The vars_prune() and vars_init() functions involve locking while most of
the time there is no variable at all in streams nor sessions. Let's check
for emptiness before calling these functions. Simply doing this has
increased the multithreaded performance from 1.5 to 5% depending on the
workload.
While "option prefer-last-server" only applies to non-deterministic load
balancing algorithms, 401/407 responses actually caused haproxy to prefer
the last server unconditionally.
As this breaks deterministic load balancing algorithms like uri, this
patch applies the same condition here.
Should be backported to 1.8 (together with "BUG/MINOR: only mark
connections private if NTLM is detected").
Instead of marking all connections that see a 401/407 response private
(for connection reuse), this patch detects a RFC4559/NTLM authentication
scheme and restricts the private setting to those connections.
This is so we can reuse connections with 401/407 responses with
deterministic load balancing algorithms later (which requires another fix).
This fixes the problem reported here by Elliot Barlas :
https://discourse.haproxy.org/t/unable-to-configure-load-balancing-per-request-over-persistent-connection/3144
Should be backported to 1.8.
The behaviour of the flag CF_WRITE_PARTIAL was modified by commit
95fad5ba4 ("BUG/MAJOR: stream-int: don't re-arm recv if send fails") due
to a situation where it could trigger an immediate wake up of the other
side, both acting in loops via the FD cache. This loss has caused the
need to introduce CF_WRITE_EVENT as commit c5a9d5bf, to replace it, but
both flags express more or less the same thing and this distinction
creates a lot of confusion and complexity in the code.
Since the FD cache now acts via tasklets, the issue worked around in the
first patch no longer exists, so it's more than time to kill this hack
and to restore CF_WRITE_PARTIAL's semantics (i.e.: there has been some
write activity since we last left process_stream).
This patch mostly reverts the two commits above. Only the part making
use of CF_WROTE_DATA instead of CF_WRITE_PARTIAL to detect the loss of
data upon connection setup was kept because it's more accurate and
better suited.
Since keep-alive mode is the default mode, the passive close has disappeared,
and in the code, httpclose and forceclose options are handled the same way:
connections with the client and the server are closed as soon as the request and
the response are received and missing "Connection: close" header is added in
each direction.
So to make things clearer, forceclose is now an alias for httpclose. And
httpclose is explicitly an active close. So the old passive close does not exist
anymore. Internally, the flag PR_O_HTTP_PCL has been removed and PR_O_HTTP_FCL
has been replaced by PR_O_HTTP_CLO. In HTTP analyzers, the checks done to find
the right mode to use, depending on proxies options and "Connection: " header
value, have been simplified.
This should only be a cleanup and no changes are expected.
To ease the refactoring, the function "http_header_add_tail" have been
remove. Now, "http_header_add_tail2" is always used. And the function
"capture_headers" have been renamed into "http_capture_headers". Finally, some
functions have been exported.
These ones are mostly called from cfgparse.c for the parsing and do
not depend on the HTTP representation. The functions's prototypes
were moved to proto/http_rules.h, making this file work exactly like
tcp_rules. Ideally we should stop calling these functions directly
from cfgparse and register keywords, but there are a few cases where
that wouldn't work (stats http-request) so it's probably not worth
trying to go this far.
The current proto_http.c file is huge and contains different processing
domains making it very difficult to work on an alternative representation.
This commit moves some parts to other files :
- ACL registration code => http_acl.c
This code only creates some ACL mappings and doesn't know anything
about HTTP nor about the representation. This code could even have
moved to acl.c but it was not worth polluting it again.
- HTTP sample conversion => http_conv.c
This code doesn't depend on the internal representation but definitely
manipulates some HTTP elements, such as dates. It also has access to
captures.
- HTTP sample fetching => http_fetch.c
This code does depend entirely on the internal representation but is
totally independent on the analysers. Placing it into a different
file will ease the transition to the new representation and the
creation of a wrapper if required. An include file was created due
to CHECK_HTTP_MESSAGE_FIRST() being used at various places.
- HTTP action registration => http_act.c
This code doesn't directly interact with the messages nor the
transaction but it does so via some exported http functions like
http_replace_req_line() or http_set_status() so it will be easier
to change only this after the conversion.
- a few very generic parts were found and moved to http.{c,h} as
relevant.
