Previously the conn_hash_node was placed outside the connection due
to the big size of the eb64_node that could have negatively impacted
frontend connections. But having it outside also means that one
extra allocation is needed for each backend connection, and that one
memory indirection is needed for each lookup.
With the compact trees, the tree node is smaller (16 bytes vs 40) so
the overhead is much lower. By integrating it into the connection,
We're also eliminating one pointer from the connection to the hash
node and one pointer from the hash node to the connection (in addition
to the extra object bookkeeping). This results in saving at least 24
bytes per total backend connection, and only inflates connections by
16 bytes (from 240 to 256), which is a reasonable compromise.
Tests on a 64-core EPYC show a 2.4% increase in the request rate
(from 2.08 to 2.13 Mrps).
Idle connection trees currently require a 56-byte conn_hash_node per
connection, which can be reduced to 32 bytes by moving to ceb64. While
ceb64 is theoretically slower, in practice here we're essentially
dealing with trees that almost always contain a single key and many
duplicates. In this case, ceb64 insert and lookup functions become
faster than eb64 ones because all duplicates are a list accessed in
O(1) while it's a subtree for eb64. In tests it is impossible to tell
the difference between the two, so it's worth reducing the memory
usage.
This commit brings the following memory savings to conn_hash_node
(one per backend connection), and to srv_per_thread (one per thread
and per server):
struct before after delta
conn_hash_nodea 56 32 -24
srv_per_thread 96 72 -24
The delicate part is conn_delete_from_tree(), because we need to
know the tree root the connection is attached to. But thanks to
recent cleanups, it's now clear enough (i.e. idle/safe/avail vs
session are easy to distinguish).
We'll soon need to choose the server's root based on the connection's
flags, and for this we'll need the thread it's attached to, which is
not always the current one. This patch simply passes the thread number
from all callers. They know it because they just set the idle_conns
lock on it prior to calling the function.
This patch relies on the previous one ("BUG/MEDIUM: mux-h2: Report RST/error to
app-layer stream during 0-copy fwding").
When the end of the connection is detected, so when the H2_CF_END_REACHED
flag is set after the shutdown was received and all incoming data were
processed, if a stream is blocked by the flow control (the stream one or the
connection one), an error must be reported to the app-layer stream.
Otherwise, outgoing data won't be sent and the opposite side will handle
this as a lack of room. So the stream will be blocked until the write
timeout is triggerd. By reporting the error early, the stream can be
immediately closed.
This patch should be backported to 3.2. For older versions, it is probably a
good idea to wait for bug report.
In h2_nego_ff(), it is important to report reset and error to app-layer
stream and to send the RST-STREAM frame accordingly. It is not clear if it
is an issue or not. But it is clearly a difference with the classical
forwarding via h2_snd_buf. And it is mandatory for the next fix.
This patch should be backported to 3.2. But is is probably a good idea to
not backport it on older versions, except if a bug is reported in this area.
This only happens when a connection error is detected or when the H2
connection is in ERR/ERR2 state. The demux buffer is explicitly reset. In
that case, it is important to remove the flag reporting this buffer as full.
It is probably worth to backport this patch to 3.2. But it is not mandatory
on older versions because it does not fix any known issue.
When the mbuf ring buffer is full, the flag H2_CF_DEM_MROOM is set on the H2
connection to block any demux. It is important to properly handle ACK
frames. However, we must take care to restart reading when some data were
removed from the mbuf. Otherwise, we may block the demux for no reason. It
is especially an issue if the demux buffer is full. In that case, the H2
connection is blocked, waiting for the timeout.
This patch should be backported to 3.2. But is is probably a good idea to
not backport it on older versions, except if a bug is reported in this area.
The H2 connection is switched to ERR when a GOAWAY must be sent and in ERR2
when it is sent. In these states, no more data can be emitted by the
mux. But there is no reason to not try to process incoming data or to not
try to receive data. It is espcially important to be able to get the
shutdown from the TCP connection when a SSL connection was previously
detected. Otherwise, it is possible to block a H2 connection until its
timeout expiration to be able to close it.
