When a minimum size is defined to performe the comression, the message
payload size is tested. To do so, information from the HTX message a used to
determine the message length. However it is performed regardless the payload
length is fully known or not. Concretely, the test must on be performed when
a content-length value was speficied or when the message was fully received
(EOM flag set). Otherwise, we are unable to really determine the real
payload length.
Because of this bug, compression may be skipped for a large chunked message
because the first chunks received are too small. But this does not mean the
whole message is small.
This patch must be backported to 3.2.
This patch looks huge, but it has a very simple goal: protect all
accessed to shared stats pointers (either read or writes), because
we know consider that these pointers may be NULL.
The reason behind this is despite all precautions taken to ensure the
pointers shouldn't be NULL when not expected, there are still corner
cases (ie: frontends stats used on a backend which no FE cap and vice
versa) where we could try to access a memory area which is not
allocated. Willy stumbled on such cases while playing with the rings
servers upon connection error, which eventually led to process crashes
(since 3.3 when shared stats were implemented)
Also, we may decide later that shared stats are optional and should
be disabled on the proxy to save memory and CPU, and this patch is
a step further towards that goal.
So in essence, this patch ensures shared stats pointers are always
initialized (including NULL), and adds necessary guards before shared
stats pointers are de-referenced. Since we already had some checks
for backends and listeners stats, and the pointer address retrieval
should stay in cpu cache, let's hope that this patch doesn't impact
stats performance much.
This patch adds a missing out-of-memory (OOM) check after
the call to `calloc()` in `parse_compression_options()`. If
memory allocation fails, an error message is set, the function
returns -1, and parsing is aborted to ensure safe handling
of low-memory conditions.
Co-authored-by: Christian Norbert Menges <christian.norbert.menges@sap.com>
This will make the pools size and alignment automatically inherit
the type declaration. It was done like this:
sed -i -e 's:DECLARE_POOL(\([^,]*,[^,]*,\s*\)sizeof(\([^)]*\))):DECLARE_TYPED_POOL(\1\2):g' $(git grep -lw DECLARE_POOL src addons)
sed -i -e 's:DECLARE_STATIC_POOL(\([^,]*,[^,]*,\s*\)sizeof(\([^)]*\))):DECLARE_STATIC_TYPED_POOL(\1\2):g' $(git grep -lw DECLARE_STATIC_POOL src addons)
81 replacements were made. The only remaining ones are those which set
their own size without depending on a structure. The few ones with an
extra size were manually handled.
It also means that the requested alignments are now checked against the
type's. Given that none is specified for now, no issue is reported.
It was verified with "show pools detailed" that the definitions are
exactly the same, and that the binaries are similar.
Following commit 75e480d10 ("MEDIUM: stats: avoid 1 indirection by storing
the shared stats directly in counters struct"), in order to minimize the
impact of the recent sharded counters work, we try to push things a bit
further in this patch by storing and using "fast" pointers at the session
and stream levels when available to avoid costly indirections and
systematic "tgid" resolution (which can not be cached by the CPU due to
its THREAD-local nature).
Indeed, we know that a session/stream is tied to a given CPU, thanks to
this we know that the tgid for a given session/stream will never change.
Given that, we are able to store sharded frontend and listener counters
pointer at the session level (namely sess->fe_tgcounters and
sess->li_tgcounters), and once the backend and the server are selected,
we are also able to store backend and server sharded counters
pointer at the stream level (namely s->be_tgcounters and s->sv_tgcounters)
Everywhere we rely on these counters and the stream or session context is
available, we use the fast pointers it instead of the indirect pointers
path to make the pointer resolution a bit faster.
This optimization proved to bring a few percents back, and together with
the previous 75e480d10 commit we now fixed the performance regression (we
are back to back with 3.2 stats performance)
Between 3.2 and 3.3-dev we noticed a noticeable performance regression
due to stats handling. After bisecting, Willy found out that recent
work to split stats computing accross multiple thread groups (stats
sharding) was responsible for that performance regression. We're looking
at roughly 20% performance loss.
More precisely, it is the added indirections, multiplied by the number
of statistics that are updated for each request, which in the end causes
a significant amount of time being spent resolving pointers.
We noticed that the fe_counters_shared and be_counters_shared structures
which are currently allocated in dedicated memory since a0dcab5c
("MAJOR: counters: add shared counters base infrastructure")
are no longer huge since 16eb0fab31 ("MAJOR: counters: dispatch counters
over thread groups") because they now essentially hold flags plus the
per-thread group id pointer mapping, not the counters themselves.
As such we decided to try merging fe_counters_shared and
be_counters_shared in their parent structures. The cost is slight memory
overhead for the parent structure, but it allows to get rid of one
pointer indirection. This patch alone yields visible performance gains
and almost restores 3.2 stats performance.
counters_fe_shared_get() was renamed to counters_fe_shared_prepare() and
now returns either failure or success instead of a pointer because we
don't need to retrieve a shared pointer anymore, the function takes care
of initializing existing pointer.
