All currently known ACL verbs have been assigned a type which makes
it possible to detect inconsistencies, such as response values used
in request rules.
It should be stated as a rule that a C file should never
include types/xxx.h when proto/xxx.h exists, as it gives
less exposure to declaration conflicts (one of which was
caught and fixed here) and it complicates the file headers
for nothing.
Only types/global.h, types/capture.h and types/polling.h
have been found to be valid includes from C files.
This is the first attempt at moving all internal parts from
using struct timeval to integer ticks. Those provides simpler
and faster code due to simplified operations, and this change
also saved about 64 bytes per session.
A new header file has been added : include/common/ticks.h.
It is possible that some functions should finally not be inlined
because they're used quite a lot (eg: tick_first, tick_add_ifset
and tick_is_expired). More measurements are required in order to
decide whether this is interesting or not.
Some function and variable names are still subject to change for
a better overall logics.
The dequeuing logic was completely wrong. First, a task was assigned
to all servers to process the queue, but this task was never scheduled
and was only woken up on session free. Second, there was no reservation
of server entries when a task was assigned a server. This means that
as long as the task was not connected to the server, its presence was
not accounted for. This was causing trouble when detecting whether or
not a server had reached maxconn. Third, during a redispatch, a session
could lose its place at the server's and get blocked because another
session at the same moment would have stolen the entry. Fourth, the
redispatch option did not work when maxqueue was reached for a server,
and it was not possible to do so without indefinitely hanging a session.
The root cause of all those problems was the lack of pre-reservation of
connections at the server's, and the lack of tracking of servers during
a redispatch. Everything relied on combinations of flags which could
appear similarly in quite distinct situations.
This patch is a major rework but there was no other solution, as the
internal logic was deeply flawed. The resulting code is cleaner, more
understandable, uses less magics and is overall more robust.
As an added bonus, "option redispatch" now works when maxqueue has
been reached on a server.
This patch adds two optional arguments "len" and "depth" to
"balance uri". They are used to limit the length in characters
of the analysis, as well as the number of directory components
it applies to.
This patch extends the "url_param" load balancing method by introducing
the "check_post" option. Using this option enables analysis of the beginning
of POST requests to search for the specified URL parameter.
The patch also fixes a few minor typos in comments that were discovered
during code review.
The new "leastconn" LB algorithm selects the server which has the
least established or pending connections. The weights are considered,
so that a server with a weight of 20 will get twice as many connections
as the server with a weight of 10.
The algorithm respects the minconn/maxconn settings, as well as the
slowstart since it is a dynamic algorithm. It also correctly supports
backup servers (one and all).
It is generally suited for protocols with long sessions (such as remote
terminals and databases), as it will ensure that upon restart, a server
with no connection will take all new ones until its load is balanced
with others.
A test configuration has been added in order to ease regression testing.
Commit 3168223a7b broke option
"allbackups" in roundrobin mode due to an erroneous structure
member replacement in backend.c. The PR_O_USE_ALL_BK flag was
not tested in the right member anymore.
This bug uncoverred another one, by which all backup servers would
be used whatever the option's value, if all of them had been seen
as simultaneously failed at one moment.
This patch fixes the two stupid errors. Correctness has been tested
using the test-fwrr.cfg config example.
When haproxy decides that session needs to be redispatched it chose a server,
but there is no guarantee for it to be a different one. So, it often
happens that selected server is exactly the same that it was previously, so
a client ends up with a 503 error anyway, especially when one sever has
much bigger weight than others.
Changes from the previous version:
- drop stupid and unnecessary SN_DIRECT changes
- assign_server(): use srvtoavoid to keep the old server and clear s->srv
so SRV_STATUS_NOSRV guarantees that t->srv == NULL (again)
and get_server_rr_with_conns has chances to work (previously
we were passing a NULL here)
- srv_redispatch_connect(): remove t->srv->cum_sess and t->srv->failed_conns
incrementing as t->srv was guaranteed to be NULL
- add avoididx to get_server_rr_with_conns. I hope I correctly understand this code.