This patch should be backported to 3.2. But is is probably a good idea to
not backport it on older versions, except if a bug is reported in this
area.
When an send error is detected on the underlying connection, a pending error
is reported to the H2 connection by setting H2_CF_ERR_PENDING flag. When
this happen the tail of the mux ring buffer is reset. However some blocking
flags remain set and have no chance to be removed later because of the
pending error. Especially the flag H2_CF_DEM_MROOM which block data
demultiplexing. Thus, it is possible to block a H2 connection with unparsed
incoming data.
Worse, if a read event is received, it could lead to a wakeup loop between
the H2 connection and the underlying SSL connection. The H2 connection is
unable to convert the pending error to a fatal error because the
demultiplexing is blocked. In the mean time, it tries to receive more data
because of the not-consumed read event. On the underlying connection side,
the error detected earlier blocks the read, but the H2 connection is woken
up to handle the error.
To fix the issue, blocking flags must be removed when a send error is caught,
H2_CF_MUX_MFULL and H2_CF_DEM_MROOM flags. But, it is not necessary to only
release the tail of the mbuf ring. When a send error is detected, all outgoing
data can be flushed. So, now, in h2_send(), h2_release_mbuf() function is called
on pending error. The mbuf ring is fully released and H2_CF_MUX_MFULL and
H2_CF_DEM_MROOM flags are removed.
Many thanks to Krzysztof Kozłowski for its help to spot this issue.
This patch could be backported at least as far as 2.8. But it is a bit
sensitive. So, it is probably a good idea to backport it to 3.2 for now and
wait for bug report on older versions.
Over their lifetime, connections are attached to different list. These
lists depends on whether connection is on frontend or backend side.
Attach point members are stored via a union in struct connection. The
next commit reorganizes them so that a proper frontend/backend
separation is performed :
commit a96f1286a75246fef6db3e615fabdef1de927d83
BUG/MINOR: connection: rearrange union list members
On conn_free(), connection instance must be removed from these lists to
ensure there is no use-after-free case. However code was still shaky
there, despite no real issue. Indeed, <toremove_list> was detached for
all connections, despite being only used on backend side only.
This patch streamlines the freeing of connection. Now, <toremove_list>
detach is performed in conn_backend_deinit(). Moreover, a new helper
conn_frontend_deinit() is defined. It ensures that <stopping_list>
detach is done. Prior it was performed individually by muxes.
Note that a similar procedure is performed when the connection is
reversed. Hence, conn_frontend_deinit() is now used here as well,
rendering reversal from FE to BE or vice versa symmetrical.
As mentionned above, no crash occured prior to this patch, but the code
was fragile, in particular access to <toremove_list> for frontend
connections. Thus this patch is considered as a bug fix worthy of a
backport along with above mentionned patch, currently up to 3.0.
When manipulating idle backend connections for input/output processing,
special care is taken to ensure the connection cannot be accessed by
another thread, for example via a takeover. When processing is over,
connection is reinserted in its original list.
A connection can either be attached to a session (private ones) or a
server idle tree. In the latter case, <srv> is guaranteed to be non null
prior to _srv_add_idle() thanks to CO_FL_LIST_MASK comparison with conn
flags. This patch adds an ASSUME_NONNULL() to better reflect this.
This should fix coverity reports from github issue #3095.
Takeover operation defines an argument <release>. It's a boolean which
if set indicate that freed connection resources during the takeover does
not have to be reallocated on the new thread. Typically, it is set to
false when takever is performed to reuse a connection. However, when
used to be able to delete a connection from a different thread,
<release> should be set to true.
Previously, <release> was only set in conjunction with "del server"
handler. This operation was performed under thread isolation, which
guarantee that not thread-safe operation such as removal from buf_wait
list could be performed on takeover if <release> was true. In the
contrary case, takeover operation would fail.
Recently, "del server" handler has been adjusted to remove idle
connection cleanup with takeover. As such, <release> is never set to
true in remaining takeover usage.