It is worth noting that the functions moved to these new files are not
referenced anywhere outside of the files and are only called as registered
callbacks, so these files do not even require associated include files.
With recent modifications on the buffers API, when a buffer is released (calling
b_free), we replace it by BUF_NULL where the area pointer is NULL. So many
operations, like b_peek, must be avoided on a released or not allocated
buffer. These changes were mainly made in the commit c9fa048 ("MAJOR: buffer:
finalize buffer detachment").
Since this commit, HAProxy can crash during the body parsing of chunked HTTP
messages because there is no check on the channel's buffer in HTTP analyzers
(http_request_forward_body and http_response_forward_body) nor in H1 functions
reponsible to parse chunked content (h1_skip_chunk_crlf & co). If a stream is
woken up after all input data were forwarded, its input channel's buffer is
released (so set to BUF_NULL). In this case, if we resume the parsing of a
chunk, HAProxy crashes.
To fix this issue, we just skip the parsing of chunks if there is no input data
for the corresponding channel. This is only done if the message state is
strickly lower to HTTP_MSG_ENDING.
The following functions only deal with header field values and are agnostic
to the HTTP version so they were moved to http.c :
http_header_match2(), find_hdr_value_end(), find_cookie_value_end(),
extract_cookie_value(), parse_qvalue(), http_find_url_param_pos(),
http_find_next_url_param().
Those lacking the "http_" prefix were modified to have it.
There are 3 tables in proto_http which are used exclusively by logs :
hdr_encode_map[], url_encode_map[] and http_encode_map[]. They indicate
what characters are safe to be emitted in logs depending on the part of
the message where they are placed. Let's move this to log.c, as well as
its initialization. It's worth noting that the rfc5424 map was already
initialized there.
These error codes and messages are agnostic to the version, even if
they are represented as HTTP/1.0 messages. Ultimately they will have
to be transformed into internal HTTP messages to be used everywhere.
The HTTP/1.1 100 Continue message was turned to an IST and the local
copy in the Lua code was removed.
This function is purely HTTP once http_txn is put aside. So the original
one was renamed to http_txn_get_path() and it extracts the relevant offsets
from the txn to pass them to http_get_path(). One benefit of the new version
is that it returns the length at the same time so that allowed to slightly
simplify http_get_path_from_string() which had to look up the end pointer
previously and which is not needed anymore.
It's a bit painful to have to deal with HTTP semantics for each protocol
version (H1 and H2), and working on the version-agnostic code further
emphasizes the problem.
This patch creates http.h and http.c which are agnostic to the version
in use, and which borrow a few parts from proto_http and from h1. For
example the once thought h1-specific h1_char_classes array is in fact
dictated by RFC7231 and is used to parse HTTP headers. A few changes
were made to a few files which were including proto_http.h while they
only needed http.h.
Certain string definitions pre-dated the introduction of indirect
strings (ist) so some were used to simplify the definition of the known
HTTP methods. The current lookup code saves 2 kB of a heavily used table
and is faster than the previous table based lookup (typ. 14 ns vs 16
before).
Now that we have a generic error capture function, let's simplify
http_capture_bad_message() to make use of it. At this point the API
is not changed at all, but it could be further simplified.
The HTTP dumps are now configurable in the code : "show errors" now
calls a protocol-specific function to emit the decoded output. For
now only HTTP is implemented.
The output of "show errors" was slightly reordered to split the HTTP part
in a single chunk_appendf() call. The useless buffer total input was
replaced to report the buffer's start offset, which is the offset in the
stream of the first input byte (thus not counting output). Also it was
the opportunity to stop calling the stream "session".
The idea will be to make the error snapshot feature accessible to other
protocols than just HTTP. This patch only introduces an "http_snapshot"
structure and renames a few fields to make things more explicit. The
HTTP part was installed inside a union so that we can easily add more
protocols in the future.
The snapshots have the ability to restart a partial dump and they use
the stream ID as the restart point. Since it's purely HTTP, let's use
the event ID instead.
Let's use an atomic increment for the error snapshot, as we'd rather
not assign the same ID to two errors happening in parallel. It's very
unlikely that it will ever happen though.
This patch must be backported to 1.8 with the other one it relies on
("MINOR: thread: implement HA_ATOMIC_XADD()").
