There are still some unwelcome synchronous calls to si_cs_recv() in
process_stream(). Let's have a new function si_sync_recv() to perform
a synchronous receive call on a stream interface regardless of the type
of its endpoint, and move these calls there. For now it only implements
conn_streams since it doesn't seem useful to support applets there. The
function implements an extra check for the stream interface to be in an
established state before attempting anything.
It's easy to detect when logs on some paths are lost as sendmsg() will
return EAGAIN. This is particularly true when sending to /dev/log, which
often doesn't support a big logging capacity. Let's keep track of these
and report the total number of dropped messages in "show info".
We exclusively use stream_int_update() now, the lower layers are not
called anymore so let's remove them, as well as si_update() which used
to be their wrapper.
The function used to be called in turn for each side of the stream, but
since it's called exclusively from process_stream(), it prevents us from
making use of the knowledge we have of the operations in progress for
each side, resulting in having to go all the way through functions like
stream_int_notify() which are not appropriate there.
That patch creates a new function, si_update_both() which takes two
stream interfaces expected to belong to the same stream, and processes
their flags in a more suitable order, but for now doesn't change the
logic at all.
The next step will consist in trying to reinsert the rest of the socket
layer-specific update code to ultimately update the flags correctly at
the end of the operation.
After careful inspection, it now seems OK to call si_chk_rcv() only when
SI_FL_WAIT_ROOM is cleared and SI_FL_WANT_PUT is set, since all identified
call places have already taken care of this.
Instead of clearing the SI_FL_WAIT_ROOM flag and losing the information
about the need from the producer to be woken up, we now call si_chk_rcv()
immediately. This is cheap to do and it could possibly be further improved
by only doing it when SI_FL_WAIT_ROOM was still set, though this will
require some extra auditing of the code paths.
The only remaining place where the flag was cleared without a call to
si_chk_rcv() is si_alloc_ibuf(), but since this one is called from a
receive path woken up from si_chk_rcv() or not having failed, the
clearing was not necessary anymore either.
And there was one place in stream_int_notify() where si_chk_rcv() was
called with SI_FL_WAIT_ROOM still explicitly set so this place was
adjusted in order to clear the flag prior to calling si_chk_rcv().
Now we don't have any situation where we randomly clear SI_FL_WAIT_ROOM
without trying to wake the other side up, nor where we call si_chk_rcv()
with the flag set, so this flag should accurately represent a failed
attempt at putting data into the buffer.
When CF_DONT_READ is set, till now we used to set SI_FL_WAIT_ROOM, which
is not appropriate since it would lose the subscribe status. Instead let's
clear SI_FL_WANT_PUT (just like applets do), and set the flag only when
CF_DONT_READ is cleared.
We have to do this in stream_int_update(), and in si_cs_io_cb() after
returning from si_cs_recv() since it would be a bit invasive to hack
this one for now. It must not be done in stream_int_notify() otherwise
it would re-enable blocked applets.
Last, when si_chk_rcv() is called, it immediately clears the flag before
calling ->chk_rcv() so that we are not tempted to uselessly loop on the
same call until the receive function is called. This is the same principle
as what is done with the applet scheduler.
This flag should already be cleared before calling the *chk_rcv() functions.
Before adapting all call places, let's first make sure si_chk_rcv() clears
it before calling them so that these functions do not have to check it again
and so that they do not adjust it. This function will only call the lower
layers if the SI_FL_WANT_PUT flag is present so that the endpoint can decide
not to be called (as done with applets).
There was an ambiguity in which functions of the si_ops struct could be
null or not. only ->update doesn't exist in one of the si_ops (the
embedded one), all others are always defined. ->shutr and ->shutw were
never tested. However ->chk_rcv() and ->chk_snd() were tested, causing
confusion about the proper way to wake the other side up if undefined
(which never happens).
Let's update the comments to state these functions are mandatory and
remove the offending checks.
We now do this on the si_cs_recv() path so that we always have
SI_FL_WANT_PUT properly set when there's a need to receive and
SI_FL_WAIT_ROOM upon failure.
It doesn't make sense to limit this code to applets, as any stream
interface can use it. Let's rename it by simply dropping the "applet_"
part of the name. No other change was made except updating the comments.
The buffer allocation callback appctx_res_wakeup() used to rely on old
tricks to detect if a buffer was already granted to an appctx, namely
by checking the task's state. Not only this test is not valid anymore,
but it's inaccurate.
Let's solely on SI_FL_WAIT_ROOM that is now set on allocation failure by
the functions trying to allocate a buffer. The buffer is now allocated on
the fly and the flag removed so that the consistency between the two
remains granted. The patch also fixes minor issues such as the function
being improperly declared inline(!) and the fact that using appctx_wakeup()
sets the wakeup reason to TASK_WOKEN_OTHER while we try to use TASK_WOKEN_RES
when waking up consecutive to a ressource allocation such as a buffer.
This function replaces stream_res_available(), which is used as a callback
for the buffer allocator. It now carefully checks which stream interface
was blocked on a buffer allocation, tries to allocate the input buffer to
this stream interface, and wakes the task up once such a buffer was found.
It will automatically remove the SI_FL_WAIT_ROOM flag upon success since
the info this flag indicates becomes wrong as soon as the buffer is
allocated.
The code is still far from being perfect because if a call to si_cs_recv()
fails to allocate a buffer, we'll still end up passing via process_stream()
again, but this could be improved in the future by using finer-grained
wake-up notifications.
This patch implements analysers for parsing the CLI and extra features
for the master's CLI.
For each command (sent alone, or separated by ; or \n) the request
analyser will determine to which server it should send the request.
The 'mode cli' proxy is able to parse a prefix for each command which is
used to select the apropriate server. The prefix start by @ and is
followed by "master", the PID preceded by ! or the relative PID. (e.g.
@master, @1, @!1234). The servers are not round-robined anymore.
The command is sent with a SHUTW which force the server to close the
connection after sending its response. However the proxy allows a
keepalive connection on the client side and does not close.
The response analyser does not do much stuff, it only reinits the
connection when it received a close from the server, and forward the
response. It does not analyze the response data.
The only guarantee of the end of the response is the close of the
server, we can't rely on the double \n since it's not send by every
command.
This could be reimplemented later as a filter.
This patch introduces mworker_cli_proxy_new_listener() which allows the
creation of new listeners for the CLI proxy.
Using this function it is possible to create new listeners from the
program arguments with -Sa <unix_socket>. It is allowed to create
multiple listeners with several -Sa.
This patch implements a listen proxy within the master. It uses the
sockpair of all the workers as servers.
In the current state of the code, the proxy is only doing round robin on
the CLI of the workers. A CLI mode will be needed to know to which CLI
send the requests.
The init code of the mworker_proc structs has been moved before the
init of the listeners.
Each socketpair is now connected to a CLI within the workers, which
allows the master to access their CLI.
The inherited flag of the worker side socketpair is removed so the
socket can be closed in the master.
With the new synchronous si_cs_send() at the end of process_stream(),
we're seeing re-appear the I/O layer specific part of the stream interface
which is supposed to deal with I/O event subscription. The only difference
is that now we subscribe to I/Os only after having attempted (and failed)
them.
This patch brings a cleanup in this by reintroducing stream_int_update_conn()
with the send code from process_stream(). However this alone would not be
enough because the flags which are cleared afterwards would result in the
loss of the possible events (write events only at the moment). So the flags
clearing and stream-int state updates are also performed inside si_update()
between the generic code and the I/O specific code. This definitely makes
sense as after this call we can simply check again for channel and SI flag
changes and decide to loop once again or not.
This will supersed channel_alloc_buffer() while relying on it. It will
automatically adjust SI_FL_WAIT_ROOM on the stream-int depending on
success or failure to allocate this buffer.
It's worth noting that it could make sense to also set SI_FL_WANT_PUT
each time we do this to further simplify the code at user places such
as applets, but it would possibly not be easy to clean this flag
everywhere an rx operation stops.
The behaviour of the flag CF_WRITE_PARTIAL was modified by commit
95fad5ba4 ("BUG/MAJOR: stream-int: don't re-arm recv if send fails") due
to a situation where it could trigger an immediate wake up of the other
side, both acting in loops via the FD cache. This loss has caused the
need to introduce CF_WRITE_EVENT as commit c5a9d5bf, to replace it, but
both flags express more or less the same thing and this distinction
creates a lot of confusion and complexity in the code.
Since the FD cache now acts via tasklets, the issue worked around in the
first patch no longer exists, so it's more than time to kill this hack
and to restore CF_WRITE_PARTIAL's semantics (i.e.: there has been some
write activity since we last left process_stream).
This patch mostly reverts the two commits above. Only the part making
use of CF_WROTE_DATA instead of CF_WRITE_PARTIAL to detect the loss of
data upon connection setup was kept because it's more accurate and
better suited.
This patch makes shctx capable of storing objects in several parts,
each parts being made of several blocks. There is no more need to
walk through until reaching the end of a row to append new blocks.
A new pointer to a struct shared_block member, named last_reserved,
has been added to struct shared_block so that to memorize the last block which was
reserved by shctx_row_reserve_hot(). Same thing about "last_append" pointer which
is used to memorize the last block used by shctx_row_data_append() to store the data.
This option makes a proxy use only HTX-compatible muxes instead of the
HTTP-compatible ones for HTTP modes. It must be set on both ends, this
is checked at parsing time.
Some samples representing time will cover more than one sample at once
if they are units of time per time. For this we'd need to have the
ability to loop over swrate_add() multiple times but that would be
inefficient. By developing the function elevated to power N, it's
visible that some coefficients quickly disappear and that those which
remain at the first order more or less compensate each other.
Thus a simplified version of this function was added to provide a single
value for a given number of samples. Tests with multiple values, window
sizes and sample sizes have shown that it is possible to make it remain
surprisingly accurate (typical error < 0.2% over various large window
and sample sizes, even samples representing up to 1/4 of the window).
Avoid using conn_xprt_want_send/recv, and totally nuke cs_want_send/recv,
from the upper layers. The polling is now directly handled by the connection
layer, it is activated on subscribe(), and unactivated once we got the event
and we woke the related task.
Make sure we don't have any subscription when the connection is going in
idle mode, otherwise there's a race condition when the connection is
reused, if there are still old subscriptions, new ones won't be done.
No backport is needed.
The 4 pollers all contain the same code used to compute the poll timeout.
This is pointless, let's centralize this into fd.h. This also gets rid of
the useless SCHEDULER_RESOLUTION macro which used to work arond a very old
linux 2.2 bug causing select() to wake up slightly before the timeout.
Currently we have per-thread arrays of trees and counts, but these
ones unfortunately share cache lines and are accessed very often. This
patch moves the task-specific stuff into a structure taking a multiple
of a cache line, and has one such per thread. Just doing this has
reduced the cache miss ratio from 19.2% to 18.7% and increased the
12-thread test performance by 3%.
It starts to become visible that we really need a process-wide per-thread
storage area that would cover more than just these parts of the tasks.
The code was arranged so that it's easy to move the pieces elsewhere if
needed.
Now we still have a main contention point with the timers in the main
wait queue, but the vast majority of the tasks are pinned to a single
thread. This patch creates a per-thread wait queue and queues a task
to the local wait queue without any locking if the task is bound to a
single thread (the current one) otherwise to the shared queue using
locking. This significantly reduces contention on the wait queue. A
test with 12 threads showed 11 ms spent in the WQ lock compared to
4.7 seconds in the same test without this change. The cache miss ratio
decreased from 19.7% to 19.2% on the 12-thread test, and its performance
increased by 1.5%.
Another indirect benefit is that the average queue size is divided
by the number of threads, which roughly removes log(nbthreads) levels
in the tree and further speeds up lookups.
The vast majority of FDs are only seen by one thread. Currently the lock
on FDs costs a lot because it's touched often, though there should be very
little contention. This patch ensures that the lock is only grabbed if the
FD is shared by more than one thread, since otherwise the situation is safe.
Doing so resulted in a 15% performance boost on a 12-threads test.
peers_init_sync() doesn't check task_new()'s return value and doesn't
return any result to indicate success or failure. Let's make it return
an int and check it from the caller.
This can be backported as far as 1.6.
To ease the refactoring, the function "http_header_add_tail" have been
remove. Now, "http_header_add_tail2" is always used. And the function
"capture_headers" have been renamed into "http_capture_headers". Finally, some
functions have been exported.
HTTP_FLG_* and HTTP_IS_* were moved from "proto/proto_http.h" to "common/http.h"
but the associated comment was forgotten during the move.
This is 1.9-specific and should not be backported.
Make sure we unsubscribe from events before si_release_endpoint destroys
the conn_stream, or it will be never called. To do so, move the call to
unsubscribe to si_release_endpoint() directly.
This is 1.9-specific and shouldn't be backported.
When subscribing, we don't need to provide a list element, only the h2 mux
needs it. So instead, Add a list element to struct h2s, and use it when a
list is needed.
This forces us to use the unsubscribe method, since we can't just unsubscribe
by using LIST_DEL anymore.
This patch is larger than it should be because it includes some renaming.
As we don't know how subscriptions are handled, we can't just assume we can
use LIST_DEL() to unsubscribe, so introduce a new method to mux and connections
to do so.
The prototypes of functions find_hdr_value_end(), extract_cookie_value()
and http_header_match2() were still in proto_http.h while some of them
don't exist anymore and the others were just moved. Let's remove them.
In addition, da.c was updated to use http_extract_cookie_value() which
is the correct one.
These ones are mostly called from cfgparse.c for the parsing and do
not depend on the HTTP representation. The functions's prototypes
were moved to proto/http_rules.h, making this file work exactly like
tcp_rules. Ideally we should stop calling these functions directly
from cfgparse and register keywords, but there are a few cases where
that wouldn't work (stats http-request) so it's probably not worth
trying to go this far.
The current proto_http.c file is huge and contains different processing
domains making it very difficult to work on an alternative representation.
This commit moves some parts to other files :
- ACL registration code => http_acl.c
This code only creates some ACL mappings and doesn't know anything
about HTTP nor about the representation. This code could even have
moved to acl.c but it was not worth polluting it again.
- HTTP sample conversion => http_conv.c
This code doesn't depend on the internal representation but definitely
manipulates some HTTP elements, such as dates. It also has access to
captures.
