This changes the default from RFC 7540's default 65535 (64k-1) to avoid
avoid some degenerative WINDOW_UPDATE behaviors in the wild observed with
clients using 65536 as their buffer size, and have to complete each block
with a 1-byte frame, which with some servers tend to degenerate in 1-byte
WU causing more 1-byte frames to be sent until the transfer almost only
uses 1-byte frames.
More details here: https://github.com/nghttp2/nghttp2/issues/1722
As mentioned in previous commit (MEDIUM: mux-h2: try to coalesce outgoing
WINDOW_UPDATE frames) the issue could not be reproduced with haproxy but
individual WU frames are sent so theoretically nothing prevents this from
happening. As such it should be backported as a workaround for already
deployed clients after watching for any possible side effect with rare
clients. As an added benefit, uploads from curl now use less DATA frames
(all are 16384 now). Note that the previous patch alone is sufficient to
stop the issue with curl in case this one would need to be reverted.
[wt: edited commit messaged, updated doc]
Glenn Strauss from Lighttpd reported a corner case affecting curl+lighttpd
that causes some uploads to degenerate to extremely suboptimal conditions
under certain circumstances, and noted that many other implementations
were possibly not safe against this degradation.
Glenn's detailed analysis is available here:
https://github.com/nghttp2/nghttp2/issues/1722
In short, curl uses a 65536 bytes buffer and the default stream window
is 65535, with 16384 bytes per frame. Curl will then send 3 frames of
16384 bytes followed by one of 16383, will wait for a window update to
send the last byte before recycling the buffer to read the next 64kB.
On each round like this, one extra single-byte frame will be sent, and
if ACKs for these single-byte frames are not aggregated, this will only
allow the client to send one extra byte at a time. At some point it is
possible (at least Glenn observed it) to have mostly 1-byte frames in
the transfer, resulting in huge CPU usage and a long transfer.
It was not possible to reproduce this with haproxy, even when playing
with frame sizes, buffer sizes nor window sizes. One reason seems to
be that we're using the same buffer size for the connection and the
stream and that the frame headers prevent the filling of the window
from happening on the same boundaries as on the sender. However it
does occasionally happen to see up to two 1-byte data frames in a row,
indicating that there's definitely room for improvement.
The WINDOW_UPDATE frames for the connection are sent at the end of the
demuxing, but the ones for the streams are currently sent immediately
after a DATA frame is processed, mostly for convenience. But we don't
need to proceed like this, we already have the counter of unacked bytes
in rcvd_s, so we can simply use that to decide when to send an ACK. It
must just be done before processing a new frame. The benefit is that
contiguous frames for the same stream will now only produce a single
WU, like for the connection. On complicated tests involving a client
that was limited to 100 Mbps transfers and a dummy Lua-based payload
consumer, it was possible to see the number of stream WU frames being
halved for a 100 MB transfer, which is already a nice saving anyway.
Glenn proposed a better workaround consisting in increasing the
default window size to 65536. This will be done in a separate patch
so that both can be studied independently in field and backported as
needed.
This patch is not much complicated and shold be backportable. It just
needs to be tested in development first.
In muxes, the stream-endoint descriptor of a stream is always defined. Thus,
in .show_fd callback functions, there is no reason to test it.
This patch should address the issue #1727.
.
The stream endpoint descriptor that was named "endp" is now called "sd"
both in the h2s struct and in the few functions using this. The name
was also updated in the "show fd" output.
Function arguments and local variables called "cs" were renamed to
"sc" to avoid future confusion. There were also 2 places in traces
where "cs" used to display the stconn, which were turned to "sc".
The "nb_cs" struct field and "h2_has_too_many_cs()" functions were
also renamed.
There's no more reason for keepin the code and definitions in conn_stream,
let's move all that to stconn. The alphabetical ordering of include files
was adjusted.
First it applies to the stream endpoint and not the conn_stream, and
second it only tests and touches the flags so it makes sense to call
it se_fl_ like other functions which only manipulate the flags, as
it's just a special case of flags.
The function doesn't return a pointer to the mux but to the mux stream
(h1s, h2s etc). Let's adjust its name to reflect this. It's rarely used,
the name can be enlarged a bit. And of course s/cs/sc to accommodate for
the updated name.
For historical reasons (stream-interface and connections), we used to
require two independent fields for the application level callbacks and
the transport-level functions. Over time the distinction faded away so
much that the low-level functions became specific to the application
and conversely. For example, applets may only work with streams on top
since they rely on the channels, and the stream-level functions differ
between applets and connections. Right now the application level only
contains a wake() callback and the low-level ones contain the functions
that act at the lower level to perform the shutr/shutw and at the upper
level to notify about readability and writability. Let's just merge them
together into a single set and get rid of this confusing distinction.
Note that the check ops do not define any app-level function since these
are only called by streams.
