The issue is introduced with the commit c41d8bd65 ("CLEANUP: flt-trace:
Remove unused random-parsing option").
This must be backported everywhere the above commit is.
This patch fixes all the leftovers from the include cleanup campaign. There
were not that many (~400 entries in ~150 files) but it was definitely worth
doing it as it revealed a few duplicates.
Most of the files dealing with error reports have to include log.h in order
to access ha_alert(), ha_warning() etc. But while these functions don't
depend on anything, log.h depends on a lot of stuff because it deals with
log-formats and samples. As a result it's impossible not to embark long
dependencies when using ha_warning() or qfprintf().
This patch moves these low-level functions to errors.h, which already
defines the error codes used at the same places. About half of the users
of log.h could be adjusted, sometimes revealing other issues such as
missing tools.h. Interestingly the total preprocessed size shrunk by
4%.
This one was not easy because it was embarking many includes with it,
which other files would automatically find. At least global.h, arg.h
and tools.h were identified. 93 total locations were identified, 8
additional includes had to be added.
In the rare files where it was possible to finalize the sorting of
includes by adjusting only one or two extra lines, it was done. But
all files would need to be rechecked and cleaned up now.
It was the last set of files in types/ and proto/ and these directories
must not be reused anymore.
This one is particularly difficult to split because it provides all the
functions used to manipulate a proxy state and to retrieve names or IDs
for error reporting, and as such, it was included in 73 files (down to
68 after cleanup). It would deserve a small cleanup though the cut points
are not obvious at the moment given the number of structs involved in
the struct proxy itself.
The current state of the logging is a real mess. The main problem is
that almost all files include log.h just in order to have access to
the alert/warning functions like ha_alert() etc, and don't care about
logs. But log.h also deals with real logging as well as log-format and
depends on stream.h and various other things. As such it forces a few
heavy files like stream.h to be loaded early and to hide missing
dependencies depending where it's loaded. Among the missing ones is
syslog.h which was often automatically included resulting in no less
than 3 users missing it.
Among 76 users, only 5 could be removed, and probably 70 don't need the
full set of dependencies.
A good approach would consist in splitting that file in 3 parts:
- one for error output ("errors" ?).
- one for log_format processing
- and one for actual logging.
It was moved without any change, however many callers didn't need it at
all. This was a consequence of the split of proto_http.c into several
parts that resulted in many locations to still reference it.
global.h was one of the messiest files, it has accumulated tons of
implicit dependencies and declares many globals that make almost all
other file include it. It managed to silence a dependency loop between
server.h and proxy.h by being well placed to pre-define the required
structs, forcing struct proxy and struct server to be forward-declared
in a significant number of files.
It was split in to, one which is the global struct definition and the
few macros and flags, and the rest containing the functions prototypes.
The UNIX_MAX_PATH definition was moved to compat.h.
A few includes had to be added, namely list-t.h in the type file and
types/proxy.h in the proto file. actions.h was including http-htx.h
but didn't need it so it was dropped.
And also rename standard.c to tools.c. The original split between
tools.h and standard.h dates from version 1.3-dev and was mostly an
accident. This patch moves the files back to what they were expected
to be, and takes care of not changing anything else. However this
time tools.h was split between functions and types, because it contains
a small number of commonly used macros and structures (e.g. name_desc)
which in turn cause the massive list of includes of tools.h to conflict
with the callers.
They remain the ugliest files of the whole project and definitely need
to be cleaned and split apart. A few types are defined there only for
functions provided there, and some parts are even OS-specific and should
move somewhere else, such as the symbol resolution code.
Most of the file was a large set of HTX elements manipulation functions
and few types, so splitting them allowed to further reduce dependencies
and shrink the build time. Doing so revealed that a few files (h2.c,
mux_pt.c) needed haproxy/buf.h and were previously getting it through
htx.h. They were fixed.
This one is included almost everywhere and used to rely on a few other
.h that are not needed (unistd, stdlib, standard.h). It could possibly
make sense to split it into multiple parts to distinguish operations
performed on timers and the internal time accounting, but at this point
it does not appear much important.
A few files were including it while not needing it (anymore). Some
only required access to the atomic ops and got haproxy/atomic.h in
exchange. Others didn't need it at all. A significant number of
files still include it only for THREAD_LOCAL definition.
All files that were including one of the following include files have
been updated to only include haproxy/api.h or haproxy/api-t.h once instead:
- common/config.h
- common/compat.h
- common/compiler.h
- common/defaults.h
- common/initcall.h
- common/tools.h
The choice is simple: if the file only requires type definitions, it includes
api-t.h, otherwise it includes the full api.h.
