When an entry already exists, we just need to update its expiration
timer. Let's have a dedicated function for that instead of spreading
open code everywhere.
This change also ensures that an update of an existing sticky session
really leads to an update of its expiration timer, which was apparently
not the case till now. This point needs to be checked in 1.4.
Till now sticky sessions only held server IDs. Now there are other
data types so it is not acceptable anymore to overwrite the server ID
when writing something. The server ID must then only be written from
the caller when appropriate. Doing this has also led to separate
lookup and storage.
The stick_tables will now be able to store extra data for a same key.
A limited set of extra data types will be defined and for each of them
an offset in the sticky session will be assigned at startup time. All
of this information will be stored in the stick table.
The extra data types will have to be specified after the new "store"
keyword of the "stick-table" directive, which will reserve some space
for them.
pattern.c depended on stick_table while in fact it should be the opposite.
So we move from pattern.c everything related to stick_tables and invert the
dependency. That way the code becomes more logical and intuitive.
Right now we're only able to store a server ID in a sticky session.
The goal is to be able to store anything whose size is known at startup
time. For this, we store the extra data before the stksess pointer,
using a negative offset. It will then be easy to cumulate multiple
data provided they each have their own offset.