Implement a new CLI command 'del server'. It can be used to removed a
dynamically added server. Only servers in maintenance mode can be
removed, and without pending/active/idle connection on it.
Add a new reg-test for this feature. The scenario of the reg-test need
to first add a dynamic server. It is then deleted and a client is used
to ensure that the server is non joinable.
The management doc is updated with the new command 'del server'.
cli_parse_add_server can be executed in parallel by several CLI
instances and so must be thread-safe. The critical points of the
function are :
- server duplicate detection
- insertion of the server in the proxy list
The mode of operation has been reversed. The server is first
instantiated and parsed. The duplicate check has been moved at the end
just before the insertion in the proxy list, under the thread isolation.
Thus, the thread safety is guaranteed and server allocation is kept
outside of locks/thread isolation.
The current "ADD" vs "ADDQ" is confusing because when thinking in terms
of appending at the end of a list, "ADD" naturally comes to mind, but
here it does the opposite, it inserts. Several times already it's been
incorrectly used where ADDQ was expected, the latest of which was a
fortunate accident explained in 6fa922562 ("CLEANUP: stream: explain
why we queue the stream at the head of the server list").
Let's use more explicit (but slightly longer) names now:
LIST_ADD -> LIST_INSERT
LIST_ADDQ -> LIST_APPEND
LIST_ADDED -> LIST_INLIST
LIST_DEL -> LIST_DELETE
The same is true for MT_LISTs, including their "TRY" variant.
LIST_DEL_INIT keeps its short name to encourage to use it instead of the
lazier LIST_DELETE which is often less safe.
The change is large (~674 non-comment entries) but is mechanical enough
to remain safe. No permutation was performed, so any out-of-tree code
can easily map older names to new ones.
The list doc was updated.
The test in srv_alloc_lb() to allocate the lb_nodes[] array used in the
consistent hash was incorrect, it wouldn't do it for consistent hash and
could do it for regular random.
No backport is needed as this was added for dynamic servers in 2.4-dev by
commit f99f77a50 ("MEDIUM: server: implement 'add server' cli command").
Allow to specify the mux proto for a dynamic server. It must be
compatible with the backend mode to be accepted. The reg-tests has been
extended for this error case.
Enable a subset of server options to be used as keywords on the CLI
command 'add server'. These options are safe and can be applied
flawlessly for a dynamic server.
Add a new cli command 'add server'. This command is used to create a new
server at runtime attached on an existing backend. The syntax is the
following one :
$ add server <be_name>/<sv_name> [<kws>...]
This command is only available through experimental mode for the moment.
Currently, no server keywords are supported. They will be activated
individually when deemed properly functional and safe.
Another limitation is put on the backend load-balancing algorithm. The
algorithm must use consistent hashing to guarantee a minimal
reallocation of existing connections on the new server insertion.
Prepare the server parsing API to support dynamic servers.
- define a new parsing flag to be used for dynamic servers
- each keyword contains a new field dynamic_ok to indicate if it can be
used for a dynamic server. For now, no keyword are supported.
- do not copy settings from the default server for a new dynamic server.
- a dynamic server is created in a maintenance mode and requires an
explicit 'enable server' command.
- a new server flag named SRV_F_DYNAMIC is created. This flag is set for
all servers created at runtime. It might be useful later, for example
to know if a server can be purged.
Modify the API of parse_server function. Use flags to describe the type
of the parsed server instead of discrete arguments. These flags can be
used to specify if a server/default-server/server-template is parsed.
Additional parameters are also specified (parsing of the address
required, resolve of a name must be done immediately).
It is now unneeded to use strcmp on args[0] in parse_server. Also, the
calls to parse_server are more explicit thanks to the flags.
Move server linked into proxy backend list outside of _srv_parse_init to
parse_server.
This is groundwork for dynamic servers support. There will be two
differences in case of a dynamic server :
- the server will be attached to the proxy list only at the very end of the
operations when everything is ok
- the server will be directly attached to the end of the server proxy
list
Move every ha_alert calls in parsing functions into parse_server.
