Now we don't remove the session when a stream dies, instead we
detach the stream and let the mux decide to release the connection
and call session_free() instead.
Since multiple streams can share one session attached to one listener,
the listener_release() call must be done in session_free() and not in
stream_free(), otherwise we end up with a negative count in H2.
This callback will be used to release upper layers when a mux is in
use. Given that the mux can be asynchronously deleted, we need a way
to release the extra information such as the session.
This callback will be called directly by the mux upon releasing
everything and before the connection itself is released, so that
the callee can find its information inside the connection if needed.
The way it currently works is not perfect, and most likely this should
instead become a mux release callback, but for now we have no easy way
to add mux-specific stuff, and since there's one mux per connection,
it works fine this way.
When an incoming connection is made on an HTTP mode frontend, the
session now looks up the mux to use based on the ALPN token and the
proxy mode. This will allow easier mux registration, and we don't
need to hard-code the mux_pt_ops anymore.
For HTTP/2 and QUIC, we'll need to deal with multiplexed streams inside
a connection. After quite a long brainstorming, it appears that the
connection interface to the existing streams is appropriate just like
the connection interface to the lower layers. In fact we need to have
the mux layer in the middle of the connection, between the transport
and the data layer.
A mux can exist on two directions/sides. On the inbound direction, it
instanciates new streams from incoming connections, while on the outbound
direction it muxes streams into outgoing connections. The difference is
visible on the mux->init() call : in one case, an upper context is already
known (outgoing connection), and in the other case, the upper context is
not yet known (incoming connection) and will have to be allocated by the
mux. The session doesn't have to create the new streams anymore, as this
is performed by the mux itself.
This patch introduces this and creates a pass-through mux called
"mux_pt" which is used for all new connections and which only
calls the data layer's recv,send,wake() calls. One incoming stream
is immediately created when init() is called on the inbound direction.
There should not be any visible impact.
Note that the connection's mux is purposely not set until the session
is completed so that we don't accidently run with the wrong mux. This
must not cause any issue as the xprt_done_cb function is always called
prior to using mux's recv/send functions.
Now, each proxy contains a lock that must be used when necessary to protect
it. Moreover, all proxy's counters are now updated using atomic operations.
First, we use atomic operations to update jobs/totalconn/actconn variables,
listener's nbconn variable and listener's counters. Then we add a lock on
listeners to protect access to their information. And finally, listener queues
(global and per proxy) are also protected by a lock. Here, because access to
these queues are unusal, we use the same lock for all queues instead of a global
one for the global queue and a lock per proxy for others.
2 global locks have been added to protect, respectively, the run queue and the
wait queue. And a process mask has been added on each task. Like for FDs, this
mask is used to know which threads are allowed to process a task.
For many tasks, all threads are granted. And this must be your first intension
when you create a new task, else you have a good reason to make a task sticky on
some threads. This is then the responsibility to the process callback to lock
what have to be locked in the task context.
Nevertheless, all tasks linked to a session must be sticky on the thread
creating the session. It is important that I/O handlers processing session FDs
and these tasks run on the same thread to avoid conflicts.
When compiled with Openssl >= 1.1.1, before attempting to do the handshake,
try to read any early data. If any early data is present, then we'll create
the session, read the data, and handle the request before we're doing the
handshake.
For this, we add a new connection flag, CO_FL_EARLY_SSL_HS, which is not
part of the CO_FL_HANDSHAKE set, allowing to proceed with a session even
before an SSL handshake is completed.
As early data do have security implication, we let the origin server know
the request comes from early data by adding the "Early-Data" header, as
specified in this draft from the HTTP working group :
https://datatracker.ietf.org/doc/html/draft-ietf-httpbis-replay
These flags are not exactly for the data layer, they instead indicate
what is expected from the transport layer. Since we're going to split
the connection between the transport and the data layers to insert a
mux layer, it's important to have a clear idea of what each layer does.
All function conn_data_* used to manipulate these flags were renamed to
conn_xprt_*.
Commit bcb86ab ("MINOR: session: add a streams field to the session
struct") added this list of streams that is not needed anymore. Let's
get rid of it now.