The request counter is incremented when creating a new stream and when
resetting a stream, preparing for a new request. Unfortunately during
the thread migration this was missed, leading to non-atomic increments
in case threads are in use. The most visible side effect is that two
requests may have the same ID from time to time in the logs. However
the SPOE also uses this ID to route responses back to the stream so it
may also lead to occasional spurious SPOE timeouts.
Note that it still doesn't guarantee temporal unicity in the stream
identifiers since a long and a short connection could technically use
the same ID. The likeliness that this happens at the same time is almost
null (roughly threads*runqueue_depth/2^32 that it happens in the same
poll loop), but it will have to be addressed later anyway.
This patch must be backported to 1.8 with the other one it relies on
("MINOR: thread: implement HA_ATOMIC_XADD()").
Previously LUA code would maintain the transaction state between http
requests, resulting in things like txn:get_priv() retrieving data from
a previous request. This addresses the issue by ensuring the LUA state
is reset between requests.
Co-authored-by: Tim Dsterhus <tim@bastelstu.be>
By convenience or laziness we used to store url_decode()'s return code
into smp->data.u.str.data. The result checks applied there compare it
to 0 while it's now unsigned since commit 843b7cb ("MEDIUM: chunks: make
the chunk struct's fields match the buffer struct "). Let's clean this up
and test the result itself without storing it first.
No backport is needed.
By convenience or laziness we used to store exp_replace()'s return code
into trash.data. The result checks applied there compare trash.data to -1
while it's now unsigned since commit 843b7cb ("MEDIUM: chunks: make the
chunk struct's fields match the buffer struct "). Let's clean this up
and test the result itself without storing it first.
No backport is needed.
Since commit 843b7cb ("MEDIUM: chunks: make the chunk struct's fields
match the buffer struct") a chunk length is unsigned so we can't reliably
store -1 and check for negative values in the caller. Only one such
location was found in proto_http's http-request auth rules (which cannot
realistically fail).
No backport is needed.
The current name is misleading as it implies a queue size, but the value
instead indicates a position in the queue.
The value is only the queue size at the exact moment the element is enqueued.
Soon we will gain the ability to insert anywhere into the queue, upon which
clarity of the name is more important.
We'll soon need to rely on the pendconn position at the time of dequeuing
to figure the position a stream took in the queue. Usually it's not a
problem since pendconn_free() is called once the connection starts, but
it will make a difference for failed dequeues (eg: queue timeout reached).
Thus it's important to call pendconn_free() before logging in cases we are
not certain whether it was already performed, and to call pendconn_unlink()
after we know the pendconn will not be used so that we collect the queue
state as accurately as possible. As a benefit it will also make the
server's and backend's queues count more accurate in these cases.
Now pendconn_free() takes a stream, checks that pend_pos is set, clears
it, and uses pendconn_unlink() to complete the job. It's cleaner and
centralizes all the bookkeeping work in pendconn_unlink() only and
ensures that there's a single place where the stream's position in the
queue is manipulated.
It remained some fragments of the old buffers API in debug messages, here and
there.
This was caused by the recent buffer API changes, no backport is needed.
Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Chunks are only a subset of a buffer (a non-wrapping version with no head
offset). Despite this we still carry a lot of duplicated code between
buffers and chunks. Replacing chunks with buffers would significantly
reduce the maintenance efforts. This first patch renames the chunk's
fields to match the name and types used by struct buffers, with the goal
of isolating the code changes from the declaration changes.
Most of the changes were made with spatch using this coccinelle script :
@rule_d1@
typedef chunk;
struct chunk chunk;
@@
- chunk.str
+ chunk.area
@rule_d2@
typedef chunk;
struct chunk chunk;
@@
- chunk.len
+ chunk.data
@rule_i1@
typedef chunk;
struct chunk *chunk;
@@
- chunk->str
+ chunk->area
@rule_i2@
typedef chunk;
struct chunk *chunk;
@@
- chunk->len
+ chunk->data
Some minor updates to 3 http functions had to be performed to take size_t
ints instead of ints in order to match the unsigned length here.
Now the buffers only contain the header and a pointer to the storage
area which can be anywhere. This will significantly simplify buffer
swapping and will make it possible to map chunks on buffers as well.
The buf_empty variable was removed, as now it's enough to have size==0
and area==NULL to designate the empty buffer (thus a non-allocated head
is the empty buffer by default). buf_wanted for now is indicated by
size==0 and area==(void *)1.
