This is mostly a cleanup in that it turns the two-level loop into a
single one, but it also simplifies the code a little bit and brings
some performance savings again, which are mostly noticeable on ARM,
but don't change anything for x86.
x86_64 doesn't have a native atomic FETCH_OR(), it's implemented using
a CAS, which will always cause a write cycle. Here we know we can just
wait as long as the lock bit is held so better loop on a load, and only
attempt the CAS on success. This requires a tiny ifdef and brings nice
benefits. This brings the performance back from 3.33M to 3.75M at 24C48T
while doing no change at 3C6T.
By doing that and placing the cpu_relax at the right places, the ARM
reaches 6.0M/s on 80 threads. On x86_64, at 3C6T the EPYC sees a small
increase from 4.45M to 4.57M but at 24C48T it sees a drop from 3.82M
to 3.33M due to the write contention hidden behind the CAS that
implements the FETCH_OR(), that we'll address next.
The queue-based approach consists in forcing threads to wait away from
the work area so as not to disturb the current writer, and to prepare
the work by grouping them in a queue. The last arrived takes the head
of the queue by placing its preinitialized ring cell there, becomes the
queue's leader, informs itself about the amount of previously accumulated
bytes so that when its turn comes, it immediately knows how much room is
needed to be released.
It can then take the whole queue with it, leaving an empty one for new
threads to come while it's releasing the room needed to copy everything.
By doing so we're cascading contention areas so that multiple parts can
work in parallel.
Note that we must never leave a write counter set to 0xFF at tail, and
this happens when a message cannot fit and we give up, because in this
case we're writing back tail_ofs, and only later we restore the counter.
The solution here is to make a special case when we're going to drop
the messages, and to write the readers count before restoring tail.
This already shows a tremendous performance gain on ARM (385k -> 4.8M),
thanks to the fact that now all waiting threads wait on the queue's
head instead of polluting the tail lock. On x86_64, the EPYC sees a big
boost at 24C48T (1.88M -> 3.82M) and a slowdown at 3C6T (6.0->4.45)
though this one is much less of a concern as so few threads need less
bandwidth than bigger counts.
Now the rings have one wait queue per group. This should limit the
contention on systems such as EPYC CPUs where the performance drops
dramatically when using more than one CCX.
Tests were run with different numbers and it was showed that value
6 outperforms all other ones at 12, 24, 48, 64 and 80 threads on an
EPYC, a Xeon and an Ampere CPU. Value 7 sometimes comes close and
anything around these values degrades quickly. The value has been
left tunable in the global section.
This commit only introduces everything needed to set up the queue count
so that it's easier to adjust it in the forthcoming patches, but it was
initially added after the series, making it harder to compare.
It was also shown that trying to group the threads in queues by their
thread groups is counter-productive and that it was more efficient to
do that by applying a modulo on the thread number. As surprising as it
seems, it does have the benefit of well balancing any number of threads.
Code disassembly shows that ring->storage->tail and ring->queue are
accessed a lot and reloaded a lot due to aliasing. Let's just have
variables for them in the local stack. It makes the code smaller and
slightly faster.
It's inefficient and counter-productive that each ring writer iterates
over all readers to wake them up. Let's just have one in charge of this,
it strongly limits contention. The only thing is that since the thread
is iterating over a list, we want to be sure that if the first readers
have already completed their job, they will be woken up again. For this
we keep a counter of messages delivered after the wakeup started, and
the waking thread will check it before going back to sleep. In order to
avoid looping forever, it will also drop its waking flag soon enough to
possibly let another one take it.
There used to be a few cases of watchdogs before this on a 24-core AMD
EPYC platform on the list iteration those never appeared anymore.
The perf has dropped a bit on 3C6T on the EPYC, from 6.61 to 6.0M but
remains unchanged at 24C48T.
If there's nothing to read, it's pointless for a reader to try to update
the offset pointer, that's two atomic ops to replace a value by itself
twice. Let's just stop this.
It was only used to protect the list which is now an mt_list so it
doesn't provide any required protection anymore. It obviously also
used to provide strict ordering between the writer and the reader
when the writer started to update the messages, but that's now
covered by the oredered tail updates and updates to the readers
count to protect the area.
The message rate on small thread counts (up to 12) saw a boost of
roughly 5% while on large counts while for large counts it lost
about 2% due to some contention now becoming visible elsewhere.