There are several places where we see feconn++, feconn--, totalconn++ and
an increment on the frontend's number of connections and connection rate.
This is done exactly once per session in each direction, so better take
care of this counter in the session and simplify the callers. At least it
ensures a better symmetry. It also ensures consistency as till now the
lua/spoe/peers frontend didn't have these counters properly set, which can
be useful at least for troubleshooting.
session_accept_fd() may either successfully complete a session creation,
or defer it to conn_complete_session() depending of whether a handshake
remains to be performed or not. The problem is that all the code after
the handshake was duplicated between the two functions.
This patch make session_accept_fd() synchronously call
conn_complete_session() to finish the session creation. It is only needed
to check if the session's task has to be released or not at the end, which
is fairly minimal. This way there is now a single place where the sessions
are created.
Commit 8e3c6ce ("MEDIUM: connection: get rid of data->init() which was
not for data") simplified conn_complete_session() but introduced a
confusing check which cannot happen on CO_FL_HANDSHAKE. Make it clear
that this call is final and will either succeed and complete the
session or fail.
Instead of duplicating some sensitive listener-specific code in the
session and in the stream code, let's call listener_release() when
releasing a connection attached to a listener.
Each user of a session increments/decrements the jobs variable at its
own place, resulting in a real mess and inconsistencies between them.
Let's have session_new() increment jobs and session_free() decrement
it.
The session may need to enforce a timeout when waiting for a handshake.
Till now we used a trick to avoid allocating a pointer, we used to set
the connection's owner to the task and set the task's context to the
session, so that it was possible to circle between all of them. The
problem is that we'll really need to pass the pointer to the session
to the upper layers during initialization and that the only place to
store it is conn->owner, which is squatted for this trick.
So this patch moves the struct task* into the session where it should
always have been and ensures conn->owner points to the session until
the data layer is properly initialized.
Currently a task is allocated in session_new() and serves two purposes :
- either the handshake is complete and it is offered to the stream via
the second arg of stream_new()
- or the handshake is not complete and it's diverted to be used as a
timeout handler for the embryonic session and repurposed once we land
into conn_complete_session()
Furthermore, the task's process() function was taken from the listener's
handler in conn_complete_session() prior to being replaced by a call to
stream_new(). This will become a serious mess with the mux.
Since it's impossible to have a stream without a task, this patch removes
the second arg from stream_new() and make this function allocate its own
task. In session_accept_fd(), we now only allocate the task if needed for
the embryonic session and delete it later.
The ->init() callback of the connection's data layer was only used to
complete the session's initialisation since sessions and streams were
split apart in 1.6. The problem is that it creates a big confusion in
the layers' roles as the session has to register a dummy data layer
when waiting for a handshake to complete, then hand it off to the
stream which will replace it.
The real need is to notify that the transport has finished initializing.
This should enable a better splitting between these layers.
This patch thus introduces a connection-specific callback called
xprt_done_cb() which informs about handshake successes or failures. With
this, data->init() can disappear, CO_FL_INIT_DATA as well, and we don't
need to register a dummy data->wake() callback to be notified of errors.
Till now connections used to rely exclusively on file descriptors. It
was planned in the past that alternative solutions would be implemented,
leading to member "union t" presenting sock.fd only for now.
With QUIC, the connection will need to continue to exist but will not
rely on a file descriptor but a connection ID.
So this patch introduces a "connection handle" which is either a file
descriptor or a connection ID, to replace the existing "union t". We've
now removed the intermediate "struct sock" which was never used. There
is no functional change at all, though the struct connection was inflated
by 32 bits on 64-bit platforms due to alignment.
We now refrain from clearing a session's variables, counters, and from
releasing it as long as at least one stream references it. For now it
never happens but with H2 this will be mandatory to avoid double frees.
It doesn't make sense that stream_new() doesn't sets the target nor
analysers and that the caller has to do it even if it doesn't know
about streams (eg: in session_accept_fd()). This causes trouble for
H2 where the applet handling the protocol cannot properly change
these information during its init phase.
Let's ensure it's always set and that the callers don't set it anymore.