- HTTP sample fetching => http_fetch.c
This code does depend entirely on the internal representation but is
totally independent on the analysers. Placing it into a different
file will ease the transition to the new representation and the
creation of a wrapper if required. An include file was created due
to CHECK_HTTP_MESSAGE_FIRST() being used at various places.
- HTTP action registration => http_act.c
This code doesn't directly interact with the messages nor the
transaction but it does so via some exported http functions like
http_replace_req_line() or http_set_status() so it will be easier
to change only this after the conversion.
- a few very generic parts were found and moved to http.{c,h} as
relevant.
It is worth noting that the functions moved to these new files are not
referenced anywhere outside of the files and are only called as registered
callbacks, so these files do not even require associated include files.
Instead of using si_cs_io_cb() in process_stream() use si_cs_send/si_cs_recv
instead, as si_cs_io_cb() may lead to process_stream being woken up when it
shouldn't be, and thus timeout would never get triggered.
Callers of si_appctx() always use the result without checking it because
they know by construction that it's valid. This results in unchecked null
pointer warnings at -Wextra, so let's remove this test and make it clear
that it's up to the caller to check validity first.
stktable_data_ptr() currently performs null pointer checks but most
callers don't check the result since they know by construction that
it cannot be null. This causes valid warnings when building with
-Wextra which are worth addressing since it will result in better
code. Let's provide an unguarded version of this function for use
where the check is known to be useless and untested.
Till now it was very difficult for a mux to know what proxy it was
working for. Let's pass the proxy when the mux is instanciated at
init() time. It's not yet used but the H1 mux will definitely need
it, just like the H2 mux when dealing with backend connections.
This state was only a delimiter between headers and body but it now
causes more harm than good because it requires someone to change it.
Since the H1 parser knows if we're in DATA or CHUNK_SIZE, simply let
it set the right next state so that h1m->state constantly matches
what is expected afterwards.
This will allow the parser to fill some extra fields like the method or
status without having to store them permanently in the HTTP message. At
this point however the parser cannot restart from an interrupted read.
This way we maintain the old mechanism stating that -2 means we block
on errors, -1 means we only capture them, and a positive value indicates
the position of the first error.
Currently the only user of struct h1m is the h2 mux when it has to parse
an H1 message coming from the channel. Unfortunately this is not enough
to efficiently parse HTTP/1 messages like those coming from the network
as we don't want to restart from scratch at every byte received.
This patch reintroduces the "next" offset into the H1 message so that any
H1 parser can use it to restart when called with a state that is not the
initial state.
This is the *parsing* state of an HTTP/1 message. Currently the h1_state
is composite as it's made both of parsing and control (100SENT, BODY,
DONE, TUNNEL, ENDING etc). The purpose here is to have a purely H1 state
that can be used by H1 parsers. For now it's equivalent to h1_state.
For struct connection, struct conn_stream, and for the h2 mux, add 2 new
lists, one that handles waiters for recv, and one that handles waiters for
recv and send. That way we can ask to subscribe for either recv or send.
In tasklet_free(), if we're currently in the runnable task list, don't
forget to decrement taks_list_size, or it'll end up being to big, and we may
not process tasks in the global runqueue.
This protocol is based on the uxst one, but it uses socketpair and FD
passing insteads of a connect()/accept().
The "sockpair@" prefix has been implemented for both bind and server
keywords.
When HAProxy wants to connect through a sockpair@, it creates 2 new
sockets using the socketpair() syscall and pass one of the socket
through the FD specified on the server line.
On the bind side, haproxy will receive the FD, and will use it like it
was the FD of an accept() syscall.
This protocol was designed for internal communication within HAProxy
between the master and the workers, but it's possible to use it
externaly with a wrapper and pass the FD through environment variabls.
It's possible to have several protocols per family which is a problem
with the current way the protocols are stored.
This allows to register a new protocol in HAProxy which is not a
protocol in the strict socket definition. It will be used to register a
SOCK_STREAM protocol using socketpair().
These error codes and messages are agnostic to the version, even if
they are represented as HTTP/1.0 messages. Ultimately they will have
to be transformed into internal HTTP messages to be used everywhere.
The HTTP/1.1 100 Continue message was turned to an IST and the local
copy in the Lua code was removed.
This function is purely HTTP once http_txn is put aside. So the original
one was renamed to http_txn_get_path() and it extracts the relevant offsets
from the txn to pass them to http_get_path(). One benefit of the new version
is that it returns the length at the same time so that allowed to slightly
simplify http_get_path_from_string() which had to look up the end pointer
previously and which is not needed anymore.
It's a bit painful to have to deal with HTTP semantics for each protocol
version (H1 and H2), and working on the version-agnostic code further
emphasizes the problem.
This patch creates http.h and http.c which are agnostic to the version
in use, and which borrow a few parts from proto_http and from h1. For
example the once thought h1-specific h1_char_classes array is in fact
dictated by RFC7231 and is used to parse HTTP headers. A few changes
were made to a few files which were including proto_http.h while they
only needed http.h.
Certain string definitions pre-dated the introduction of indirect
strings (ist) so some were used to simplify the definition of the known
HTTP methods. The current lookup code saves 2 kB of a heavily used table
and is faster than the previous table based lookup (typ. 14 ns vs 16
before).
This function now captures an error regardless of its side and protocol.
The caller must pass a number of elements and may pass a protocol-specific
structure and a callback to display it. Later this function may deal with
more advanced allocation techniques to avoid allocating as many buffers
as proxies.
This function returns the proxy associated to a connection. For front
connections it returns the frontend, and for back connections it
returns the backend. This will be used to retrieve some configuration
parameters from within a mux.
Sometimes a connection is prepared before the target is set, sometimes
after. There's no real rule since the few functions involved operate on
different and independent fields. Soon we'll benefit from knowing the
target at the connection layer, in order to figure the associated proxy
and retrieve the various parameters (timeouts etc). This patch slightly
reorders a few calls to conn_prepare() so that we can make sure that the
target is always known to the mux.
The new function sess_log() only needs a session to emit a log. It will
ignore the parts that depend on the stream. It is usable to emit a log
to report early errors in muxes. These ones will typically mention
"<BADREQ>" for the request and 0 for the HTTP status code.
The current build_logline() can only be used with valid streams, which
means it is not suitable for use from muxes. We start by moving it into
another more generic function which takes the session as an argument,
to avoid complexifying all the internal API for jsut a few use cases.
This new function is not supposed to be called directly from outside so
we'll be able to instrument it to support several calling conventions.
For now the behaviour and conditions remain unchanged.
This patch improves the previous fix by implementing the socket draining
code directly in conn_sock_drain() so that it always applies regardless
of the protocol's family. Thus it gets rid of tcp_drain().
Since commit 843b7cb ("MEDIUM: chunks: make the chunk struct's fields
match the buffer struct") a chunk length is unsigned so we can remove
negative size checks.
During a test it happened that a connection was deleted before the
stream it's attached to, resulting in a crash related to the fix
18a85fe ("BUG/MEDIUM: streams: Don't forget to remove the si from
the wait list.") during the LIST_DEL(). Make sure to always delete
the list's head in this case so that other elements can safely
detach later.
This is purely 1.9, no backport is needed.
Set the flag for the current thread in active_threads_mask when waking a
tasklet, or we will never run it if no tasks are available.
This is 1.9-specific, no backport is needed.
When we choose to insert a fd in either the global or the local fd update list,
and the thread_mask against all_threads_mask before checking if it's tid_bit,
that way, if we run with nbthreads==1, we will always use the local list,
which is cheaper than the global one.
Instead of just using the conn_stream wait_list, give the stream_interface
its own. When the conn_stream will have its own buffers, the stream_interface
may have to wait on it.
Instead of using si_cs_send() as a task handler, define a new function,
si_cs_io_cb(), and give si_cs_send() its original prototype. Right now
si_cs_io_cb() just handles send, but later it'll handle recv() too.
Modify tasklet_wakeup() so that it handles a task as well, and inserts it
directly into the tasklet list, making it effectively a tasklet.
This should make future developments easier.
This adds the set-priority-class and set-priority-offset actions to
http-request and tcp-request content. At this point they are not used
yet, which is the purpose of the next commit, but all the logic to
set and clear the values is there.
We'll need trees to manage the queues by priorities. This change replaces
the list with a tree based on a single key. It's effectively a list but
allows us to get rid of the list management right now.
Commit 7ce0c89 ("MEDIUM: mux: Use the mux protocol specified on
bind/server lines") assumed a bit too strongly that we could only have
servers on the connect side :-) It segfaults under this config :
defaults
contimeout 5s
clitimeout 5s
srvtimeout 5s
mode http
listen test1
bind :8001
dispatch 127.0.0.1:8002
frontend test2
mode http
bind :8002
redirect location /
No backport needed.
To do so, mux choices are split to handle incoming and outgoing connections in a
different way. The protocol specified on the bind/server line is used in
priority. Then, for frontend connections, the ALPN is retrieved and used to
choose the best mux. For backend connection, there is no ALPN. Finaly, if no
protocol is specified and no protocol matches the ALPN, we fall back on a
default mux, choosing in priority the first mux with exactly the same mode.
Because there can be several default multiplexers (without name), they are now
reported with the name "<default>". And a message warns they cannot be
referenced with the "proto" keyword on a bind line or a server line.
Now we try to synchronously push updates as they come using the new rdv
point, so that the call to the server update function from the main poll
loop is not needed anymore.
It further reduces the apparent latency in the health checks as the response
time almost always appears as 0 ms, resulting in a slightly higher check rate
of ~1960 conn/s. Despite this, the CPU consumption has slightly dropped again
to ~32% for the same test.
The only trick is that the checks code is built with a bit of recursivity
because srv_update_status() calls server_recalc_eweight(), and the latter
needs to signal srv_update_status() in case of updates. Thus we added an
extra argument to this function to indicate whether or not it must
propagate updates (no if it comes from srv_update_status).
Multiplexers are not necessarily associated to an ALPN. ALPN is a TLS extension,
so it is not always defined or used. Instead, we now rather speak of
multiplexer's protocols. So in this patch, there are no significative changes,
some structures and functions are just renamed.
This function is generic and is able to automatically transfer data from a
buffer to the conn_stream's tx buffer. It does this automatically if the mux
doesn't define another snd_buf() function.
It cannot yet be used as-is with the conn_stream's txbuf without risking to
lose data on close since conn_streams need to be orphaned for this.
To be symmetrical with the recv() part, we no handle retryable and partial
transmission using a intermediary buffer in the conn_stream. For now it's only
set to BUF_NULL and never allocated nor used.
It cannot yet be used as-is without risking to lose data on close since
conn_streams need to be orphaned for this.
This is a partial revert of the commit deccd1116 ("MEDIUM: mux: make
mux->snd_buf() take the byte count in argument"). It is a requirement to do
zero-copy transfers. This will be mandatory when the TX buffer of the
conn_stream will be used.
So, now, data are consumed by mux->snd_buf() and not only sent. So it needs to
update the buffer state. On its side, the caller must be aware the buffer can be
replaced y an empty or unallocated one.
As a side effet of this change, the function co_set_data() is now only responsible
to update the channel set, by update ->output field.
Since BoringSSL 3b2ff028, API now correctly match OpenSSL 1.1.0.
The patch revert part of haproxy 019f9b10: "Fix BoringSSL call and
openssl-compat.h/#define occordingly.".
This will not break openssl/libressl compat.
Add a new pipe, one per thread, so that we can write on it to wake a thread
sleeping in a poller, and use it to wake threads supposed to take care of a
task, if they are all sleeping.
Now pendconn_free() takes a stream, checks that pend_pos is set, clears
it, and uses pendconn_unlink() to complete the job. It's cleaner and
centralizes all the bookkeeping work in pendconn_unlink() only and
ensures that there's a single place where the stream's position in the
queue is manipulated.
For now the pendconns may be dequeued at two places :
- pendconn_unlink(), which operates on a locked queue
- pendconn_free(), which operates on an unlocked queue and frees
everything.
Some changes are coming to the queue and we'll need to be able to be a
bit stricter regarding the places where we dequeue to keep the accounting
accurate. This first step renames the locked function __pendconn_unlink()
as it's for use by those aware of it, and introduces a new general purpose
pendconn_unlink() function which automatically grabs the necessary locks
before calling the former, and pendconn_cond_unlink() which additionally
checks the pointer and the presence in the queue.
As __task_wakeup() is responsible for increasing
rqueue_local[tid]/global_rqueue_size, make __task_unlink_rq responsible for
decreasing it, as process_runnable_tasks() isn't the only one that removes
tasks from runqueues.
This function is generic and is able to automatically transfer data
from a conn_stream's rx buffer to the destination buffer. It does this
automatically if the mux doesn't define another rcv_buf() function.
In order to reorganize the connection layers, recv() operations will
need to be retryable and to support partial transfers. This requires
an intermediary buffer to hold the data coming from the mux. After a
few attempts, it turns out that this buffer is best placed inside the
conn_stream itself. For now it's only set to buf_empty and it will be
up to the caller to allocate it if required.
This new function wl_set_waitcb() prepopulates a wait_list with a tasklet
and a context and returns it so that it can be passed to ->subscribe() to
be added to a connection or conn_stream's wait_list. The caller doesn't
need to know all the insiders details anymore this way.
Totally nuke the "send" method, instead, the upper layer decides when it's
time to send data, and if it's not possible, uses the new subscribe() method
to be called when it can send data again.
Add a new "subscribe" method for connection, conn_stream and mux, so that
upper layer can subscribe to them, to be called when the event happens.
Right now, the only event implemented is "SUB_CAN_SEND", where the upper
layer can register to be called back when it is possible to send data.
The connection and conn_stream got a new "send_wait_list" entry, which
required to move a few struct members around to maintain an efficient
cache alignment (and actually this slightly improved performance).
Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Chunks are only a subset of a buffer (a non-wrapping version with no head
offset). Despite this we still carry a lot of duplicated code between
buffers and chunks. Replacing chunks with buffers would significantly
reduce the maintenance efforts. This first patch renames the chunk's
fields to match the name and types used by struct buffers, with the goal
of isolating the code changes from the declaration changes.