Typical measures are 6.13M -> 6.61M at 3C6T, and 1.88 -> 1.92M at
24C48T on the EPYC.
The writer is using tags 0xFF instead of readers count at the front of
messages that are undergoing an update, while the tail has already been
updated. The reader needs to take care of this because it can face these
messages and mistakenly parse data that's still being written, leading
to corruption (especially if this happens while the size is changing).
Let's just stop reading when facing reserved codes, since they indicate
that the end of usable messages was reached.
Since we're going to remove the lock, there's no more way to prevent the
ring from being fed while we're attaching a client to it. We need to
freeze the buffer while looking at its head so that we can attach there
and have a trustable one. We could do it by setting the lock bit on the
tail offset but quite frankly we don't need to bother with that, attaching
a client is rare enough to permit a thread_isolate().
Rings are keeping a lock only for the list, which apparently doesn't
need anything more than an mt_list, so let's first turn it into that
before dropping the lock. There should be no visible effect.
There's no point looking for freshly attached readers if there are none,
taking this lock requires an atomic write to a shared area, something we
clearly want to avoid.
A general test with 213-byte messages on different thread counts shows
how the performance degrades across CCX and how this patch improves the
situation:
Before After
3C6T/1CCX: 6.39 Mmsg/s 6.35 Mmsg/s
6C12T/2CCX: 2.90 Mmsg/s 3.16 Mmsg/s
12C24T/4CCX: 2.14 Mmsg/s 2.33 Mmsg/s
24C48T/8CCX: 1.75 Mmsg/s 1.92 Mmsg/s
This tends to confirm that the queues will really be needed and that
they'll have to be per-ccx hence per thread-group. They will amortize
the number of updates on head & tail (one per multiple messages).
We know we can continue to protect the message area so we can unlock the
tail as soon as we know its new value. Now we're seeing ~6.4M msg/s vs
5.4M previously on 3C6T of a 3rd gen EPYC, and 1.88M vs 1.54M for 24C48T
threads, which is a significant gain!
This requires to carefully write the new head counter before releasing
the writers, and to change the calculation of the work area from
tail..head to tail...new_tail while writing the message.
Now the lock is only taken around the readers list. With careful
ordering of writes to head/tail, the ring remains protected.
The perf is a bit better, though (1.54M msg/s vs 1.4M at 48T on
a 3rd gen EPYC, and 5.4M vs 5.3M for a 3C6T setup).
We're now locking the tail while looking for some room in the ring. In
fact it's still while writing to it, but the goal definitely is to get
rid of the lock ASAP. For this we reserve the topmost bit of the tail
as a lock, which may have as a possible visible effect that buffers will
be limited to 2GB instead of 4GB on 32-bit machines (though in practise,
good luck for allocating more than 2GB contiguous on 32-bit), but in
practice since the size is read with atol() and some operating systems
limit it to LONG_MAX unless passing negative numbers, the limit is
already there.
For now the impact on x86_64 is significant (drop from 2.35 to 1.4M/s
on 48 threads on EPYC 24 cores) but this situation is only temporary
so that changes can be reviewable and bisectable.
Other approaches were attempted, such as using XCHG instead, which is
slightly faster on x86 with low thread counts (but causes more write
contention), and forces readers to stall under heavy traffic because
they can't access a valid value for the queue anymore. A CAS requires
preloading the value and is les good on ARMv8.1. XADD could also be
considered with 12-13 upper bits of the offset dedicated to locking,
but that looks overkill.
The reader now needs to protect the positions it's reading. This is
already done via the readers counter at the beginning of messages,
but as long as the lock is present, this counter is decremented
before starting to parse messages, and incremented at the end.
We must now do that in reverse, first protect the end of the messages,
and only then remove ourselves from the already processed messages, so
that at no point could a writer pass over and possibly overwrite data
we're currently watching.
The goal here is to start to protect the writing area inside the area
itself so that we'll later be able to release the ring's lock. We're not
there yet, but at least the tail is marked as protected for as long as the
message is not fully written.
We'll want to reserve some special values for the readers count to
temporary lock the following message, but for this it will be mandatory
that readers check for them before incrementing/decrementing the counter.
Let'sdo that using a CAS. The readers performance is not as critical as
the writer's anyway so the slight overhead is not a problem.
The purpose is to store a head and a tail that are independent so that
we can further improve the API to update them independently from each
other.
The struct was arranged like the original one so that as long as a ring
has its head set to zero (i.e. no recycling) it will continue to work.
