It is expected that quic_dgram_read() returns the total number of bytes
read. Fix the return value when the read has been successful. This bug
has no impact as in the end the return value is not checked by the
caller.
->conn quic_conn struct member is a connection struct object which may be
released from several places. With this patch we do our best to stop dereferencing
this member as much as we can.
This commit was not correct:
"MINOR: quic: Only one CRYPTO frame by encryption level"
Indeed, when receiving CRYPTO data from TLS stack for a packet number space,
there are rare cases where there is already other frames than CRYPTO data frames
in the packet number space, especially for 01RTT packet number space. This is
very often with quant as client.
There may be remaining locations where ->conn quic_conn struct member
is used. So let's reset this.
Add a trace to have an idead when this connection is released.
The build on macos was broken by recent commit df91cbd58 ("MINOR: cpuset:
switch to sched_setaffinity for FreeBSD 14 and above."), let's move the
variable declaration inside the ifdef.
A regression was introduced by commit 140f1a58 ("BUG/MEDIUM: mux-h1: Fix
splicing by properly detecting end of message"). To detect end of the
outgoing message, when the content-length is announced, we count amount of
data already sent. But only data really sent must be counted.
If the output buffer is full, we can fail to send data (fully or
partially). In this case, we must take care to only count sent
data. Otherwise we may think too much data were sent and an internal error
may be erroneously reported.
This patch should fix issues #1510 and #1511. It must be backported as far
as 2.4.
If an error is raised during the ClientHello callback on the server side
(ssl_sock_switchctx_cbk), the servername callback won't be called and
the client's SNI will not be saved in the SSL context. But since we use
the SSL_get_servername function to return this SNI in the ssl_fc_sni
sample fetch, that means that in case of error, such as an SNI mismatch
with a frontend having the strict-sni option enabled, the sample fetch
would not work (making strict-sni related errors hard to debug).
This patch fixes that by storing the SNI as an ex_data in the SSL
context in case the ClientHello callback returns an error. This way the
sample fetch can fallback to getting the SNI this way. It will still
first call the SSL_get_servername function first since it is the proper
way of getting a client's SNI when the handshake succeeded.
In order to avoid memory allocations are runtime into this highly used
runtime function, a new memory pool was created to store those client
SNIs. Its entry size is set to 256 bytes since SNIs can't be longer than
255 characters.
This fixes GitHub #1484.
It can be backported in 2.5.
Since version 2.5 the master is automatically re-executed in wait-mode
when the config is successfully loaded, puting corner cases of the wait
mode in plain sight.
When using the -x argument and with the right timing, the master will
try to get the FDs again in wait mode even through it's not needed
anymore, which will harm the worker by removing its listeners.
However, if it fails, (and it's suppose to, sometimes), the
master will exit with EXIT_FAILURE because it does not have the
MODE_MWORKER flag, but only the MODE_MWORKER_WAIT flag. With the
consequence of killing the workers.
This patch fixes the issue by restricting the use of _getsocks to some
modes.
This patch must be backported in every version supported, even through
the impact should me more harmless in version prior to 2.5.
In fact we must look for the first packet with some ack-elicting frame to
in the packet number space tree to retransmit from. Obviously there
may be already retransmit packets which are not deemed as lost and
still present in the packet number space tree for TX packets.
When receiving CRYPTO data from the TLS stack, concatenate the CRYPTO data
to the first allocated CRYPTO frame if present. This reduces by one the number
of handshake packets built for a connection with a standard size certificate.
Avoid closing idle connections if a soft stop is in progress.
By default, idle connections will be closed during a soft stop. In some
environments, a client talking to the proxy may have prepared some idle
connections in order to send requests later. If there is no proper retry
on write errors, this can result in errors while haproxy is reloading.
Even though a proper implementation should retry on connection/write
errors, this option was introduced to support back compat with haproxy <
v2.4. Indeed before v2.4, we were waiting for a last request to be able
to add a "connection: close" header and advice the client to close the
connection.
In a real life example, this behavior was seen in AWS using the ALB in
front of a haproxy. The end result was ALB sending 502 during haproxy
reloads.
This patch was tested on haproxy v2.4, with a regular reload on the
process, and a constant trend of requests coming in. Before the patch,
we see regular 502 returned to the client; when activating the option,
the 502 disappear.
This patch should help fixing github issue #1506.
In order to unblock some v2.3 to v2.4 migraton, this patch should be
backported up to v2.4 branch.
Signed-off-by: William Dauchy <wdauchy@gmail.com>
[wt: minor edits to the doc to mention other options to care about]
Signed-off-by: Willy Tarreau <w@1wt.eu>
When block by the anti-amplification limit, this is the responsability of the
client to unblock it sending new datagrams. On the server side, even if not
well parsed, such datagrams must trigger the PTO timer arming.
Switch back to QUIC_HS_ST_SERVER_HANDSHAKE state after a completed handshake
if acks must be send.
Also ensure we build post handshake frames only one time without using prev_st
variable and ensure we discard the Handshake packet number space only one time.
We need to be able to decrypt late Handshake packets after the TLS secret
keys have been discarded. If not the peer send Handshake packet which have
not been acknowledged. But for such packets, we discard the CRYPTO data.