Note: peers and lua don't use analysers and that's properly handled.
The task_wakeup was called on stream_new, but the task/stream
wasn't fully initialized yet. The task_wakeup must be called
explicitly by the caller once the task/stream is initialized.
Now we exclusively use xprt_get(XPRT_RAW) instead of &raw_sock or
xprt_get(XPRT_SSL) for &ssl_sock. This removes a bunch of #ifdef and
include spread over a number of location including backend, cfgparse,
checks, cli, hlua, log, server and session.
Historically, all listeners have a pointer to the frontend. But since
the introduction of SSL, we now have an intermediary layer called
bind_conf corresponding to a "bind" line. It makes no sense to have
the frontend on each listener given that it's the same for all
listeners belonging to a same bind_conf. Also certain parts like
SSL can only operate on bind_conf and need the frontend.
This patch fixes this by moving the frontend pointer from the listener
to the bind_conf. The extra indirection is quite cheap given and the
places were this is used are very scarce.
A mistake was made when the socket layer was cut into proto and
transport, the transport was attached to the listener while all
listeners in a single "bind" line always have exactly the same
transport. It doesn't seem obvious but this is the reason why there
are so many #ifdefs USE_OPENSSL in cfgparse : a lot of operations
have to be open-coded because cfgparse only manipulates bind_conf
and we don't have the information of the transport layer here.
Very little code makes use of the transport layer, mainly session
setup and log. These places can afford an extra pointer indirection
(the listener points to the bind_conf). This change is thus very small,
it saves a little bit of memory (8B per listener) and makes the code
more flexible.
In 1.6-dev2, commit 32990b5 ("MEDIUM: session: remove the task pointer
from the session") introduced a bug which can sometimes crash the process
on resource shortage. When stream_complete() returns -1, it has already
reattached the connection to the stream, then kill_mini_session() is
called and still expects to find the task in conn->owner. Note that
since this commit, the code has moved a bit and is now in stream_new()
but the problem remains the same.
Given that we already know the task around these places, let's simply
pass the task to kill_mini_session().
The conditions currently at risk are :
- failure to initialize filters for the new stream (lack of memory or
any filter returning < 0 on attach())
- failure to attach filters (any filter returning < 0 on stream_start())
- frontend's accept() returning < 0 (allocation failure)
This fix is needed in 1.7 and 1.6.
There's no more reason to keep tcp rules processing inside proto_tcp.c
given that there is nothing in common there except these 3 letters : tcp.
The tcp rules are in fact connection, session and content processing rules.
Let's move them to "tcp-rules" and let them live their life there.
This commit introduces "tcp-request session" rules. These are very
much like "tcp-request connection" rules except that they're processed
after the handshake, so it is possible to consider SSL information and
addresses rewritten by the proxy protocol header in actions. This is
particularly useful to track proxied sources as this was not possible
before, given that tcp-request content rules are processed after each
HTTP request. Similarly it is possible to assign the proxied source
address or the client's cert to a variable.
This is in order to make integration of tcp-request-session cleaner :
- tcp_exec_req_rules() was renamed tcp_exec_l4_rules()
- LI_O_TCP_RULES was renamed LI_O_TCP_L4_RULES
(LI_O_*'s horrible indent was also fixed and a provision was left
for L5 rules).
When NetScaler application switch is used as L3+ switch, informations
regarding the original IP and TCP headers are lost as a new TCP
connection is created between the NetScaler and the backend server.
NetScaler provides a feature to insert in the TCP data the original data
that can then be consumed by the backend server.
Specifications and documentations from NetScaler:
https://support.citrix.com/article/CTX205670https://www.citrix.com/blogs/2016/04/25/how-to-enable-client-ip-in-tcpip-option-of-netscaler/
When CIP is enabled on the NetScaler, then a TCP packet is inserted just after
the TCP handshake. This is composed as:
- CIP magic number : 4 bytes
Both sender and receiver have to agree on a magic number so that
they both handle the incoming data as a NetScaler Client IP insertion
packet.
- Header length : 4 bytes
Defines the length on the remaining data.
