term_trace was very useful while reworking the lower layers but has almost
completely been removed from every place it was referenced. Even the few
remaining ones were not accurate, so it's better to completely remove those
references and re-add them from scratch later if needed.
With this change, all frontends, backends, and servers maintain a session
counter and a timer to compute a session rate over the last second. This
value will be very useful because it varies instantly and can be used to
check thresholds. This value is also reported in the stats in a new "rate"
column.
Each proxy instance, either frontend or backend, now has some room
dedicated to storing a complete dated request or response in case
of parsing error. This will make it possible to consult errors in
order to find the exact cause, which is particularly important for
troubleshooting faulty applications.
If an invalid character is encountered while parsing an HTTP message, we
want to get buf->lr updated to reflect it.
Along this change, a few useless __label__ declarations have been removed
because they caused gcc to consume stack space without putting anything
there.
If the prefix is set to "/", it means the user does not want to alter
the original URI, so we don't want to insert a new slash before the
original URI.
(cherry-picked from commit 02a35c74942c1bce762e996698add1270e6a5030)
It is now possible to set or clear a cookie during a redirection. This
is useful for logout pages, or for protecting against some DoSes. Check
the documentation for the options supported by the "redirect" keyword.
(cherry-picked from commit 4af993822e880d8c932f4ad6920db4c9242b0981)
If "drop-query" is present on a "redirect" line using the "prefix" mode,
then the returned Location header will be the request URI without the
query-string. This may be used on some login/logout pages, or when it
must be decided to redirect the user to a non-secure server.
(cherry-picked from commit f2d361ccd73aa16538ce767c766362dd8f0a88fd)
Cookie capture would only work by pure luck on the request but did
never work on responses since only the backend was checked. The fix
consists in always checking frontend for cookie captures.
(cherry picked from commit a83c5ba9315a7c47cda2698280b7e49a9d3eb374)
Both should process the response buffer equally. They now both
clear the hijack bit once done, and both receive a pointer to
the response buffer in their arguments.
Instead of calling a hard-coded function to produce data, let's
reference this function into the buffer and call it from there
when BF_HIJACK is set. This goes in the direction of more generic
session management code.
The TCP analyser has moved to proto_tcp.c. Breaking the function
has required finer use of the return value and adding some tests
to process_session().
It was a bit awkward to have session.c call return_srv_error() for
HTTP error messages related to servers. The function has been adapted
to be passed a pointer to the faulty stream interface, and is now a
pointer in the session. It is possible that in the future, it will
become a callback in the stream interface itself.
The new function looks like the previous one except that it operates
at the stream interface level and assumes an already closed SI.
Also remove some old unused occurrences of srv_close_with_err().
In order to avoid having to call per-protocol logging function directly
from session.c, it's better to assign the logging function when the session
is created. This also eliminates a test when the function is needed, and
opens the way to more complete logging functions.
proto_http.c was not suitable for session-related processing, it was
just convenient for the tranformation.
Some more splitting must occur: process_request/response in proto_http.c
must be split again per protocol, and the caller must run a list.
Some functions should be directly attached to the session or the buffer
(eg: perform_http_redirect, return_srv_error, http_sess_log).
All the processing has now completely been split in layers. As of
now, everything is still in process_session() which is not the right
place, but the code sequence works. Timeouts, retries, errors, all
work.
The shutdown sequence has been strictly applied: BF_SHUTR/BF_SHUTW
are only assigned by lower layers. Upper layers can only indicate
their wish to close using BF_SHUTR_NOW and BF_SHUTW_NOW.
When a shutdown is performed on a stream interface, the buffer flags
are updated accordingly and re-checked by upper layers. A lot of care
has been taken to ensure that aborts during intermediate connection
setups are correctly handled and shutdowns correctly propagated to
both buffers.
A future evolution would consist in ensuring that BF_SHUT?_NOW may
be set at any time, and applies only when the buffer is empty. This
might help with error messages, but might complicate the processing
of data remaining in buffers.
Some useless buffer flag combinations have been removed.
Stat counters are still broken (eg: per-server total number of sessions).
Error messages should be delayed to the close instant and be produced by
protocol.
Many functions must now move to proper locations.
It sometimes happens that a connection is aborted at the exact same moment
it establishes. We have to close the socket and not only to shut it down
for writes.
Some corner cases remain. We have to handle the shutr/shutw at the stream
interface and only report the status to the buffer, not the opposite.
Two new functions are used instead : buffer_check_{shutr,shutw}.
It is indeed more adequate to check for new closures only when the
buffer reports them.
Several remaining unclosed connections were detected after a test,
even before this patch, so a bug remains. To reproduce, try the
following during 30 seconds :
inject30l4 -n 20000 -l -t 1000 -P 10 -o 4 -u 100 -s 100 -G 127.0.0.1:8000/
There were rare situations where it was not easy to detect that a failed
session attempt had occurred and needed some server cleanup. In particular,
client aborts sometimes lead to session leaks on the server side.
A new state "SI_ST_DIS" (disconnected) has been introduced for this. When
a session has been closed at a stream interface but the server cleanup has
not occurred, this state is entered instead of CLO. The cleanup is then
performed there and the state goes to CLO.
A new diagram has been added to show possible stream_interface state
transitions that can occur in a stream-sock. It makes debugging easier.
The server sessions are now only decremented when entering SI_ST_CER
and SI_ST_CLO states. A state is clearly missing between EST and CLO,
or after CLO (eg: END), because many cleanups are performed upon CLO
and must rely on tricks to ensure being done only once.
The goal of next changes will be to improve what has been started.