According to RFC 9002 par. 6.2.3. when receving duplicate Initial CRYPTO
data a server may a packet containing non unacknowledged before the PTO
expiry.
These tests were there to initiate PTO probing but they are not correct.
Furthermore they may break the PTO probing process and lead to useless packet
building.
RFC 9002 5.3. Estimating smoothed_rtt and rttvar:
MUST use the lesser of the acknowledgment delay and the peer's max_ack_delay
after the handshake is confirmed.
When a filter is attached on a stream, the FLT_END analyser must not be
removed from the response channel on L7 retry. It is especially important
because CF_FLT_ANALYZE flag is still set. This means the synchronization
between the two sides when the filter ends can be blocked. Depending on the
timing, this can freeze the stream infinitely or lead to a spinning loop.
Note that the synchronization between the two sides at the end of the
analysis was introduced because the stream was reused in HTTP between two
transactions. But, since the HTX was introduced, a new stream is created for
each transaction. So it is probably possible to remove this step for 2.2 and
higher.
This patch must be backported as far as 2.0.
With this patch pool_evict_last_items builds clusters of up to
CONFIG_HAP_POOL_CLUSTER_SIZE entries so that accesses to the shared
pools are reduced by CONFIG_HAP_POOL_CLUSTER_SIZE and the inter-
thread contention is reduced by as much..
Since previous patch we can forcefully evict multiple objects from the
local cache, even when evicting basd on the LRU entries. Let's define
a compile-time configurable setting to batch releasing of objects. For
now we set this value to 8 items per round.
This is marked medium because eviction from the LRU will slightly change
in order to group the last items that are freed within a single cache
instead of accurately scanning only the oldest ones exactly in their
order of appearance. But this is required in order to evolve towards
batched removals.
We currently have two functions to evict cold objects from local caches:
pool_evict_from_local_cache() to evict from a single cache, and
pool_evict_from_local_caches() to evict oldest objects from all caches.
The new function pool_evict_last_items() focuses on scanning oldest
objects from a pool and releasing a predefined number of them, either
to the shared pool or to the system. For now they're evicted one at a
time, but the next step will consist in creating clusters.
In order to support batched allocations and releases, we'll need to
prepare chains of items linked together and that can be atomically
attached and detached at once. For this we implement a "down" pointer
in each pool_item that points to the other items belonging to the same
group. For now it's always NULL though freeing functions already check
them when trying to release everything.
In pool_evict_from_local_cache() we used to check for room left in the
pool for each and every object. Now we compute the value before entering
the loop and keep into a local list what has to be released, and call
the OS-specific functions for the other ones.
It should already save some cycles since it's not needed anymore to
recheck for the pool's filling status. But the main expected benefit
comes from the ability to pre-construct a list of all releasable
objects, that will later help with grouping them.
In order to support batch allocation from/to shared pools, we'll have to
support a specific representation for pool objects. The new pool_item
structure will be used for this. For now it only contains a "next"
pointer that matches exactly the current storage model. The few functions
that deal with the shared pool entries were adapted to use the new type.
There is no functionality difference at this point.
Instead of letting pool_put_to_shared_cache() pass the object to the
underlying OS layer when there's no more room, let's have the caller
check if the pool is full and either call pool_put_to_shared_cache()
or call pool_free_nocache().
Doing this sensibly simplifies the code as this function now only has
to deal with a pool and an item and only for cases where there are
local caches and shared caches. As the code was simplified and the
calls more isolated, the function was moved to pool.c.
Note that it's only called from pool_evict_from_local_cache{,s}() and
that a part of its logic might very well move there when dealing with
batches.
One of the thread scaling challenges nowadays for the pools is the
contention on the shared caches. There's never any situation where we
have a shared cache and no local cache anymore, so we can technically
afford to transfer objects from the shared cache to the local cache
before returning them to the user via the regular path. This adds a
little bit more work per object per miss, but will permit batch
processing later.
This patch simply moves pool_get_from_shared_cache() to pool.c under
the new name pool_refill_local_from_shared(), and this function does
not return anything but it places the allocated object at the head of
the local cache.
The POOL_LINK macro is now only used for debugging, and it still requires
ifdefs around, which needlessly complicates the code. Let's replace it
and the calling code with a new pair of macros: POOL_DEBUG_SET_MARK()
and POOL_DEBUG_CHECK_MARK(), that respectively store and check the pool
pointer in the extra location at the end of the pool. This removes 4
pairs of ifdefs in the middle of the code.
This practice relying on POOL_LINK() dates from the era where there were
no pool caches, but given that the structures are a bit more complex now
and that pool caches do not make use of this feature, it is totally
useless since released elements have already been overwritten, and yet
it complicates the architecture and prevents from making simplifications
and optimizations. Let's just get rid of this feature. The pointer to
the origin pool is preserved though, as it helps detect incorrect frees
and serves as a canary for overflows.
For an unknown reason, despite the comment stating that we were evicting
oldest objects first from the local caches, due to the use of LIST_NEXT,
the newest were evicted, since pool_put_to_cache() uses LIST_INSERT().
Some tests on 16 threads show that evicting oldest objects instead can
improve performance by 0.5-1% especially when using shared pools.