These two functions return either all_{proc,threads}_mask, or the argument.
This is used to default to all_proc_mask or all_threads_mask when not set
on bind_conf or proxies.
We'll call popcount() more often so better use a parallel method
than an iterative one. One optimal design is proposed at the site
below. It requires a fast multiplication though, but even without
it will still be faster than the iterative one, and all relevant
64 bit platforms do have a multiply unit.
https://graphics.stanford.edu/~seander/bithacks.html
Some unused fields were placed early and some important ones were on
the second cache line. Let's move the proto_list and name closer to
the end of the structure to bring accept() and default_target() into
the first cache line.
When compiling with DEBUG_FAIL_ALLOC, add a new option, tune.fail-alloc,
that gives the percentage of chances an allocation fails.
This is useful to check that allocation failures are always handled
gracefully.
With variable connection limits, it's not possible to accurately determine
whether the mux is still in use by comparing usage and max to be equal due
to the fact that one determines the capacity and the other one takes care
of the context. This can cause some connections to be dropped before they
reach their stream ID limit.
It seems it could also cause some connections to be terminated with
streams still alive if the limit was reduced to match the newly computed
avail_streams() value, though this cannot yet happen with existing muxes.
Instead let's switch to usage reports and simply check whether connections
are both unused and available before adding them to the idle list.
This should be backported to 1.9.
The new flag SI_FL_KILL_CONN is now set by the rare actions which
deliberately want the whole connection (and not just the stream) to be
killed. This is only used for "tcp-request content reject",
"tcp-response content reject", "tcp-response content close" and
"http-request reject". The purpose is to desambiguate the close from
a regular shutdown. This will be used by the next patches.
If we're adding a connection to the server orphan idle list, don't forget
to remove the CO_FL_SESS_IDLE flag, or we will assume later it's still
attached to a session.
This should be backported to 1.9.
The previous patch clarifies the fact that the htx pointer is never null
along all the code. This test for a null will never match, didn't catch
the pointer 1 before the fix for b_is_null(), but it confuses the compiler
letting it think that any dereferences made to this pointer after this
test could actually mean we're dereferencing a null. Let's now drop this
test. This saves us from having to add impossible tests everywhere to
avoid the warning.
This should be backported to 1.9 if the b_is_null() patch is backported.
Update the comments above htxbuf() and htx_from_buf() to make it clear
that they always return valid htx pointers so that callers know they do
not have to test them. This is only true after the fix on b_is_null()
which was the only known corner case.
This should be backported to 1.9 if the b_is_null() patch is backported.
In b_is_null(), make sure we return 1 if the buffer is waiting for its
allocation, as users assume there's memory allocated if b_is_null() returns
0.
The indirect impact of not having this was that htxbuf() would not match
b_is_null() for a buffer waiting for an allocation, and would thus return
the value 1 for the htx pointer, causing various crashes under low memory
condition.
Note that this patch makes gcc versions 6 and above report two null-deref
warnings in proto_htx.c since htx_is_empty() continues to check for a null
pointer without knowing that this is protected by the test on b_is_null().
This is addressed by the following patches.
This should be backported to 1.9.
The new function h2_frame_check() checks the protocol limits for the
received frame (length, ID, direction) and returns a verdict made of
a connection error code. The purpose is to be able to validate any
frame regardless of the state and the ability to call the frame handler,
and to emit a GOAWAY early in this case.
There's a very small but existing uncertainty window when waking another
thread up where it is possible for task_wakeup() not to wake the other
task up because it's still running while this once is in the process of
finishing and loses its TASK_RUNNING flag. In this case the wakeup will
be missed.
The problem is that we have a single flag to store 3 states, since the
transition from running to sleeping isn't atomic. Thus we need to have
another flag to cover this part. This patch introduces TASK_QUEUED to
mention that the task is already in the run queue, running or not. This
bit will be removed while TASK_RUNNING is kept once dequeued, and will
be used when removing TASK_RUNNING to check if the task has been requeued.
It might be possible to slightly improve this but the occurrence rate
is quite low and we don't really need to complexify the scheduler to
optimize for a rare case.
The impact with the current code is very low since we have few inter-
thread wakeups. Most of them are caused by checks killing sessions.
