A side effect of this change is that the "ssl" keyword on "bind" lines is now
just a boolean and that "crt" is needed to designate certificate files or
directories.
Note that much refcounting was needed to have the free() work correctly due to
the number of cert aliases which can make a context be shared by multiple names.
SSL config holds many parameters which are per bind line and not per
listener. Let's use a per-bind line config instead of having it
replicated for each listener.
At the moment we only do this for the SSL part but this should probably
evolved to handle more of the configuration and maybe even the state per
bind line.
SSL connections take a huge amount of memory, and unfortunately openssl
does not check malloc() returns and easily segfaults when too many
connections are used.
The only solution against this is to provide a global maxsslconn setting
to reject SSL connections above the limit in order to avoid reaching
unsafe limits.
I wrote a small path to add the SSL_OP_CIPHER_SERVER_PREFERENCE OpenSSL option
to frontend, if the 'prefer-server-ciphers' keyword is set.
Example :
bind 10.11.12.13 ssl /etc/haproxy/ssl/cert.pem ciphers RC4:HIGH:!aNULL:!MD5 prefer-server-ciphers
This option mitigate the effect of the BEAST Attack (as I understand), and it
equivalent to :
- Apache HTTPd SSLHonorCipherOrder option.
- Nginx ssl_prefer_server_ciphers option.
[WT: added a test for the support of the option]
This is aimed at disabling SSLv3 and TLSv1 respectively. SSLv2 is always
disabled. This can be used in some situations where one version looks more
suitable than the other.
This option currently takes no option and simply turns SSL on for all
connections going to the server. It is likely that more options will
be needed in the future.
It appears that fd.h includes a number of unneeded files and was
included from standard.h, and as such served as an intermediary
to provide almost everything to everyone.
By removing its useless includes, a long dependency chain broke
but could easily be fixed.
The "spec" sub-struct was using 8 bytes for only 5 needed. There is no
reason to keep it as a struct, it doesn't bring any value. By flattening
it, we can merge the single byte with the next single byte, resulting in
an immediate saving of 4 bytes (20%). Interestingly, tests have shown a
steady performance gain of 0.6% after this change, which can possibly be
attributed to a more cache-line friendly struct.
These flags were added for TCP_CORK. They were only set at various places
but never checked by any user since TCP_CORK was replaced with MSG_MORE.
Simply get rid of this now.
Polling flags were set for data and sock layer, but while this does make
sense for the ENA flag, it does not for the POL flag which translates the
detection of an EAGAIN condition. So now we remove the {DATA,SOCK}_POL*
flags and instead introduce two new layer-independant flags (WANT_RD and
WANT_WR). These flags are only set when an EAGAIN is encountered so that
polling can be enabled.
In order for these flags to have any meaning they are not persistent and
have to be cleared by the connection handler before calling the I/O and
data callbacks. For this reason, changes detection has been slightly
improved. Instead of comparing the WANT_* flags with CURR_*_POL, we only
check if the ENA status changes, or if the polling appears, since we don't
want to detect the useless poll to ena transition. Tests show that this
has eliminated one useless call to __fd_clr().
Finally the conn_set_polling() function which was becoming complex and
required complex operations from the caller was split in two and replaced
its two only callers (conn_update_data_polling and conn_update_sock_polling).
The two functions are now much smaller due to the less complex conditions.
Note that it would be possible to re-merge them and only pass a mask but
this does not appear much interesting.
The PROXY protocol is now decoded in the connection before other
handshakes. This means that it may be extracted from a TCP stream
before SSL is decoded from this stream.
When an incoming connection request is accepted, a connection
structure is needed to store its state. However we don't want to
fully initialize a session until the data layer is about to be
ready.
As long as the connection is physically stored into the session,
it's not easy to split both allocations.
As such, we only initialize the minimum requirements of a session,
which results in what we call an embryonic session. Then once the
data layer is ready, we can complete the function's initialization.
Doing so avoids buffers allocation and ensures that a session only
sees ready connections.
The frontend's client timeout is used as the handshake timeout. It
is likely that another timeout will be used in the future.
SSL need to initialize the data layer before proceeding with data. At
the moment, this data layer is automatically initialized from itself,
which will not be possible once we extract connection from sessions
since we'll only create the data layer once the handshake is finished.
So let's have the application layer initialize the data layer before
using it.
The last uses of the stream interfaces were in tcp_connect_server() and
could easily and more appropriately be moved to its callers, si_connect()
and connect_server(), making a lot more sense.
Now the function should theorically be usable for health checks.
It also appears more obvious that the file is split into two distinct
parts :
- the protocol layer used at the connection level
- the tcp analysers executing tcp-* rules and their samples/acls.
These ones are implicitly handled by the connection's data layer, no need
to rely on them anymore and reaching them maintains undesired dependences
on stream-interface.
We need to have the source and destination addresses in the connection.