However, takeover is also used to enforce strict-maxconn on a server.
This is performed to delete a connection from any thread, which is the
primary reason of <release> to true. But for the moment as takeover
implementers considers that thread isolation is active if <release> is
set, this is not yet applicable for strict-maxconn usage.
Thus, the purpose of this patch is to adjust takeover implementation.
Remove assumption between <release> and thread-isolation mode. It's not
possible to remove a connection from a buf_wait list, an error will be
return in any case.
This is a direct follow-up of previous patch which adjust idle private
connections access via input/output handlers.
This patch implement the handlers prologue part. Now, private idle
connections require a similar treatment with non-private idle
connections. Thus, private conns are removed temporarily from its
session under protection of idle_conns lock.
As locking usage is already performed in input/output handler,
session_unown_conn() cannot be called. Thus, a new function
session_detach_idle_conn() is implemented in session module, which
performs basically the same operation but relies on external locking.
When dealing with input/output on a connection related handler, special
care must be taken prior to access the connection if it is considered as
idle, as it could be manipulated by another thread. Thus, connection is
first removed from its idle tree before processing. The connection is
reinserted on processing completion unless it has been freed during it.
Idle private connections are not concerned by this, because takeover is
not applied on them. However, a future patch will implement purging of
these connections along with regular idle ones. As such, it is necessary
to also protect private connections usage now. This is the subject of
this patch and the next one.
With this patch, input/output handlers epilogue of
muxes/SSL/conn_notify_mux() are adjusted. A new code path is able to
deal with a connection attached to a session instead of a server. In
this case, session_reinsert_idle_conn() is used. Contrary to
session_add_conn(), this new function is reserved for idle connections
usage after a temporary removal.
Contrary to _srv_add_idle() used by regular idle connections,
session_reinsert_idle_conn() may fail as an allocation can be required.
If this happens, the connection is immediately destroyed.
This patch has no effect for now. It must be coupled with the next one
which will temporarily remove private idle connections on input/output
handler prologue.
When a backend connnection becomes idle, muxes must activate some
protection to mark future access on it as dangerous. Indeed, once a
connection is inserted in an idle list, it may be manipulated by another
thread, either via takeover or scheduled for purging.
Private idle connections are stored into a session instead of the server
tree. They are never subject to a takeover for reuse or purge mechanism.
As such, currently they do not require the same level of protection.
However, a new patch will introduce support for private idle connections
purging. Thus, the purpose of this patch is to ensure protection is
activated as well now.
TASK_F_USR1 was already set on them as an anticipation for such need.
Only some extra operations were missing, most notably xprt_set_idle()
invokation. Also, return path of muxes detach operation is adjusted to
ensure such connection are never accessed after insertion.
Currently, when a server is set on maintenance mode, its idle connection
are scheduled for purge. However, this does not prevent currently used
connection to become idle later on, even if the server is still off.
Change this behavior : an idle connection is now rejected by the server
if it is in maintenance. This is implemented with a new condition in
srv_add_to_idle_list() which returns an error value. In this case, muxes
stream detach callback will immediately free the connection.
A similar change is also performed in each MUX and SSL I/O handlers and
in conn_notify_mux(). An idle connection is not reinserted in its idle
list if server is in maintenance, but instead it is immediately freed.
An ABORT_NOW() was used during debugging idle-ping but was not removed
from the final code. This may cause crash, in particular when mixing
idle-ping with shorter http-request/http-keep-alive values.
Fix this situation by removing ABORT_NOW() statement.
This should fix github issue #3079.
This must be backported up to 3.2.
In rcv_buf() and snd_buf(), use sendmsg/recvmsg instead of send and
recv, and add two new optional parameters to provide msg_control and
msg_controllen.
Those are unused for now, but will be used later for kTLS.