The new format is already detectable thanks to the "rsvd" field which
indicates the number of reserved bytes at the beginning. It's located
where the buffer's area pointer previously was, so that older versions
of haring can continue to open the ring in repair mode, and newer ones
can use the fact that the upper bits of that variable are zero to guess
that it's working with the new format instead of the old one. Also let's
keep in mind that the layout will further change to place some alignment
constraints.
The haring tool will thus updated based on this and it detects that the
rsvd field is smaller than a page and that the sum of it with the size
equals the mapped size, in which case it uses the new dump_v2() function
instead of dump_v1(). The new function also creates a buffer from the
ring's area, size, head and tail and calls the generic one so that no
other code had to be adapted.
The code now looks cleaner and more easily shows what still needs to be
addressed. There are not that many changes in practice, these are mostly
mechanical, essentially hiding the buffer from the callers.
This is the start of the replacement of the buffer API calls. Only the
ring_write() function was touched. Instead of manipulating a buffer all
along, we now extract the ring buffer's head and tail upon entry, store
them locally and use them using the vec<->ring API until the last moment
where we can update the buffer with the new values. One subtle point is
that we must never fill the buffer past the last byte otherwise the
vec-to-ring conversion gets lost and there's no more possibility to know
where's the beginning nor the end (just like when dealing with head+tail
in fact), because it then becomes impossible to distinguish between an
empty and a full buffer.
In ring_resize() we used to check if the new ring was at least as large
as the previous one before resizing it, but what counts is that it's as
large as the previous one's contents. Initially it was thought this
would not really matter, but given that rings are initially created as
BUFSIZE, it's currently not possible to shrink them for debugging
purposes. Now with this change it is.
The ring resizing was already quite tricky, but when facing atomic
writes it will no longer be possible and we definitely do not want to
have to deal with a lock there. Since it's only done at boot time, and
possibly later from the CLI, let's just do it under thread isolation.
We'll need to add more complex structures in the ring, such as wait
queues. That's far too much to be stored into the area in case of
file-backed contents, so let's split the ring definition and its
storage once for all.
This patch introduces a struct ring_storage which is assigned to
ring->storage, which contains minimal information to represent the
storage layout, i.e. for now only the buffer, and all the rest
remains in the ring itself. The storage is appended immediately after
it and the buffer's pointer always points to that area. It has the
benefit of remaining 100% compatible with the existing file-backed
layout. In memory, the allocation loses the size of a struct buffer.
It's not even certain it's worth placing the size there, given that it's
constant and that a dump of a ring wouldn't really need it (the file size
is sufficient). But for now everything comes with the struct buffer, and
later this will change once split into head and tail. Also this area may
be completed with more information in the future (e.g. storage version,
format, endianness, word size etc).
Till now we used to rely on a heuristic pointer comparison to check if
a ring was mapped or allocated. Better assign a flag to clarify this
because it's going to become difficult otherwise.
Some open-coded constructs were updated to make use of the ring accessors
instead. This allows to remove some direct dependencies on the buffers
API a bit more.
In startup_logs_dup() we currently need to reference the ring's buffer,
better not do this as it will complicate operations when switching to
other types.
The ring_write() function uses confusing variable names: totlen is in
fact the length of the message, not the total length that is going to
be written. Let's rename it msglen and have a real "needed" that
corresponds to the total size we're going to write. We also add a
BUG_ON_HOT() to catch mistakes causing discrepancies.
In order to support concurrent writers we'll need to lock areas in the
buffer. For this we'll use one special value of the single-byte readers
count. Let's reserve it now and use the macro instead of the hardcoded
255.
The goal is to remove references to the buffer's head and tail in the
fast path so that we can release the lock during some reads. This means
no more comparisons with b_data() nor operations relative to b_head()
will be possible anymore. As a first step we need to have an absolute
offset in the buffer, and to use b_getblk_ofs() in the applet callbacks
to retrieve the data based on this.
This code becomes even simpler and almost does not need any knowledge
of the structure of the ring anymore. It even highlighted that an old
race had not been fixed due to code duplication, but that's now done.
This new function is made around the loop that scans a ring for new
messages and dispatches them to a message handler. It also takes
ring flags (WAIT, NEW, etc) and offset pointers that the caller will
use to initialize/reuse/update the current processing offset. The
caller is still responsible for presetting it to ~0 before the
first call if it wants the function to automatically adjust it (or set
it to the correct value). The function may also return the last_ofs
that was known before releasing the lock so that the caller knows
what to compare against and if it needs to restart processing or not.