Most of the changes were made with spatch using this coccinelle script :
@rule_d1@
typedef chunk;
struct chunk chunk;
@@
- chunk.str
+ chunk.area
@rule_d2@
typedef chunk;
struct chunk chunk;
@@
- chunk.len
+ chunk.data
@rule_i1@
typedef chunk;
struct chunk *chunk;
@@
- chunk->str
+ chunk->area
@rule_i2@
typedef chunk;
struct chunk *chunk;
@@
- chunk->len
+ chunk->data
Some minor updates to 3 http functions had to be performed to take size_t
ints instead of ints in order to match the unsigned length here.
Now the buffers only contain the header and a pointer to the storage
area which can be anywhere. This will significantly simplify buffer
swapping and will make it possible to map chunks on buffers as well.
The buf_empty variable was removed, as now it's enough to have size==0
and area==NULL to designate the empty buffer (thus a non-allocated head
is the empty buffer by default). buf_wanted for now is indicated by
size==0 and area==(void *)1.
The channels and the checks now embed the buffer's head, and the only
pointer is to the storage area. This slightly increases the unallocated
buffer size (3 extra ints for the empty buffer) but considerably
simplifies dynamic buffer management. It will also later permit to
detach unused checks.
The way the struct buffer is arranged has proven quite efficient on a
number of tests, which makes sense given that size is always accessed
and often first, followed by the othe ones.
It used to be called 'len' during the reorganisation but strictly speaking
it's not a length since it wraps. Also we already use '_data' as the suffix
to count available data, and data is also what we use to indicate the amount
of data in a pipe so let's improve consistency here. It was important to do
this in two operations because data used to be the name of the pointer to
the storage area.
There was no point keeping that function in the buffer part since it's
exclusively used by HTTP at the channel level, since it also automatically
appends the CRLF. This further cleans up the buffer code.
Since we never access this field directly anymore, but only through the
channel's wrappers, it can now move to the channel. The buffers are now
completely free from the distinction between input and output data.
b_del() is used in :
- mux_h2 with the demux buffer : always processes input data
- checks with output data though output is not considered at all there
- b_eat() which is not used anywhere
- co_skip() where the len is always <= output
Thus the distinction for output data is not needed anymore and the
decrement can be made inconditionally in co_skip().
This is intentionally the minimal and safest set of changes, some cleanups
area still required. These changes are quite tricky and cannot be
independantly tested, so it's important to keep this patch as bisectable
as possible.
buf_empty and buf_wanted were changed and are now exactly similar since
there's no <p> member in the structure anymore. Given that no test is
ever made in the code to check that buf == &buf_wanted, it may be possible
that we don't need to have two anymore, unless some buf_empty tests have
precedence. This will have to be investigated.
A significant part of this commit affects the HTTP compression code,
which used to deeply manipulate the input and output buffers without
any reasonable solution for a better abstraction. For this reason, if
any regression is met and designates this patch as the culprit, it is
important to run tests which specifically involve compression or which
definitely don't use it in order to spot the issue.
Cc: Olivier Houchard <ohouchard@haproxy.com>
For the same consistency reasons, let's use b_empty() at the few places
where an empty buffer is expected, or c_empty() if it's done on a channel.
Some of these places were there to realign the buffer so
{b,c}_realign_if_empty() was used instead.
Now that there are no more users requiring to modify the buffer anymore,
switch these ones to const char and const buffer. This will make it more
obvious next time send functions are tempted to modify the buffer's output
count. Minor adaptations were necessary at a few call places which were
using char due to the function's previous prototype.
Till now the callers had to know which one to call for specific use cases.
Let's fuse them now since a single one will remain after the API migration.
Given that bi_del() may only be used where o==0, just combine the two tests
by first removing output data then only input.
This function was sometimes used from a channel and sometimes from a buffer.
In both cases it requires knowledge of the size of the output data (to skip
them). Here the split ensures the channel can deal with this point, and that
other places not having output data can continue to work.
These ones manipulate the output data count which will be specific to
the channel soon, so prepare the call points to use the channel only.
The b_* functions are now unused and were removed.
The few call places where it's used can use the trash as a swap buffer,
which is made for this exact purpose. This way we can rely on the
generic b_slow_realign() call.
Where relevant, the channel version is used instead. The buffer version
was ported to be more generic and now takes a swap buffer and the output
byte count to know where to set the alignment point. The H2 mux still
uses buffer_slow_realign() with buf->o but it will change later.
This adds :
- c_orig() : channel buffer's origin
- c_size() : channel buffer's size
- c_wrap() : channel buffer's wrapping location
- c_data() : channel buffer's total data count
- c_room() : room left in channel buffer's
- c_empty() : true if channel buffer is empty
- c_full() : true if channel buffer is full
- c_ptr() : pointer to an offset relative to input data in the buffer
- c_adv() : advances the channel's buffer (bytes become part of output)
- c_rew() : rewinds the channel's buffer (output bytes not output anymore)
- c_realign_if_empty() : realigns the buffer if it's empty
- co_data() : # of output data
- co_head() : beginning of output data
- co_tail() : end of output data
- ci_data() : # of input data
- ci_head() : beginning of input data
- ci_tail() : end of input data
- ci_stop() : location after ci_tail()
- ci_next() : pointer to next input byte
And for the ci_* / co_* functions above, the "__*" variants which disable
wrapping checks, and the "_ofs" variants which return an offset relative to
the buffer's origin instead.
Up until now, a tasklet couldn't be free'd while it was in the list, it is
no longer the case, so make sure we remove it from the list before freeing it.
To do so, we have to make sure we correctly initialize it, so use LIST_INIT,
instead of setting the pointers to NULL.
To make sure we don't inadvertently insert task in the global runqueue,
while only the local runqueue is used without threads, make its definition
and usage conditional on USE_THREAD.
When building without threads enabled, instead of just using the global
runqueue, just use the local runqueue associated with the only thread, as
that's what is now expected for a single thread in prcoess_runnable_tasks().
This should fix haproxy when built without threads.
When an applet is created, let's assign it the same nice value as the task
of the stream which owns it. It ensures that fairness is properly propagated
to applets, and that the CLI can regain a low latency behaviour again. Huge
differences have been seen under extreme loads, with the CLI being called
every 200 microseconds instead of 11 milliseconds.
This function returns true is some notifications are registered.
This function is usefull for the following patch
BUG/MEDIUM: lua/socket: Sheduling error on write: may dead-lock
It should be backported in 1.6, 1.7 and 1.8
Don't forget to increase tasks_run_queue when we're adding a task to the
tasklet list, and to decrease it when we remove a task from a runqueue,
or its value won't be accurate, and could lead to tasks not being executed
when put in the global run queue.
1.9-dev only, no backport is needed.
There's no real reason to have a specific scheduler for applets anymore, so
nuke it and just use tasks. This comes with some benefits, the first one
being that applets cannot induce high latencies anymore since they share
nice values with other tasks. Later it will be possible to configure the
applets' nice value. The second benefit is that the applet scheduler was
not very thread-friendly, having a big lock around it in prevision of this
change. Thus applet-intensive workloads should now scale much better with
threads.
Some more improvement is possible now : some applets also use a task to
handle timers and timeouts. These ones could now be simplified to use only
one task.
Introduce tasklets, lightweight tasks. They have no notion of priority,
they are just run as soon as possible, and will probably be used for I/O
later.
For the moment they're used to replace the temporary thread-local list
that was used in the scheduler. The first part of the struct is common
with tasks so that tasks can be cast to tasklets and queued in this list.
Once a task is in the tasklet list, it has its leaf_p set to 0x1 so that
it cannot accidently be confused as not in the queue.
Pure tasklets are identifiable by their nice value of -32768 (which is
normally not possible).
A lot of tasks are run on one thread only, so instead of having them all
in the global runqueue, create a per-thread runqueue which doesn't require
any locking, and add all tasks belonging to only one thread to the
corresponding runqueue.
The global runqueue is still used for non-local tasks, and is visited
by each thread when checking its own runqueue. The nice parameter is
thus used both in the global runqueue and in the local ones. The rare
tasks that are bound to multiple threads will have their nice value
used twice (once for the global queue, once for the thread-local one).
In preparation for thread-specific runqueues, change the task API so that
the callback takes 3 arguments, the task itself, the context, and the state,
those were retrieved from the task before. This will allow these elements to
change atomically in the scheduler while the application uses the copied
value, and even to have NULL tasks later.
The polled_mask is only used in the pollers, and removing it from the
struct fdtab makes it fit in one 64B cacheline again, on a 64bits machine,
so make it a separate array.
With the old model, any fd shared by multiple threads, such as listeners
or dns sockets, would only be updated on one threads, so that could lead
to missed event, or spurious wakeups.
To avoid this, add a global list for fd that are shared, using the same
implementation as the fd cache, and only remove entries from this list
when every thread as updated its poller.
[wt: this will need to be backported to 1.8 but differently so this patch
must not be backported as-is]
Modify fd_add_to_fd_list() and fd_rm_from_fd_list() so that they take an
offset in the fdtab to the list entry, instead of hardcoding the fd cache,
so we can use them with other lists.
While running a task, we may try to delete and free a task that is about to
be run, because it's part of the local tasks list, or because rq_next points
to it.
So flag any task that is in the local tasks list to be deleted, instead of
run, by setting t->process to NULL, and re-make rq_next a global,
thread-local variable, that is modified if we attempt to delete that task.
Many thanks to PiBa-NL for reporting this and analysing the problem.
This should be backported to 1.8.
In order to use arbitrary data in the CLI (multiple lines or group of words
that must be considered as a whole, for example), it is now possible to add a
payload to the commands. To do so, the first line needs to end with a special
pattern: <<\n. Everything that follows will be left untouched by the CLI parser
and will be passed to the commands parsers.
Per-command support will need to be added to take advantage of this
feature.
Signed-off-by: Aurlien Nephtali <aurelien.nephtali@corp.ovh.com>
In some cases, we call cs_destroy() very early, so early the connection
doesn't yet have a mux, so we can't call mux->detach(). In this case,
just destroy the associated connection.
This should be backported to 1.8.
Now, the function parse_logsrv should be used to parse a "log" line. This
function will update the list of loggers passed in argument. It can release all
log servers when "no log" line was parsed (by the caller) or it can parse "log
global" or "log <address> ... " lines. It takes care of checking the caller
context (global or not) to prohibit "log global" usage in the global section.
Clearing the update_mask bit in fd_insert may lead to duplicate insertion
of fd in fd_updt, that could lead to a write past the end of the array.
Instead, make sure the update_mask bit is cleared by the pollers no matter
what.
This should be backported to 1.8.
[wt: warning: 1.8 doesn't have the lockless fdcache changes and will
require some careful changes in the pollers]
Commit 4815c8c ("MAJOR: fd/threads: Make the fdcache mostly lockless.")
made the fd cache lockless, but after a few iterations, a subtle part was
lost, consisting in setting the bit on the fd_cache_mask immediately when
adding an event. Now it was done only when the cache started to process
events, but the problem it causes is that fd_cache_mask isn't reliable
anymore as an indicator of presence of events to be processed with no
delay outside of fd_process_cached_events(). This results in some spurious
delays when processing inter-thread wakeups between tasks. Just restoring
the flag when the event is added is enough to fix the problem.
Kudos to Christopher for spotting this one!
No backport is needed as this is only in the development version.
The management of the servers and the proxies queues was not thread-safe at
all. First, the accesses to <strm>->pend_pos were not protected. So it was
possible to release it on a thread (for instance because the stream is released)
and to use it in same time on another one (because we redispatch pending
connections for a server). Then, the accesses to stream's information (flags and
target) from anywhere is forbidden. To be safe, The stream's state must always
be updated in the context of process_stream.
So to fix these issues, the queue module has been refactored. A lock has been
added in the pendconn structure. And now, when we try to dequeue a pending
connection, we start by unlinking it from the server/proxy queue and we wake up
the stream. Then, it is the stream reponsibility to really dequeue it (or
release it). This way, we are sure that only the stream can create and release
its <pend_pos> field.
However, be careful. This new implementation should be thread-safe
(hopefully...). But it is not optimal and in some situations, it could be really
slower in multi-threaded mode than in single-threaded one. The problem is that,
when we try to dequeue pending connections, we process it from the older one to
the newer one independently to the thread's affinity. So we need to wait the
other threads' wakeup to really process them. If threads are blocked in the
poller, this will add a significant latency. This problem happens when maxconn
values are very low.
This patch must be backported in 1.8.
When a listener is temporarily disabled, we start by locking it and then we call
.pause callback of the underlying protocol (tcp/unix). For TCP listeners, this
is not a problem. But listeners bound on an unix socket are in fact closed
instead. So .pause callback relies on unbind_listener function to do its job.
Unfortunatly, unbind_listener hold the listener's lock and then call an internal
function to unbind it. So, there is a deadlock here. This happens during a
reload. To fix the problemn, the function do_unbind_listener, which is lockless,
is now exported and is called when a listener bound on an unix socket is
temporarily disabled.
This patch must be backported in 1.8.
ssl_sock_get_pkey_algo can be used to report pkey algorithm to log
and ppv2 (RSA2048, EC256,...).
Extract pkey information is not free in ssl api (lock/alloc/free):
haproxy can use the pkey information computed in load_certificate.
Store and use this information in a SSL ex_data when available,
compute it if not (SSL multicert bundled and generated cert).
A TLS ticket keys file can be updated on the CLI and used in same time. So we
need to protect it to be sure all accesses are thread-safe. Because updates are
infrequent, a R/W lock has been used.
This patch must be backported in 1.8
Each fd_{may|cant|stop|want}_{recv|send} function sets or resets a
single bit at once, then recomputes the need for updates, and then
the new cache state. Later, pollers will compute the new polling
state based on the resulting operations here. In fact the conditions
are so simple that they can be performed by a single "if", or sometimes
even optimized away.
This means that in practice a simple compare-and-swap operation if often
enough to set the new value inluding the new polling state, and that only
the cache and fdupdt have to be performed under the lock. Better, for the
most common operations (fd_may_{recv,send}, used by the pollers), a simple
atomic OR is needed.
This patch does this for the fd_* functions above and it doesn't yet
remove the now useless fd_compute_new_polling_status() because it's still
used by other pollers. A pure connection rate test shows a 1% performance
increase.
An fd cache entry might be removed and added at the end of the list, while
another thread is parsing it, if that happens, we may miss fd cache entries,
to avoid that, add a new field in the struct fdtab, "added_mask", which
contains a mask for potentially affected threads, if it is set, the
corresponding thread will set its bit in fd_cache_mask, to avoid waiting in
poll while it may have more work to do.