The channels and the checks now embed the buffer's head, and the only
pointer is to the storage area. This slightly increases the unallocated
buffer size (3 extra ints for the empty buffer) but considerably
simplifies dynamic buffer management. It will also later permit to
detach unused checks.
The way the struct buffer is arranged has proven quite efficient on a
number of tests, which makes sense given that size is always accessed
and often first, followed by the othe ones.
This one is more generic and designed to work on a random block. It
may later get a b_rep_ist() variant since many strings are already
available as (ptr,len).
There was no point keeping that function in the buffer part since it's
exclusively used by HTTP at the channel level, since it also automatically
appends the CRLF. This further cleans up the buffer code.
There's no distinction between in and out data now. The latter covers
the needs of the former and supports wrapping. The extra cost is
negligible given the locations where it's used.
This is aimed at easing the transition to the new API. There are a few places
which deserve some simplifications afterwards because ci_head() is called
often and may be placed into a local pointer.
These ones manipulate the output data count which will be specific to
the channel soon, so prepare the call points to use the channel only.
The b_* functions are now unused and were removed.
The few call places where it's used can use the trash as a swap buffer,
which is made for this exact purpose. This way we can rely on the
generic b_slow_realign() call.
Where relevant, the channel version is used instead. The buffer version
was ported to be more generic and now takes a swap buffer and the output
byte count to know where to set the alignment point. The H2 mux still
uses buffer_slow_realign() with buf->o but it will change later.
This patch adds a warning if an http-(request|reponse) (add|set)-header
rewrite fails to change the respective header in a request or response.
This usually happens when tune.maxrewrite is not sufficient to hold all
the headers that should be added.
RFC 7234 says:
A cache MUST NOT store a response to any request, unless:
[...] the Authorization header field (see Section 4.2 of [RFC7235]) does
not appear in the request, if the cache is shared, unless the
response explicitly allows it (see Section 3.2), [...]
In this patch we completely disable the cache upon the receipt of an
Authorization header in the request. In this case it's not possible to
either use the cache or store into the cache anymore.
Thanks to Adam Eijdenberg of Digital Transformation Agency for raising
this issue.
This patch must be backported to 1.8.
Pawel Karoluk reported on Discourse[1] that HTTP/2 breaks url_param.
Christopher managed to track it down to the HTTP_MSGF_WAIT_CONN flag
which is set there to ensure the connection is validated before sending
the headers, as we may need to rewind the stream and hash again upon
redispatch. What happens is that in the forwarding code we refrain
from forwarding when this flag is set and the connection is not yet
established, and for this we go through the missing_data_or_waiting
path. This exit path was initially designed only to wait for data
from the client, so it rightfully checks whether or not the client
has already closed since in that case it must not wait for more data.
But it also has the side effect of aborting such a transfer if the
client has closed after the request, which is exactly what happens
in H2.
A study on the code reveals that this whole combined check should
be revisited : while it used to be true that waiting had the same
error conditions as missing data, it's not true anymore. Some other
corner cases were identified, such as the risk to report a server
close instead of a client timeout when waiting for the client to
read the last chunk of data if the shutr is already present, or
the risk to fail a redispatch when a client uploads some data and
closes before the connection establishes. The compression seems to
be at risk of rare issues there if a write to a full buffer is not
yet possible but a shutr is already queued.
At the moment these risks are extremely unlikely but they do exist,
and their impact is very minor since it mostly concerns an issue not
being optimally handled, and the fixes risk to cause more serious
issues. Thus this patch only focuses on how the HTTP_MSGF_WAIT_CONN
is handled and leaves the rest untouched.
This patch needs to be backported to 1.8, and could be backported to
earlier versions to properly take care of HTTP/1 requests passing via
url_param which are closed immediately after the headers, though this
is unlikely as this behaviour is only exhibited by scripts.
[1] https://discourse.haproxy.org/t/haproxy-1-8-x-url-param-issue-in-http2/2482/13
In order to use arbitrary data in the CLI (multiple lines or group of words
that must be considered as a whole, for example), it is now possible to add a
payload to the commands. To do so, the first line needs to end with a special
pattern: <<\n. Everything that follows will be left untouched by the CLI parser
and will be passed to the commands parsers.
Per-command support will need to be added to take advantage of this
feature.