- fix http_flush_cookie_flags() and move it to assign_server_and_queue()
directly. The code here was supposed to set CK_DOWN and clear CK_VALID,
but: (TX_CK_VALID | TX_CK_DOWN) == TX_CK_VALID == TX_CK_MASK so:
if ((txn->flags & TX_CK_MASK) == TX_CK_VALID)
txn->flags ^= (TX_CK_VALID | TX_CK_DOWN);
was really a:
if ((txn->flags & TX_CK_MASK) == TX_CK_VALID)
txn->flags &= TX_CK_VALID
Now haproxy logs "--DI" after redispatching connection.
- defer srv->redispatches++ and s->be->redispatches++ so there
are called only if a conenction was redispatched, not only
supposed to.
- don't increment lbconn if redispatcher selected the same sarver
- don't count unsuccessfully redispatched connections as redispatched
connections
- don't count redispatched connections as errors, so:
- the number of connections effectively served by a server is:
srv->cum_sess - srv->failed_conns - srv->retries - srv->redispatches
and
SUM(servers->failed_conns) == be->failed_conns
- requires the "Don't increment server connections too much + fix retries" patch
- needs little more testing and probably some discussion so reverting to the RFC state
Tests #1:
retries 4
redispatch
i) 1 server(s): b (wght=1, down)
b) sessions=5, lbtot=1, err_conn=1, retr=4, redis=0
-> request failed
ii) server(s): b (wght=1, down), u (wght=1, down)
b) sessions=4, lbtot=1, err_conn=0, retr=3, redis=1
u) sessions=1, lbtot=1, err_conn=1, retr=0, redis=0
-> request FAILED
iii) 2 server(s): b (wght=1, down), u (wght=1, up)
b) sessions=4, lbtot=1, err_conn=0, retr=3, redis=1
u) sessions=1, lbtot=1, err_conn=0, retr=0, redis=0
-> request OK
iv) 2 server(s): b (wght=100, down), u (wght=1, up)
b) sessions=4, lbtot=1, err_conn=0, retr=3, redis=1
u) sessions=1, lbtot=1, err_conn=0, retr=0, redis=0
-> request OK
v) 1 server(s): b (down for first 4 SYNS)
b) sessions=5, lbtot=1, err_conn=0, retr=4, redis=0
-> request OK
Tests #2:
retries 4
i) 1 server(s): b (down)
b) sessions=5, lbtot=1, err_conn=1, retr=4, redis=0
-> request FAILED
Commit 98937b8757 while fixing
one bug introduced another one. With "retries 4" and
"option redispatch" haproxy tries to connect 4 times to
one server server and 1 time to a second one. However
logs showed 5 connections to the first server (the
last one was counted twice) and 2 to the second.
This patch also fixes srv->retries and be->retries increments.
Now I get: 3 retries and 1 error in a first server (4 cum_sess)
and 1 error in a second server (1 cum_sess) with:
retries 4
option redispatch
and: 4 retries and 1 error (5 cum_sess) with:
retries 4
So, the number of connections effectively served by a server is:
srv->cum_sess - srv->failed_conns - srv->retries
GCC4 is stupid (unbelievable news!).
When some code uses __builtin_expect(x != 0, 1), it really performs
the check of x != 0 then tests that the result is not zero! This is
a double check when only one was expected. Some performance drops
of 10% in the HTTP parser code have been observed due to this bug.
GCC 3.4 is fine though.
A solution consists in expecting that the tested value is 1. In
this case, it emits the correct code, but it's still not optimal
it seems. Finally the best solution is to ignore likely() and to
pray for the compiler to emit correct code. However, we still have
to fix unlikely() to remove the test there too, and to fix all
code which passed pointers overthere to pass integers instead.
