Previously, quic_connection_id were stored in a per-thread tree list.
Datagram were first dispatched to the correct thread using the encoded
TID before a tree lookup was done.
Remove these trees and replace it with a global trees list of 256
entries. A CID is using the list index corresponding to its first byte.
On datagram dispatch, CID is lookup on its tree and TID is retrieved
using new member quic_connection_id.tid. As such, a read-write lock
protects each list instances. With 256 entries, it is expected that
contention should be reduced.
A new structure quic_cid_tree served as a tree container associated with
its read-write lock. An API is implemented to ensure lock safety for
insert/lookup/delete operation.
This patch is a step forward to be able to break the affinity between a
CID and a TID encoded thread. This is required to be able to migrate a
quic_conn after accept to select thread based on their load.
This should be backported up to 2.7 after a period of observation.
As reported by Tim in issue #1428, our sources are clean, there are
just a few files with a few rare non-ASCII chars for the paragraph
symbol, a few typos, or in Fred's name. Given that Fred already uses
the non-accentuated form at other places like on the public list,
let's uniformize all this and make sure the code displays equally
everywhere.
Move the QUIC datagram handlers oustide of the receivers. Use a global
handler per-thread which is allocated on post-config. Implement a free
function on process deinit to avoid a memory leak.
As QUIC is a connection oriented protocol, this file is almost a copy of
proto_tcp without TCP specific features. To suspend/resume a QUIC receiver
we proceed the same way as for proto_udp receivers.
With the recent updates to the listeners, we don't need a specific set of
quic*_add_listener() functions, the default ones are sufficient. The fields
declaration were reordered to make the various layers more visible like in
other protocols.
udp_suspend_receiver/udp_resume_receiver are up-to-date (the check for INHERITED
is present) and the code being UDP-specific, it's normal to use UDP here.
Note that in the future we might more reasily reference stacked layers so that
there's no more need for specifying the pointer here.