Now b_alloc() will check the queues at the same and higher criticality
levels before allocating a buffer, and will refrain from allocating one
if these are not empty. The purpose is to put some priorities in the
allocation order so that most critical allocators are offered a chance
to complete.
However in order to permit a freshly dequeued task to allocate again while
siblings are still in the queue, there is a special DB_F_NOQUEUE flag to
pass to b_alloc() that will take care of this special situation.
Let's turn the buffer_wq into an array of 4 list heads. These are chosen
by criticality. The DB_CRIT_TO_QUEUE() macro maps each criticality level
into one of these 4 queues. The goal here clearly is to make it possible
to wake up the most critical queues in priority in order to let some tasks
finish their job and release buffers that others can use.
In order to avoid having to look up all queues, a bit map indicates which
queues are in use, which also allows to avoid looping in the most common
case where queues are empty..
When failing an allocation we always do the same dance, add the
buffer_wait struct to a list if it's not, and return. Let's just add
dedicated functions to centralize this, this will be useful to implement
a bit more complex logic.
For now they're not used.
The goal is to indicate how critical the allocation is, between the
least one (growing an existing buffer ring) and the topmost one (boot
time allocation for the life of the process).
The 3 tcp-based muxes (h1, h2, fcgi) use a common allocation function
to try to allocate otherwise subscribe. There's currently no distinction
of direction nor part that tries to allocate, and this should be revisited
to improve this situation, particularly when we consider that mux-h2 can
reduce its Tx allocations if needed.
For now, 4 main levels are planned, to translate how the data travels
inside haproxy from a producer to a consumer:
- MUX_RX: buffer used to receive data from the OS
- SE_RX: buffer used to place a transformation of the RX data for
a mux, or to produce a response for an applet
- CHANNEL: the channel buffer for sync recv
- MUX_TX: buffer used to transfer data from the channel to the outside,
generally a mux but there can be a few specificities (e.g.
http client's response buffer passed to the application,
which also gets a transformation of the channel data).
The other levels are a bit different in that they don't strictly need to
allocate for the first two ones, or they're permanent for the last one
(used by compression).
Some include files, mostly types definitions, are missing a few includes
to define the types they're using, causing include ordering dependencies
between files, which are most often not seen due to the alphabetical
order of includes. Let's just fix them.
These were spotted by building pre-compiled headers for all these files
to .h.gch.
There are list definitions everywhere in the code, let's drop the need
for including list-t.h to declare them. The rest of the list manipulation
is huge however and not needed everywhere so using the list walking macros
still requires to include list.h.
The pretty confusing "buffer.h" was in fact not the place to look for
the definition of "struct buffer" but the one responsible for dynamic
buffer allocation. As such it defines the struct buffer_wait and the
few functions to allocate a buffer or wait for one.
This patch moves it renaming it to dynbuf.h. The type definition was
moved to its own file since it's included in a number of other structs.
Doing this cleanup revealed that a significant number of files used to
rely on this one to inherit struct buffer through it but didn't need
anything from this file at all.