SSL connections take a huge amount of memory, and unfortunately openssl
does not check malloc() returns and easily segfaults when too many
connections are used.
The only solution against this is to provide a global maxsslconn setting
to reject SSL connections above the limit in order to avoid reaching
unsafe limits.
The WAIT_L6_CONN was designed especially to ensure that the connection
was not marked ready before the SSL layer was OK, but we forgot to set
the flag, resulting in a rejected handshake when ssl was combined with
accept-proxy because accept-proxy would validate the connection alone
and the SSL handshake would then believe in a client-initiated reneg
and kill it.
CVE-2009-3555 suggests that client-initiated renegociation should be
prevented in the middle of data. The workaround here consists in having
the SSL layer notify our callback about a handshake occurring, which in
turn causes the connection to be marked in the error state if it was
already considered established (which means if a previous handshake was
completed). The result is that the connection with the client is immediately
aborted and any pending data are dropped.
This data layer supports socket-to-buffer and buffer-to-socket operations.
No sock-to-pipe nor pipe-to-sock functions are provided, since splicing does
not provide any benefit with data transformation. At best it could save a
memcpy() and avoid keeping a buffer allocated but that does not seem very
useful.
An init function and a close function are provided because the SSL context
needs to be allocated/freed.
A data-layer shutw() function is also provided because upon successful
shutdown, we want to store the SSL context in the cache in order to reuse
it for future connections and avoid a new key generation.
The handshake function is directly called from the connection handler.
At this point it is not certain whether this will remain this way or
if a new ->handshake callback will be added to the data layer so that
the connection handler doesn't care about SSL.
The sock-to-buf and buf-to-sock functions are all capable of enabling
the SSL handshake at any time. This also implies polling in the opposite
direction to what was expected. The upper layers must take that into
account (it is OK right now with the stream interface).