that the one returned from
core.event_sub())

Subscriptions are per-thread: the thread that will be handling the
event is the one who performed the subscription using
core.event_sub() function.

Each thread treats events sequentially, it means that if you have,
let's say SERVER_UP, then SERVER_DOWN in a short timelapse, then your
cb function will first be called with SERVER_UP, and once you're done
handling the event, your function will be called again with SERVER_DOWN.

This is to ensure event consitency when it comes to logging / triggering
logic from lua.

Your lua cb function may yield if needed, but you're pleased to process
the event as fast as possible to prevent the event queue from growing up

To prevent abuses, if the event queue for the current subscription goes
over 100 unconsumed events, the subscription will pause itself
automatically for as long as it takes for your handler to catch up.
This would lead to events being missed, so a warning will be emitted in
the logs to inform you about that. This is not something you want to let
happen too often, it may indicate that you subscribed to an event that
is occurring too frequently or/and that your callback function is too
slow to keep up the pace and you should review it.

If you want to do some parallel processing because your callback
functions are slow: you might want to create subtasks from lua using
core.register_task() from within your callback function to perform the
heavy job in a dedicated task and allow remaining events to be processed
more quickly.

Please check the lua documentation for more information.
2023-04-05 08:58:17 +02:00
Willy Tarreau
0b7b639d7e MINOR: hlua: add a new hlua_show_current_location() function
This function may be used to try to show where some Lua code is currently
being executed. It tries hard to detect the initialization phase, both for
the global and the per-thread states, and for runtime states. This intends
to be used by error handlers to provide the users with indications about
what Lua code was being executed when the error triggered.
2022-06-19 17:58:32 +02:00
Christopher Faulet
1f43a3430e MINOR: lua: Add a flag on lua context to know the yield capability at run time
When a script is executed, a flag is used to allow it to yield. An error is
returned if a lua function yield, explicitly or not. But there is no way to
get this capability in C functions. So there is no way to choose to yield or
not depending on this capability.

To fill this gap, the flag HLUA_NOYIELD is introduced and added on the lua
context if the current script execution is not authorized to yield. Macros
to set, clear and test this flags are also added.

This feature will be usefull to fix some bugs in lua actions execution.
2021-08-12 08:57:07 +02:00
Christopher Faulet
cc2c4f8f4c BUG/MEDIUM: debug/lua: Use internal hlua function to dump the lua traceback
The commit reverts following commits:
  * 83926a04 BUG/MEDIUM: debug/lua: Don't dump the lua stack if not dumpable
  * a61789a1 MEDIUM: lua: Use a per-thread counter to track some non-reentrant parts of lua

Instead of relying on a Lua function to print the lua traceback into the
debugger, we are now using our own internal function (hlua_traceback()).
This one does not allocate memory and use a chunk instead. This avoids any
issue with a possible deadlock in the memory allocator because the thread
processing was interrupted during a memory allocation.

This patch relies on the commit "BUG/MEDIUM: debug/lua: Use internal hlua
function to dump the lua traceback". Both must be backported wherever the
patches above are backported, thus as far as 2.0
2021-03-24 16:35:23 +01:00
Christopher Faulet
d09cc519bd MINOR: lua: Slightly improve function dumping the lua traceback
The separator string is now configurable, passing it as parameter when the
function is called. In addition, the message have been slightly changed to
be a bit more readable.
2021-03-24 16:33:26 +01:00
Christopher Faulet
a61789a1d6 MEDIUM: lua: Use a per-thread counter to track some non-reentrant parts of lua
Some parts of the Lua are non-reentrant. We must be sure to carefully track
these parts to not dump the lua stack when it is interrupted inside such
parts. For now, we only identified the custom lua allocator. If the thread
is interrupted during the memory allocation, we must not try to print the
lua stack wich also allocate memory. Indeed, realloc() is not
async-signal-safe.

In this patch we introduce a thread-local counter. It is incremented before
entering in a non-reentrant part and decremented when exiting. It is only
performed in hlua_alloc() for now.
2021-03-19 16:16:23 +01:00
Willy Tarreau
144f84a09d MEDIUM: task: extend the state field to 32 bits
It's been too short for quite a while now and is now full. It's still
time to extend it to 32-bits since we have room for this without
wasting any space, so we now gained 16 new bits for future flags.

The values were not reassigned just in case there would be a few
hidden u16 or short somewhere in which these flags are placed (as
it used to be the case with stream->pending_events).

The patch is tagged MEDIUM because this required to update the task's
process() prototype to use an int instead of a short, that's quite a
bunch of places.
2021-03-05 08:30:08 +01:00
Willy Tarreau
8641605ff6 REORG: include: move hlua.h to haproxy/hlua{,-t}.h
This one required a few more includes as it uses list and ebpt_node.
It still references lots of types/ files for now.
2020-06-11 10:18:57 +02:00