11 Commits

Author SHA1 Message Date
Ilya Shipitsin
f34ed0b74c BUILD: SSL: guard TLS13 ciphersuites with HAVE_SSL_CTX_SET_CIPHERSUITES
HAVE_SSL_CTX_SET_CIPHERSUITES is newly defined macro set in openssl-compat.h,
which helps to identify ssl libs (currently OpenSSL-1.1.1 only) that supports
TLS13 cipersuites manipulation on TLS13 context
2020-11-21 11:04:36 +01:00
William Dauchy
f63704488e MEDIUM: cli/ssl: configure ssl on server at runtime
in the context of a progressive backend migration, we want to be able to
activate SSL on outgoing connections to the server at runtime without
reloading.
This patch adds a `set server ssl` command; in order to allow that:

- add `srv_use_ssl` to `show servers state` command for compatibility,
  also update associated parsing
- when using default-server ssl setting, and `no-ssl` on server line,
  init SSL ctx without activating it
- when triggering ssl API, de/activate SSL connections as requested
- clean ongoing connections as it is done for addr/port changes, without
  checking prior server state

example config:

backend be_foo
  default-server ssl
  server srv0 127.0.0.1:6011 weight 1 no-ssl

show servers state:

  5 be_foo 1 srv0 127.0.0.1 2 0 1 1 15 1 0 4 0 0 0 0 - 6011 - -1

where srv0 can switch to ssl later during the runtime:

  set server be_foo/srv0 ssl on

  5 be_foo 1 srv0 127.0.0.1 2 0 1 1 15 1 0 4 0 0 0 0 - 6011 - 1

Also update existing tests and create a new one.

Signed-off-by: William Dauchy <wdauchy@gmail.com>
2020-11-18 17:22:28 +01:00
Willy Tarreau
e72a3f4489 CLEANUP: tree-wide: reorder a few structures to plug some holes around locks
A few structures were slightly rearranged in order to plug some holes
left around the locks. Sizes ranging from 8 to 32 bytes could be saved
depending on the structures. No performance difference was noticed (none
was expected there), though memory usage might be slightly reduced in
some rare cases.
2020-10-19 14:08:13 +02:00
Amaury Denoyelle
ee63d4bd67 MEDIUM: stats: integrate static proxies stats in new stats
This is executed on startup with the registered statistics module. The
existing statistics have been merged in a list containing all
statistics for each domain. This is useful to print all available
statistics in a generic way.

Allocate extra counters for all proxies/servers/listeners instances.
These counters are allocated with the counters from the stats modules
registered on startup.
2020-10-05 12:02:14 +02:00
Ilya Shipitsin
46a030cdda CLEANUP: assorted typo fixes in the code and comments
This is 11th iteration of typo fixes
2020-07-06 14:34:32 +02:00
Willy Tarreau
364f25a688 MINOR: backend: don't always takeover from the same threads
The next thread walking algorithm in commit 566df309c ("MEDIUM:
connections: Attempt to get idle connections from other threads.")
proved to be sufficient for most cases, but it still has some rough
edges when threads are unevenly loaded. If one thread wakes up with
10 streams to process in a burst, it will mainly take over connections
from the next one until it doesn't have anymore.

This patch implements a rotating index that is stored into the server
list and that any thread taking over a connection is responsible for
updating. This way it starts mostly random and avoids always picking
from the same place. This results in a smoother distribution overall
and a slightly lower takeover rate.
2020-07-01 16:07:43 +02:00
Willy Tarreau
2f3f4d3441 MEDIUM: server: add a new pool-low-conn server setting
The problem with the way idle connections currently work is that it's
easy for a thread to steal all of its siblings' connections, then release
them, then it's done by another one, etc. This happens even more easily
due to scheduling latencies, or merged events inside the same pool loop,
which, when dealing with a fast server responding in sub-millisecond
delays, can really result in one thread being fully at work at a time.

In such a case, we perform a huge amount of takeover() which consumes
CPU and requires quite some locking, sometimes resulting in lower
performance than expected.

In order to fight against this problem, this patch introduces a new server
setting "pool-low-conn", whose purpose is to dictate when it is allowed to
steal connections from a sibling. As long as the number of idle connections
remains at least as high as this value, it is permitted to take over another
connection. When the idle connection count becomes lower, a thread may only
use its own connections or create a new one. By proceeding like this even
with a low number (typically 2*nbthreads), we quickly end up in a situation
where all active threads have a few connections. It then becomes possible
to connect to a server without bothering other threads the vast majority
of the time, while still being able to use these connections when the
number of available FDs becomes low.

We also use this threshold instead of global.nbthread in the connection
release logic, allowing to keep more extra connections if needed.

A test performed with 10000 concurrent HTTP/1 connections, 16 threads
and 210 servers with 1 millisecond of server response time showed the
following numbers:

   haproxy 2.1.7:           185000 requests per second
   haproxy 2.2:             314000 requests per second
   haproxy 2.2 lowconn 32:  352000 requests per second

The takeover rate goes down from 300k/s to 13k/s. The difference is
further amplified as the response time shrinks.
2020-07-01 15:23:15 +02:00
Willy Tarreau
bdb86bdaab MEDIUM: server: improve estimate of the need for idle connections
Starting with commit 079cb9a ("MEDIUM: connections: Revamp the way idle
connections are killed") we started to improve the way to compute the
need for idle connections. But the condition to keep a connection idle
or drop it when releasing it was not updated. This often results in
storms of close when certain thresholds are met, and long series of
takeover() when there aren't enough connections left for a thread on
a server.

This patch tries to improve the situation this way:
  - it keeps an estimate of the number of connections needed for a server.
    This estimate is a copy of the max over previous purge period, or is a
    max of what is seen over current period; it differs from max_used_conns
    in that this one is a counter that's reset on each purge period ;

  - when releasing, if the number of current idle+used connections is
    lower than this last estimate, then we'll keep the connection;

  - when releasing, if the current thread's idle conns head is empty,
    and we don't exceed the estimate by the number of threads, then
    we'll keep the connection.

  - when cleaning up connections, we consider the max of the last two
    periods to avoid killing too many idle conns when facing bursty
    traffic.

Thanks to this we can better converge towards a situation where, provided
there are enough FDs, each active server keeps at least one idle connection
per thread all the time, with a total number close to what was needed over
the previous measurement period (as defined by pool-purge-delay).

On tests with large numbers of concurrent connections (30k) and many
servers (200), this has quite smoothed the CPU usage pattern, increased
the reuse rate and roughly halved the takeover rate.
2020-06-29 16:29:10 +02:00
Willy Tarreau
e5793916f0 REORG: include: make list-t.h part of the base API
There are list definitions everywhere in the code, let's drop the need
for including list-t.h to declare them. The rest of the list manipulation
is huge however and not needed everywhere so using the list walking macros
still requires to include list.h.
2020-06-11 10:18:59 +02:00
Willy Tarreau
b2551057af CLEANUP: include: tree-wide alphabetical sort of include files
This patch fixes all the leftovers from the include cleanup campaign. There
were not that many (~400 entries in ~150 files) but it was definitely worth
doing it as it revealed a few duplicates.
2020-06-11 10:18:59 +02:00
Willy Tarreau
1e56f92693 REORG: include: move server.h to haproxy/server{,-t}.h
extern struct dict server_name_dict was moved from the type file to the
main file. A handful of inlined functions were moved at the bottom of
the file. Call places were updated to use server-t.h when relevant, or
to simply drop the entry when not needed.
2020-06-11 10:18:58 +02:00