This will make the pools size and alignment automatically inherit
the type declaration. It was done like this:
sed -i -e 's:DECLARE_POOL(\([^,]*,[^,]*,\s*\)sizeof(\([^)]*\))):DECLARE_TYPED_POOL(\1\2):g' $(git grep -lw DECLARE_POOL src addons)
sed -i -e 's:DECLARE_STATIC_POOL(\([^,]*,[^,]*,\s*\)sizeof(\([^)]*\))):DECLARE_STATIC_TYPED_POOL(\1\2):g' $(git grep -lw DECLARE_STATIC_POOL src addons)
81 replacements were made. The only remaining ones are those which set
their own size without depending on a structure. The few ones with an
extra size were manually handled.
It also means that the requested alignments are now checked against the
type's. Given that none is specified for now, no issue is reported.
It was verified with "show pools detailed" that the definitions are
exactly the same, and that the binaries are similar.
Following the latest adjustment on session_add_conn() /
session_check_idle_conn(), detach muxes callbacks were rewritten for
private connection handling.
Nothing really fancy here : some more explicit comments and the removal
of a duplicate checks on idle conn status for muxes with true
multipexing support.
session_check_idle_conn() is called to flag a connection already
inserted in a session list as idle. If the session limit on the number
of idle connections (max-session-srv-conns) is exceeded, the connection
is removed from the session list.
In addition to the connection removal, session_check_idle_conn()
directly calls MUX destroy callback on the connection. This means the
connection is freed by the function itself and should not be used by the
caller anymore.
This is not practical when an alternative connection closure method
should be used, such as a graceful shutdown with QUIC. As such, remove
MUX destroy invokation : this is now the responsability of the caller to
either close or release immediately the connection.
session_add_conn() uses three argument : connection and session
instances, plus a void pointer labelled as target. Typically, it
represents the server, but can also be a backend instance (for example
on dispatch).
In fact, this argument is redundant as <target> is already a member of
the connection. This commit simplifies session_add_conn() by removing
it. A BUG_ON() on target is extended to ensure it is never NULL.
On backend side, an error at connection level during the preface sending was
not properly handled and could lead to a spinning loop on process_stream()
when the h2 stream on client side was blocked, for instance because of h2
flow control.
It appeared that no transition was perfromed from the PREFACE state to an
ERROR state on the H2 connection when an error occurred on the underlying
connection. In that case, the H2 connection was woken up in loop to try to
receive data, waking up the upper stream at the same time.
To fix the issue, an H2C error must be reported. Most state transitions are
handled by the demux function. So it is the right place to do so. First, in
PREFACE state and on server side, if an error occurred on the TCP
connection, an error is now reported on the H2 connection. REFUSED_STREAM
error code is used in that case. In addition, in that case, we also take
care to properly handle the connection shutdown.
This patch should fix the issue #3020. It must be backported to all stable
versions.
It was mentioned during the development of glitches that it would be
nice to support not killing misbehaving connections below a certain
CPU usage so that poor implementations that routinely misbehave without
impact are not killed. This is now possible by setting a CPU usage
threshold under which we don't kill them via this parameter. It defaults
to zero so that we continue to kill them by default.
proxy_inc_fe_cum_sess_ver_ctr() was implemented in 9969adbc
("MINOR: stats: add by HTTP version cumulated number of sessions and
requests")
As its name suggests, it is meant to be called for frontends, not backends
Also, in 9969adbc, when used under h1_init(), a precaution is taken to
ensure that the function is only called with frontends.
However, this precaution was not applied in h2_init() and qc_init().
Due to this, it remains possible to have proxy_inc_fe_cum_sess_ver_ctr()
being called with a backend proxy as parameter. While it did not cause
known issues so far, it is not expected and could result in bugs in the
future. Better fix this by ensuring the function is only called with
frontends.
It may be backported up to 2.8
The ping frame's pattern must be written at offset 9 (frame header
length), not 8. This was added in 3.2 with commit 4dcfe098a6 ("MINOR:
mux-h2: prepare to support PING emission"), so no backport is needed.
In RFC9110, it is stated that trailers could be merged with the
headers. While it should be performed with a speicial care, it may be a
problem for some applications. To avoid any trouble with such applications,
two new options were added to drop trailers during the message forwarding.