Create a local, per-thread, fdcache, for file descriptors that only belongs
to one thread, and make the global fd cache mostly lockless, as we can get
a lot of contention on the fd cache lock.
fd_insert() is currently called just after setting the owner and iocb,
but proceeding like this prevents the operation from being atomic and
requires a lock to protect the maxfd computation in another thread from
meeting an incompletely initialized FD and computing a wrong maxfd.
Fortunately for now all fdtab[].owner are set before calling fd_insert(),
and the first lock in fd_insert() enforces a memory barrier so the code
is safe.
This patch moves the initialization of the owner and iocb to fd_insert()
so that the function will be able to properly arrange its operations and
remain safe even when modified to become lockless. There's no other change
beyond the internal API.
These functions were created for poll() in 1.5-dev18 (commit 80da05a4) to
replace the previous FD_{CLR,SET,ISSET} that were shared with select()
because some libcs enforce a limit on FD_SET. But FD_SET doesn't seem
to be universally MT-safe, requiring locks in the select() code that
are not needed in the poll code. So let's move back to the initial
situation where we used to only use bit fields, since that has been in
use since day one without a problem, and let's use these hap_fd_*
functions instead of FD_*.
This patch only moves the functions to fd.h and revives hap_fd_isset()
that was recently removed to kill an "unused" warning.
Since only select() and poll() still make use of maxfd, let's move
its computation right there in the pollers themselves, and only
during each fd update pass. The computation doesn't need a lock
anymore, only a few atomic ops. It will be accurate, be done much
less often and will not be required anymore in the FD's fast patch.
This provides a small performance increase of about 1% in connection
rate when using epoll since we get rid of this computation which was
performed under a lock.
Some pollers like epoll() need to know if the fd is already known or
not in order to compute the operation to perform (add, mod, del). For
now this is performed based on the difference between the previous FD
state and the new state but this will not be usable anymore once threads
become responsible for their own polling.
Here we come with a different approach : a bitmask is stored with the
fd to indicate which pollers already know it, and the pollers will be
able to simply perform the add/mod/del operations based on this bit
combined with the new state.
This patch only adds the bitmask declaration and initialization, it
is it not yet used. It will be needed by the next two fixes and will
need to be backported to 1.8.
Since the fd update tables are per-thread, we need to have a bit per
thread to indicate whether an update exists, otherwise this can lead
to lost update events every time multiple threads want to update the
same FD. In practice *for now*, it only happens at start time when
listeners are enabled and ask for polling after facing their first
EAGAIN. But since the pollers are still shared, a lost event is still
recovered by a neighbor thread. This will not reliably work anymore
with per-thread pollers, where it has been observed a few times on
startup that a single-threaded listener would not always accept
incoming connections upon startup.
It's worth noting that during this code review it appeared that the
"new" flag in the fdtab isn't used anymore.
This fix should be backported to 1.8.
A bitfield has been added to know if there are some FDs processable by a
specific thread in the FD cache. When a FD is inserted in the FD cache, the bits
corresponding to its thread_mask are set. On each thread, the bitfield is
updated when the FD cache is processed. If there is no FD processed, the thread
is removed from the bitfield by unsetting its tid_bit.
Note that this bitfield is updated but not checked in
fd_process_cached_events. So, when this function is called, the FDs cache is
always processed.
[wt: should be backported to 1.8 as it will help fix a design limitation]
Since commit f9ce57e ("MEDIUM: connection: make conn_sock_shutw() aware
of lingering"), we refrain from performing the shutw() on the socket if
there is no lingering risk. But there is a problem with this in tunnel
and in TCP modes where a client is explicitly allowed to send a shutw
to the server, eventhough it it risky.
Not doing it creates this situation reported by Ricardo Fraile and
diagnosed by Christopher : a typical HTTP client (eg: curl) connecting
via the config below to an HTTP server would receive its response,
immediately close while the server remains in keep-alive mode. The
shutr() received by haproxy from the client is "propagated" to the
server side but not acted upon because fdtab[fd].linger_risk is set,
so we expect that the next close will immediately complete this
operation.
listen proxy-tcp
bind 127.0.0.1:8888
mode tcp
timeout connect 5s
timeout server 10s
timeout client 10s
server server1 127.0.0.1:8000
But since the whole stream will not end until the server closes in
turn, the server doesn't close and haproxy expires on server timeout.
This problem has already struck by waking up an older bug and was
partially fixed with commit 8059351 ("BUG/MEDIUM: http: don't disable
lingering on requests with tunnelled responses") though it was not
enough.
The problem is that linger_risk is not suited here. In fact we need to
know whether or not it is desired to close normally or silently, and
whether or not a shutr() has already been received on this connection.
This is the approach this patch takes, and it solves the problem for
the various difficult modes (tcp, http-server-close, pretend-keepalive).
This fix needs to be backported to 1.8. Many thanks to Ricardo for
providing very detailed traces and configurations.
The new function check_request_for_cacheability() is used to check if
a request may be served from the cache, and/or allows the response to
be stored into the cache. For this it checks the cache-control and
pragma header fields, and adjusts the existing TX_CACHEABLE and a new
TX_CACHE_IGNORE flags.
For now, just like its response side counterpart, it only checks the
first value of the header field. These functions should be reworked to
improve their parsers and validate all elements.
The thread patches adds refcount for notifications. The notifications are
used with the Lua cosocket. These refcount free the notifications when
the session is cleared. In the Lua task case, it not have sessions, so
the nofications are never cleraed.
This patch adds a garbage collector for signals. The garbage collector
just clean the notifications for which the end point is disconnected.
This patch should be backported in 1.8
This BUG was introduced with:
'MEDIUM: threads/stick-tables: handle multithreads on stick tables'
The API was reviewed to handle stick table entry updates
asynchronously and the caller must now call a 'stkable_touch_*'
function each time the content of an entry is modified to
register the entry to be synced.
There was missing call to stktable_touch_* resulting in
not propagated entries to remote peers (or local one during reload)
pendconn_get_next_strm() is called from process_srv_queue() under the
server lock, and calls stream_add_srv_conn() with this lock held, while
the latter tries to take it again. This results in a deadlock when
a server's maxconn is reached and haproxy is built with thread support.
Commit 9dcf9b6 ("MINOR: threads: Use __decl_hathreads to declare locks")
accidently lost a few "extern" in certain lock declarations, possibly
causing certain entries to be declared at multiple places. Apparently
it hasn't caused any harm though.
The offending ones were :
- fdtab_lock
- fdcache_lock
- poll_lock
- buffer_wq_lock
During the migration to the second version of the pools, the new
functions and pool pointers were all called "pool_something2()" and
"pool2_something". Now there's no more pool v1 code and it's a real
pain to still have to deal with this. Let's clean this up now by
removing the "2" everywhere, and by renaming the pool heads
"pool_head_something".
Rename the global variable "proxy" to "proxies_list".
There's been multiple proxies in haproxy for quite some time, and "proxy"
is a potential source of bugs, a number of functions have a "proxy" argument,
and some code used "proxy" when it really meant "px" or "curproxy". It worked
by pure luck, because it usually happened while parsing the config, and thus
"proxy" pointed to the currently parsed proxy, but we should probably not
rely on this.
[wt: some of these are definitely fixes that are worth backporting]
It can happen that we want to read early data, write some, and then continue
reading them.
To do so, we can't reuse tmp_early_data to store the amount of data sent,
so introduce a new member.
If we read early data, then ssl_sock_to_buf() is now the only responsible
for getting back to the handshake, to make sure we don't miss any early data.
a bitfield has been added to know if there are runnable applets for a
thread. When an applet is woken up, the bits corresponding to its thread_mask
are set. When all active applets for a thread is get to be processed, the thread
is removed from active ones by unsetting its tid_bit from the bitfield.
a bitfield has been added to know if there are runnable tasks for a thread. When
a task is woken up, the bits corresponding to its thread_mask are set. When all
tasks for a thread have been evaluated without any wakeup, the thread is removed
from active ones by unsetting its tid_bit from the bitfield.
At the end of the master initialisation, a call to protocol_unbind_all()
was made, in order to close all the FDs.
Unfortunately, this function closes the inherited FDs (fd@), upon reload
the master wasn't able to reload a configuration with those FDs.
The create_listeners() function now store a flag to specify if the fd
was inherited or not.
Replace the protocol_unbind_all() by mworker_cleanlisteners() +
deinit_pollers()
This macro should be used to declare variables or struct members depending on
the USE_THREAD compile option. It avoids the encapsulation of such declarations
between #ifdef/#endif. It is used to declare all lock variables.
The HTTP/1 code always has the reserve left available so the buffer is
never full there. But with HTTP/2 we have to deal with full buffers,
and it happens that the chunk size parser cannot tell the difference
between a full buffer and an empty one since it compares the start and
the stop pointer.
Let's change this to instead deal with the number of bytes left to process.
As a side effect, this code ends up being about 10% faster than the previous
one, even on HTTP/1.
When a write activity is reported on a channel, it is important to keep this
information for the stream because it take part on the analyzers' triggering.
When some data are written, the flag CF_WRITE_PARTIAL is set. It participates to
the task's timeout updates and to the stream's waking. It is also used in
CF_MASK_ANALYSER mask to trigger channels anaylzers. In the past, it was cleared
by process_stream. Because of a bug (fixed in commit 95fad5ba4 ["BUG/MAJOR:
stream-int: don't re-arm recv if send fails"]), It is now cleared before each
send and in stream_int_notify. So it is possible to loss this information when
process_stream is called, preventing analyzers to be called, and possibly
leading to a stalled stream.
Today, this happens in HTTP2 when you call the stat page or when you use the
cache filter. In fact, this happens when the response is sent by an applet. In
HTTP1, everything seems to work as expected.
To fix the problem, we need to make the difference between the write activity
reported to lower layers and the one reported to the stream. So the flag
CF_WRITE_EVENT has been added to notify the stream of the write activity on a
channel. It is set when a send succedded and reset by process_stream. It is also
used in CF_MASK_ANALYSER. finally, it is checked in stream_int_notify to wake up
a stream and in channel_check_timeouts.
This bug is probably present in 1.7 but it seems to have no effect. So for now,
no needs to backport it.
The H1 parser used by the H2 gateway was a bit lax and could validate
non-numbers in the status code. Since it computes the code on the fly
it's problematic, as "30:" is read as status code 310. Let's properly
check that it's a number now. No backport needed.
Currently the task scheduler suffers from an O(n) lookup when
skipping tasks that are not for the current thread. The reason
is that eb32_lookup_ge() has no information about the current
thread so it always revisits many tasks for other threads before
finding its own tasks.
This is particularly visible with HTTP/2 since the number of
concurrent streams created at once causes long series of tasks
for the same stream in the scheduler. With only 10 connections
and 100 streams each, by running on two threads, the performance
drops from 640kreq/s to 11.2kreq/s! Lookup metrics show that for
only 200000 task lookups, 430 million skips had to be performed,
which means that on average, each lookup leads to 2150 nodes to
be visited.
This commit backports the principle of scope lookups for ebtrees
from the ebtree_v7 development tree. The idea is that each node
contains a mask indicating the union of the scopes for the nodes
below it, which is fed during insertion, and used during lookups.
Then during lookups, branches that do not contain any leaf matching
the requested scope are simply ignored. This perfectly matches a
thread mask, allowing a thread to only extract the tasks it cares
about from the run queue, and to always find them in O(log(n))
instead of O(n). Thus the scheduler uses tid_bit and
task->thread_mask as the ebtree scope here.
Doing this has recovered most of the performance, as can be seen on
the test below with two threads, 10 connections, 100 streams each,
and 1 million requests total :
Before After Gain
test duration : 89.6s 4.73s x19
HTTP requests/s (DEBUG) : 11200 211300 x19
HTTP requests/s (PROD) : 15900 447000 x28
spin_lock time : 85.2s 0.46s /185
time per lookup : 13us 40ns /325
Even when going to 6 threads (on 3 hyperthreaded CPU cores), the
performance stays around 284000 req/s, showing that the contention
is much lower.
A test showed that there's no benefit in using this for the wait queue
though.
The __appctx_wakeup() function already does it. It matters with threads
enabled because it simplifies the code in appctx_res_wakeup() to get rid
of this test.
unbind_listener() takes the listener lock, which is already held by
enable_listener(). This situation happens when starting with nbproc > 1
with some bind lines limited to a certain process, because in this case
enable_listener() tries to stop unneeded listeners.
This commit introduces __do_unbind_listeners() which must be called with
the lock held, and makes enable_listener() use this one. Given that the
only return code has never been used and that it starts to make the code
more complicated to propagate it before throwing it to the trash, the
function's return type was changed to void.
This callback will be used to release upper layers when a mux is in
use. Given that the mux can be asynchronously deleted, we need a way
to release the extra information such as the session.
This callback will be called directly by the mux upon releasing
everything and before the connection itself is released, so that
the callee can find its information inside the connection if needed.
The way it currently works is not perfect, and most likely this should
instead become a mux release callback, but for now we have no easy way
to add mux-specific stuff, and since there's one mux per connection,
it works fine this way.
For H2, only the mux's timeout or other conditions might cause a
release of the mux and the connection, no stream should be allowed
to kill such a shared connection. So a stream will only detach using
cs_destroy() which will call mux->detach() then free the cs.
For now it's only handled by mux_pt. The goal is that the data layer
never has to care about the connection, which will have to be released
depending on the mux's mood.
This basically calls cs_shutw() followed by cs_shutr(). Both of them
are called in the most conservative mode so that any previous call is
still respected. The CS flags are cleared so that it can be reused
(this is important for connection retries when conn and CS are reused
without being reallocated).
All the references to connections in the data path from streams and
stream_interfaces were changed to use conn_streams. Most functions named
"something_conn" were renamed to "something_cs" for this. Sometimes the
connection still is what matters (eg during a connection establishment)
and were not always renamed. The change is significant and minimal at the
same time, and was quite thoroughly tested now. As of this patch, all
accesses to the connection from upper layers go through the pass-through
mux.
Most of the functions dealing with conn_streams are here. They act at
the data layer and interact with the mux. For now they are not used yet
but everything builds.