This renames the "struct conn_stream" to "struct stconn" and updates
the descriptions in all comments (and the rare help descriptions) to
"stream connector" or "connector". This touches a lot of files but
the change is minimal. The local variables were not even renamed, so
there's still a lot of "cs" everywhere.
Just like for the appctx, this is a pointer to a stream endpoint descriptor,
so let's make this explicit and not confuse it with the full endpoint. There
are very few changes thanks to the preliminary refactoring of the flags
manipulation.
After some discussion we found that the cs_endpoint was precisely the
descriptor for a stream endpoint, hence the naturally coming name,
stream endpoint constructor.
This patch renames only the type everywhere and the new/init/free functions
to remain consistent with it. Future patches will address field names and
argument names in various code areas.
That's the "stream endpoint" pointer. Let's change it now while it's
not much spread. The function __cs_endp_target() wasn't yet renamed
because that will change more globally soon.
This changes all main uses of endp->flags to the se_fl_*() equivalent
by applying coccinelle script endp_flags.cocci. The se_fl_*() functions
themselves were manually excluded from the change, of course.
Note: 144 locations were touched, manually reviewed and found to be OK.
The script was applied with all includes:
spatch --in-place --recursive-includes -I include --sp-file $script $files
This one is exclusively used by the connection, regardless its generic
name "ctx" is rather confusing. Let's make it a struct connection* and
call it "conn". This way there's no doubt about what it is and there's
no way it will be used by accident by being taken for something else.
The two functions became exact copies since there's no more special case
for the appctx owner. Let's merge them into a single one, that simplifies
the code.
The mux ->detach() function currently takes a conn_stream. This causes
an awkward situation where the caller cs_detach_endp() has to partially
mark it as released but not completely so that ->detach() finds its
endpoint and context, and it cannot be done later since it's possible
that ->detach() deletes the endpoint. As such the endpoint link between
the conn_stream and the mux's stream is in a transient situation while
we'd like it to be clean so that the mux's ->detach() code can call any
regular function it wants that knows the regular semantics of the
relation between the CS and the endpoint.
A better approach consists in slightly modifying the detach() API to
better match the reality, which is that the endpoint is detached but
still alive and that it's the only part the function is interested in.
As such, this patch modifies the function to take an endpoint there,
and by analogy (or simplicity) does the same for ->attach(), even
though it looks less important there since we're always attaching an
endpoint to a conn_stream anyway. It is possible that in the future
the API could evolve to use more endpoints that provide a bit more
flexibility in the API, but at this point we don't need to go further.
The principle that each mux stream should have an endpoint is not
guaranteed for closed streams that map to the dummy static streams.
Let's have a dummy endpoint for use with such streams. It only has
the DETACHED flag and a NULL conn_stream, and is referenced by all
the closed streams so that we can afford not to test h2s->endp when
trying to access the flags or the CS.
At a few places the endpoint pointer was retrieved from the conn_stream
while it's safer and more long-term proof to take it from the h2s. Let's
just do that.
Wherever we need to report an error, we have an even easier access to
the endpoint than the conn_stream. Let's first adjust the API to use
the endpoint and rename the function accordingly to cs_ep_set_error().
There are two reasons we can reject the creation of an h2 stream on the
frontend:
- its creation would violate the MAX_CONCURRENT_STREAMS setting
- there's no more memory available
And on the backend it's almost the same except that the setting might
have be negotiated after trying to set up the stream.
Let's add traces for such a sitaution so that it's possible to know why
the stream was rejected (currently we only know it was rejected).
It could be nice to backport this to the most recent versions.
When a client doesn't respect the h2 MAX_CONCURRENT_STREAMS setting, we
rightfully send RST_STREAM to it so that the client closes. But the
max_id is only updated on the successful path of h2c_handle_stream_new(),
which may be reentered for partial frames or CONTINUATION frames, and as
a result we don't increment it if an extraneous stream ID is rejected.
Normally it doesn't have any consequence. But on a POST it can have some
if the DATA frame immediately follows the faulty HEADERS frame: with
max_id not incremented, the stream remains in IDLE state, and the DATA
frame now lands in an invalid state from a protocol's perspective, which
must lead to a connection error instead of a stream error.
This can be tested by modifying the code to send an arbitrarily large
MAX_CONCURRENT_STREAM setting and using h2load to send more concurrent
streams than configured: with a GET, only a tiny fraction of them will
report an error (e.g. 101 streams for 100 accepted will result in ~1%
failure), but when sending data, most of the streams will be reported
as failed because the connection will be closed. By updating the max_id
earlier, the stream is now considered as closed when the DATA frame
arrives and it's silently discarded.
This must be backported to all versions but only if the code is exactly
the same. Under no circumstance this ID may be updated for a partial frame
(i.e. only update it before or just after calling h2c_frt_steam_new()).