Most fe and be counters are good candidates for being shared between
processes. They are now grouped inside "shared" struct sub member under
be_counters and fe_counters.
Now they are properly identified, they would greatly benefit from being
shared over thread groups to reduce the cost of atomic operations when
updating them. For this, we take the current tgid into account so each
thread group only updates its own counters. For this to work, it is
mandatory that the "shared" member from {fe,be}_counters is initialized
AFTER global.nbtgroups is known, because each shared counter causes the stat
to be allocated lobal.nbtgroups times. When updating a counter without
concurrency, the first counter from the array may be updated.
To consult the shared counters (which requires aggregation of per-tgid
individual counters), some helper functions were added to counter.h to
ease code maintenance and avoid computing errors.
Shareable counters are not tagged as shared counters and are dynamically
allocated in separate memory area as a prerequisite for being stored
in shared memory area. For now, GUID and threads groups are not taken into
account, this is only a first step.
also we ensure all counters are now manipulated using atomic operations,
namely, "last_change" counter is now read from and written to using atomic
ops.
Despite the numerous changes caused by the counters being moved away from
counters struct, no change of behavior should be expected.
It is especially a problem with Lua filters, but it is important to disable
the 0-copy forwarding if a filter alters the payload, or at least to be able
to disable it. While the filter is registered on the data filtering, it is
not an issue (and it is the common case) because, there is now way to
fast-forward data at all. But it may be an issue if a filter decides to
alter the payload and to unregister from data filtering. In that case, the
0-copy forwarding can be re-enabled in a hardly precdictable state.
To fix the issue, a SC flags was added to do so. The HTTP compression filter
set it and lua filters too if the body length is changed (via
HTTPMessage.set_body_len()).
Note that it is an issue because of a bad design about the HTX. Many info
about the message are stored in the HTX structure itself. It must be
refactored to move several info to the stream-endpoint descriptor. This
should ease modifications at the stream level, from filter or a TCP/HTTP
rules.
This should be backported as far as 3.0. If necessary, it may be backported
on lower versions, as far as 2.6. In that case, it must be reviewed and
adapted.
This is the introduction of "minsize-req" and "minsize-res".
These two options allow you to set the minimum payload size required for
compression to be applied.
This helps save CPU on both server and client sides when the payload does
not need to be compressed.
The goal is to indicate how critical the allocation is, between the
least one (growing an existing buffer ring) and the topmost one (boot
time allocation for the life of the process).
The 3 tcp-based muxes (h1, h2, fcgi) use a common allocation function
to try to allocate otherwise subscribe. There's currently no distinction
of direction nor part that tries to allocate, and this should be revisited
to improve this situation, particularly when we consider that mux-h2 can
reduce its Tx allocations if needed.
For now, 4 main levels are planned, to translate how the data travels
inside haproxy from a producer to a consumer:
- MUX_RX: buffer used to receive data from the OS
- SE_RX: buffer used to place a transformation of the RX data for
a mux, or to produce a response for an applet
- CHANNEL: the channel buffer for sync recv
- MUX_TX: buffer used to transfer data from the channel to the outside,
generally a mux but there can be a few specificities (e.g.
http client's response buffer passed to the application,
which also gets a transformation of the channel data).
The other levels are a bit different in that they don't strictly need to
allocate for the first two ones, or they're permanent for the last one
(used by compression).
This bug was introduced in ead43fe4f2 ("MEDIUM: compression: Make it so
we can compress requests as well.")
2 cases where not properly handled, resulting in 2 possible NULL
dereferences leading to crashes in the function at runtime:
- when the backend didn't define any compression options so its comp
pointer is NULL (ie: if only the frontend defines some comp options)
- when both the frontend and the backend didn't set a compression algo
but at least one of the two defined some other comp options (comp
pointer set)
For the first case, we added the missing checks to make sure we don't
read ->comp pointer if it is NULL.
For the second case, we properly return from the function if no
compression algo is defined, because there is no default value that could
be used as a fallback.
This should be backported to 2.8.
This reverts commit 225526dc16949ccbc83f59378d644eb6bda7681c since we
cannot perform the test during parsing as the effective proxy mode is
not yet known.
When a message is compressed, A "Vary" header is added with
"accept-encoding" value. However, a new header is always added, regardless
there is already a Vary header or not. In addition, if there is already a
Vary header, there is no check on values to be sure "accept-encoding" value
is not already there. So it is possible to have it twice.
To improve this part, we now test Vary header values and "accept-encoding"
is only added if it was not found. In addition, "accept-encoding" value is
appended to the last Vary header found, if any. Otherwise, a new header is
added.
Add code so that compression can be used for requests as well.