Ideally, the FD should only notify the SI about the change, which
should itself only notify the session when it has some news or when
it needs help (eg: redispatch). The buffer's error processing should
not change the FD's status immediately, otherwise we risk race conds
between a pending connect and a shutw (for instance). Also, the new
connect attempt should only be made after layer 7 and all the crap
above buffers.
It is quite hard to track when the current session has already been counted
or discounted from the server's total number of established sessions. For
this reason, we introduce a new session flag, SN_CURR_SESS, which indicates
if the current session is one of those reported by the server or not. It
simplifies session accounting and makes it far more robust. It also makes
it possible to perform a last-minute cleanup during session_free().
Right now, with this fix and a few more buffer transitions fixes, no session
were found to remain after a test.
Tracking connection status changes was hard, and some code was
redundant. A new SI_ST_CER state was added to the stream interface
to indicate a past connection error, and an SI_FL_ERR flag was
added to report past I/O error. The stream_sock code does not set
the connection to SI_ST_CLO anymore in case of I/O error, it's
the upper layer which does it. This makes it possible to know
exactly when the file descriptors are allocated.
The new SI_ST_CER state permitted to split tcp_connection_status()
in two parts, one processing SI_ST_CON and the other one SI_ST_CER.
Synchronous connection errors now make use of this last state, hence
eliminating duplicate code.
Some ib<->ob copy paste errors were found and fixed, and all entities
setting SI_ST_CLO also shut the buffers down.
Some of these stream_interface specific functions and structures
have migrated to a new stream_interface.c file.
Some types of errors are still not detected by the buffers. For
instance, let's assume the following scenario in one single pass
of process_session: a connection sits in SI_ST_TAR state during
a retry. At TAR expiration, a new connection attempt is made, the
connection is obtained and srv->cur_sess is increased. Then the
buffer timeout is fires and everything is cleared, the new state
becomes SI_ST_CLO. The cleaning code checks that previous state
was either SI_ST_CON or SI_ST_EST to release the connection. But
that's wrong because last state is still SI_ST_TAR. So the
server's connection count does not get decreased.
This means that prev_state must not be used, and must be replaced
by some transition detection instead of level detection.
The following debugging line was useful to track state changes :
fprintf(stderr, "%s:%d: cs=%d ss=%d(%d) rqf=0x%08x rpf=0x%08x\n", __FUNCTION__, __LINE__,
s->si[0].state, s->si[1].state, s->si[1].err_type, s->req->flags, s-> rep->flags);
The connection setup code has been refactored in order to
make it run only on low level (stream interface). Several
complicated functions have been removed from backend.c,
and we now have sess_update_stream_int() to manage
an assigned connection, sess_prepare_conn_req() to assign a
server to a connection request, perform_http_redirect() to
redirect instead of connecting to server, and return_srv_error()
to return connection error status messages.
The stream_interface status changes are checked before adjusting
buffer flags, so that the buffers can be informed about this lower
level update.
A new connection is initiated by changing si->state from SI_ST_INI
to SI_ST_REQ.
The code seems to work but is awfully dirty. Some functions need
to be moved, and the layering is not yet quite clear.
A lot of dead old code has simply been removed.
It was not practical to have QUEUE and TAR timers in buffers, as they caused
triggering of the timeout flags. Move them to the stream interface where they
belong.
Now we have almost two distinct parts between tcp and http.
Only the connection establishment code still requires some
resynchronization, the rest does not.
Those entries were really needed for cleaner and better code. Using them
has permitted to automatically close a file descriptor during a shut write,
reducing by 20% the number of calls to process_session() and derived
functions.
Process_session() does not need to know the file descriptor anymore, though
it still remains very complicated due to the special case for the connect
mode.
As of now, a stream socket does not directly wake up the task
but it does contact the stream interface which itself knows the
task. This allows us to perform a few cleanups upon errors and
shutdowns, which reduces the number of calls to data_update()
from 8 per session to 2 per session, and make all the functions
called in the process_session() loop completely swappable.
Some improvements are required. We need to provide a shutw()
function on stream interfaces so that one side which closes
its read part on an empty buffer can propagate the close to
the remote side.
When an accept() creates a new FD, it is already marked as set for
reads. But the task will be woken up without first checking if the
socket could be read.
The speculative I/O gives us a chance to either read the FD if there
are data pending on it, or immediately mark it for poll mode if
nothing is pending.
Simply doing this reduces the number of calls to process_session
from 6 to 5 per session, 2 to 1 calls to process_request, 10% less
calls to epoll_ctl, fd_clr, fd_set, stream_sock_data_update, 20%
less eb32_insert/eb_delete, etc... General performance increase
seems to be around 3%.
The buffer flags became a big bazaar. Re-arrange them
so that their names are more explicit and so that they
are more easily readable in hex form. Some aggregates
have also been adjusted.
It was a waste to constantly update the file descriptor's status
and timeouts during a flags update. So stream_sock_process_data
has been slit in two parts :
stream_sock_data_update() => computes updated flags
stream_sock_data_finish() => computes timeouts
Only the first one is called during flag updates. The second one
is only called upon completion. The number of calls to fd_set/fd_clr
has now significantly dropped.
Also, it's useless to check for errors and timeouts in the
process_session() loop, it's enough to check for them at the
beginning.
The client side now relies on stream_sock_process_data(). One
part has not yet been re-implemented, it concerns the calls
to produce_content().
process_session() has been adjusted to correctly check for
changing bits in order not to call useless functions too many
times.
It already appears that stream_sock_process_data() should be
split so that the timeout computations are only performed at
the exit of process_session().
We really want to ensure that we don't miss a timeout update and do not
update them for nothing. So the code takes care of updating the timeout
in the two following circumstances :
- it was not set
- some I/O has been performed
Maybe we'll be able to remove that from stream_sock_{read|write}, or
we'll find a way to ensure that we never have to re-enable this.