If the "close-spread-time" option is set to "infinite", active
connection closing during a soft-stop can be disabled. The 'connection:
close' header or the GOAWAY frame will not be added anymore to the
server's response and active connections will only be closed once the
clients disconnect. Idle connections will not be closed all at once when
the soft-stop starts anymore, and each idle connection will follow its
own timeout based on the multiple timeouts set in the configuration (as
is the case during regular execution).
This feature request was described in GitHub issue #1614.
This patch should be backported to 2.5. It depends on 'MEDIUM: global:
Add a "close-spread-time" option to spread soft-stop on time window'.
For all muxes, the function responsible to release a mux is always called
with a defined mux. Thus there is no reason to test if it is defined or not.
Note the patch may seem huge but it is just because of indentation changes.
Several muxes (h2, fcgi, quic) don't support the protocol upgrade. For these
muxes, there is no reason to have code to support it. Thus in the destroy
callback, there is now a BUG_ON() and the release function is simplified
because the connection is always owned by the mux..
Once a mux initialized, the underlying connection alwaus exists from its
point of view and it is never removed until the mux is released. It may be
owned by another mux during an upgrade. But the pointer remains set. Thus
there is no reason to test it in the destroy callback function.
This patch should fix the issue #1652.
The doc states that timeout http-keep-alive is not set, timeout http-request
is used instead. As implemented in commit 15a4733d5 ("BUG/MEDIUM: mux-h2:
make use of http-request and keep-alive timeouts"), we use http-keep-alive
unconditionally between requests, with a fallback on client/server. Let's
make sure http-request is always used as a fallback for http-keep-alive
first.
This needs to be backported wherever the commit above is backported.
Thanks to Christian Ruppert for spotting this.
Commit 15a4733d5 ("BUG/MEDIUM: mux-h2: make use of http-request and
keep-alive timeouts") omitted to check the side of the connection, and
as a side effect, automatically enabled timeouts on idle backend
connections, which is totally contrary to the principle that they
must be autonomous.
This needs to be backported wherever the patch above is backported.
To be able to move wait_event from the stream-interface to the conn-stream,
we must be prepare to handle errors when a mux is attached to a conn-stream.
Indeed, the wait_event's tasklet will be allocated when both a mux and a
stream will be both attached to a stream. So, we must be prepared to handle
allocation errors.
These flags only concerns the connection part. In addition, it is required
for a next commit, to avoid circular deps. Thus CS_SHR_* and CS_SHW_* were
renamed with the "CO_" prefix.
All old flags CS_FL_* are now moved in the endpoint scope and renamed
CS_EP_* accordingly. It is a systematic replacement. There is no true change
except for the health-check and the endpoint reset. Here it is a bit special
because the same conn-stream is reused. Thus, we must handle endpoint
allocation errors. To do so, cs_reset_endp() has been adapted.
Thanks to this last change, it will now be possible to simplify the
multiplexer and probably the applets too. A review must also be performed to
remove some flags in the channel or the stream-interface. The HTX will
probably be simplified too. Finally, there is now some place in the
conn-stream to move info from the stream-interface.
The conn-stream endpoint is now shared between the conn-stream and the
applet or the multiplexer. If the mux or the applet is created first, it is
responsible to also create the endpoint and share it with the conn-stream.
If the conn-stream is created first, it is the opposite.
When the endpoint is only owned by an applet or a mux, it is called an
orphan endpoint (there is no conn-stream). When it is only owned by a
conn-stream, it is called a detached endpoint (there is no mux/applet).
The last entity that owns an endpoint is responsible to release it. When a
mux or an applet is detached from a conn-stream, the conn-stream
relinquishes the endpoint to recreate a new one. This way, the endpoint
state is never lost for the mux or the applet.
It is a transient commit to prepare next changes. Now, when a conn-stream is
created from an applet or a multiplexer, an endpoint is always provided. In
addition, the API to create a conn-stream was specialized to have one
function per type.
The next step will be to share the endpoint structure.
It is a transient commit to prepare next changes. It is possible to pass a
pre-allocated endpoint to create a new conn-stream. If it is NULL, a new
endpoint is created, otherwise the existing one is used. There no more
change at the conn-stream level.
In the applets, all conn-stream are created with no pre-allocated
endpoint. But for multiplexers, an endpoint is systematically created before
creating the conn-stream.
Some CS flags, only related to the endpoint, are moved into the endpoint
struct. More will probably moved later. Those ones are not critical. So it
is pretty safe to move them now and this will ease next changes.
Group the endpoint target of a conn-stream, its context and the associated
flags in a dedicated structure in the conn-stream. It is not inlined in the
conn-stream structure. There is a dedicated pool.
For now, there is no complexity. It is just an indirection to get the
endpoint or its context. But the purpose of this structure is to be able to
share a refcounted context between the mux and the conn-stream. This way, it
will be possible to preserve it when the mux is detached from the
conn-stream.