New compression keywords are introduced :
"direction" that specifies what we want to compress. Valid values are
"request", "response", or "both".
"type-req" and "type-res" define content-type to be compressed for
requests and responses, respectively. "type" is kept as an alias for
"type-res" for backward compatibilty.
"algo-req" specifies the compression algorithm to be used for requests.
Only one algorithm can be provided.
"algo-res" provides the list of algorithm that can be used to compress
responses. "algo" is kept as an alias for "algo-res" for backward
compatibility.
Make provision for being able to store both compression algorithms and
content-types to compress for both requests and responses. For now only
the responses one are used.
Make provision for storing the compression algorithm and the compression
context twice, one for requests, and the other for responses. Only the
response ones are used for now.
When an HTTP response is compressed by HAProxy, the headers are updated.
However it is possible to encounter a rewrite error because the buffer is
full. In this case, the compression is aborted. Thus, we must be sure to
leave the response in a valid state.
For now, it is an issue because the "Content-Encoding" header is added
before all other headers manipulations. So if the compression is aborted on
error, the "Content-Encoding" header may remain while the payload is not
compressed.
So now, we take care to leave with a valid response on error by reordering
the headers manipulations. It is too painful to really rollback all changes,
especially for an edge case.
This patch should be backported as far as 2.0. Note that on the 2.0, the
legacy HTTP part is also concerned.
If the response is compressed, we must update the HTX start-line flags and
the HTTP message flags. It is especially important if there is another
filter enabled. Otherwise, there is no way to know the C-L header was
removed and T-E one was added. Except by looping on headers.
This patch is related to the issue #1660. It must backported as far as 2.0
(for HTX part only).
Previous uses of `ist.cocci` did not add `--include-headers-for-types` and
`--recursive-includes` preventing Coccinelle seeing `struct ist` members of
other structs.
Reapply the patch with proper flags to further clean up the use of the ist API.
The command used was:
spatch -sp_file dev/coccinelle/ist.cocci -in_place --include-headers --include-headers-for-types --recursive-includes --dir src/
This directive is documented as being ignored if set in a defaults
section. But it is only mentionned in a small note in the configuration
manual. Thus, now, a warning is emitted. To do so, the errors handling in
parse_compression_options() function was slightly changed.
In addition, this directive is now documented apart from the other
compression directives. This way, it is clearly visible that it must not be
used in a defaults section.
The "thread_info" name was initially chosen to store all info about
threads but since we now have a separate per-thread context, there is
no point keeping some of its elements in the thread_info struct.
As such, this patch moves prev_cpu_time, prev_mono_time and idle_pct to
thread_ctx, into the thread context, with the scheduler parts. Instead
of accessing them via "ti->" we now access them via "th_ctx->", which
makes more sense as they're totally dynamic, and will be required for
future evolutions. There's no room problem for now, the structure still
has 84 bytes available at the end.
Since the commit acfd71b97 ("BUG/MINOR: http-comp: Preserve
HTTP_MSGF_COMPRESSIONG flag on the response"), there is no more flag to know
when the compression ends. This means it is possible to finish the
compression several time if there are trailers.
So, we reintroduce almost the same mechanism but with a dedicated flag. So
now, there is a bits field in the compression filter context.
The commit above is marked to be backported as far as 2.0. Thus this patch
must also be backported as far as 2.0.
When a DATA block is compressed, or when the compression context is finished
on a TLR/EOT block, the next block used to loop on the HTX message must be
refreshed because a defragmentation may have occurred.
This bug was introduced when the EOM block was removed in 2.4. Thus, this
patch must be backported to 2.4.
In comp_http_payload(), the loop skipping unused blocks is buggy and may
lead to a infinite loop if the first next block is unused. Indeed instead of
iterating on blocks, we always retrieve the same one because <blk> is used
instead of <next> to get the next block.
This bug was introduced when the EOM block was removed in 2.4. Thus, this
patch must be backported to 2.4.
A memory allocation failure happening in comp_append_type or
comp_append_algo called while parsing compression options would have
resulted in a crash. These functions are only called during
configuration parsing.
It was raised in GitHub issue #1233.
It could be backported to all stable branches.
This flag is set on the response when its payload is compressed by HAProxy.
It must be preserved because it may be used when the log message is emitted.
When the compression filter was refactored to support the HTX, an
optimization was added to not perform extra proessing on the trailers.
HTTP_MSGF_COMPRESSIONG flag is removed when the last data block is
compressed. It is not required, it is just an optimization and unfortunately
a bug. This optimization must be removed to preserve the flag.
This patch must be backported as far as 2.0. On the HTX is affected.
