msg->sol is now a relative pointer just like all other ones. There is no
more absolute references to the buffer outside the struct buffer itself.
Next two cleanups should include removing buffer references to functions
which already have an msg, and removal of wrapping detection in request
and response parsing which cannot wrap by definition.
These offsets were relative to the buffer itself. Now they're relative to
the buffer's origin (buf->p) which normally corresponds to the start of
current message.
This saves a big dependency between the HTTP message struct and the buffers.
It appeared during this change that ->col is not used anymore (it will have
to be removed). Next step is to turn ->eol and ->sol from absolute to relative.
We don't have buf->l anymore. We have buf->i for pending data and
the total length is retrieved by adding buf->o. Some computation
already become simpler.
Despite extreme care, bugs are not excluded.
It's worth noting that msg->err_pos as set by HTTP request/response
analysers becomes relative to pending data and not to the beginning
of the buffer. This has not been completed yet so differences might
occur when outgoing data are left in the buffer.
These callbacks are used to retrieve the source and destination address
of a socket. The address flags are not hold on the stream interface and
not on the session anymore. The addresses are collected when needed.
This still needs to be improved to store the IP and port separately so
that it is not needed to perform a getsockname() when only the IP address
is desired for outgoing traffic.
The hash of IPv6 addresses was not properly aligned and resulted in the
last quarter of the address not being hashed. In practice, this is rarely
detected since MAC addresses are used in the second half. But this becomes
very visible with IPv6-mapped IPv4 addresses such as ::FFFF:1.2.3.4 where
the IPv4 part is never hashed.
This bug has been there forever, since introduction of "balance source" in
v1.2.11. The fix must then be backported to all stable versions.
Thanks to Alex Markham for reporting this issue to the list !
%Bi return the backend source IP
%Bp return the backend source port
Add a function pointer in logformat_type to do additional configuration
during the log-format variable parsing.
The principle behind this load balancing algorithm was first imagined
and modeled by Steen Larsen then iteratively refined through several
work sessions until it would totally address its original goal.
The purpose of this algorithm is to always use the smallest number of
servers so that extra servers can be powered off during non-intensive
hours. Additional tools may be used to do that work, possibly by
locally monitoring the servers' activity.
The first server with available connection slots receives the connection.
The servers are choosen from the lowest numeric identifier to the highest
(see server parameter "id"), which defaults to the server's position in
the farm. Once a server reaches its maxconn value, the next server is used.
It does not make sense to use this algorithm without setting maxconn. Note
that it can however make sense to use minconn so that servers are not used
at full load before starting new servers, and so that introduction of new
servers requires a progressively increasing load (the number of servers
would more or less follow the square root of the load until maxconn is
reached). This algorithm ignores the server weight, and is more beneficial
to long sessions such as RDP or IMAP than HTTP, though it can be useful
there too.
The new function does not return IP addresses but header values instead,
so that the caller is free to make what it want of them. The conversion
is not quite clean yet, as the previous test which considered that address
0.0.0.0 meant "no address" is still used. A different IP parsing function
should be used to take this into account.
Now strings and data blocks are stored in the temp_pattern's chunk
and matched against this one.
The rdp_cookie currently makes extensive use of acl_fetch_rdp_cookie()
and will be a good candidate for the initial rework so that ACLs use
the patterns framework and not the other way around.
All ACL fetches which return integer value now store the result into
the temporary pattern struct. All ACL matches which rely on integer
also get their value there.
Note: the pattern data types are not set right now.
This is 1.5-specific. It causes issues with transparent source binding involving
hdr_ip. We must not try to bind() to a foreign address when the family is not set,
and we must set the family when an address is set.
Stream interfaces used to distinguish between client and server addresses
because they were previously of different types (sockaddr_storage for the
client, sockaddr_in for the server). This is not the case anymore, and this
distinction is confusing at best and has caused a number of regressions to
be introduced in the process of converting everything to full-ipv6. We can
now remove this and have a much cleaner code.
Nick Chalk reported that a connection to a server which has no port specified
used twice the port number. The reason is that the port number was taken from
the wrong part of the address, the client's destination address was used as the
base port instead of the server's configured address.
Thanks to Nick for his helpful diagnostic.
A similar issue as the previous one causes port mapping to fail in some
combinations of client and server address families. Using the macros fixes
the issue.
Adding health checks has become a real pain, with cross-references to all
checks everywhere because they're all a single bit. Since they're all
exclusive, let's change this to have a check number only. We reserve 4
bits allowing up to 16 checks (15+tcp), only 7 of which are currently
used. The code has shrunk by almost 1kB and we saved a few option bits.