Parsing functions now support a pointer-to-string argument which will be
allocated with an error message if needed via memprintf.
parse_server has then the responsibility to display errors with ha_alert.
This is groundwork for dynamic server. No traces should be printed on
stderr as a response to a cli command. cli_err will replace ha_alert in
this case.
The huge parse_server function is splitted into two smaller ones.
* _srv_parse_init allocates a new server instance and parses the address
parameter
* _srv_parse_kw parse the current server keyword
This simplify a bit the parse_server function. Besides, it will be
useful for dynamic server creation.
Move server-keyword hardcoded in parse_server into the srv_kws list of
server.c. Now every server keywords is checked through srv_find_kw. This
has the effect to reduce the size of parse_server. As a side-effect,
common kw list can be reduced.
This change has been made to be able to quickly discard these keywords
in case of a dynamic server.
DNS hostname comparisons were fixed to be case-insensitive (see b17b88487
"BUG/MEDIUM: dns: Consider the fact that dns answers are
case-insensitive"). However 2 comparisons are still case-sensitive.
This patch must be backported as far as 1.8.
At startup, if a SRV resolution is set for a server, no DNS resolution is
created. We must wait the first SRV resolution to know if it must be
triggered. It is important to do so for two reasons.
First, during a "classical" startup, a server based on a SRV resolution has
no hostname. Thus the created DNS resolution is useless. Best waiting the
first SRV resolution. It is not really a bug at this stage, it is just
useless.
Second, in the same situation, if the server state is loaded from a file,
its hosname will be set a bit later. Thus, if there is no additionnal record
for this server, because there is already a DNS resolution, it inhibits any
new DNS resolution. But there is no hostname attached to the existing DNS
resolution. So no resolution is performed at all for this server.
To avoid any problem, it is fairly easier to handle this special case during
startup. But this means we must be prepared to have no "resolv_requester"
field for a server at runtime.
This patch must be backported as far as 2.2.
Another way to say it: "Safely unlink requester from a requester callbacks".
Requester callbacks must never try to unlink a requester from a resolution, for
the current requester or another one. First, these callback functions are called
in a loop on a request list, not necessarily safe. Thus unlink resolution at
this place, may be unsafe. And it is useless to try to make these loops safe
because, all this stuff is placed in a loop on a resolution list. Unlink a
requester may lead to release a resolution if it is the last requester.
However, the unkink is necessary because we cannot reset the server state
(hostname and IP) with some pending DNS resolution on it. So, to workaround
this issue, we introduce the "safe" unlink. It is only performed from a
requester callback. In this case, the unlink function never releases the
resolution, it only reset it if necessary. And when a resolution is found
with an empty requester list, it is released.
This patch depends on the following commits :
* MINOR: resolvers: Purge answer items when a SRV resolution triggers an error
* MINOR: resolvers: Use a function to remove answers attached to a resolution
* MINOR: resolvers: Directly call srvrq_update_srv_state() when possible
* MINOR: resolvers: Add function to change the srv status based on SRV resolution
All the series must be backported as far as 2.2. It fixes a regression
introduced by the commit b4badf720 ("BUG/MINOR: resolvers: new callback to
properly handle SRV record errors").
don't release resolution from requester cb
When the server status must be updated from the result of a SRV resolution,
we can directly call srvrq_update_srv_state(). It is simpler and this avoid
a test on the server DNS resolution.
This patch is mandatory for the next commit. It also rely on "MINOR:
resolvers: Directly call srvrq_update_srv_state() when possible".
srvrq_update_srv_status() update the server status based on result of SRV
resolution. For now, it is only used from snr_update_srv_status() when
appropriate.
When a SRV request trigger an error, if we decide to handle the error
because last_valid duration is expired, the answer list may be purged. All
items are considered as obsolete.