They were lying in the stream interface so let's move them. The flags
SI_FL_FROM_SET and SI_FL_TO_SET have been moved as well.
It's worth noting that tcp_connect_server() almost does not use the
stream interface anymore except for a few flags.
It has been identified that once we detach the connection from the SI,
it will probably be needed to keep a copy of the server-side addresses
in the SI just for logging purposes. This has not been implemented right
now though.
This is a massive rename of most functions which should make use of the
word "channel" instead of the word "buffer" in their names.
In concerns the following ones (new names) :
unsigned long long channel_forward(struct channel *buf, unsigned long long bytes);
static inline void channel_init(struct channel *buf)
static inline int channel_input_closed(struct channel *buf)
static inline int channel_output_closed(struct channel *buf)
static inline void channel_check_timeouts(struct channel *b)
static inline void channel_erase(struct channel *buf)
static inline void channel_shutr_now(struct channel *buf)
static inline void channel_shutw_now(struct channel *buf)
static inline void channel_abort(struct channel *buf)
static inline void channel_stop_hijacker(struct channel *buf)
static inline void channel_auto_connect(struct channel *buf)
static inline void channel_dont_connect(struct channel *buf)
static inline void channel_auto_close(struct channel *buf)
static inline void channel_dont_close(struct channel *buf)
static inline void channel_auto_read(struct channel *buf)
static inline void channel_dont_read(struct channel *buf)
unsigned long long channel_forward(struct channel *buf, unsigned long long bytes)
Some functions provided by channel.[ch] have kept their "buffer" name because
they are really designed to act on the buffer according to some information
gathered from the channel. They have been moved together to the same place in
the file for better readability but they were not changed at all.
The "buffer" memory pool was also renamed "channel".
Get rid of these confusing BF_* flags. Now channel naming should clearly
be used everywhere appropriate.
No code was changed, only a renaming was performed. The comments about
channel operations was updated.
This is similar to the recent removal of BF_OUT_EMPTY. This flag was very
problematic because it relies on permanently changing information such as the
to_forward value, so it had to be updated upon every change to the buffers.
Previous patch already got rid of its users.
One part of the change is sensible : the flag was also part of BF_MASK_STATIC,
which is used by process_session() to rescan all analysers in case the flag's
status changes. At first glance, none of the analysers seems to change its
mind base on this flag when it is subject to change, so it seems fine not to
add variation checks here. Otherwise it's possible that checking the buffer's
input and output is more reliable than checking the flag's replacement.
This flag was very problematic because it was composite in that both changes
to the pipe or to the buffer had to cause this flag to be updated, which is
not always simple (eg: there may not even be a channel attached to a buffer
at all).
There were not that many users of this flags, mostly setters. So the flag got
replaced with a macro which reports whether the channel is empty or not, by
checking both the pipe and the buffer.
One part of the change is sensible : the flag was also part of BF_MASK_STATIC,
which is used by process_session() to rescan all analysers in case the flag's
status changes. At first glance, none of the analysers seems to change its
mind base on this flag when it is subject to change, so it seems fine not to
add variation checks here. Otherwise it's possible that checking the buffer's
output size is more useful than checking the flag's replacement.
Some parts of the sock_ops structure were only used by the stream
interface and have been moved into si_ops. Some of them were callbacks
to the stream interface from the connection and have been moved into
app_cp as they're the application seen from the connection (later,
health-checks will need to use them). The rest has moved to data_ops.
Normally at this point the connection could live without knowing about
stream interfaces at all.
The splicing is now provided by the data-layer rcv_pipe/snd_pipe functions
which in turn are called by the stream interface's recv and send callbacks.
The presence of the rcv_pipe/snd_pipe functions is used to attest support
for splicing at the data layer. It looks like the stream-interface's
SI_FL_CAP_SPLICE flag does not make sense anymore as it's used as a proxy
for the pointers above.
It also appears that we call chk_snd() from the recv callback and then
try to call it again in update_conn(). It is very likely that this last
function will progressively slip into the recv/send callbacks in order
to avoid duplicate check code.
The code works right now with and without splicing. Only raw_sock provides
support for it and it is automatically selected when the various splice
options are set. However it looks like splice-auto doesn't enable it, which
possibly means that the streamer detection code does not work anymore, or
that it's only called at a time where it's too late to enable splicing (in
process_session).
Similar to what was done on the receive path, the data layer now provides
only an snd_buf() callback that is iterated over by the stream interface's
si_conn_send_loop() function.
The data layer now has no knowledge about channels nor stream interfaces.
The splice() code still need to be ported as it currently is disabled.
This is the start of the stream connection iterator which calls the
data-layer reader. This still looks a bit tricky but is OK. Splicing
is not handled at all at the moment.
At the moment, the struct is still embedded into the struct channel, but
all the functions have been updated to use struct buffer only when possible,
otherwise struct channel. Some functions would likely need to be splitted
between a buffer-layer primitive and a channel-layer function.