This patch introduces a new struct conn_stream. It's the stream-side of
a multiplexed connection. A pool is created and destroyed on exit. For
now the conn_streams are not used at all.
When an incoming connection is made on an HTTP mode frontend, the
session now looks up the mux to use based on the ALPN token and the
proxy mode. This will allow easier mux registration, and we don't
need to hard-code the mux_pt_ops anymore.
Selecting a mux based on ALPN and the proxy mode will quickly become a
pain. This commit provides new functions to register/lookup a mux based
on the ALPN string and the proxy mode to make this easier. Given that
we're not supposed to support a wide range of muxes, the lookup should
not have any measurable performance impact.
For HTTP/2 and QUIC, we'll need to deal with multiplexed streams inside
a connection. After quite a long brainstorming, it appears that the
connection interface to the existing streams is appropriate just like
the connection interface to the lower layers. In fact we need to have
the mux layer in the middle of the connection, between the transport
and the data layer.
A mux can exist on two directions/sides. On the inbound direction, it
instanciates new streams from incoming connections, while on the outbound
direction it muxes streams into outgoing connections. The difference is
visible on the mux->init() call : in one case, an upper context is already
known (outgoing connection), and in the other case, the upper context is
not yet known (incoming connection) and will have to be allocated by the
mux. The session doesn't have to create the new streams anymore, as this
is performed by the mux itself.
This patch introduces this and creates a pass-through mux called
"mux_pt" which is used for all new connections and which only
calls the data layer's recv,send,wake() calls. One incoming stream
is immediately created when init() is called on the inbound direction.
There should not be any visible impact.
Note that the connection's mux is purposely not set until the session
is completed so that we don't accidently run with the wrong mux. This
must not cause any issue as the xprt_done_cb function is always called
prior to using mux's recv/send functions.
This is needed in the H2->H1 gateway so that we know how long the trailers
block is in chunked encoding. It returns the number of bytes, or 0 if some
are missing, or -1 in case of parse error.
It was a leftover from the last cleaning session; this mask applies
to threads and calling it process_mask is a bit confusing. It's the
same in fd, task and applets.
srv_set_fqdn() may be called with the DNS lock already held, but tries to
lock it anyway. So, add a new parameter to let it know if it was already
locked or not;
Commit 819fc6f ("MEDIUM: threads/stick-tables: handle multithreads on
stick tables") introduced a valid warning about an uninitialized return
value in stksess_kill_if_expired(). It just happens that this result is
never used, so let's turn the function back to void as previously.
The wrong bit was set to keep the lock on freq counter update. And the read
functions were re-worked to use volatile.
Moreover, when a freq counter is updated, it is now rotated only if the current
counter is in the past (now.tv_sec > ctr->curr_sec). It is important with
threads because the current time (now) is thread-local. So, rounded to the
second, the time may vary by more or less 1 second. So a freq counter rotated by
one thread may be see 1 second in the future. In this case, it is updated but
not rotated.
When a frequency counter must be updated, we use the curr_sec/curr_tick fields
as a lock, by setting the MSB to 1 in a compare-and-swap to lock and by reseting
it to unlock. And when we need to read it, we loop until the counter is
unlocked. This way, the frequency counters are thread-safe without any external
lock. It is important to avoid increasing the size of many structures (global,
proxy, server, stick_table).
First, OpenSSL is now initialized to be thread-safe. This is done by setting 2
callbacks. The first one is ssl_locking_function. It handles the locks and
unlocks. The second one is ssl_id_function. It returns the current thread
id. During the init step, we create as much as R/W locks as needed, ie the
number returned by CRYPTO_num_locks function.
Next, The reusable SSL session in the server context is now thread-local.
Shctx is now also initialized if HAProxy is started with several threads.
And finally, a global lock has been added to protect the LRU cache used to store
generated certificates. The function ssl_sock_get_generated_cert is now
deprecated because the retrieved certificate can be removed by another threads
in same time. Instead, a new function has been added,
ssl_sock_assign_generated_cert. It must be used to search a certificate in the
cache and set it immediatly if found.
A global lock has been added to protect accesses to the list of active
applets. A process mask has also been added on each applet. Like for FDs and
tasks, it is used to know which threads are allowed to process an
applet. Because applets are, most of time, linked to a session, it should be
sticky on the same thread. But in all cases, it is the responsibility of the
applet handler to lock what have to be protected in the applet context.
This is done by passing the right stream's proxy (the frontend or the backend,
depending on the context) to lock the error snapshot used to store the error
info.
The stick table API was slightly reworked:
A global spin lock on stick table was added to perform lookup and
insert in a thread safe way. The handling of refcount on entries
is now handled directly by stick tables functions under protection
of this lock and was removed from the code of callers.
The "stktable_store" function is no more externalized and users should
now use "stktable_set_entry" in any case of insertion. This last one performs
a lookup followed by a store if not found. So the code using "stktable_store"
was re-worked.
Lookup, and set_entry functions automatically increase the refcount
of the returned/stored entry.
The function "sticktable_touch" was renamed "sticktable_touch_local"
and is now able to decrease the refcount if last arg is set to true. It
is allowing to release the entry without taking the lock twice.
A new function "sticktable_touch_remote" is now used to insert
entries coming from remote peers at the right place in the update tree.
The code of peer update was re-worked to use this new function.
This function is also able to decrease the refcount if wanted.
The function "stksess_kill" also handle a parameter to decrease
the refcount on the entry.
A read/write lock is added on each entry to protect the data content
updates of the entry.
A lock for LB parameters has been added inside the proxy structure and atomic
operations have been used to update server variables releated to lb.
The only significant change is about lb_map. Because the servers status are
updated in the sync-point, we can call recalc_server_map function synchronously
in map_set_server_status_up/down function.
Now, each proxy contains a lock that must be used when necessary to protect
it. Moreover, all proxy's counters are now updated using atomic operations.
First, we use atomic operations to update jobs/totalconn/actconn variables,
listener's nbconn variable and listener's counters. Then we add a lock on
listeners to protect access to their information. And finally, listener queues
(global and per proxy) are also protected by a lock. Here, because access to
these queues are unusal, we use the same lock for all queues instead of a global
one for the global queue and a lock per proxy for others.
2 global locks have been added to protect, respectively, the run queue and the
wait queue. And a process mask has been added on each task. Like for FDs, this
mask is used to know which threads are allowed to process a task.
For many tasks, all threads are granted. And this must be your first intension
when you create a new task, else you have a good reason to make a task sticky on
some threads. This is then the responsibility to the process callback to lock
what have to be locked in the task context.
Nevertheless, all tasks linked to a session must be sticky on the thread
creating the session. It is important that I/O handlers processing session FDs
and these tasks run on the same thread to avoid conflicts.
Many changes have been made to do so. First, the fd_updt array, where all
pending FDs for polling are stored, is now a thread-local array. Then 3 locks
have been added to protect, respectively, the fdtab array, the fd_cache array
and poll information. In addition, a lock for each entry in the fdtab array has
been added to protect all accesses to a specific FD or its information.
For pollers, according to the poller, the way to manage the concurrency is
different. There is a poller loop on each thread. So the set of monitored FDs
may need to be protected. epoll and kqueue are thread-safe per-se, so there few
things to do to protect these pollers. This is not possible with select and
poll, so there is no sharing between the threads. The poller on each thread is
independant from others.
Finally, per-thread init/deinit functions are used for each pollers and for FD
part for manage thread-local ressources.
Now, you must be carefull when a FD is created during the HAProxy startup. All
update on the FD state must be made in the threads context and never before
their creation. This is mandatory because fd_updt array is thread-local and
initialized only for threads. Because there is no pollers for the main one, this
array remains uninitialized in this context. For this reason, listeners are now
enabled in run_thread_poll_loop function, just like the worker pipe.
log buffers and static variables used in log functions are now thread-local. So
there is no need to lock anything to log messages. Moreover, per-thread
init/deinit functions are now used to initialize these buffers.
Email alerts relies on checks to send emails. The link between a mailers section
and a proxy was resolved during the configuration parsing, But initialization was
done when the first alert is triggered. This implied memory allocations and
tasks creations. With this patch, everything is now initialized during the
configuration parsing. So when an alert is triggered, only the memory required
by this alert is dynamically allocated.
Moreover, alerts processing had a flaw. The task handler used to process alerts
to be sent to the same mailer, process_email_alert, was designed to give back
the control to the scheduler when an alert was sent. So there was a delay
between the sending of 2 consecutives alerts (the min of
"proxy->timeout.connect" and "mailer->timeout.mail"). To fix this problem, now,
we try to process as much queued alerts as possible when the task is woken up.
This is a huge patch with many changes, all about the DNS. Initially, the idea
was to update the DNS part to ease the threads support integration. But quickly,
I started to refactor some parts. And after several iterations, it was
impossible for me to commit the different parts atomically. So, instead of
adding tens of patches, often reworking the same parts, it was easier to merge
all my changes in a uniq patch. Here are all changes made on the DNS.
First, the DNS initialization has been refactored. The DNS configuration parsing
remains untouched, in cfgparse.c. But all checks have been moved in a post-check
callback. In the function dns_finalize_config, for each resolvers, the
nameservers configuration is tested and the task used to manage DNS resolutions
is created. The links between the backend's servers and the resolvers are also
created at this step. Here no connection are kept alive. So there is no needs
anymore to reopen them after HAProxy fork. Connections used to send DNS queries
will be opened on demand.
Then, the way DNS requesters are linked to a DNS resolution has been
reworked. The resolution used by a requester is now referenced into the
dns_requester structure and the resolution pointers in server and dns_srvrq
structures have been removed. wait and curr list of requesters, for a DNS
resolution, have been replaced by a uniq list. And Finally, the way a requester
is removed from a DNS resolution has been simplified. Now everything is done in
dns_unlink_resolution.
srv_set_fqdn function has been simplified. Now, there is only 1 way to set the
server's FQDN, independently it is done by the CLI or when a SRV record is
resolved.
The static DNS resolutions pool has been replaced by a dynamoc pool. The part
has been modified by Baptiste Assmann.
The way the DNS resolutions are triggered by the task or by a health-check has
been totally refactored. Now, all timeouts are respected. Especially
hold.valid. The default frequency to wake up a resolvers is now configurable
using "timeout resolve" parameter.
Now, as documented, as long as invalid repsonses are received, we really wait
all name servers responses before retrying.
As far as possible, resources allocated during DNS configuration parsing are
releases when HAProxy is shutdown.
Beside all these changes, the code has been cleaned to ease code review and the
doc has been updated.
It was painful not to have the status code available, especially when
it was computed. Let's store it and ensure we don't claim content-length
anymore on 1xx, only 0 body bytes.
This patch reorganize the shctx API in a generic storage API, separating
the shared SSL session handling from its core.
The shctx API only handles the generic data part, it does not know what
kind of data you use with it.
A shared_context is a storage structure allocated in a shared memory,
allowing its usage in a multithread or a multiprocess context.
The structure use 2 linked list, one containing the available blocks,
and another for the hot locked blocks. At initialization the available
list is filled with <maxblocks> blocks of size <blocksize>. An <extra>
space is initialized outside the list in case you need some specific
storage.
+-----------------------+--------+--------+--------+--------+----
| struct shared_context | extra | block1 | block2 | block3 | ...
+-----------------------+--------+--------+--------+--------+----
<-------- maxblocks --------->
* blocksize
The API allows to store content on several linked blocks. For example,
if you allocated blocks of 16 bytes, and you want to store an object of
60 bytes, the object will be allocated in a row of 4 blocks.
The API was made for LRU usage, each time you get an object, it pushes
the object at the end of the list. When it needs more space, it discards
The functions name have been renamed in a more logical way, the part
regarding shctx have been prefixed by shctx_ and the functions for the
shared ssl session cache have been prefixed by sh_ssl_sess_.
Move the ssl callback functions of the ssl shared session cache to
ssl_sock.c. The shctx functions still needs to be separated of the ssl
tree and data.
When compiled with Openssl >= 1.1.1, before attempting to do the handshake,
try to read any early data. If any early data is present, then we'll create
the session, read the data, and handle the request before we're doing the
handshake.
For this, we add a new connection flag, CO_FL_EARLY_SSL_HS, which is not
part of the CO_FL_HANDSHAKE set, allowing to proceed with a session even
before an SSL handshake is completed.
As early data do have security implication, we let the origin server know
the request comes from early data by adding the "Early-Data" header, as
specified in this draft from the HTTP working group :
https://datatracker.ietf.org/doc/html/draft-ietf-httpbis-replay
This one may be called by upper layers (eg: si_shutw()) or lower layers
(si_shutw() as well during stream_int_notify()) so we want it to take
care of updating the connection's flags if it's not going to be done
by the caller.
In transport-layer functions (snd_buf/rcv_buf), it's very problematic
never to know if polling changes made to the connection will be propagated
or not. This has led to some conn_cond_update_polling() calls being placed
at a few places to cover both the cases where the function is called from
the upper layer and when it's called from the lower layer. With the arrival
of the MUX, this becomes even more complicated, as the upper layer will not
have to manipulate anything from the connection layer directly and will not
have to push such updates directly either. But the snd_buf functions will
need to see their updates committed when called from upper layers.
The solution here is to introduce a connection flag set by the connection
handler (and possibly any other similar place) indicating that the caller
is committed to applying such changes on return. This way, the called
functions will be able to apply such changes by themselves before leaving
when the flag is not set, and the upper layer will not have to care about
that anymore.
This flag is only used when reading using splicing for now, and is only
set when a pipe full condition is met, so we can simplify its reset
condition in conn_refresh_polling_flags so that it's cleared at the
same time as the other ones, only when the control layer is ready.
This flag could be used more, to mark that a buffer full condition was
met with any receive method in order to simplify polling management.
This should probably be revisited after 1.8.
BoringSSL switch OPENSSL_VERSION_NUMBER to 1.1.0 for compatibility.
Fix BoringSSL call and openssl-compat.h/#define occordingly.
This will not break openssl/libressl compat.
Now only conn_full_close() will be used. It will become more obvious
when the tracking is in place or not and will make it easier to
convert remaining call places to conn_streams.
Instead of having to manually handle lingering outside, let's make
conn_sock_shutw() check for it before calling shutdown(). We simply
don't want to emit the FIN if we're going to reset the connection
due to lingering. It's particularly important for silent-drop where
it's absolutely mandatory that no packet leaves the machine.