- IP header : >= 20 bytes if IPv4, 40 bytes if IPv6
Contains the header of the last IP packet sent by the client during TCP
handshake.
- TCP header : >= 20 bytes
Contains the header of the last TCP packet sent by the client during TCP
handshake.
This patch adds the support of filters in HAProxy. The main idea is to have a
way to "easely" extend HAProxy by adding some "modules", called filters, that
will be able to change HAProxy behavior in a programmatic way.
To do so, many entry points has been added in code to let filters to hook up to
different steps of the processing. A filter must define a flt_ops sutrctures
(see include/types/filters.h for details). This structure contains all available
callbacks that a filter can define:
struct flt_ops {
/*
* Callbacks to manage the filter lifecycle
*/
int (*init) (struct proxy *p);
void (*deinit)(struct proxy *p);
int (*check) (struct proxy *p);
/*
* Stream callbacks
*/
void (*stream_start) (struct stream *s);
void (*stream_accept) (struct stream *s);
void (*session_establish)(struct stream *s);
void (*stream_stop) (struct stream *s);
/*
* HTTP callbacks
*/
int (*http_start) (struct stream *s, struct http_msg *msg);
int (*http_start_body) (struct stream *s, struct http_msg *msg);
int (*http_start_chunk) (struct stream *s, struct http_msg *msg);
int (*http_data) (struct stream *s, struct http_msg *msg);
int (*http_last_chunk) (struct stream *s, struct http_msg *msg);
int (*http_end_chunk) (struct stream *s, struct http_msg *msg);
int (*http_chunk_trailers)(struct stream *s, struct http_msg *msg);
int (*http_end_body) (struct stream *s, struct http_msg *msg);
void (*http_end) (struct stream *s, struct http_msg *msg);
void (*http_reset) (struct stream *s, struct http_msg *msg);
int (*http_pre_process) (struct stream *s, struct http_msg *msg);
int (*http_post_process) (struct stream *s, struct http_msg *msg);
void (*http_reply) (struct stream *s, short status,
const struct chunk *msg);
};
To declare and use a filter, in the configuration, the "filter" keyword must be
used in a listener/frontend section:
frontend test
...
filter <FILTER-NAME> [OPTIONS...]
The filter referenced by the <FILTER-NAME> must declare a configuration parser
on its own name to fill flt_ops and filter_conf field in the proxy's
structure. An exemple will be provided later to make it perfectly clear.
For now, filters cannot be used in backend section. But this is only a matter of
time. Documentation will also be added later. This is the first commit of a long
list about filters.
It is possible to have several filters on the same listener/frontend. These
filters are stored in an array of at most MAX_FILTERS elements (define in
include/types/filters.h). Again, this will be replaced later by a list of
filters.
The filter API has been highly refactored. Main changes are:
* Now, HA supports an infinite number of filters per proxy. To do so, filters
are stored in list.
* Because filters are stored in list, filters state has been moved from the
channel structure to the filter structure. This is cleaner because there is no
more info about filters in channel structure.
* It is possible to defined filters on backends only. For such filters,
stream_start/stream_stop callbacks are not called. Of course, it is possible
to mix frontend and backend filters.
* Now, TCP streams are also filtered. All callbacks without the 'http_' prefix
are called for all kind of streams. In addition, 2 new callbacks were added to
filter data exchanged through a TCP stream:
- tcp_data: it is called when new data are available or when old unprocessed
data are still waiting.
- tcp_forward_data: it is called when some data can be consumed.
* New callbacks attached to channel were added:
- channel_start_analyze: it is called when a filter is ready to process data
exchanged through a channel. 2 new analyzers (a frontend and a backend)
are attached to channels to call this callback. For a frontend filter, it
is called before any other analyzer. For a backend filter, it is called
when a backend is attached to a stream. So some processing cannot be
filtered in that case.
- channel_analyze: it is called before each analyzer attached to a channel,
expects analyzers responsible for data sending.
- channel_end_analyze: it is called when all other analyzers have finished
their processing. A new analyzers is attached to channels to call this
callback. For a TCP stream, this is always the last one called. For a HTTP
one, the callback is called when a request/response ends, so it is called
one time for each request/response.