If no ADD item is found for a SRV item in a SRV response, a DNS resolution
is triggered. When it succeeds, we must be sure the SRV item is still
alive. Otherwise the DNS resolution must be ignored.
This patch depends on the commit "MINOR: resolvers: Move last_seen time of
an ADD into its corresponding SRV item". Both must be backported as far as
2.2.
When a server is set in RMAINT becaues of a SRV resolution failure, the
server DNS resolution, if any, must be unlink first. It is mandatory to
handle the change in the context of a SRV resolution.
This patch must be backported as far as 2.2.
When a DNS resolution error is detected, in snr_resolution_error_cb(), the
server address must be reset only if the server status has changed. It this
case, it means the server is set to RMAINT. Thus the server address may by
reset.
This patch fixes a bug introduced by commit d127ffa9f ("BUG/MEDIUM:
resolvers: Reset address for unresolved servers"). It must be backported as
far as 2.0.
When an error is received for a DNS resolution, for instance a NXDOMAIN
error, the server must be considered to have no address when its status is
updated, not the opposite.
Concretly, because this parameter is not used on error path in
snr_update_srv_status(), there is no impact.
This patch must be backported as far as 1.8.
This was introduced in previous commit 49c2b45c1 ("MINOR: cfgparse/server:
try to fix spelling mistakes on server lines"), the loop was changed but
the increment left. No backport is needed.
Let's apply the fuzzy match to server keywords so that we can avoid
dumping the huge list of supported keywords each time there is a spelling
mistake, and suggest proper spelling instead:
$ printf "listen f\nserver s 0 sendpx-v2\n" | ./haproxy -c -f /dev/stdin
[NOTICE] 070/095718 (24152) : haproxy version is 2.4-dev11-caa6e3-25
[NOTICE] 070/095718 (24152) : path to executable is ./haproxy
[ALERT] 070/095718 (24152) : parsing [/dev/stdin:2] : 'server s' unknown keyword 'sendpx-v2'; did you mean 'send-proxy-v2' maybe ?
[ALERT] 070/095718 (24152) : Error(s) found in configuration file : /dev/stdin
[ALERT] 070/095718 (24152) : Fatal errors found in configuration.
The default proxy was passed as a variable to all parsers instead of a
const, which is not without risk, especially when some timeout parsers used
to make some int pointers point to the default values for comparisons. We
want to be certain that none of these parsers will modify the defaults
sections by accident, so it's important to mark this proxy as const.
This patch touches all occurrences found (89).
The actconns list creates massive contention on low server counts because
it's in fact a list of streams using a server, all threads compete on the
list's head and it's still possible to see some watchdog panics on 48
threads under extreme contention with 47 threads trying to add and one
thread trying to delete.
Moving this list per thread is trivial because it's only used by
srv_shutdown_streams(), which simply required to iterate over the list.
The field was renamed to "streams" as it's really a list of streams
rather than a list of connections.
There are multiple per-thread lists in the listeners, which isn't the
most efficient in terms of cache, and doesn't easily allow to store all
the per-thread stuff.
Now we introduce an srv_per_thread structure which the servers will have an
array of, and place the idle/safe/avail conns tree heads into. Overall this
was a fairly mechanical change, and the array is now always initialized for
all servers since we'll put more stuff there. It's worth noting that the Lua
code still has to deal with its own deinit by itself despite being in a
global list, because its server is not dynamically allocated.
It's a real pain not to have access to the list of all registered servers,
because whenever there is a need to late adjust their configuration, only
those attached to regular proxies are seen, but not the peers, lua, logs
nor DNS.
What this patch does is that new_server() will automatically add the newly
created server to a global list, and it does so as well for the 1 or 2
statically allocated servers created for Lua. This way it will be possible
to iterate over all of them.
It's been too short for quite a while now and is now full. It's still
time to extend it to 32-bits since we have room for this without
wasting any space, so we now gained 16 new bits for future flags.
The values were not reassigned just in case there would be a few
hidden u16 or short somewhere in which these flags are placed (as
it used to be the case with stream->pending_events).