In addition, in these files, explicit includes for inttypes.h and limits.h
were dropped since these are now covered by api.h and api-t.h.
No other change was performed, given that this patch is large and
affects 201 files. At least one (tools.h) was already freestanding and
didn't get the new one added.
This is the replacement of failed attempt to add thread safety and
per-process sequences of random numbers initally tried with commit
1c306aa84d ("BUG/MEDIUM: random: implement per-thread and per-process
random sequences").
This new version takes a completely different approach and doesn't try
to work around the horrible OS-specific and non-portable random API
anymore. Instead it implements "xoroshiro128**", a reputedly high
quality random number generator, which is one of the many variants of
xorshift, which passes all quality tests and which is described here:
http://prng.di.unimi.it/
While not cryptographically secure, it is fast and features a 2^128-1
period. It supports fast jumps allowing to cut the period into smaller
non-overlapping sequences, which we use here to support up to 2^32
processes each having their own, non-overlapping sequence of 2^96
numbers (~7*10^28). This is enough to provide 1 billion randoms per
second and per process for 2200 billion years.
The implementation was made thread-safe either by using a double 64-bit
CAS on platforms supporting it (x86_64, aarch64) or by using a local
lock for the time needed to perform the shift operations. This ensures
that all threads pick numbers from the same pool so that it is not
needed to assign per-thread ranges. For processes we use the fast jump
method to advance the sequence by 2^96 for each process.
Before this patch, the following config:
global
nbproc 8
frontend f
bind :4445
mode http
log stdout format raw daemon
log-format "%[uuid] %pid"
redirect location /
Would produce this output:
a4d0ad64-2645-4b74-b894-48acce0669af 12987
a4d0ad64-2645-4b74-b894-48acce0669af 12992
a4d0ad64-2645-4b74-b894-48acce0669af 12986
a4d0ad64-2645-4b74-b894-48acce0669af 12988
a4d0ad64-2645-4b74-b894-48acce0669af 12991
a4d0ad64-2645-4b74-b894-48acce0669af 12989
a4d0ad64-2645-4b74-b894-48acce0669af 12990
82d5f6cd-f6c1-4f85-a89c-36ae85d26fb9 12987
82d5f6cd-f6c1-4f85-a89c-36ae85d26fb9 12992
82d5f6cd-f6c1-4f85-a89c-36ae85d26fb9 12986
(...)
And now produces:
f94b29b3-da74-4e03-a0c5-a532c635bad9 13011
47470c02-4862-4c33-80e7-a952899570e5 13014
86332123-539a-47bf-853f-8c8ea8b2a2b5 13013
8f9efa99-3143-47b2-83cf-d618c8dea711 13012
3cc0f5c7-d790-496b-8d39-bec77647af5b 13015
3ec64915-8f95-4374-9e66-e777dc8791e0 13009
0f9bf894-dcde-408c-b094-6e0bb3255452 13011
49c7bfde-3ffb-40e9-9a8d-8084d650ed8f 13014
e23f6f2e-35c5-4433-a294-b790ab902653 13012
There are multiple benefits to using this method. First, it doesn't
depend anymore on a non-portable API. Second it's thread safe. Third it
is fast and more proven than any hack we could attempt to try to work
around the deficiencies of the various implementations around.
This commit depends on previous patches "MINOR: tools: add 64-bit rotate
operators" and "BUG/MEDIUM: random: initialize the random pool a bit
better", all of which will need to be backported at least as far as
version 2.0. It doesn't require to backport the build fixes for circular
include files dependecy anymore.
This reverts commit 1c306aa84d.
It breaks the build on all non-glibc platforms. I got confused by the
man page (which possibly is the most confusing man page I've ever read
about a standard libc function) and mistakenly understood that random_r
was portable, especially since it appears in latest freebsd source as
well but not in released versions, and with a slightly different API :-/
We need to find a different solution with a fallback. Among the
possibilities, we may reintroduce this one with a fallback relying on
locking around the standard functions, keeping fingers crossed for no
other library function to call them in parallel, or we may also provide
our own PRNG, which is not necessarily more difficult than working
around the totally broken up design of the portable API.