On the backend, "http-drop-request-trailers" option can be enabled to drop
trailers from the requests before sending them to the server. And on the
frontend, "http-drop-response-trailers" option can be enabled to drop
trailers from the responses before sending them to the client. The options
can be defined in defaults sections and disabled with "no" keyword.
This patch should fix the issue #2930.
This commit extends MUX H2 connection reversal step to properly take
into account the new idle-ping feature. It first ensures that h2c task
is properly instantiated/freed depending now on both timers and
idle-ping configuration. Also, h2c_update_timeout() is now called
instead of manually requeuing the task, which ensures the proper timer
value is selected depending on the new connection side.
If idle-ping is activated and h2c task is expired due to missing PING
ACK, consider that the peer is away and the connection can be closed
immediately. GOAWAY emission is thus skipped.
A new test is necessary in h2c_update_timeout() when PING ACK is
currently expected, but the next timer expiration selected is not
idle-ping. This may happen if http-keep-alive/http-request timers are
selected first. In this case, H2_CF_IDL_PING_SENT flag is resetted. This
is necessary to not prevent GOAWAY emission on expiration.
This commit is the counterpart of the previous one, adapted on the
frontend side. "idle-ping" is added as keyword to bind lines, to be able
to refresh client timeout of idle frontend connections.
H2 MUX behavior remains similar as the previous patch. The only
significant change is in h2c_update_timeout(), as idle-ping is now taken
into account also for frontend connection. The calculated value is
compared with http-request/http-keep-alive timeout value. The shorter
delay is then used as expired date. As hr/ka timeout are based on
idle_start, this allows to run them in parallel with an idle-ping timer.
This commit implements support for idle-ping on the backend side. First,
a new server keyword "idle-ping" is defined in configuration parsing. It
is used to set the corresponding new server member.
The second part of this commit implements idle-ping support on H2 MUX. A
new inlined function conn_idle_ping() is defined to access connection
idle-ping value. Two new connection flags are defined H2_CF_IDL_PING and
H2_CF_IDL_PING_SENT. The first one is set for idle connections via
h2c_update_timeout().
On h2_timeout_task() handler, if first flag is set, instead of releasing
the connection as before, the second flag is set and tasklet is
scheduled. As both flags are now set, h2_process_mux() will proceed to
PING emission. The timer has also been rearmed to the idle-ping value.
If a PING ACK is received before next timeout, connection timer is
refreshed. Else, the connection is released, as with timer expiration.
Also of importance, special care is needed when a backend connection is
going to idle. In this case, idle-ping timer must be rearmed. Thus a new
invokation of h2c_update_timeout() is performed on h2_detach().
Adapt the already existing function h2c_ack_ping(). The objective is to
be able to emit a PING request. First, it is renamed as h2c_send_ping().
A new boolean argument <ack> is used to emit either a PING request or
ack.
Reorganize code for timeout calculation in case the connection is idle.
The objective is to better reflect the relations between each timeouts
as follow :
* if GOAWAY already emitted, use shut-timeout, or if unset fallback to
client/server one. However, an already set timeout is never erased.
* else, for frontend connection, http-request or keep-alive timeout is
applied depending on the current demux state. If the selected value is
unset, fallback to client timeout
* for backend connection, no timeout is set to perform http-reuse
This commit is pure refactoring, so no functional change should occur.
Since the following commit, MUX H2 timeout function has been slightly
exetended.
d38d8c6ccb189e7bc813b3693fec3093c9be55f1
BUG/MEDIUM: mux-h2: make sure control frames do not refresh the idle timeout
A side-effect of this patch is that now backend idle connection expire
timer is not reset if already defined. This means that if a timer was
registered prior to the connection transition to idle, the connection
would be destroyed on its timeout. If this happens for enough
connection, this may have an impact on the reuse rate.
In practice, this case should be rare, as h2c timer is set to
TICK_ETERNITY while there is active streams. The timer is not refreshed
most of the time before going the transition to idle, so the connection
won't be deleted on expiration.