These flags are not exactly for the data layer, they instead indicate
what is expected from the transport layer. Since we're going to split
the connection between the transport and the data layers to insert a
mux layer, it's important to have a clear idea of what each layer does.
All function conn_data_* used to manipulate these flags were renamed to
conn_xprt_*.
The HTTP/2->HTTP/1 gateway will need to process HTTP/1 responses. We
cannot sanely rely on the HTTP/1 txn to parse a response because :
1) responses generated by haproxy such as error messages, redirects,
stats or Lua are neither parsed nor indexed ; this could be
addressed over the long term but will take time.
2) the http txn is useless to parse the body : the states present there
are only meaningful to received bytes (ie next bytes to parse) and
not at all to sent bytes. Thus chunks cannot be followed at all.
Even when implementing this later, it's unsure whether it will be
possible when dealing with compression.
So using the HTTP txn is now out of the equation and the only remaining
solution is to call an HTTP/1 message parser. We already have one, it was
slightly modified to avoid keeping states by benefitting from the fact
that the response was produced by haproxy and this is entirely available.
It assumes the following rules are true, or that incuring an extra cost
to work around them is acceptable :
- the response buffer is read-write and supports modifications in place
- headers sent through / by haproxy are not folded. Folding is still
implemented by replacing CR/LF/tabs/spaces with spaces if encountered
- HTTP/0.9 responses are never sent by haproxy and have never been
supported at all
- haproxy will not send partial responses, the whole headers block will
be sent at once ; this means that we don't need to keep expensive
states and can afford to restart the parsing from the beginning when
facing a partial response ;
- response is contiguous (does not wrap). This was already the case
with the original parser and ensures we can safely dereference all
fields with (ptr,len)
The parser replaces all of the http_msg fields that were necessary with
local variables. The parser is not called on an http_msg but on a string
with a start and an end. The HTTP/1 states were reused for ease of use,
though the request-specific ones have not been implemented for now. The
error position and error state are supported and optional ; these ones
may be used later for bug hunting.
The parser issues the list of all the headers into a caller-allocated
array of struct ist.
The content-length/transfer-encoding header are checked and the relevant
info fed the h1 message state (flags + body_len).
The chunk crlf parser used to depend on the channel and on the HTTP
message, eventhough it's not really needed. Let's remove this dependency
so that it can be used within the H2 to H1 gateway.
As part of this small API change, it was renamed to h1_skip_chunk_crlf()
to mention that it doesn't depend on http_msg anymore.
The chunk parser used to depend on the channel and on the HTTP message
but it's not really needed as they're only used to retrieve the buffer
as well as to return the number of bytes parsed and the chunk size.
Here instead we pass the (few) relevant information in arguments so that
the function may be reused without a channel nor an HTTP message (ie
from the H2 to H1 gateway).
As part of this API change, it was renamed to h1_parse_chunk_size() to
mention that it doesn't depend on http_msg anymore.
Functions http_parse_chunk_size(), http_skip_chunk_crlf() and
http_forward_trailers() were moved to h1.h and h1.c respectively so
that they can be called from outside. The parts that were inline
remained inline as it's critical for performance (+41% perf
difference reported in an earlier test). For now the "http_" prefix
remains in their name since they still depend on the http_msg type.
Certain types and enums are very specific to the HTTP/1 parser, and we'll
need to share them with the HTTP/2 to HTTP/1 translation code. Let's move
them to h1.c/h1.h. Those with very few occurrences or only used locally
were renamed to explicitly mention the relevant HTTP version :
enum ht_state -> h1_state.
http_msg_state_str -> h1_msg_state_str
HTTP_FLG_* -> H1_FLG_*
http_char_classes -> h1_char_classes
Others like HTTP_IS_*, HTTP_MSG_* are left to be done later.
Fix regression introduced by commit:
'MAJOR: servers: propagate server status changes asynchronously.'
The building of the log line was re-worked to be done at the
postponed point without lack of data.
[wt: this only affects 1.8-dev, no backport needed]
There's no point having the channel marked writable as these functions
only extract data from the channel. The code was retrieved from their
ci/co ancestors.
For HTTP/2 we'll need some buffer-only equivalent functions to some of
the ones applying to channels and still squatting the bi_* / bo_*
namespace. Since these names have kept being misleading for quite some
time now and are really getting annoying, it's time to rename them. This
commit will use "ci/co" as the prefix (for "channel in", "channel out")
instead of "bi/bo". The following ones were renamed :
bi_getblk_nc, bi_getline_nc, bi_putblk, bi_putchr,
bo_getblk, bo_getblk_nc, bo_getline, bo_getline_nc, bo_inject,
bi_putchk, bi_putstr, bo_getchr, bo_skip, bi_swpbuf
In order to prepare multi-thread development, code was re-worked
to propagate changes asynchronoulsy.
Servers with pending status changes are registered in a list
and this one is processed and emptied only once 'run poll' loop.
Operational status changes are performed before administrative
status changes.
In a case of multiple operational status change or admin status
change in the same 'run poll' loop iteration, those changes are
merged to reach only the targeted status.
Instead of duplicating some sensitive listener-specific code in the
session and in the stream code, let's call listener_release() when
releasing a connection attached to a listener.
This function is used to create a series of listeners for a specific
address and a port range. It automatically calls the matching protocol
handlers to add them to the relevant lists. This way cfgparse doesn't
need to manipulate listeners anymore. As an added bonus, the memory
allocation is checked.
Since everything is self contained in proto_uxst.c there's no need to
export anything. The same should be done for proto_tcp.c but the file
contains other stuff that's not related to the TCP protocol itself
and which should first be moved somewhere else.
cfgparse has no business directly calling each individual protocol's 'add'
function to create a listener. Now that they're all registered, better
perform a protocol lookup on the family and have a standard ->add method
for all of them.
It's a shame that cfgparse() has to make special cases of each protocol
just to cast the port to the target address family. Let's pass the port
in argument to the function. The unix listener simply ignores it.
Adds cli commands to change at runtime whether informational messages
are prepended with severity level or not, with support for numeric and
worded severity in line with syslog severity level.
Adds stats socket config keyword severity-output to set default behavior
per socket on startup.
These notification management function and structs are generic and
it will be better to move in common parts.
The notification management functions and structs have names
containing some "lua" references because it was written for
the Lua. This patch removes also these references.
smp_fetch_ssl_fc_cl_str as very limited usage (only work with openssl == 1.0.2
compiled with the option enable-ssl-trace). It use internal cipher.algorithm_ssl
attribut and SSL_CIPHER_standard_name (available with ssl-trace).
This patch implement this (debug) function in a standard way. It used common
SSL_CIPHER_get_name to display cipher name. It work with openssl >= 1.0.2
and boringssl.
This function should be called by the poller to set FD_POLL_* flags on an FD and
update its state if needed. This function has been added to ease threads support
integration.
The server state and weight was reworked to handle
"pending" values updated by checks/CLI/LUA/agent.
These values are commited to be propagated to the
LB stack.
In further dev related to multi-thread, the commit
will be handled into a sync point.
Pending values are named using the prefix 'next_'
Current values used by the LB stack are named 'cur_'
This string is used in sample fetches so it is safe to use a preallocated trash
chunk instead of a buffer dynamically allocated during HAProxy startup.
First, this variable does not need to be publicly exposed because it is only
used by stick_table functions. So we declare it as a global static in
stick_table.c file. Then, it is useless to use a pointer. Using a plain struct
variable avoids any dynamic allocation.
Now, we use init_log_buffers and deinit_log_buffers to, respectively, initialize
and deinitialize log buffers used for syslog messages.
These functions have been introduced to be used by threads, to deal with
thread-local log buffers.
After careful inspection, this flag is set at exactly two places :
- once in the health-check receive callback after receipt of a
response
- once in the stream interface's shutw() code where CF_SHUTW is
always set on chn->flags
The flag was checked in the checks before deciding to send data, but
when it is set, the wake() callback immediately closes the connection
so the CO_FL_SOCK_WR_SH flag is also set.
The flag was also checked in si_conn_send(), but checking the channel's
flag instead is enough and even reveals that one check involving it
could never match.
So it's time to remove this flag and replace its check with a check of
CF_SHUTW in the stream interface. This way each layer is responsible
for its shutdown, this will ease insertion of the mux layer.
This flag is both confusing and wrong. It is supposed to report the
fact that the data layer has received a shutdown, but in fact this is
reported by CO_FL_SOCK_RD_SH which is set by the transport layer after
this condition is detected. The only case where the flag above is set
is in the stream interface where CF_SHUTR is also set on the receiving
channel.
In addition, it was checked in the health checks code (while never set)
and was always test jointly with CO_FL_SOCK_RD_SH everywhere, except in
conn_data_read0_pending() which incorrectly doesn't match the second
time it's called and is fortunately protected by an extra check on
(ic->flags & CF_SHUTR).
This patch gets rid of the flag completely. Now conn_data_read0_pending()
accurately reports the fact that the transport layer has detected the end
of the stream, regardless of the fact that this state was already consumed,
and the stream interface watches ic->flags&CF_SHUTR to know if the channel
was already closed by the upper layer (which it already used to do).
The now unused conn_data_read0() function was removed.
Currently a task is allocated in session_new() and serves two purposes :
- either the handshake is complete and it is offered to the stream via
the second arg of stream_new()
- or the handshake is not complete and it's diverted to be used as a
timeout handler for the embryonic session and repurposed once we land
into conn_complete_session()
Furthermore, the task's process() function was taken from the listener's
handler in conn_complete_session() prior to being replaced by a call to
stream_new(). This will become a serious mess with the mux.
Since it's impossible to have a stream without a task, this patch removes
the second arg from stream_new() and make this function allocate its own
task. In session_accept_fd(), we now only allocate the task if needed for
the embryonic session and delete it later.
The ->init() callback of the connection's data layer was only used to
complete the session's initialisation since sessions and streams were
split apart in 1.6. The problem is that it creates a big confusion in
the layers' roles as the session has to register a dummy data layer
when waiting for a handshake to complete, then hand it off to the
stream which will replace it.
The real need is to notify that the transport has finished initializing.
This should enable a better splitting between these layers.
This patch thus introduces a connection-specific callback called
xprt_done_cb() which informs about handshake successes or failures. With
this, data->init() can disappear, CO_FL_INIT_DATA as well, and we don't
need to register a dummy data->wake() callback to be notified of errors.
Till now connections used to rely exclusively on file descriptors. It
was planned in the past that alternative solutions would be implemented,
leading to member "union t" presenting sock.fd only for now.
With QUIC, the connection will need to continue to exist but will not
rely on a file descriptor but a connection ID.
So this patch introduces a "connection handle" which is either a file
descriptor or a connection ID, to replace the existing "union t". We've
now removed the intermediate "struct sock" which was never used. There
is no functional change at all, though the struct connection was inflated
by 32 bits on 64-bit platforms due to alignment.
Following up DNS extension introduction, this patch aims at making the
computation of the maximum number of records in DNS response dynamic.
This computation is based on the announced payload size accepted by
HAProxy.
This patch fixes a bug where some servers managed by SRV record query
types never ever recover from a "no resolution" status.
The problem is due to a wrong function called when breaking the
server/resolution (A/AAAA) relationship: this is performed when a server's SRV
record disappear from the SRV response.
Contrary to 64-bits libCs where size_t type size is 8, on systems with 32-bits
size of size_t is 4 (the size of a long) which does not equal to size of uint64_t type.
This was revealed by such GCC warnings on 32bits systems:
src/flt_spoe.c:2259:40: warning: passing argument 4 of spoe_decode_buffer from
incompatible pointer type
if (spoe_decode_buffer(&p, end, &str, &sz) == -1)
^
As the already existing code using spoe_decode_buffer() already use such pointers to
uint64_t, in place of pointer to size_t ;), most of this code is in contrib directory,
this simple patch modifies the prototype of spoe_decode_buffer() so that to use a
pointer to uint64_t in place of a pointer to size_t, uint64_t type being the type
finally required for decode_varint().
The two macros EXPECT_LF_HERE and EAT_AND_JUMP_OR_RETURN were exported
for use outside the HTTP parser. They now take extra arguments to avoid
implicit pointers and jump labels. These will be used to reimplement a
minimalist HTTP/1 parser in the H1->H2 gateway.
Edns extensions may be used to negotiate some settings between a DNS
client and a server.
For now we only use it to announce the maximum response payload size accpeted
by HAProxy.
This size can be set through a configuration parameter in the resolvers
section. If not set, it defaults to 512 bytes.
Commit 48a8332a introduce SSL_CTX_get0_privatekey in openssl-compat.h but
SSL_CTX_get0_privatekey access internal structure and can't be a candidate
to openssl-compat.h. The workaround with openssl < 1.0.2 is to use SSL_new
then SSL_get_privatekey.
Make it so for each server, instead of specifying a hostname, one can use
a SRV label.
When doing so, haproxy will first resolve the SRV label, then use the
resulting hostnames, as well as port and weight (priority is ignored right
now), to each server using the SRV label.
It is resolved periodically, and any server disappearing from the SRV records
will be removed, and any server appearing will be added, assuming there're
free servers in haproxy.
As DNS servers may not return all IPs in one answer, we want to cache the
previous entries. Those entries are removed when considered obsolete, which
happens when the IP hasn't been returned by the DNS server for a time
defined in the "hold obsolete" parameter of the resolver section. The default
is 30s.
Since the commit f6b37c67 ["BUG/MEDIUM: ssl: in bind line, ssl-options after
'crt' are ignored."], the certificates generation is broken.
To generate a certificate, we retrieved the private key of the default
certificate using the SSL object. But since the commit f6b37c67, the SSL object
is created with a dummy certificate (initial_ctx).
So to fix the bug, we use directly the default certificate in the bind_conf
structure. We use SSL_CTX_get0_privatekey function to do so. Because this
function does not exist for OpenSSL < 1.0.2 and for LibreSSL, it has been added
in openssl-compat.h with the right #ifdef.
If a server presents an unexpected certificate to haproxy, that is, a
certificate that doesn't match the expected name as configured in
verifyhost or as requested using SNI, we want to store that precious
information. Fortunately we have access to the connection in the
verification callback so it's possible to store an error code there.
For this purpose we use CO_ER_SSL_MISMATCH_SNI (for when the cert name
didn't match the one requested using SNI) and CO_ER_SSL_MISMATCH for
when it doesn't match verifyhost.
