Now we directly use p->queue to get to the queue, which is much more
straightforward. The performance on 100 servers and 16 threads
increased from 560k to 574k RPS, or 2.5%.
A lot more simplifications are possible, but the minimum was done at
this point.
A queue is specific to a server or a proxy, so we don't need to place
this distinction inside all pendconns, it can be in the queue itself.
This commit adds the relevant fields "px" and "sv" into the struct
queue, and initializes them accordingly.
Till now whenever a server or proxy's queue was touched, this server
or proxy's lock was taken. Not only this requires distinct code paths,
but it also causes unnecessary contention with other uses of these locks.
This patch adds a lock inside the "queue" structure that will be used
the same way by the server and the proxy queuing code. The server used
to use a spinlock and the proxy an rwlock, though the queue only used
it for locked writes. This new version uses a spinlock since we don't
need the read lock part here. Tests have not shown any benefit nor cost
in using this one versus the rwlock so we could change later if needed.
The lower contention on the locks increases the performance from 362k
to 374k req/s on 16 threads with 20 servers and leastconn. The gain
with roundrobin even increases by 9%.
This is tagged medium because the lock is changed, but no other part of
the code touches the queues, with nor without locking, so this should
remain invisible.
This reverts commit fcb8bf8650ec6b5614d1b88db54f1200ebd96cbd.
The recent changes since 5304669e1 MEDIUM: queue: make
pendconn_process_next_strm() only return the pendconn opened a tiny race
condition between stream_free() and process_srv_queue(), as the pendconn
is accessed outside of the lock, possibly while it's being freed. A
different approach is required.
Till now whenever a server or proxy's queue was touched, this server
or proxy's lock was taken. Not only this requires distinct code paths,
but it also causes unnecessary contention with other uses of these locks.
This patch adds a lock inside the "queue" structure that will be used
the same way by the server and the proxy queuing code. The server used
to use a spinlock and the proxy an rwlock, though the queue only used
it for locked writes. This new version uses a spinlock since we don't
need the read lock part here. Tests have not shown any benefit nor cost
in using this one versus the rwlock so we could change later if needed.
The lower contention on the locks increases the performance from 491k
to 507k req/s on 16 threads with 20 servers and leastconn. The gain
with roundrobin even increases by 6%.
The performance profile changes from this:
13.03% haproxy [.] fwlc_srv_reposition
8.08% haproxy [.] fwlc_get_next_server
3.62% haproxy [.] process_srv_queue
1.78% haproxy [.] pendconn_dequeue
1.74% haproxy [.] pendconn_add
to this:
11.95% haproxy [.] fwlc_srv_reposition
7.57% haproxy [.] fwlc_get_next_server
3.51% haproxy [.] process_srv_queue
1.74% haproxy [.] pendconn_dequeue
1.70% haproxy [.] pendconn_add
At this point the differences are mostly measurement noise.
This is tagged medium because the lock is changed, but no other part of
the code touches the queues, with nor without locking, so this should
remain invisible.
This structure will be common to proxies and servers and will contain
everything needed to handle their respective queues. For now it's only
a tree head, a length and an index.