The patch is tagged MEDIUM because this required to update the task's
process() prototype to use an int instead of a short, that's quite a
bunch of places.
Refactoring performed with the following Coccinelle patch:
@@
char *s;
@@
(
- ist2(s, strlen(s))
+ ist(s)
|
- ist2(strdup(s), strlen(s))
+ ist(strdup(s))
)
Note that this replacement is safe even in the strdup() case, because `ist()`
will not call `strlen()` on a `NULL` pointer. Instead is inserts a length of
`0`, effectively resulting in `IST_NULL`.
This makes the code more readable and less prone to copy-paste errors.
In addition, it allows to place some __builtin_constant_p() predicates
to trigger a link-time error in case the compiler knows that the freed
area is constant. It will also produce compile-time error if trying to
free something that is not a regular pointer (e.g. a function).
The DEBUG_MEM_STATS macro now also defines an instance for ha_free()
so that all these calls can be checked.
178 occurrences were converted. The vast majority of them were handled
by the following Coccinelle script, some slightly refined to better deal
with "&*x" or with long lines:
@ rule @
expression E;
@@
- free(E);
- E = NULL;
+ ha_free(&E);
It was verified that the resulting code is the same, more or less a
handful of cases where the compiler optimized slightly differently
the temporary variable that holds the copy of the pointer.
A non-negligible amount of {free(str);str=NULL;str_len=0;} are still
present in the config part (mostly header names in proxies). These
ones should also be cleaned for the same reasons, and probably be
turned into ist strings.
These function names are unbearably long, they don't even fit into the
screen in "show profiling", let's trim the "_connections" to "_conns",
which happens to match the name of the lists there.
Some static functions are now exported and renamed to follow the same
pattern of other exported functions. Here is the list :
* update_server_fqdn: Renamed to srv_update_fqdn and exported
* update_server_check_addr_port: renamed to srv_update_check_addr_port and exported
* update_server_agent_addr_port: renamed to srv_update_agent_addr_port and exported
* update_server_addr: renamed to srv_update_addr
* update_server_addr_potr: renamed to srv_update_addr_port
* srv_prepare_for_resolution: exported
This change is mandatory to move all functions dealing with the server-state
files in a separate file.
This change is not huge but may have a visible impact for users. Now, if a
line of a server-state file is corrupted, the whole file is ignored. A
warning is emitted with the corrupted line number.
In fact, there is no way to recover from a corrupted line. A line is
considered as corrupted if it is too long (truncated line) or if it contains
the wrong number of arguments. In both cases, it means the file was forged
(or at least manually edited). It is safer to ignore it.
Note for now, memory allocation errors are not reported and the
corresponding line is silently ignored.
Now, srv_state_parse_and_store_line() function is used to parse and store a
line in a tree. It is used for global and local server-state files. This
significatly simplies the apply_server_state() function.
Just like for the global server-state file, the line of a local server-state
file are now stored in a tree. This way, the file is fully parsed before
loading the servers state. And with this change, global and local
server-state files are now handled the same way. This will be the
opportunity to factorize the code. It is also a good way to validate the
file before loading any server state.
The loop on the servers of a proxy to load the server states was moved in
the function srv_state_px_update(). This simplify a bit the
apply_server_state() function. It is aslo mandatory to simplify the loading
of local server-state file.
When a server for a given backend is found in the tree containing all lines
of the global server-state file, the node is removed from the tree. It is
useless to keep it longer. It is a small improvement, but it may also be
usefull to track the orphan lines (not used for now).
Parsed parameters are now stored in the tree of server-state lines. This
way, a line from the global server-state file is only parsed once. Before,
it was parsed a first time to store it in the tree and one more time to load
the server state. To do so, the server-state line object must be allocated
before parsing a line. This means its size must no longer depend on the
length of first parsed parameters (backend and server names). Thus the node
type was changed to use a hashed key instead of a string.