This patch fixes the commit 2ab8867 ("MINOR: ssl: compare server certificate
names to the SNI on outgoing connections")
When we check the certificate sent by a server, in the verify callback, we get
the SNI from the session (SSL_SESSION object). In OpenSSL, tlsext_hostname value
for this session is copied from the ssl connection (SSL object). But the copy is
done only if the "server_name" extension is found in the server hello
message. This means the server has found a certificate matching the client's
SNI.
When the server returns a default certificate not matching the client's SNI, it
doesn't set any "server_name" extension in the server hello message. So no SNI
is set on the SSL session and SSL_SESSION_get0_hostname always returns NULL.
To fix the problemn, we get the SNI directly from the SSL connection. It is
always defined with the value set by the client.
If the commit 2ab8867 is backported in 1.7 and/or 1.6, this one must be
backported too.
Note: it's worth mentionning that by making the SNI check work, we
introduce another problem by which failed SNI checks can cause
long connection retries on the server, and in certain cases the
SNI value used comes from the client. So this patch series must
not be backported until this issue is resolved.
task_init() is called exclusively by task_new() which is the only way
to create a task. Most callers set t->expire to TICK_ETERNITY, some set
it to another value and a few like Lua don't set it at all as they don't
need a timeout, causing random values to be used in case the task gets
queued.
Let's always set t->expire to TICK_ETERNITY in task_init() so that all
tasks are now initialized in a clean state.
This patch can be backported as it will definitely make the code more
robust (at least the Lua code, possibly other places).
Functions hdr_idx_first_idx() and hdr_idx_first_pos() were missing a
"const" qualifier on their arguments which are not modified, causing
a warning in some experimental H2 code.
When support for passing SNI to the server was added in 1.6-dev3, there
was no way to validate that the certificate presented by the server would
really match the name requested in the SNI, which is quite a problem as
it allows other (valid) certificates to be presented instead (when hitting
the wrong server or due to a man in the middle).
This patch adds the missing check against the value passed in the SNI.
The "verifyhost" value keeps precedence if set. If no SNI is used and
no verifyhost directive is specified, then the certificate name is not
checked (this is unchanged).
In order to extract the SNI value, it was necessary to make use of
SSL_SESSION_get0_hostname(), which appeared in openssl 1.1.0. This is
a trivial function which returns the value of s->tlsext_hostname, so
it was provided in the compat layer for older versions. After some
refinements from Emmanuel, it now builds with openssl 1.0.2, openssl
1.1.0 and boringssl. A test file was provided to ease testing all cases.
After some careful observation period it may make sense to backport
this to 1.7 and 1.6 as some users rightfully consider this limitation
as a bug.
Cc: Emmanuel Hocdet <manu@gandi.net>
Signed-off-by: Willy Tarreau <w@1wt.eu>
The bug: Maps/ACLs using the same file/id can mistakenly inherit
their flags from the last declared one.
i.e.
$ cat haproxy.conf
listen mylistener
mode http
bind 0.0.0.0:8080
acl myacl1 url -i -f mine.acl
acl myacl2 url -f mine.acl
acl myacl3 url -i -f mine.acl
redirect location / if myacl2
$ cat mine.acl
foobar
Shows an unexpected redirect for request 'GET /FOObAR HTTP/1.0\n\n'.
This fix should be backported on mainline branches v1.6 and v1.7.
In order to authorize call of appctx_wakeup on running task:
- from within the task handler itself.
- in futur, from another thread.
The appctx is considered paused as default after running the handler.
The handler should explicitly call appctx_wakeup to be re-called.
When the appctx_free is called on a running handler. The real
free is postponed at the end of the handler process.
This will be used to retrieve the ALPN negociated over SSL (or possibly
via the proxy protocol later). It's likely that this information should
be stored in the connection itself, but it requires adding an extra
pointer and an extra integer. Thus better rely on the transport layer
to pass this info for now.
In order to authorize call of task_wakeup on running task:
- from within the task handler itself.
- in futur, from another thread.
The lookups on runqueue and waitqueue are re-worked
to prepare multithread stuff.
If task_wakeup is called on a running task, the woken
message flags are savec in the 'pending_state' attribute of
the state. The real wakeup is postponed at the end of the handler
process and the woken messages are copied from pending_state
to the state attribute of the task.
It's important to note that this change will cause a very minor
(though measurable) performance loss but it is necessary to make
forward progress on a multi-threaded scheduler. Most users won't
ever notice.
Under certain circumstances, if a stream's task is first woken up
(eg: I/O event) then notified of the availability of a buffer it
was waiting for via stream_res_wakeup(), this second event is lost
because the flags are only merged after seeing that the task is
running. At the moment it seems that the TASK_WOKEN_RES event is
not explicitly checked for, but better fix this before getting
reports of lost events.
This fix removes this "task running" test which is properly
performed in task_wakeup(), while the flags are properly merged.
It must be backported to 1.7 and 1.6.
Very early in the connection rework process leading to v1.5-dev12, commit
56a77e5 ("MEDIUM: connection: complete the polling cleanups") marked the
end of use for this flag which since was never set anymore, but it continues
to be tested. Let's kill it now.
This patch is a major upgrade of the internal run-time DNS resolver in
HAProxy and it brings the following 2 main changes:
1. DNS resolution task
Up to now, DNS resolution was triggered by the health check task.
From now, DNS resolution task is autonomous. It is started by HAProxy
right after the scheduler is available and it is woken either when a
network IO occurs for one of its nameserver or when a timeout is
matched.
From now, this means we can enable DNS resolution for a server without
enabling health checking.
2. Introduction of a dns_requester structure
Up to now, DNS resolution was purposely made for resolving server
hostnames.
The idea, is to ensure that any HAProxy internal object should be able
to trigger a DNS resolution. For this purpose, 2 things has to be done:
- clean up the DNS code from the server structure (this was already
quite clean actually) and clean up the server's callbacks from
manipulating too much DNS resolution
- create an agnostic structure which allows linking a DNS resolution
and a requester of any type (using obj_type enum)
3. Manage requesters through queues
Up to now, there was an uniq relationship between a resolution and it's
owner (aka the requester now). It's a shame, because in some cases,
multiple objects may share the same hostname and may benefit from a
resolution being performed by a third party.
This patch introduces the notion of queues, which are basically lists of
either currently running resolution or waiting ones.
The resolutions are now available as a pool, which belongs to the resolvers.
The pool has has a default size of 64 resolutions per resolvers and is
allocated at configuration parsing.
Introduction of a DNS response LRU cache in HAProxy.
When a positive response is received from a DNS server, HAProxy stores
it in the struct resolution and then also populates a LRU cache with the
response.
For now, the key in the cache is a XXHASH64 of the hostname in the
domain name format concatened to the query type in string format.
Prior this patch, the DNS responses were stored in a pre-allocated
memory area (allocated at HAProxy's startup).
The problem is that this memory is erased for each new DNS responses
received and processed.
This patch removes the global memory allocation (which was not thread
safe by the way) and introduces a storage of the dns response in the
struct
resolution.
The memory in the struct resolution is also reserved at start up and is
thread safe, since each resolution structure will have its own memory
area.
For now, we simply store the response and use it atomically per
response per server.
In the process of breaking links between dns_* functions and other
structures (mainly server and a bit of resolution), the function
dns_get_ip_from_response needs to be reworked: it now can call
"callback" functions based on resolution's owner type to allow modifying
the way the response is processed.
For now, main purpose of the callback function is to check that an IP
address is not already affected to an element of the same type.
For now, only server type has a callback.
This patch introduces a some re-organisation around the DNS code in
HAProxy.
1. make the dns_* functions less dependent on 'struct server' and 'struct resolution'.
With this in mind, the following changes were performed:
- 'struct dns_options' has been removed from 'struct resolution' (well,
we might need it back at some point later, we'll see)
==> we'll use the 'struct dns_options' from the owner of the resolution
- dns_get_ip_from_response(): takes a 'struct dns_options' instead of
'struct resolution'
==> so the caller can pass its own dns options to get the most
appropriate IP from the response
- dns_process_resolve(): struct dns_option is deduced from new
resolution->requester_type parameter
2. add hostname_dn and hostname_dn_len into struct server
In order to avoid recomputing a server's hostname into its domain name
format (and use a trash buffer to store the result), it is safer to
compute it once at configuration parsing and to store it into the struct
server.
In the mean time, the struct resolution linked to the server doesn't
need anymore to store the hostname in domain name format. A simple
pointer to the server one will make the trick.
The function srv_alloc_dns_resolution() properly manages everything for
us: memory allocation, pointer updates, etc...
3. move resolvers pointer into struct server
This patch makes the pointer to struct dns_resolvers from struct
dns_resolution obsolete.
Purpose is to make the resolution as "neutral" as possible and since the
requester is already linked to the resolvers, then we don't need this
information anymore in the resolution itself.
A couple of new functions to allocate and free memory for a DNS
resolution structure. Main purpose is to to make the code related to DNS
more consistent.
They allocate or free memory for the structure itself. Later, if needed,
they should also allocate / free the buffers, etc, used by this structure.
They don't set/unset any parameters, this is the role of the caller.
This patch also implement calls to these function eveywhere it is
required.
This patch adds the support of a maximum of 32 engines
in async mode.
Some tests have been done using 2 engines simultaneously.
This patch also removes specific 'async' attribute from the connection
structure. All the code relies only on Openssl functions.
ssl-mode-async is a global configuration parameter which enables
asynchronous processing in OPENSSL for all SSL connections haproxy
handles. With SSL_MODE_ASYNC set, TLS I/O operations may indicate a
retry with SSL_ERROR_WANT_ASYNC with this mode set if an asynchronous
capable engine is used to perform cryptographic operations. Currently
async mode only supports one async-capable engine.
This is the latest version of the patchset which includes Emeric's
updates :
- improved async fd cleaning when openssl reports an fd to delete
- prevent conn_fd_handler from calling SSL_{read,write,handshake} until
the async fd is ready, as these operations are very slow and waste CPU
- postpone of SSL_free to ensure the async operation can complete and
does not cause a dereference a released SSL.
- proper removal of async fd from the fdtab and removal of the unused async
flag.
This patch adds the global 'ssl-engine' keyword. First arg is an engine
identifier followed by a list of default_algorithms the engine will
operate.
If the openssl version is too old, an error is reported when the option
is used.
These encoding functions does general stuff and can be used in
other context than spoe. This patch moves the function spoe_encode_varint
and spoe_decode_varint from spoe to common. It also remove the prefix spoe.
These functions will be used for encoding values in new binary sample fetch.
When we include the header proto/spoe.h in other files in the same
project, the compilator claim that the symbol have multiple definitions:
src/flt_spoe.o: In function `spoe_encode_varint':
~/git/haproxy/include/proto/spoe.h:45: multiple definition of `spoe_encode_varint'
src/proto_http.o:~/git/haproxy/include/proto/spoe.h:45: first defined here
When running with multiple process, if some proxies are just assigned
to some processes, the other processes will just close the file descriptors
for the listening sockets. However, we may still have to provide those
sockets when reloading, so instead we just try hard to pretend those proxies
are dead, while keeping the sockets opened.
A new global option, no-reused-socket", has been added, to restore the old
behavior of closing the sockets not bound to this process.
Add the "-x" flag, that takes a path to a unix socket as an argument. If
used, haproxy will connect to the socket, and asks to get all the
listening sockets from the old process. Any failure is fatal.
This is needed to get seamless reloads on linux.
"sample-fetch which captures the cipherlist" patch introduce #define
do deal with trace functions only available in openssl > 1.0.2.
Add this #define to libressl and boringssl environment.
Thanks to Piotr Kubaj for postponing and testing with libressl.
SSL_CTX_set_ecdh_auto is declared (when present) with #define. A simple #ifdef
avoid to list all cases of ssllibs. It's a placebo in new ssllibs. It's ok with
openssl 1.0.1, 1.0.2, 1.1.0, libressl and boringssl.
Thanks to Piotr Kubaj for postponing and testing with libressl.
This adds 3 new commands to the cli :
enable dynamic-cookie backend <backend> that enables dynamic cookies for a
specified backend
disable dynamic-cookie backend <backend> that disables dynamic cookies for a
specified backend
set dynamic-cookie-key backend <backend> that lets one change the dynamic
cookie secret key, for a specified backend.
This adds a new "dynamic" keyword for the cookie option. If set, a cookie
will be generated for each server (assuming one isn't already provided on
the "server" line), from the IP of the server, the TCP port, and a secret
key provided. To provide the secret key, a new keyword as been added,
"dynamic-cookie-key", for backends.
Example :
backend bk_web
balance roundrobin
dynamic-cookie-key "bla"
cookie WEBSRV insert dynamic
server s1 127.0.0.1:80 check
server s2 192.168.56.1:80 check
This is a first step to be able to dynamically add and remove servers,
without modifying the configuration file, and still have all the load
balancers redirect the traffic to the right server.
Provide a way to generate session cookies, based on the IP address of the
server, the TCP port, and a secret key provided.
This commit removes second argument(msgnum) from http_error_message and
changes http_error_message to use s->txn->status/http_get_status_idx for
mapping status code from 200..504 to HTTP_ERR_200..HTTP_ERR_504(enum).
This is needed for http-request tarpit deny_status commit.
This is like the nbsrv() sample fetch function except that it works as
a converter so it can count the number of available servers of a backend
name retrieved using a sample fetch or an environment variable.
Signed-off-by: Nenad Merdanovic <nmerdan@haproxy.com>
The function dns_init_resolvers() is used to initialize socket used to
send DNS queries.
This patch gives the function the ability to close a socket before
re-opening it.
[wt: this needs to be backported to 1.7 for next fix]
A recent patch to support BoringSSL caused this warning to appear on
OpenSSL 1.1.0 :
src/ssl_sock.c:3062:4: warning: statement with no effect [-Wunused-value]
It's caused by SSL_CTX_set_ecdh_auto() which is now only a macro testing
that the last argument is zero, and the result is not used here. Let's
just kill it for both versions.
Tested with 0.9.8, 1.0.0, 1.0.1, 1.0.2, 1.1.0. This fix may be backported
to 1.7 if the boringssl fix is as well.