Now when a server has "redir <prefix>" on its config line, any HEAD or GET
request addressing it will lead to a 302 with Location set to "<prefix>"
immediately followed by the relative URI of the incoming request. This makes
it very easy to send redirect to browsers to check remote static servers, as
well as to provide redirection for remote sites when the local one is down.
There's no point trying to check original dest addr with only one
method when doing transparent proxy as in full transparent mode,
the real destination address is required. Let's copy the one from
the frontend.
The source address selection for health checks did not consider
the new transparent proxy method. Rely on the same unified function
as the other connect() calls.
This patch also fixes a bug by which the proxy's source address was
ignored if cttproxy was used.
Balabit's TPROXY version 4 which replaces CTTPROXY provides a similar
API to the previous proxy, but relies on IP_FREEBIND instead of
IP_TRANSPARENT. Let's add it.
Using some Linux kernel patches which add the IP_TRANSPARENT
SOL_IP option , it is possible to bind to a non-local address
on without having resort to any sort of NAT, thus causing no
performance degradation.
This is by far faster and cleaner than the previous CTTPROXY
method. The code has been slightly changed in order to remain
compatible with CTTPROXY as a fallback for the new method when
it does not work.
It is not needed anymore to specify the outgoing source address
for connect, it can remain 0.0.0.0.
This patch extends a little previously added functionality to also
count retries and redispatches for servers. Now it is possible to know
which server causes redispatches as it is not always the same that takes
most retries.
While working with the code I found that redistribute_pending() does not increment
srv->redispatches && be->redispatches. I don't know how to test it but
I think the fix is correct. If not I can withdraw it.
I also extended logs to show how many retries were done and if redispatching
was necessary ('+'). I'm using an additional session flag SN_REDISP to match
redispatched connections. I had to rearrange all defines in session.h to make
more room for it.
The documentation about logs was also fixed a little (sorry, english only),
as current version uses totally different format. BTW: examples are still
outdated, maybe next time...
Finally, I changed %d -> %u for retries/redispatches as those variables
are declared as unsigned.
It was abnormal to see more connect errors than connect attempts.
This was caused by the fact that the server's connection count was
not incremented for failed connect() attempts.
Now the per-server connections are correctly incremented for each
connect() attempt. This includes the retries too. The number of
connections effectively served by a server will then be :
srv->cum_sess - srv->errors - srv->warnings
One user reported that an indicator was missing in the statistics:
the number of times each server was selected by load balancing. It
is in fact the total number of sessions assigned to a server by the
load balancing algorithm. It should directly reflect the weight for
"fair" algorithms such as round-robin, since it will not account for
persistant connections.
It should help a lot tuning each server's weight depending on the
load it receives.
Now the connect timeout, tarpit timeout and queue timeout are
distinct. In order to retain compatibility with older versions,
if either queue or tarpit is left unset both in the proxy and
in the default proxy, then it is inherited from the connect
timeout as before.
Now we can compute the max place depending on the number of servers,
maximum weight and weight scale. The formula has been stored as a
comment so that it's easy to choose between smooth weight ramp up
and high number of servers. The default scale has been set to 16,
which permits 4000 servers with a granularity of 6% in the worst
case (weight=1).
The new "nbsrv" ACL verb matches the number of active servers in a backend.
By default, it applies to the backend where it is declared, but optionally
it can receive the name of another backend as an argument in parenthesis.
It counts the number of enabled active servers first, then the number of
enabled backup servers.
It's not always obvious for the callers of set_server_status_{up,down}
whether the new state really is up or down. Some flags as well as the
effective weight have to be considered. Let's ensure that those functions
perform the necessary check themselves so that if the state transition
cannot be performed, at least everything is updated as required.