The "dispatch" option has been moved to px->options, making a few tests
a bit cleaner.
Since we now have the copy of the target in the session, use it instead
of relying on the SI for it. The SI drops the target upon unregister()
so applets such as stats were logged as "NOSRV".
This option enables use of the PROXY protocol with the server, which
allows haproxy to transport original client's address across multiple
architecture layers.
It's very annoying that frontend and backend stats are merged because we
don't know what we're observing. For instance, if a "listen" instance
makes use of a distinct backend, it's impossible to know what the bytes_out
means.
Some points take care of not updating counters twice if the backend points
to the frontend, indicating a "listen" instance. The thing becomes more
complex when we try to add support for server side keep-alive, because we
have to maintain a pointer to the backend used for last request, and to
update its stats. But we can't perform such comparisons anymore because
the counters will not match anymore.
So in order to get rid of this situation, let's have both frontend AND
backend stats in the "struct proxy". We simply update the relevant ones
during activity. Some of them are only accounted for in the backend,
while others are just for frontend. Maybe we can improve a bit on that
later, but the essential part is that those counters now reflect what
they really mean.
This patch turns internal server addresses to sockaddr_storage to
store IPv6 addresses, and makes the connect() function use it. This
code already works but some caveats with getaddrinfo/gethostbyname
still need to be sorted out while the changes had to be merged at
this stage of internal architecture changes. So for now the config
parser will not emit an IPv6 address yet so that user experience
remains unchanged.
This change should have absolutely zero user-visible effect, otherwise
it's a bug introduced during the merge, that should be reported ASAP.
This one has been removed and is now totally superseded by ->target.
To get the server, one must use target_srv(&s->target) instead of
s->srv now.
The function ensures that non-server targets still return NULL.
s->prev_srv is used by assign_server() only, but all code paths leading
to it now take s->prev_srv from the existing s->srv. So assign_server()
can do that copy into its own stack.
If at one point a different srv is needed, we still have a copy of the
last server on which we failed a connection attempt in s->target.
When dealing with HTTP keep-alive, we'll have to know if we can reuse
an existing connection. For that, we'll have to check if the current
connection was made on the exact same target (referenced in the stream
interface).
Thus, we need to first assign the next target to the session, then
copy it to the stream interface upon connect(). Later we'll check for
equivalence between those two operations.
Till now we used the fact that the dispatch address was not null to use
the dispatch mode. This is very unconvenient, so let's have a dedicated
option.
When doing a connect() on a stream interface, some information is needed
from the server and from the backend. In some situations, we don't have
a server and only a backend (eg: peers). In other cases, we know we have
an applet and we don't want to connect to anything, but we'd still like
to have the info about the applet being used.
For this, we now store a pointer to the "target" into the stream interface.
The target describes what's on the other side before trying to connect. It
can be a server, a proxy or an applet for now. Later we'll probably have
descriptors for multiple-stage chains so that the final information may
still be found.
This will help removing many specific cases in the code. It already made
it possible to remove the "srv" and "be" parameters to tcpv4_connect_server().
Bryan Talbot reported that POST requests with a query string were not
correctly processed if the hash parameter was the first one, because
the delimiter that was looked for to trigger the parsing was '&' instead
of '?'.
Also, while checking the code, it became apparent that it was enough for
a query string to be present in the request for POST parameters to be
ignored, even if the url_param was in the body and not in the URL.
The code has then been fixed like this :
1) look for URL param. If found, return it.
2) if no URL param was found and method is POST, then look it up into
the body
The code now seems to pass all request combinations.
This patch must be backported to 1.4 since 1.4 is equally broken right now.
Till now, the forwarding code was making use of the hdr_content_len member
to hold the size of the last chunk parsed. As such, it was reset after being
scheduled for forwarding. The issue is that this entry was reset before the
data could be viewed by backend.c in order to parse a POST body, so the
"balance url_param check_post" did not work anymore.
In order to fix this, we need two things :
- the chunk size (reset upon every forward)
- the total body size (not reset)
hdr_content_len was thus replaced by the former (hence the size of the patch)
as it makes more sense to have it stored that way than the way around.
This patch should be backported to 1.4 with care, considering that it affects
the forwarding code.
When the number of servers is a multiple of the size of the input set,
map-based hash can be inefficient. This typically happens with 64
servers when doing URI hashing. The "avalanche" hash-type applies an
avalanche hash before performing a map lookup in order to smooth the
distribution. The result is slightly less smooth than the map for small
numbers of servers, but still better than the consistent hashing.