The context remains a void* so that should not necessarily depend on
an appctx.
The current "show ring" code was ported to this and it continues to
work as expected.
A ring is used for the DNS code but slightly differently from the generic
one, which prevents some important changes from being made to the generic
code without breaking DNS. As the use cases differ, it's better to just
split them apart for now and have the DNS code use its own ring that we
rename dns_ring and let the generic code continue to live on its own.
The unused parts such as CLI registration were dropped, resizing and
allocation from a mapped area were dropped. dns_ring_detach_appctx() was
kept despite not being used, so as to stay consistent with the comments
that say it must be called, despite the DNS code explicitly mentioning
that it skips it for now (i.e. this may change in the future).
Hopefully after the generic rings are converted the DNS code can migrate
back to them, though this is really not necessary.
The rink reader code was duplicated as-is in 2.2 for the ring forwarding
code in commits 494c505703 ("MEDIUM: ring: add server statement to forward
messages from a ring") and 975564784f ("MEDIUM: ring: add new srv statement
to support octet counting forward") (which only differs by using a prefix
instead of a suffix to delimit messages).
Unfortunately, that makes it almost impossible to rework the core ring
code because all these parts rely on it. This first commit aims at
restoring a common structure for the core loop by just calling a distinct
function based on the use case. The functions are either
applet_append_line() when a whole line is to be emitted followed by an LF
character, or syslog_applet_appent_event() when trying to send a TCP
syslog line prepended with its size in decimal.
There is no functional change beyond this.
This function takes a buffer on input, and offset and a length, and
consumes the block from that buffer to send it to the appctx's output
buffer. Contrary to its sibling applet_append_line(), instead of just
appending an LF at the end of the line, it prepends the message size
in decimal and a space before the message, as expected by syslog TCP
implementaions. This will be used to simplify the ring reader code.
This function takes a buffer on input, and offset and a length, and
consumes the block from that buffer to send it to the appctx's output
buffer. This will be used to simplify the ring reader code.
This new command, enabled only with "DEBUG_DEV", sends 2 or 20 traces
per task wakeup (depending on the verbosity level), and stops after 1M
wakeups per thread in order not to have to stop/start the process each
time it's fired.
We have two small messages and 18 larger ones from 20 to 270 bytes
each, so that the average size is approx 213 bytes counting headers
(the header adds approx 82 bytes), which matches what's generally
observed on average when traces are enabled in all muxes.
Typical figures show varations between 5.7M and 6.2M msg/s on an EPYC
in a 3C6T setup (single CCX), and 2.12M - 2.22M in a 24C48T setup
(across 8 CCX, with 8 thread groups).
In http_7239_extract_{ipv4,ipv6}, we declare a local buffer in order to
use inet_pton() since it requires a valid destination argument (cannot be
NULL). Then, if the caller provided <ip> argument, we copy inet_pton()
result (from local buffer to <ip>).
In fact when the caller provides <ip>, we may directly use <ip> as
inet_pton() dst argument to avoid an useless copy. Thus the local buffer
is only relevant when the user doesn't provide <ip>.
While at it, let's add a missing testcase for the rfc7239_n2nn converter
(to check that http_7239_extract_ipv4() with <ip> provided works properly)
This could be backported in 2.8 with b2bb925 ("MINOR: proxy/http_ext:
introduce proxy forwarded option")
Willy reported that since 3ac79b504 ("MEDIUM: server:
make server_set_inetaddr() updater serializable"), haproxy fails to
compile on some older compilers such as gcc-4.4 with this kind of error:
src/server.c: In function 'snr_resolution_cb':
src/server.c:4471: error: unknown field 'dns_resolver' specified in initializer
compilation terminated due to -Wfatal-errors.
make: *** [Makefile:1006: src/server.o] Error 1
This is due to referencing a member inside anonymous union from a compound
literal assignment. Apparently such use of anonymous union wasn't properly
supported back then on older compilers. To fix the issue, we give "u" name
to the parent union use this name to explicitly refer to the union where
relevant in the code (only a few changes fortunately).
The fix itself was verified to restore build compatibility with gcc 4.4
(and even 4.2).