When an HTTP server returns "404 not found", it indicates that at least
part of it is still running. For this reason, it can be convenient for
application administrators to be able to consider code 404 as valid,
but for a server which does not want to participate to load balancing
anymore. This is useful to seamlessly exclude a server from a farm
without acting on the load balancer. For instance, let's consider that
haproxy checks for the "/alive" file. To enable load balancing on a
server, the admin would simply do :
# touch /var/www/alive
And to disable the server, he would simply do :
# rm /var/www/alive
Another immediate gain from doing this is that it is now possible to
send NOTICE messages instead of ALERT messages when a server is first
disable, then goes down. This provides a graceful shutdown method.
To enable this behaviour, specify "http-check disable-on-404" in the
backend.
Hello,
You will find attached an updated release of previously submitted patch.
It polish some part and extend ACL engine to match IP and PORT parsed in
HTTP request. (and take care of comments made by Willy ! ;))
Best regards,
Alexandre
The number of possible options for a proxy has already reached
32, which is the current limit due to the fact that they are
each represented as a bit in a 32-bit word.
It's possible to move the load balancing algorithms to another
place. It will also save some space for future algorithms.
This round robin algorithm was written from trees, so that we
do not have to recompute any table when changing server weights.
This solution allows on-the-fly weight adjustments with immediate
effect on the load distribution.
There is still a limitation due to 32-bit computations, to about
2000 servers at full scale (weight 255), or more servers with
lower weights. Basically, sum(srv.weight)*4096 must be below 2^31.
Test configurations and an example program used to develop the
tree will be added next.
Many changes have been brought to the weights computations and
variables in order to accomodate for the possiblity of a server to
be running but disabled from load balancing due to a null weight.
Under some circumstances, it will be useful to be able to have
a server's effective weight bigger than the user weight, and this
is particularly true for dynamic weight-based algorithms. In order
to support this, we add a "wdiv" member to the lbprm structure
which will always be used to divide the weights before reporting
them.
Since the introduction of server weights, all load balancing algorithms
relied on a pre-computed map. Incidently, quite a bunch of map-specific
parameters were used at random places in order to get the number of
servers or their total weight. It was not architecturally acceptable
that optimizations for the map computation had impact on external parts.
For instance, during this cleanup it was found that a backend weight was
seen as 1 when only the first backup server is used, whatever its weight.
This cleanup consists in differentiating between LB-generic parameters,
such as total weights, number of servers, etc... and map-specific ones.
The struct proxy has been enhanced in order to make it easier to later
support other algorithms. The recount_servers() function now also
updates generic values such as total weights so that it's not needed
anymore to call recalc_server_map() when weights are needed. This
permitted to simplify some code which does not need to know about map
internals anymore.
Some applications do not have a strict persistence requirement, yet
it is still desirable for performance considerations, due to local
caches on the servers. For some reasons, there are some applications
which cannot rely on cookies, and for which the last resort is to use
a parameter passed in the URL.
The new 'url_param' balance method is there to solve this issue. It
accepts a parameter name which is looked up from the URL and which
is then hashed to select a server. If the parameter is not found,
then the round robin algorithm is used in order to provide a normal
load balancing across the servers for the first requests. It would
have been possible to use a source IP hash instead, but since such
applications are generally buried behind multiple levels of
reverse-proxies, it would not provide a good balance.
The doc has been updated, and two regression testing configurations
have been added.
A new function "backend_parse_balance" has been created in backend.c,
which is dedicated to the parsing of the "balance" keyword. It will
provide easier methods for adding new algorithms.
In preparation for newer balance algorithms, group the
sparse PR_O_BALANCE_* values into layer4 and layer7-based
algorithms. This will ease addition of newer algorithms.
This patch adds the "maxqueue" parameter to the server. This allows new
sessions to be immediately rebalanced when the server's queue is filled.
It's useful when session stickiness is just a performance boost (even a
huge one) but not a requirement.
This should only be used if session affinity isn't a hard functional
requirement but provides performance boost by keeping server-local
caches hot and compact).
Absence of 'maxqueue' option means unlimited queue. When queue gets filled
up to 'maxqueue' client session is moved from server-local queue to a global
one.