As mentioned in previous patch, the random number generator was never
made thread-safe, which used not to be a problem for health checks
spreading, until the uuid sample fetch function appeared. Currently
it is possible for two threads or processes to produce exactly the
same UUID. In fact it's extremely likely that this will happen for
processes, as can be seen with this config:
global
nbproc 8
frontend f
bind :4445
mode http
log stdout daemon format raw
log-format "%[uuid] %pid"
redirect location /
It typically produces this log:
551ce567-0bfb-4bbd-9b58-cdc7e9365325 30645
551ce567-0bfb-4bbd-9b58-cdc7e9365325 30641
551ce567-0bfb-4bbd-9b58-cdc7e9365325 30644
551ce567-0bfb-4bbd-9b58-cdc7e9365325 30639
551ce567-0bfb-4bbd-9b58-cdc7e9365325 30646
07764439-c24d-4e6f-a5a6-0138be59e7a8 30645
07764439-c24d-4e6f-a5a6-0138be59e7a8 30639
551ce567-0bfb-4bbd-9b58-cdc7e9365325 30643
07764439-c24d-4e6f-a5a6-0138be59e7a8 30646
b6773fdd-678f-4d04-96f2-4fb11ad15d6b 30646
551ce567-0bfb-4bbd-9b58-cdc7e9365325 30642
07764439-c24d-4e6f-a5a6-0138be59e7a8 30642
What this patch does is to use a distinct per-thread and per-process
seed to make sure the same sequences will not appear, and will then
extend these seeds by "burning" a number of randoms that depends on
the global random seed, the thread ID and the process ID. This adds
roughly 20 extra bits of randomness, resulting in 52 bits total per
thread and per process.
It only takes a few milliseconds to burn these randoms and given
that threads start with a different seed, we know they will not
catch each other. So these random extra bits are essentially added
to ensure randomness between boots and cluster instances.
This replaces all uses of random() with ha_random() which uses the
thread-local state.
This must be backported as far as 2.0 or any version having the
UUID sample-fetch function since it's the main victim here.
It's important to note that this patch, in addition to depending on
the previous one "BUG/MEDIUM: init: initialize the random pool a bit
better", also depends on the preceeding build fixes to address a
circular dependency issue in the include files that prevented it
from building. Part or all of these patches may need to be backported
or adapted as well.
The isalnum(), isalpha(), isdigit() etc functions from ctype.h are
supposed to take an int in argument which must either reflect an
unsigned char or EOF. In practice on some platforms they're implemented
as macros referencing an array, and when passed a char, they either cause
a warning "array subscript has type 'char'" when lucky, or cause random
segfaults when unlucky. It's quite unconvenient by the way since none of
them may return true for negative values. The recent introduction of
cygwin to the list of regularly tested build platforms revealed a lot
of breakage there due to the same issues again.
So this patch addresses the problem all over the code at once. It adds
unsigned char casts to every valid use case, and also drops the unneeded
double cast to int that was sometimes added on top of it.
It may be backported by dropping irrelevant changes if that helps better
support uncommon platforms. It's unlikely to fix bugs on platforms which
would already not emit any warning though.
This change make the payload filtering uniform between TCP and HTTP
filters. Now, in TCP, like in HTTP, there is only one callback responsible to
forward data. Thus, old callbacks, tcp_data() and tcp_forward_data(), are
replaced by a single callback function, tcp_payload(). This new callback gets
the offset in the payload to (re)start the filtering and the maximum amount of
data it can forward. It is the filter's responsibility to be compatible with HTX
streams. If not, it must not set the flag FLT_CFG_FL_HTX.
Because of this change, nxt and fwd offsets are no longer needed. Thus they are
removed from the filter structure with their update functions,
flt_change_next_size() and flt_change_forward_size(). Moreover, the trace filter
has been updated accordingly.
This patch breaks the compatibility with the old API. Thus it should probably
not be backported. But, AFAIK, there is no TCP filter, thus the breakage is very
limited.
Names of these macros may enter in conflict with the macros of the runtime
tracing mechanism. So the prefix "FLT_" has been added to avoid any ambiguities.
The old module proto_http does not exist anymore. All code dedicated to the HTTP
analysis is now grouped in the file proto_htx.c. So, to finish the polishing
after removing the legacy HTTP code, proto_htx.{c,h} files have been moved in
http_ana.{c,h} files.
In addition, all HTX analyzers and related functions prefixed with "htx_" have
been renamed to start with "http_" instead.
First of all, all legacy HTTP analyzers and all functions exclusively used by
them were removed. So the most of the functions in proto_http.{c,h} were
removed. Only functions to deal with the HTTP transaction have been kept. Then,
http_msg and hdr_idx modules were entirely removed. And finally the structure
http_msg was lightened of all its useless information about the legacy HTTP. The
structure hdr_ctx was also removed because unused now, just like unused states
in the enum h1_state. Note that the memory pool "hdr_idx" was removed and
"http_txn" is now smaller.
The legacy HTTP callbacks were removed (trace_http_data,
trace_http_chunk_trailers and trace_http_forward_data). And the loop on the HTTP
headers was updated to only handle HTX messages.