Till now when a server was configured with address 0.0.0.0, the
connection was forwarded to this address which generally is intercepted
by the system as a local address, so this was completely useless.
One sometimes useful feature for outgoing transparent proxies is to
be able to forward the connection to the same address the client
requested. This patch fixes the meaning of 0.0.0.0 precisely to
ensure that the connection will be forwarded to the initial client's
destination address.
It's not normal to initialize the server-side stream interface from the
accept() function, because it may change later. Thus, we introduce a new
stream_sock_prepare_interface() function which is called just before the
connect() and which sets all of the stream_interface's callbacks to the
default ones used for real sockets. The ->connect function is also set
at the same instant so that we can easily add new server-side protocols
soon.
The 'client.c' file now only contained frontend-specific functions,
so it has naturally be renamed 'frontend.c'. Same for client.h. This
has also been an opportunity to remove some cross references from
files that should not have depended on it.
In the end, this file should contain a protocol-agnostic accept()
code, which would initialize a session, task, etc... based on an
accept() from a lower layer. Right now there are still references
to TCP.
Some ACLs in the client ought to belong to proto_tcp, or protocols.
This file should only contain frontend-specific information and will
be renamed that way in next commit.
Some functions which act on generic buffer contents without being
tcp-specific were historically in proto_tcp.c. This concerns ACLs
and RDP cookies. Those have been moved away to more appropriate
locations. Ideally we should create some new files for each layer6
protocol parser. Let's do that later.
This ACL was missing in complex setups where the status of a remote site
has to be considered in switching decisions. Until there, using a server's
status in an ACL required to have a dedicated backend, which is a bit heavy
when multiple servers have to be monitored.
Using get_ip_from_hdr2() we can look for occurrence #X or #-X and
extract the IP it contains. This is typically designed for use with
the X-Forwarded-For header.
Using "usesrc hdr_ip(name,occ)", it becomes possible to use the IP address
found in <name>, and possibly specify occurrence number <occ>, as the
source to connect to a server. This is possible both in a server and in
a backend's source statement. This is typically used to use the source
IP previously set by a upstream proxy.
The transparent proxy address selection was set in the TCP connect function
which is not the most appropriate place since this function has limited
access to the amount of parameters which could produce a source address.
Instead, now we determine the source address in backend.c:connect_server(),
right after calling assign_server_address() and we assign this address in
the session and pass it to the TCP connect function. This cannot be performed
in assign_server_address() itself because in some cases (transparent mode,
dispatch mode or http_proxy mode), we assign the address somewhere else.
This change will open the ability to bind to addresses extracted from many
other criteria (eg: from a header).
Isidore Li reported an occasional segfault when using URL hashing, and
kindly provided backtraces and core files to help debugging.
The problem was triggered by reset connections before the URL was sent,
and was due to the same bug which was fixed by commit e45997661bf
(connections were attempted in case of connection abort). While that
bug was already fixed, it appeared that the same segfault could be
triggered when URL hashing is configured in an HTTP backend when the
frontend runs in TCP mode and no URL was seen. It is totally abnormal
to try to hash a null URL, as well as to process any kind of L7 hashing
when a full request was not seen.
This additional fix now ensures that layer7 hashing is not performed on
incomplete requests.
This is used to force access to down servers for some requests. This
is useful when validating that a change on a server correctly works
before enabling the server again.
Some message pointers were not usable once the message reached the
HTTP_MSG_DONE state. This is the case for ->som which points to the
body because it is needed to parse chunks. There is one case where
we need the beginning of the message : server redirect. We have to
call http_get_path() after the request has been parsed. So we rely
on ->sol without counting on ->som. In order to achieve this, we're
making ->rq.{u,v} relative to the beginning of the message instead
of the buffer. That simplifies the code and makes it cleaner.
Preliminary tests show this is OK.
Supported informations, available via "tr/td title":
- cap: capabilities (proxy)
- mode: one of tcp, http or health (proxy)
- id: SNMP ID (proxy, socket, server)
- IP (socket, server)
- cookie (backend, server)
The rq.u field is relative to buf->data, not to msg->sol. We have
to subtract msg->som everywhere this error was made. Maybe it will
be simpler to have a pointer to the buffer in the message and find
appropriate data there.
When parsing body for URL parameters, we must not consider that
data are available from buf->data but from buf->data + msg->som.
This is not a problem right now but may become with keep-alive.