Signed-off-by: Aurlien Nephtali <aurelien.nephtali@corp.ovh.com>
If TCP content inspection is used, msg_state can be >= HTTP_MSG_ERROR
the first time http_wait_for_request is called. t_idle was being left
unset in that case.
In the example below :
stick-table type string len 64 size 100k expire 60s
tcp-request inspect-delay 1s
tcp-request content track-sc1 hdr(X-Session)
%Ti will always be -1, because the msg_state is already at HTTP_MSG_BODY
when http_wait_for_request is called for the first time.
This patch should backported to 1.8 and 1.7.
In proxy mode, the result of url2sa is never checked. So when the function fails
to resolve the destination server from the URL, we continue. Depending on the
internal state of the connection, we get different behaviours. With a newly
allocated connection, the field <addr.to> is not set. So we will get a HTTP
error. The status code is 503 instead of 400, but it's not really critical. But,
if it's a recycled connection, we will reuse the previous value of <addr.to>,
opening a connection on an unexpected server.
To fix the bug, we return an error when url2sa fails.
This patch should be backported in all version from 1.5.
The management of the servers and the proxies queues was not thread-safe at
all. First, the accesses to <strm>->pend_pos were not protected. So it was
possible to release it on a thread (for instance because the stream is released)
and to use it in same time on another one (because we redispatch pending
connections for a server). Then, the accesses to stream's information (flags and
target) from anywhere is forbidden. To be safe, The stream's state must always
be updated in the context of process_stream.
So to fix these issues, the queue module has been refactored. A lock has been
added in the pendconn structure. And now, when we try to dequeue a pending
connection, we start by unlinking it from the server/proxy queue and we wake up
the stream. Then, it is the stream reponsibility to really dequeue it (or
release it). This way, we are sure that only the stream can create and release
its <pend_pos> field.
However, be careful. This new implementation should be thread-safe
(hopefully...). But it is not optimal and in some situations, it could be really
slower in multi-threaded mode than in single-threaded one. The problem is that,
when we try to dequeue pending connections, we process it from the older one to
the newer one independently to the thread's affinity. So we need to wait the
other threads' wakeup to really process them. If threads are blocked in the
poller, this will add a significant latency. This problem happens when maxconn
values are very low.
This patch must be backported in 1.8.
When the body length is undefined (no Content-Length or Transfer-Encoding
headers), The reponse remains in ending mode, waiting the request is done. So,
most of time this is not a problem because the resquest is done before the
response. But when a client sends data to a server that replies without waiting
all the data, it is really not desirable to wait the end of the request to
finish the response.
This bug was introduced when the tunneling of the request and the reponse was
refactored, in commit 4be980391 ("MINOR: http: Switch requests/responses in
TUNNEL mode only by checking txn flag").
This patch should be backported in 1.8 and 1.7.
It may be useful to keep the CO_FL_EARLY_DATA flag, so that we know early
data were used, so instead of doing this, only add the Early-data header,
and have the sample fetch ssl_fc_has_early return 1, if CO_FL_EARLY_DATA is
set, and if the handshake isn't done yet.
Maximilian Bhm, and Lucas Rolff reported some frequent HTTP/2 POST
failures affecting version 1.8.2 that were not affecting 1.8.1. Lukas
Tribus determined that these ones appeared consecutive to commit a48c141
("BUG/MAJOR: connection: refine the situations where we don't send shutw()").
It turns out that the HTTP request forwarding engine lets a shutr from
the client be automatically forwarded to the server unless chunked
encoding is in use. It's a bit tricky to meet this condition as it only
happens if the shutr is not reported in the initial request. So if a
request is large enough or the body is delayed after the headers (eg:
Expect: 100-continue), the the function quits with channel_auto_close()
left enabled. The patch above was not really related in fact. It's just
that a previous bug was causing this shutw to be skipped at the lower
layers, and the two bugs used to cancel themselves.
In the HTTP request we should only pass the close in tunnel mode, as
other cases either need to keep the connection alive (eg: for reuse)
or will force-close it. Also the forced close will properly take care
of avoiding the painful time-wait, which is not possible with the early
close.
This patch must be backported to 1.8 as it directly impacts HTTP/2, and
may be backported to older version to save them from being abused by
clients causing TIME_WAITs between haproxy and the server.