This must be backported to 1.9.
There's some value in being able to limit MAX_THREADS, either to save
precious resources in embedded environments, or to protect certain
deployments against accidently incorrect settings.
With this patch, if MAX_THREADS is defined at build time, it will be
used. However, given that LONGBITS is not a macro but is defined
according to sizeof(long), we can't check the value range at build
time and instead we need to perform the check at early boot time.
However, the compiler is able to optimize away the constant comparisons
and doesn't even emit the check code when values are correct.
The output message regarding threading support was improved to report
the number of threads.
The header used to be parsed only in HTX but not in legacy. And even in
HTX mode, the value was dropped. Let's always parse it and report the
parsed value back so that we'll be able to store it in the streams.
Before the first send() attempt, we should be in SI_ST_CON, not
SI_ST_EST, since we have not yet attempted to send and we are
allowed to retry. This is particularly important with complex
outgoing muxes which can fail during the first send attempt (e.g.
failed stream ID allocation).
It only requires that sess_update_st_con_tcp() knows about this
possibility, as we must not forcefully close a reused connection
when facing an error in this case, this will be handled later.
This may be backported to 1.9 with care after some observation period.
Some servers may wish to limit the total number of requests they execute
over a connection because some of their components might leak resources.
In HTTP/1 it was easy, they just had to emit a "connection: close" header
field with the last response. In HTTP/2, it's less easy because the info
is not always shared with the component dealing with the H2 protocol and
it could be harder to advertise a GOAWAY with a stream limit.
This patch provides a solution to this by adding a new "max-reuse" parameter
to the server keyword. This parameter indicates how many times an idle
connection may be reused for new requests. The information is made available
and the underlying muxes will be able to use it at will.
This patch should be backported to 1.9.
RFC7541#6.3 mandates that an error is reported when a dynamic table size
update announces a size larger than the one configured with settings. This
is tested by h2spec using test "hpack/6.3/1".
This must be backported to 1.9 and possibly 1.8 as well.
This patch adds H2_FT_HDR_MASK to group all frame types carrying headers
information, and H2_FT_LATE_MASK to group frame types allowed to arrive
after a stream was closed.
Make "bind" keywork be supported in "peers" sections.
All "bind" settings are supported on this line.
Add "default-bind" option to parse the binding options excepted the bind address.
Do not parse anymore the bind address for local peers on "server" lines.
Do not use anymore list_for_each_entry() to set the "peers" section
listener parameters because there is only one listener by "peers" section.
May be backported to 1.5 and newer.
This patch adds pointer to a struct server to peer structure which
is initialized after having parsed a remote "peer" line.
After having parsed all peers section we run ->prepare_srv to initialize
all SSL/TLS stuff of remote perr (or server).
Remaining thing to do to completely support peer protocol over SSL/TLS:
make "bind" keyword be supported in "peers" sections to make SSL/TLS
incoming connections to local peers work.
May be backported to 1.5 and newer.
When using the peers feature a race condition could prevent
a connection from being properly counted. When this connection
exits it is being "uncounted" nonetheless, leading to a possible
underflow (-1) of the conn_curr stick table entry in the following
scenario :
- Connect to peer A (A=1, B=0)
- Peer A sends 1 to B (A=1, B=1)
- Kill connection to A (A=0, B=1)
- Connect to peer B (A=0, B=2)
- Peer A sends 0 to B (A=0, B=0)
- Peer B sends 0/2 to A (A=?, B=0)
- Kill connection to B (A=?, B=-1)
- Peer B sends -1 to A (A=-1, B=-1)
This fix may be backported to all supported branches.
Since all of them are exclusive, let's move them to an union instead
of eating memory with the sum of all of them. We're using a transparent
union to limit the code changes.
Doing so reduces the struct lbprm from 392 bytes to 372, and thanks
to these changes, the struct proxy is now down to 6480 bytes vs 6624
before the changes (144 bytes saved per proxy).
This one is a proxy option which can be inherited from defaults even
if the LB algo changes. Move it out of the lb_chash struct so that we
don't need to keep anything separate between these structs. This will
allow us to merge them into an union later. It even takes less room
now as it fills a hole and removes another one.