The only case where it could occur is if there is still pending data
blocked on emission on stream detach. Here, timeout server is applied on
the connection. When the emission completes, the connection goes to
idle, but the timer will still armed, and thus will be triggered on the
idle connection.
To prevent this, explicitely reset h2c timer to TICK_ETERNITY for idle
backend connection via h2c_update_timeout().
This patch is explicitely not scheduled for backport for now, as it is
difficult to estimate the real impact of the previous code state.
GOAWAY emission should not be emitted before preface. Thus, max_id field
from h2c acting as a server is initialized to -1, which prevents its
emission until preface is received from the peer. If acting as a client,
max_id is initialized to a valid value on the first h2s emission.
This causes an issue with reverse HTTP on the active side. First, it
starts as a client, so the peer does not emit a preface but instead a
simple SETTINGS frame. As role are switched, max_id is initialized much
later when the first h2s response is emitted. Thus, if the connection
must be terminated before any stream transfer, GOAWAY cannot be emitted.
To fix this, ensure max_id is initialized to 0 on h2_conn_reverse() for
active connect side. Thus, a GOAWAY indicating that no stream has been
handled can be generated.
Note that passive connect side is not impacted, as it max_id is
initialized thanks to preface reception.
This should be backported up to 2.9.
While reviewing HTTP/2 MUX timeout, it seems there is a possibility that
MUX task is requeued via h2c_update_timeout() with an already expired
date. This can happens with idle connections on two cases :
* first with shut timeout, as timer is not refreshed if already set
* second with http-request and keep-alive timers, which are based on
idle_start
Queuing an already expired task is an undefined behavior. Fix this by
using task_wakeup() instead of task_queue() at the end of
h2c_update_timeout() if such case occurs.
This should be backported up to 2.6.
On frontend side, when a stream is shut while the response was already fully
sent, it was cancelled by sending a RST_STREAM(CANCEL) frame. However, it is
not accurrate. CANCEL error code must only be used if the response headers
were sent, but not the full response. As stated in the RFC 9113, when the
response was fully sent, to stop the request sending, a RST_STREAM with an
error code of NO_ERROR must be sent.
This patch should solve the issue #1219. It must be backported to all stable
versions.
Annika Wickert reported some occasional disconnections between haproxy
and varnish when communicating over HTTP/2, with varnish complaining
about protocol errors while captures looked apparently normal. Nils
Goroll managed to reproduce this on varnish by injecting the capture of
the outgoing haproxy traffic and noticed that haproxy was forwarding a
header value containing a trailing space, which is now explicitly
forbidden since RFC9113.
It turns out that the only way for such a header to pass through haproxy
is to arrive in h2 and not be edited, in which case it will arrive in
HTX with its undesired spaces. Since the code dealing with HTX headers
always trims spaces around them, these are not observable in dumps, but
only when started in debug mode (-d). Conversions to/from h1 also drop
the spaces.
With this patch we trim LWS both on input and on output. This way we
always present clean headers in the whole stack, and even if some are
manually crafted by the configuration or Lua, they will be trimmed on
the output.
This must be backported to all stable versions.
Thanks to Annika for the helpful capture and Nils for the help with
the analysis on the varnish side!
On shut, truncated HTX messages were not properly handled by the H2
multiplexer. Depending on how data were emitted, a chunked HTX message
without the 0-CRLF could be considered as full and an empty data with ES
flag set could be emitted instead of a RST_STREAM(CANCEL) frame.
In the H2 multiplexer, when a shut is performed, an HTX message is
considered as truncated if more HTX data are still expected. It is based on
the presence or not of the H2_SF_MORE_HTX_DATA flag on the H2 stream.
However, this flag is set or unset depending on the HTX extra field
value. This field is used to state how much data that must still be
transferred, based on the announced data length. For a message with a
content-length, this assumption is valid. But for a chunked message, it is
not true. Only the length of the current chunk is announced. So we cannot
rely on this field in that case to know if a message is full or not.