Previous fix about the random forwarding on the message body was not enough to
fix the bug in all cases. Among others, when there is no data but only the EOM,
we must forward everything.
This patch must be backported to 1.9 if the patch 0bdeeaacb ("BUG/MINOR:
flt_trace/htx: Only apply the random forwarding on the message body.") is also
backported.
There is no bug here, but this patch improves the debug message reported during
the random forwarding. The original offset is kept untouched so its value may be
used to format the message. Before, 0 was always reported.
In the function trace_http_payload(), when the random forwarding is enabled,
only blocks of type HTX_BLK_DATA must be considered. Because other blocks must
be forwarding in one time.
This patch must be backported to 1.9. But it will have to be adapted. Because
several changes on the HTX in the 2.0 are missing in the 1.9.
HTTP trailers are now parsed in the same way headers are. It means trailers are
converted to K/V blocks followed by an end-of-trailer marker. For now, to make
things simple, the type for trailer blocks are not the same than for header
blocks. But the aim is to make no difference between headers and trailers by
using the same type. Probably for the end-of marker too.
The filters filtering HTX body, in the callback http_payload, must now loop on
an HTX message starting from the first block position. The offset passed as
parameter is relative to this position and not the head one. It is mandatory
because once filtered, data are now forwarded using the function
channel_htx_fwd_payload(). So the first block position is always updated.
The first block is the start-line, if defined. Otherwise it the head of the HTX
message. So now, during HTTP analysis, lookup are all done using the first block
instead of the head. Concretely, for now, it is the same because only one HTTP
message is stored at a time in an HTX message. 1xx informational messages are
handled separatly from the final reponse and from each other. But it will make
sense when the 1xx informational messages and the associated final reponse will
be stored in the same HTX message.
Now, we only return the start-line. If not found, NULL is returned. No lookup is
performed and the HTX message is no more updated. It is now the caller
responsibility to update the position of the start-line to the right value. So
when it is not found, i.e sl_pos is set to -1, it means the last start-line has
been already processed and the next one has not been inserted yet.
It is mandatory to rely on this kind of warranty to store 1xx informational
responses and final reponse in the same HTX message.
All the HTX definition is self-contained and doesn't really depend on
anything external since it's a mostly protocol. In addition, some
external similar files (like h2) also placed in common used to rely
on it, making it a bit awkward.
This patch moves the two htx.h files into a single self-contained one.
The historical dependency on sample.h could be also removed since it
used to be there only for http_meth_t which is now in http.h.
Now, the function htx_from_buf() will set the buffer's length to its size
automatically. In return, the caller should call htx_to_buf() at the end to be
sure to leave the buffer hosting the HTX message in the right state. When the
caller can use the function htxbuf() to get the HTX message without any update
on the underlying buffer.
Of course, the flag FLT_CFG_FL_HTX must be used and not
STRM_FLT_FL_HAS_FILTERS. "Fortunately", these 2 flags have the same value, so
everything worked as expected.
The callback http_headers has been updated to dump HTX headers when the HTX
internal representation is in use. And the callback http_payload has been
implemented with its hexdump function.
This switches explicit calls to various trivial registration methods for
keywords, muxes or protocols from constructors to INITCALL1 at stage
STG_REGISTER. All these calls have in common to consume a single pointer
and return void. Doing this removes 26 constructors. The following calls
were addressed :
- acl_register_keywords
- bind_register_keywords
- cfg_register_keywords
- cli_register_kw
- flt_register_keywords
- http_req_keywords_register
- http_res_keywords_register
- protocol_register
- register_mux_proto
- sample_register_convs
- sample_register_fetches
- srv_register_keywords
- tcp_req_conn_keywords_register
- tcp_req_cont_keywords_register
- tcp_req_sess_keywords_register
- tcp_res_cont_keywords_register
- flt_register_keywords
Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Now the buffers only contain the header and a pointer to the storage
area which can be anywhere. This will significantly simplify buffer
swapping and will make it possible to map chunks on buffers as well.
The buf_empty variable was removed, as now it's enough to have size==0
and area==NULL to designate the empty buffer (thus a non-allocated head
is the empty buffer by default). buf_wanted for now is indicated by
size==0 and area==(void *)1.
The channels and the checks now embed the buffer's head, and the only
pointer is to the storage area. This slightly increases the unallocated
buffer size (3 extra ints for the empty buffer) but considerably
simplifies dynamic buffer management. It will also later permit to
detach unused checks.
The way the struct buffer is arranged has proven quite efficient on a
number of tests, which makes sense given that size is always accessed
and often first, followed by the othe ones.