This function was deprecated in 1.1.0 causing this warning :
src/ssl_sock.c:551:3: warning: 'RAND_pseudo_bytes' is deprecated (declared at /opt/openssl-1.1.0/include/openssl/rand.h:47) [-Wdeprecated-declarations]
The man suggests to use RAND_bytes() instead. While the return codes
differ, it turns out that the function was already misused and was
relying on RAND_bytes() return code instead.
The patch was tested on 0.9.8, 1.0.0, 1.0.1, 1.0.2 and 1.1.0.
This fix must be backported to 1.7 and the return code check should
be backported to earlier versions if relevant.
In 1.0.0, this function was replaced with ERR_remove_thread_state().
As of openssl 1.1.0, both are now deprecated and do nothing at all.
Thus we simply make this call do nothing in 1.1.0 to silence the
warning.
The change was tested with 0.9.8, 1.0.0, 1.0.1, 1.0.2 and 1.1.0.
This kills the following warning on 1.1.0 :
src/ssl_sock.c:7266:9: warning: 'ERR_remove_state' is deprecated (declared at /dev/shm/openssl-1.1.0b/include/openssl/err.h:247) [-Wdeprecated-declarations]
This fix should be backported to 1.7.
After the code was ported to support 1.1.0, this one broke on 1.0.0 :
src/shctx.c:406: undefined reference to `SSL_SESSION_set1_id_context'
The function was indeed introduced only in 1.0.1. The build was validated
with 0.9.8, 1.0.0, 1.0.1, 1.0.2 and 1.1.0.
This fix must be backported to 1.7.
Limitations:
. disable force-ssl/tls (need more work)
should be set earlier with SSL_CTX_new (SSL_CTX_set_ssl_version is removed)
. disable generate-certificates (need more work)
introduce SSL_NO_GENERATE_CERTIFICATES to disable generate-certificates.
Cleanup some #ifdef and type related to boringssl env.
crt-list is extend to support ssl configuration. You can now have
such line in crt-list <file>:
mycert.pem [npn h2,http/1.1]
Support include "npn", "alpn", "verify", "ca_file", "crl_file",
"ecdhe", "ciphers" configuration and ssl options.
"crt-base" is also supported to fetch certificates.
The older 'rsprep' directive allows modification of the status reason.
Extend 'http-response set-status' to take an optional string of the new
status reason.
http-response set-status 418 reason "I'm a coffeepot"
Matching updates in Lua code:
- AppletHTTP.set_status
- HTTP.res_set_status
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
tlskeys_finalize_config() was the only reason for haproxy.c to still
require ifdef and includes for ssl_sock. This one fits perfectly well
in the late initializers so it was changed to be registered with
hap_register_post_check().
There are still a lot of #ifdef USE_OPENSSL in the code (still 43
occurences) because we never know if we can directly access ssl_sock
or not. This patch attacks the problem differently by providing a
way for transport layers to register themselves and for users to
retrieve the pointer. Unregistered transport layers will point to NULL
so it will be easy to check if SSL is registered or not. The mechanism
is very inexpensive as it relies on a two-entries array of pointers,
so the performance will not be affected.
Instead of hard-coding all SSL preparation in cfgparse.c, we now register
this new function as the transport layer's prepare_bind_conf() and call it
only when definied. This removes some non-obvious SSL-specific code from
cfgparse.c as well as a #ifdef.
Most of the SSL functions used to have a proxy argument which was mostly
used to be able to emit clean errors using Alert(). First, many of them
were converted to memprintf() and don't require this pointer anymore.
Second, the rare which still need it also have either a bind_conf argument
or a server argument, both of which carry a pointer to the relevant proxy.
So let's now get rid of it, it needlessly complicates the API and certain
functions already have many arguments.
Historically, all listeners have a pointer to the frontend. But since
the introduction of SSL, we now have an intermediary layer called
bind_conf corresponding to a "bind" line. It makes no sense to have
the frontend on each listener given that it's the same for all
listeners belonging to a same bind_conf. Also certain parts like
SSL can only operate on bind_conf and need the frontend.
This patch fixes this by moving the frontend pointer from the listener
to the bind_conf. The extra indirection is quite cheap given and the
places were this is used are very scarce.
A mistake was made when the socket layer was cut into proto and
transport, the transport was attached to the listener while all
listeners in a single "bind" line always have exactly the same
transport. It doesn't seem obvious but this is the reason why there
are so many #ifdefs USE_OPENSSL in cfgparse : a lot of operations
have to be open-coded because cfgparse only manipulates bind_conf
and we don't have the information of the transport layer here.
Very little code makes use of the transport layer, mainly session
setup and log. These places can afford an extra pointer indirection
(the listener points to the bind_conf). This change is thus very small,
it saves a little bit of memory (8B per listener) and makes the code
more flexible.
By registering the deinit function we avoid another #ifdef in haproxy.c.
The ha_wurfl_deinit() function has been made static and unexported. Now
proto/wurfl.h is totally empty, the code being self-contained in wurfl.c,
so the useless .h has been removed.
This removes some #ifdefs from the main haproxy code path and enables
error checking. The current code only makes use of warnings even for
some errors that look serious. While this choice is questionnable, it
has been kept as-is, and only the return codes were adapted to ERR_WARN
to at least report that some warnings were emitted. ha_wurfl_init() was
unexported as it's not needed anymore.
Instead of calling the checks directly from the init code, we now
register the start_checks() function to be run at this point. This
also allows to unexport the check init function and to remove one
include from haproxy.c.
Fixing the build using LibreSSL as OpenSSL implementation.
Currently, LibreSSL 2.4.4 provides the same API of OpenSSL 1.0.1x,
but it redefine the OpenSSL version number as 2.0.x, breaking all
checks with OpenSSL 1.1.x.
The patch solves the issue checking the definition of the symbol
LIBRESSL_VERSION_NUMBER when Openssl 1.1.x features are requested.
When an entity tries to get a buffer, if it cannot be allocted, for example
because the number of buffers which may be allocated per process is limited,
this entity is added in a list (called <buffer_wq>) and wait for an available
buffer.
Historically, the <buffer_wq> list was logically attached to streams because it
were the only entities likely to be added in it. Now, applets can also be
waiting for a free buffer. And with filters, we could imagine to have more other
entities waiting for a buffer. So it make sense to have a generic list.
Anyway, with the current design there is a bug. When an applet failed to get a
buffer, it will wait. But we add the stream attached to the applet in
<buffer_wq>, instead of the applet itself. So when a buffer is available, we
wake up the stream and not the waiting applet. So, it is possible to have
waiting applets and never awakened.
So, now, <buffer_wq> is independant from streams. And we really add the waiting
entity in <buffer_wq>. To be generic, the entity is responsible to define the
callback used to awaken it.
In addition, applets will still request an input buffer when they become
active. But they will not be sleeped anymore if no buffer are available. So this
is the responsibility to the applet I/O handler to check if this buffer is
allocated or not. This way, an applet can decide if this buffer is required or
not and can do additional processing if not.
[wt: backport to 1.7 and 1.6]
<run_queue> is used to track the number of task in the run queue and
<run_queue_cur> is a copy used for the reporting purpose. These counters has
been renamed, respectively, <tasks_run_queue> and <tasks_run_queue_cur>. So the
naming is consistent between tasks and applets.
[wt: needed for next fixes, backport to 1.7 and 1.6]
As for tasks, 2 counters has been added to track :
* the total number of applets : nb_applets
* the number of active applets : applets_active_queue
[wt: needed for next fixes, to backport to 1.7 and 1.6]
Commit 5fddab0 ("OPTIM: stream_interface: disable reading when
CF_READ_DONTWAIT is set") improved the connection layer's efficiency
back in 1.5-dev13 by avoiding successive read attempts on an active
FD. But by disabling this on a polled FD, it causes an unpleasant
side effect which is that the FD that was subscribed to polling is
suddenly stopped and may need to be re-enabled once the kernel
starts to slow down on data eviction (eg: saturated server at the
other end, bursty traffic caused by too large maxpollevents).
This behaviour is observable with persistent connections when there
is a large enough connection count so that there's no data in the
early connection and polling is required, because there are then
up to 4 epoll_ctl() calls per request. It's important that the
server is slower than haproxy to cause some delays when reading
response.
The current connection layer as designed in 1.6 with the FD cache
doesn't require this trick anymore, though it still benefits from
it when it saves an FD from being uselessly polled. But compared
to the increased cost of enabling and disabling poll all the time,
it's still better to disable it. In some cases it's possible to
observe a performance increase as high as 30% by avoiding this
epoll_ctl() dance.
In the end we only want to disable it when the FD is speculatively
read and not when it's polled. For this we introduce a new function
__conn_data_done_recv() which is used to indicate that we're done
with recv() and not interested in new attempts. If/when we later
support event-triggered epoll, this function will have to change
a bit to do the same even in the polled case.
A quick test with keep-alive requests run on a dual-core / dual-
thread Atom shows a significant improvement :
single process, 0 bytes :
before: Requests per second: 12243.20 [#/sec] (mean)
after: Requests per second: 13354.54 [#/sec] (mean)
single process, 4k :
before: Requests per second: 9639.81 [#/sec] (mean)
after: Requests per second: 10991.89 [#/sec] (mean)
dual process, 0 bytes (unstable) :
before: Requests per second: 16900-19800 ~ 17600 [#/sec] (mean)
after: Requests per second: 18600-21400 ~ 20500 [#/sec] (mean)
It already returns an empty string when the field is empty, but as a
preventive measure we should do the same when the string itself is a
NULL. While it is not supposed to happen, it will make the code more
resistant against failed allocations and unexpected results.
This fix should be backported to 1.7.
Historically we used to have the stick counters processing put into
session.c which became stream.c. But a big part of it is now in
stick-table.c (eg: converters) but despite this we still have all
the sample fetch functions in stream.c
These parts do not depend on the stream anymore, so let's move the
remaining chunks to stick-table.c and have cleaner files.
What remains in stream.c is everything needed to attach/detach
trackers to the stream and to update the counters while the stream
is being processed.
There's no more reason to keep tcp rules processing inside proto_tcp.c
given that there is nothing in common there except these 3 letters : tcp.
The tcp rules are in fact connection, session and content processing rules.
Let's move them to "tcp-rules" and let them live their life there.
Reinhard Vicinus reported that the reported average response times cannot
be larger than 16s due to the double multiply being performed by
swrate_add() which causes an overflow very quickly. Indeed, with N=512,
the highest average value is 16448.
One solution proposed by Reinhard is to turn to long long, but this
involves 64x64 multiplies and 64->32 divides, which are extremely
expensive on 32-bit platforms.
There is in fact another way to avoid the overflow without using larger
integers, it consists in avoiding the multiply using the fact that
x*(n-1)/N = x-(x/N).
Now it becomes possible to store average values as large as 8.4 millions,
which is around 2h18mn.
Interestingly, this improvement also makes the code cheaper to execute
both on 32 and on 64 bit platforms :
Before :
00000000 <swrate_add>:
0: 8b 54 24 04 mov 0x4(%esp),%edx
4: 8b 0a mov (%edx),%ecx
6: 89 c8 mov %ecx,%eax
8: c1 e0 09 shl $0x9,%eax
b: 29 c8 sub %ecx,%eax
d: 8b 4c 24 0c mov 0xc(%esp),%ecx
11: c1 e8 09 shr $0x9,%eax
14: 01 c8 add %ecx,%eax
16: 89 02 mov %eax,(%edx)
After :
00000020 <swrate_add>:
20: 8b 4c 24 04 mov 0x4(%esp),%ecx
24: 8b 44 24 0c mov 0xc(%esp),%eax
28: 8b 11 mov (%ecx),%edx
2a: 01 d0 add %edx,%eax
2c: 81 c2 ff 01 00 00 add $0x1ff,%edx
32: c1 ea 09 shr $0x9,%edx
35: 29 d0 sub %edx,%eax
37: 89 01 mov %eax,(%ecx)
This fix may be backported to 1.6.
The function log format emit its own error message using Alert(). This
patch replaces this behavior and uses the standard HAProxy error system
(with memprintf).
The benefits are:
- cleaning the log system
- the logformat can ignore the caller (actually the caller must set
a flag designing the caller function).
- Make the usage of the logformat function easy for future components.
Commit 1866d6d ("MEDIUM: ssl: Add support for OpenSSL 1.1.0")
introduced support for openssl 1.1.0 and temporarily broke 0.9.8.
In the end the port was not very hard given that the only cause of
build failures were functions supposedly absent from 0.9.8 that in
fact did exist.
Thus, adding a new #if to move these functions for versions older
than 0.9.8 was enough to fix the trouble. It received very light
testing, basically only an SSL bridge decrypting and re-encrypting
traffic, and checking that everything looks right. That said, the
functions specific to 0.9.8 here compared to 1.0.x are only
SSL_SESSION_set1_id_context(), EVP_PKEY_base_id(), and
X509_PUBKEY_get0_param().
Until now, the function parse_logformat_string() never fails. It
send warnings when it parses bad format, and returns expression in
best effort.
This patch replaces warnings by alert and returns a fail code.
Maybe the warning mode is designed for a compatibility with old
configuration versions. If it is the case, now this compatibility
is broken.
[wt: no, the reason is that an alert must cause a startup failure,
but this will be OK with next patch]
The log-format function parse_logformat_string() takes file and line
for building parsing logs. These two parameters are embedded in the
struct proxy curproxy, which is the current parsing context.
This patch removes these two unused arguments.
Remove export of the fucntion parse_logformat_var_args() and
parse_logformat_var(). These functions are a part of the
logformat parser, and this export is useless.
We get this when Lua is disabled, just a missing include.
In file included from src/queue.c:18:0:
include/proto/server.h:51:39: warning: 'struct appctx' declared inside parameter list [enabled by default]
Move the "show stat" command to stats.c using the CLI keyword API
to register it on the CLI. The stats_dump_stat_to_buffer() function
is now static again.
Several CLI commands require a frontend, so let's have a function to
look this one up and prepare the appropriate error message and the
appctx's state in case of failure.
Several CLI commands require a server, so let's have a function to
look this one up and prepare the appropriate error message and the
appctx's state in case of failure.
proto/dumpstats.h has been split in 4 files:
* proto/cli.h contains protypes for the CLI
* proto/stats.h contains prototypes for the stats
* types/cli.h contains definition for the CLI
* types/stats.h contains definition for the stats