Hello,
This patch implements new statistics for SLA calculation by adding new
field 'Dwntime' with total down time since restart (both HTTP/CSV) and
extending status field (HTTP) or inserting a new one (CSV) with time
showing how long each server/backend is in a current state. Additionaly,
down transations are also calculated and displayed for backends, so it is
possible to know how many times selected backend was down, generating "No
server is available to handle this request." error.
New information are presentetd in two different ways:
- for HTTP: a "human redable form", one of "100000d 23h", "23h 59m" or
"59m 59s"
- for CSV: seconds
I believe that seconds resolution is enough.
As there are more columns in the status page I decided to shrink some
names to make more space:
- Weight -> Wght
- Check -> Chk
- Down -> Dwn
Making described changes I also made some improvements and fixed some
small bugs:
- don't increment s->health above 's->rise + s->fall - 1'. Previously it
was incremented an then (re)set to 's->rise + s->fall - 1'.
- do not set server down if it is down already
- do not set server up if it is up already
- fix colspan in multiple places (mostly introduced by my previous patch)
- add missing "status" header to CSV
- fix order of retries/redispatches in server (CSV)
- s/Tthen/Then/
- s/server/backend/ in DATA_ST_PX_BE (dumpstats.c)
Changes from previous version:
- deal with negative time intervales
- don't relay on s->state (SRV_RUNNING)
- little reworked human_time + compacted format (no spaces). If needed it
can be used in the future for other purposes by optionally making "cnt"
as an argument
- leave set_server_down mostly unchanged
- only little reworked "process_chk: 9"
- additional fields in CSV are appended to the rigth
- fix "SEC" macro
- named arguments (human_time, be_downtime, srv_downtime)
Hope it is OK. If there are only cosmetic changes needed please fill free
to correct it, however if there are some bigger changes required I would
like to discuss it first or at last to know what exactly was changed
especially since I already put this patch into my production server. :)
Thank you,
Best regards,
Krzysztof Oledzki
It is important to know how your installation performs. Haproxy masks
connection errors, which is extremely good for a client but it is bad for
an administrator (except people believing that "ignorance is a bless").
Attached patch adds retries and redispatches counters, so now haproxy:
1. For server:
- counts retried connections (masked or not)
2. For backends:
- counts retried connections (masked or not) that happened to
a slave server
- counts redispatched connections
- does not count successfully redispatched connections as backend errors.
Errors are increased only when client does not get a valid response,
in other words: with failed redispatch or when this function is not
enabled.
3. For statistics:
- display Retr (retries) and Redis (redispatches) as a "Warning"
information.
The stream_sock_* functions had to know about sessions just in
order to get the server's address for a connect() operation. This
is not desirable, particularly for non-IP protocols (eg: PF_UNIX).
Put a pointer to the peer's sockaddr_storage or sockaddr address
in the fdtab structure so that we never need to look further.
With this small change, the stream_sock.c file is now 100% protocol
independant.
The following patch will give the ability to tweak socket linger mode.
You can use this option with "option nolinger" inside fronted or backend
configuration declaration.
This will help in environments where lots of FIN_WAIT sockets are
encountered.
When a very large number of servers is configured (thousands),
shutting down many of them at once could lead to large number
of calls to recalc_server_map() which already takes some time.
This would result in an O(N^3) computation time, leading to
noticeable pauses on slow embedded CPUs on test platforms.
Instead, mark the map as dirty and recalc it only when needed.
The timeout functions were difficult to manipulate because they were
rounding results to the millisecond. Thus, it was difficult to compare
and to check what expired and what did not. Also, the comparison
functions were heavy with multiplies and divides by 1000. Now, all
timeouts are stored in timevals, reducing the number of operations
for updates and leading to cleaner and more efficient code.
There are multiple places where the client's destination address is
required. Let's store it in the session when needed, and add a flag
to inform that it has been retrieved.