The algo-specific settings move from the proxy to the LB algo this way :
- uri_whole => arg_opt1
- uri_len_limit => arg_opt2
- uri_dirs_depth1 => arg_opt3
Some algorithms require a few extra options (up to 3). Let's provide
some room in lbprm to store them, and make sure they're passed from
defaults to backends.
These ones used to rely on separate variables called hh_name/hh_len
but they are exclusive with the former. Let's use the same variable
which becomes a generic argument name and length for the LB algorithm.
Openssl switched from aes128 to aes256 since may 2016 to compute
tls ticket secrets used by default. But Haproxy still handled only
128 bits keys for both tls key file and CLI.
This patch permit the user to set aes256 keys throught CLI or
the key file (80 bytes encoded in base64) in the same way that
aes128 keys were handled (48 bytes encoded in base64):
- first 16 bytes for the key name
- next 16/32 bytes for aes 128/256 key bits key
- last 16/32 bytes for hmac 128/256 bits
Both sizes are now supported (but keys from same file must be
of the same size and can but updated via CLI only using a key of
the same size).
Note: This feature need the fix "dec func ignores padding for output
size checking."
Instead of assuming we have a server, store the proxy directly in struct
check, and use it instead of s->server.
This should be a no-op for now, but will be useful later when we change
mail checks to avoid having a server.
This should be backported to 1.9.
When mux->init() fails, session_free() will call it again to unregister
it while it was already done, resulting in null derefs or use-after-free.
This typically happens on out-of-memory conditions during H1 or H2 connection
or stream allocation.
This fix must be backported to 1.9.
The function channel_htx_truncate() can now be used on HTX buffer to truncate
all incoming data, keeping outgoing one intact. This function relies on the
function channel_htx_erase() and htx_truncate().
This patch may be backported to 1.9. If so, the patch "MINOR: channel/htx: Add
the HTX version of channel_truncate()" must also be backported.
HTX versions for functions to test the free space in input against the reserve
have been added. Now, on HTX streams, following functions can be used:
* channel_htx_may_recv
* channel_htx_recv_limit
* channel_htx_recv_max
* channel_htx_full
This patch must be backported in 1.9 because it will be used by a futher patch
to fix a bug.
While testing fixes, it's sometimes confusing to rebuild only one C file
(e.g. a mux) and not to have the correct commit ID reported in "haproxy -v"
nor on the stats page.
This patch adds a new "version.c" file which is always rebuilt. It's
very small and contains only 3 variables derived from the various
version strings. These variables are used instead of the macros at the
few places showing the version. This way the output version of the
running code is always correct for the parts that were rebuilt.
Currently the H1 headers parser works for either a request or a response
because it starts from the start line. It is also able to resume its
processing when it was interrupted, but in this case it doesn't update
the list.
Make it support a new flag, H1_MF_HDRS_ONLY so that the caller can
indicate it's only interested in the headers list and not the start
line. This will be convenient to parse H1 trailers.
This function is usable to transform a list of H2 header fields to a
HTX trailers block. It takes care of rejecting forbidden headers and
pseudo-headers when performing the conversion. It also emits the
trailing CRLF that is currently needed in the HTX trailers block.
This function is usable to transform a list of H2 header fields to a
H1 trailers block. It takes care of rejecting forbidden headers and
pseudo-headers when performing the conversion.
This function must be called when new incoming data are pushed in the channel's
buffer. It updates the channel state and take care of the fast forwarding by
consuming right amount of data and decrementing "->to_forward" accordingly when
necessary. In fact, this patch just moves a part of ci_putblk in a dedicated
function.
This patch must be backported to 1.9.
Instead of keeping track of the number of connections we're responsible for,
keep track of the number of connections we're responsible for that we are
currently considering idling (ie that we are not using, they may be in use
by other sessions), that way we can actually reuse connections when we have
more connections than the max configured.
When a session adds a connection to its connection list, we used to remove
connections for an another server if there were not enough room for our
server. This can't work, because those lists are now the list of connections
we're responsible for, not just the idle connections.
To fix this, allow for an unlimited number of servers, instead of using
an array, we're now using a linked list.