Later the buffer should become a pointer in the struct buffer, but doing so
requires a few changes to the buffer allocation calls.
This is a massive rename. We'll then split channel and buffer.
This change needs a lot of cleanups. At many locations, the parameter
or variable is still called "buf" which will become ambiguous. Also,
the "struct channel" is still defined in buffers.h.
This callback is used to send data from the buffer to the socket. It is
the old write_loop() call of the data layer which is used both by the
->write() callback and the ->chk_snd() function. The reason for having
it as a pointer is that it's the only remaining part which causes the
write and chk_snd() functions to be different between raw and ssl.
This is a second attempt at getting rid of FD_WAIT_*. Now the situation is
much better since native I/O handlers can directly manipulate the FD using
fd_{poll|want|stop}_* and the connection handlers manipulate connection-level
flags using the conn_{data|sock}_* equivalent.
Proceeding this way ensures that the connection flags always reflect the
reality even after data<->handshake switches.
The conflicts we're facing with polling is that handshake handlers have
precedence over data handlers and may change the polling requirements
regardless of what is expected by the data layer. This causes issues
such as missed events.
The real need is to have three polling levels :
- the "current" one, which is effective at any moment
- the data one, which reflects what the data layer asks for
- the sock one, which reflects what the socket layer asks for
Depending on whether a handshake is in progress or not, either one of the
last two will replace the current one, and the change will be propagated
to the lower layers.
At the moment, the shutdown status is not considered, and only handshakes
are used to decide which layer to chose. This will probably change.
The old EV_FD_SET() macro was confusing, as it would enable receipt but there
was no way to indicate that EAGAIN was received, hence the recently added
FD_WAIT_* flags. They're not enough as we're still facing a conflict between
EV_FD_* and FD_WAIT_*. So let's offer I/O functions what they need to explicitly
request polling.
Up to now, we had to use a shutr/shutw interface per data layer, which
basically means 3 distinct functions when we include SSL :
- generic stream_interface
- sock_raw
- sock_ssl
With this change, the code located in the stream_interface manages all the
stream_interface and buffer updates, and calls the data layer hooks when
needed.
At the moment, the socket layer hook had been implicitly considered as
being a regular socket, so the si_shut*() functions call the normal
shutdown() and EV_FD_CLR() functions on the fd if a socket layer is
defined. This may change in the future. The stream_int_shut*()
functions don't call EV_FD_CLR() so that they can later be embedded
in lower layers.
Thus, the si->data->shutr() is not called anymore and si->data->shutw()
is called to close the data layer only (eg: only for SSL).
Proceeding like this is very important because it's the only way to be
able not to rely on these functions when called from the connection
handlers, and call the data layers' instead.
These primitives were initially introduced so that callers were able to
conditionally set/disable polling on a file descriptor and check in return
what the state was. It's been long since we last had an "if" on this, and
all pollers' functions were the same for cond_* and their systematic
counter parts, except that this required a check and a specific return
value that are not always necessary.
So let's simplify the FD API by removing this now unused distinction and
by making all specific functions return void.
Handshakes is not called anymore from the data handlers, they're only
called from the connection handler when their flag is set.
Also, this move has uncovered an issue with the stream interface notifier :
it doesn't consider the FD_WAIT_* flags possibly set by the handshake
handlers. This will result in a stuck handshake when no data is in the
output buffer. In order to cover this, for now we'll perform the EV_FD_SET
in the SSL handshake function, but this needs to be addressed separately
from the stream interface operations.
This new flag is used to indicate that the connection was already
connected. It can be used by I/O handlers to know that a connection
has just completed. It is used by stream_sock_update_conn(), allowing
the sock_opt handlers not to manipulate the SI timeout nor the
BF_WRITE_NULL flag anymore.
The sock_ops I/O callbacks made use of an FD till now. This has become
inappropriate and the struct connection is much more useful. It also
fixes the race condition introduced by previous change.
The socket data layer code must only focus on moving data between a
socket and a buffer. We need a special stream interface handler to
update the stream interface and the file descriptor status.
At the moment the code works but suffers from a race condition caused
by its API : the read/write callbacks still make use of the fd instead
of using the connection. And when a double shutdown is performed, a call
to ->write() after ->read() processed an error results in dereferencing
a NULL fdtab[]->owner. This is only a temporary issue which doesn't need
to be fixed now since this will automatically go away when the functions
change to use the connection instead.
This handshake handler must be independant, so move it away from
proto_tcp. It has a dedicated connection flag. It is tested before
I/O handlers and automatically removes the CO_FL_WAIT_L4_CONN flag
upon success.
It also sets the BF_WRITE_NULL flag on the stream interface and
stops the SI timeout. However it does not perform the task_wakeup(),
and relies on the data handler to do so for now. The SI wakeup will
have to be moved elsewhere anyway.