Instead, we must rely on the HTX start-line flags to know if more HTX data
are expected or not. If the xfer length is known (the HTX_SL_F_XFER_LEN flag
is set on the HTX start-line), it means that more data are always expected,
until the end of message is reached (the HTX_FL_EOM flag is set on the HTX
message). This is true for bodyless message because the end of message is
reported with the end of headers. This is also true for tunneled messages
because the end of message is received before switching the H2 stream in
tunnel mode.
This patch must be backported as far as 2.8.
When receive or EOS termination events are reported at the SE level, a
truncation was erroneously reported when no error was detected. Of course, it
must be the opposite.
No backport needed.
Termination events dedicated to mux connection and stream-endpoint
descriptors are added in this patch. Specific events to these locations are
thus added. Changes for the H1 and H2 multiplexers are reviewed to be more
accurate.
MUX_CTL_TEVTS command is added to get the termination event logs of a mux
connection and MUX_SCTL_TEVTS command to get the termination event logs of a
mux stream.
The termiantion events logs of the multiplexer connection and stream are now
dumped when corresponding mux info are dumped. The termination event logs of
the underlying connection is also dumped in the debug string.
shutdown for reads (read0), receive errors, shutdown for writes and timeouts
are reported, but only for the H2 connection for now.
As for the H1 multiplexer, more events must be added to report protocol
errors, goaways and rst-streams. And of course, all events for the H2
streams must be reported too.
When data was copied from RX buffers to the channel buffer, more data than
expected could be moved because amount of data copied was never decremented
from the limit. This could lead to a stream dead lock when the compression
filter was inuse.
The issue was introduced by commit 4eb3ff1 ("MAJOR: mux-h2: make streams use
the connection's buffers") but revealed by 3816c38 ("MAJOR: mux-h2: permit a
stream to allocate as many buffers as desired").
Because a h2 stream can now have several RX buffers, in h2_rcv_buf(), we
loop on these buffers to fill the channel buffer. However, we must still
take care to respect the limit to not copy to much data. However, the
"count" variable was never decremented to reflect amount of data already
copied. So, it was possible to exceed the limit.
It was an issue when the compression filter was inuse because the channel
buffer could be fully filled, preventing the compression to be
performed. When this happened, the stream was infinitly blocked because the
compression filter was asking for some space but nothing was scheduled to be
forwarded.
This patch should fix the issue #2826. It must be backported to 3.1.
Dedicated HTTP/2 stats proxy counters are available for current and
total number of HTTP/2 connection on both frontend and backend sides.
Both counters are simply incremented into h2_init().
This causes issues when using reverse HTTP. First, increment is not
performed on the expected side, as it is triggered before
h2_conn_reverse() which switches a connection from frontend to backend
or vice versa. For example on active revers side, h2_total_connections
is incremented on the backend only even after connection is reversed and
attached to a listener for the remainder of its lifetime.
h2_open_connections suffers from a similar but arguably worst behavior
as it is also decremented. If increment and decrement operations are not
performed on the same proxy side, which happens for every connection
which has been successfully reversed, it causes an invalid counter
value, possibly with an integer overflow.
To fix this, delay increment operations on reverse HTTP from h2_init()
to h2_conn_reverse(). Both counters are updated only after reverse has
completed, thus using the expected frontend or backend side.
To prevent overflow on h2_open_connections, ensure h2_release()
decrement is not performed if a connection is freed before achieving its
reversal, as in this case it would not have been accounted by H2
counters.
This should be backported up to 2.9.
This should fix github issue #2821.
Latest commit f0eca8fe7 ("MINOR: mux-h2/glitches: add a description to
the H2 glitches") misplaced the optional glitch description field, with
it appearing at the end of the if () condition and always reporting
an excess of CONTINUATION frames from the first exceeding one.
This needs to be backported along with that commit once it gets backported.
Since we can now list them using "debug counters" and now support a
description, better add the description to all glitches. This patch may
be backported to 3.1, but before this the following patches must also
be picked:
86823c828 MINOR: mux-h2/traces: add a missing trace on negative initial window size
7c8e9420a CLEANUP: mux-h2/traces: reword certain ambiguous traces