* 'session_established' callback has been removed. Everything that is done in
this callback can be handled by 'channel_start_analyze' on the response
channel.
* 'http_pre_process' and 'http_post_process' callbacks have been replaced by
'channel_analyze'.
* 'http_start' callback has been replaced by 'http_headers'. This new one is
called just before headers sending and parsing of the body.
* 'http_end' callback has been replaced by 'channel_end_analyze'.
* It is possible to set a forwarder for TCP channels. It was already possible to
do it for HTTP ones.
* Forwarders can partially consumed forwardable data. For this reason a new
HTTP message state was added before HTTP_MSG_DONE : HTTP_MSG_ENDING.
Now all filters can define corresponding callbacks (http_forward_data
and tcp_forward_data). Each filter owns 2 offsets relative to buf->p, next and
forward, to track, respectively, input data already parsed but not forwarded yet
by the filter and parsed data considered as forwarded by the filter. A any time,
we have the warranty that a filter cannot parse or forward more input than
previous ones. And, of course, it cannot forward more input than it has
parsed. 2 macros has been added to retrieve these offets: FLT_NXT and FLT_FWD.
In addition, 2 functions has been added to change the 'next size' and the
'forward size' of a filter. When a filter parses input data, it can alter these
data, so the size of these data can vary. This action has an effet on all
previous filters that must be handled. To do so, the function
'filter_change_next_size' must be called, passing the size variation. In the
same spirit, if a filter alter forwarded data, it must call the function
'filter_change_forward_size'. 'filter_change_next_size' can be called in
'http_data' and 'tcp_data' callbacks and only these ones. And
'filter_change_forward_size' can be called in 'http_forward_data' and
'tcp_forward_data' callbacks and only these ones. The data changes are the
filter responsability, but with some limitation. It must not change already
parsed/forwarded data or data that previous filters have not parsed/forwarded
yet.
Because filters can be used on backends, when we the backend is set for a
stream, we add filters defined for this backend in the filter list of the
stream. But we must only do that when the backend and the frontend of the stream
are not the same. Else same filters are added a second time leading to undefined
behavior.
The HTTP compression code had to be moved.
So it simplifies http_response_forward_body function. To do so, the way the data
are forwarded has changed. Now, a filter (and only one) can forward data. In a
commit to come, this limitation will be removed to let all filters take part to
data forwarding. There are 2 new functions that filters should use to deal with
this feature:
* flt_set_http_data_forwarder: This function sets the filter (using its id)
that will forward data for the specified HTTP message. It is possible if it
was not already set by another filter _AND_ if no data was yet forwarded
(msg->msg_state <= HTTP_MSG_BODY). It returns -1 if an error occurs.
* flt_http_data_forwarder: This function returns the filter id that will
forward data for the specified HTTP message. If there is no forwarder set, it
returns -1.
When an HTTP data forwarder is set for the response, the HTTP compression is
disabled. Of course, this is not definitive.
We don't pass sess->origin anymore but the pointer to the previous step. Now
it should be much easier to chain elements together once applets are moved out
of streams. Indeed, the session is only used for configuration and not for the
dynamic chaining anymore.
It's not the stream's job to manipulate the connection's flags, it's
more related to the session that accepted the new connection. And the
only case where we have to do it conditionally is based on the frontend
which is known from the session, thus it makes sense to do it there.
When the stream is instanciated from an applet, it doesn't necessarily
have a listener. The listener was sparsely used there, just to retrieve
the task function, update the listeners' stats, and set the analysers
and default target, both of which are often zero from applets. Thus
these elements are now initialized with default values that the caller
is free to change if desired.
The frontend is generic and does not depend on a file descriptor,
so applying some socket options to the incoming fd is not its role.
Let's move the setsockopt() calls earlier in session_accept_fd()
where others are done as well.
The function was called stream_accept_session(), let's rename it
stream_new() and make it return the newly allocated pointer. It's
more convenient for some callers who need it.
This concerns everythins related to accepting a new session and
expiring the embryonic session. There's still a hard-coded call
to stream_accept_session() which could be set somewhere in the
frontend, but for now it's not a problem.