The current "ADD" vs "ADDQ" is confusing because when thinking in terms
of appending at the end of a list, "ADD" naturally comes to mind, but
here it does the opposite, it inserts. Several times already it's been
incorrectly used where ADDQ was expected, the latest of which was a
fortunate accident explained in 6fa922562 ("CLEANUP: stream: explain
why we queue the stream at the head of the server list").
Let's use more explicit (but slightly longer) names now:
LIST_ADD -> LIST_INSERT
LIST_ADDQ -> LIST_APPEND
LIST_ADDED -> LIST_INLIST
LIST_DEL -> LIST_DELETE
The same is true for MT_LISTs, including their "TRY" variant.
LIST_DEL_INIT keeps its short name to encourage to use it instead of the
lazier LIST_DELETE which is often less safe.
The change is large (~674 non-comment entries) but is mechanical enough
to remain safe. No permutation was performed, so any out-of-tree code
can easily map older names to new ones.
The list doc was updated.
This patch replaces roughly all occurrences of an HA_ATOMIC_ADD(&foo, 1)
or HA_ATOMIC_SUB(&foo, 1) with the equivalent HA_ATOMIC_INC(&foo) and
HA_ATOMIC_DEC(&foo) respectively. These are 507 changes over 45 files.
pool_alloc_dirty() is the version below pool_alloc() that never performs
the memory poisonning. It should only be called directly for very large
unstructured areas for which enabling memory poisonning would not bring
anything but could significantly hurt performance (e.g. buffers). Using
this function here will not provide any benefit and will hurt the ability
to debug.
It would be desirable to backport this, although it does not cause any
user-visible bug, it just complicates debugging.
The default proxy was passed as a variable to all parsers instead of a
const, which is not without risk, especially when some timeout parsers used
to make some int pointers point to the default values for comparisons. We
want to be certain that none of these parsers will modify the defaults
sections by accident, so it's important to mark this proxy as const.
This patch touches all occurrences found (89).
The EOM block may be removed. The HTX_FL_EOM flags is enough. Most of time,
to know if the end of the message is reached, we just need to have an empty
HTX message with HTX_FL_EOM flag set. It may also be detected when the last
block of a message with HTX_FL_EOM flag is manipulated.
Removing EOM blocks simplifies the HTX message filling. Indeed, there is no
more edge problems when the message ends but there is no more space to write
the EOM block. However, some part are more tricky. Especially the
compression filter or the FCGI mux. The compression filter must finish the
compression on the last DATA block. Before it was performed on the EOM
block, an extra DATA block with the checksum was added. Now, we must detect
the last DATA block to be sure to finish the compression. The FCGI mux on
its part must be sure to reserve the space for the empty STDIN record on the
last DATA block while this record was inserted on the EOM block.
The H2 multiplexer is probably the part that benefits the most from this
change. Indeed, it is now fairly easier to known when to set the ES flag.
The HTX documentaion has been updated accordingly.
There's no point splitting the file in two since only cfgparse uses the
types defined there. A few call places were updated and cleaned up. All
of them were in C files which register keywords.
There is nothing left in common/ now so this directory must not be used
anymore.
This one was not easy because it was embarking many includes with it,
which other files would automatically find. At least global.h, arg.h
and tools.h were identified. 93 total locations were identified, 8
additional includes had to be added.
In the rare files where it was possible to finalize the sorting of
includes by adjusting only one or two extra lines, it was done. But
all files would need to be rechecked and cleaned up now.
It was the last set of files in types/ and proto/ and these directories
must not be reused anymore.
This one is particularly difficult to split because it provides all the
functions used to manipulate a proxy state and to retrieve names or IDs
for error reporting, and as such, it was included in 73 files (down to
68 after cleanup). It would deserve a small cleanup though the cut points
are not obvious at the moment given the number of structs involved in
the struct proxy itself.
It was moved without any change, however many callers didn't need it at
all. This was a consequence of the split of proto_http.c into several
parts that resulted in many locations to still reference it.
This one is particularly tricky to move because everyone uses it
and it depends on a lot of other types. For example it cannot include
arg-t.h and must absolutely only rely on forward declarations to avoid
dependency loops between vars -> sample_data -> arg. In order to address
this one, it would be nice to split the sample_data part out of sample.h.
A few includes had to be added, namely list-t.h in the type file and
types/proxy.h in the proto file. actions.h was including http-htx.h
but didn't need it so it was dropped.
And also rename standard.c to tools.c. The original split between
tools.h and standard.h dates from version 1.3-dev and was mostly an
accident. This patch moves the files back to what they were expected
to be, and takes care of not changing anything else. However this
time tools.h was split between functions and types, because it contains
a small number of commonly used macros and structures (e.g. name_desc)
which in turn cause the massive list of includes of tools.h to conflict
with the callers.
They remain the ugliest files of the whole project and definitely need
to be cleaned and split apart. A few types are defined there only for
functions provided there, and some parts are even OS-specific and should
move somewhere else, such as the symbol resolution code.