As 3ac79b504 is used as a prerequisite for 64c9c8ef3 ("BUG/MINOR:
server/dns: use server_set_inetaddr() to unset srv addr from DNS"), please
consider backporting this patch too if 64c9c8ef3 happens to be backported
in 2.9.
Trailers are skipped by the FCGI multiplexer. However empty chunked messages
are not properly handled. It may be a chunked H1 request with no payload or
a H2/H3 POST request with no payload. In that caes, the EOT HTX block is
just ignored. The issue is that the EOM flag is thus ignored too. It means
no empty STDIN record is sent to mark the end of the request to the server.
To fix the issue, when a EOT htx block is found and it is the last HTX block
of the message (and it should be), the EOM flag is tested. If it is found,
an empty STDIN record is emitted.
This patch should fix the issue #2499. It must be backported as far as 2.4.
QUIC MUX is freed via qcc_release(). This in turn liberate all the
remaining QCS instances. For each one of them, their corresponding
stream-desc is released via qc_stream_desc_release().
This last function may itself notifies QUIC MUX when new buffers are
available. This is useful when QCS are closed individually without the
whole connection. However, when the connection is closed through
qcc_release(), this may cause issue as some elements of QUIC MUX are
already freed.
In 2.9.6, a bug was detected directly linked to this. Indeed, QCC
instance may be woken up on stream-desc release. If called through
qcc_release(), this is an issue because QCC tasklet is freed before QCS
instances. However, this bug is not systematic and relies on prior
conditions : in particular, QUIC MUX must be under Tx buffers exhaustion
prior to the qcc_release() invocation.
The current dev tree is not impacted by this bug, thanks to QUIC MUX
refactoring. Indeed, notifying accross layers have changed and now
stream-desc release notifies individual QCS instances instead of the QCC
element, which is a safer mechanism. However, to simplify backport
process, bugfix is introduced in the current dev tree as it does not
have any impact.
Note that a proper fix would be to set quic-conn MUX state to
QC_MUX_RELEASED. However, it is not possible to call quic_close()
without having releasing all stream-desc elements first. The simpler
solution was chosen to prevent other breaking issues during backports.
This should fix github issue #2494.
It should be backported up to 2.6. Note that prior to 2.7 qcc_release()
was named qc_release().
This commit similar to the following one :
65ae241dcfe710e1cdd3ec4e7a9bde38d2e4c116
MEDIUM: server: close idle conn before server deletion
This patch implements a similar logic, this time to close private idle
connections stored in sessions. The principle is identical to the above
commit : conn_release() is used on idle connections after a takeover to
ensure thread safety.
An extra change was required to be able to execute takeover on such
connections. Their original thread ID was unknown, contrary to non
private connections which are stored in sharded lists. As such, a new
tid member has been added under sess_priv_conns chaining element.
When a backend connection is marked as idle, a special flag TASK_F_USR1
is set on MUX tasklet. When MUX tasklet is reactivated, extra checks are
executed under this flag to ensure no takeover occurred in the meantime.
Previously, only non private connections could be targetted by a
takeover. However, this will change when implementing private idle
connections closure on "delete server" CLI handler. As such, TASK_F_USR1
is now also set for private connections in MUX detach callbacks.
To be able to delete a server, a number of preconditions must be
validated to ensure it is not in used anymore. Previously, if idle
connections were stored in the server, the deletion was cancelled. No
action was implemented to force idle connection closure, the only
solution was to wait for the periodic purging to be achieved.
This is an extra burden to be able to delete a server. Indeed, idle
connections are by definition inactive and can be closed prior to delete
a server. This is the exact purpose of this patch.
Idle connections removal is implemented inside "delete server" handler,
once it has been determined that the server can be freely removed. A
simple loop is run to call conn_release() over each idle connections.
Takeover is also executed before conn_release() to ensure tasks/tasklets
or any other sensible elements are not deleted from a foreign thread.
This patch should reduce the occurence of rejected "delete server"
execution, especially when connection reuse is high.
Extend takeover API both for MUX and XPRT with a new boolean argument
<release>. Its purpose is to signal if the connection will be freed
immediately after the takeover, rendering new resources allocation
unnecessary.
For the moment, release argument is always false. However, it will be
set to true on delete server CLI handler to proactively close server
idle connections.
Several places reuse the same code to ensure a connection is properly
freed, either via its MUX or by calling the proper set of functions.
Factorize all of this in a new function conn_release().
This new function is now called via session_free() and
session_accept_fd(). It will also be reused on delete server to
proactively close idle connections.