Thanks to Lukas and Lucas for running many tests with captures allowing
the bug to be narrowed down.
The new function check_request_for_cacheability() is used to check if
a request may be served from the cache, and/or allows the response to
be stored into the cache. For this it checks the cache-control and
pragma header fields, and adjusts the existing TX_CACHEABLE and a new
TX_CACHE_IGNORE flags.
For now, just like its response side counterpart, it only checks the
first value of the header field. These functions should be reworked to
improve their parsers and validate all elements.
In 1.3.8, commit a15645d ("[MAJOR] completed the HTTP response processing.")
improved the response parser by taking care of the cache-control header
field. The parser is wrong because it is split in two parts, one checking
for elements containing an equal sign and the other one for those without.
The "max-age=0" and "s-maxage=0" tests were located at the wrong place and
thus have never matched. In practice the side effect was very minimal given
that this code used to be enabled only when checking if a cookie had the
risk of being cached or not. Recently in 1.8 it was also used to decide if
the response could be cached but in practice the cache takes care of these
values by itself so there is very limited impact.
This fix can be backported to all stable versions.
In check_response_for_cacheability(), we don't check the
cache-control flags if the response is already supposed not to be
cacheable. This was introduced very early when cache-control:public
was not checked, and it basically results in this last one not being
able to properly mark the response as cacheable if it uses a status
code which is non-cacheable by default. Till now the impact is very
limited as it doesn't check that cookies set on non-default status
codes are not cacheable, and it prevents the cache from caching such
responses.
Let's fix this by doing two things :
- remove the test for !TX_CACHEABLE in the aforementionned function
- however take care of 1xx status codes here (which used to be
implicitly dealt with by the test above) and remove the explicit
check for 101 in the caller
This fix must be backported to 1.8.
There has always been something odd with the way the cache-control flags
are checked. Since it was made for checking for the risk of leaking cookies
only, all the processing was done in the response. Because of this it is not
possible to reuse the transaction flags correctly for use with the cache.
This patch starts to change this by moving the method check in the request
so that we know very early whether the transaction is expected to be cacheable
and that this status evolves along with checked headers. For now it's not
enough to use from the cache yet but at least it makes the flag more
consistent along the transaction processing.
Since RFC2616, the following codes were added to the list of codes
cacheable by default : 204, 404, 405, 414, 501. For now this it only
checked by the checkcache option to detect cacheable cookies.
We used to have a rule inherited from RFC2616 saying that the POST
method was the only uncacheable one, but things have changed since
and RFC7231+7234 made it clear that in fact only GET/HEAD/OPTIONS/TRACE
are cacheable. Currently this rule is only used to detect cacheable
cookies.
The H2 mux can cleanly report an error when a client closes, which is not
the case for the pass-through mux which only reports shutr. That was the
reason why "option abortonclose" was created since there was no way to
distinguish a clean shutdown after sending the request from an abort.
The problem is that in case of H2, the streams are always shut read after
the request is complete (when the END_STREAM flag is received), and that
when this lands on a backend configured with "option abortonclose", this
aborts the request. Disabling abortonclose is not always an option when
H1 and H2 have to coexist.
This patch makes use of the newly introduced mux capabilities reported
via the stream interface's SI_FL_CLEAN_ABRT indicating that the mux is
safe and that there is no need to turn a clean shutread into an abort.
This way abortonclose has no effect on requests initiated from an H2
mux.
This patch as well as these 3 previous ones need to be backported to
1.8 :
- BUG/MINOR: h2: properly report a stream error on RST_STREAM
- MINOR: mux: add flags to describe a mux's capabilities
- MINOR: stream-int: set flag SI_FL_CLEAN_ABRT when mux supports clean aborts
Randomly, haproxy could fail to start when a "http-request capture"
action is defined, without any change to the configuration. The issue
depends on the memory content, which may raise a fatal error like :
unable to find capture id 'xxxx' referenced by http-request capture
rule
Commit fd608dd2 already prevents the condition to happen, but this one
should be included for completeness and to reclect the code on the
response side.
The issue was introduced recently by commit 29730ba5 and should only be
backported to haproxy 1.8.
The HTTP forwarding engine needs to disable lingering on requests in
case the connection to the server has to be suddenly closed due to
http-server-close being used, so that we don't accumulate lethal
TIME_WAIT sockets on the outgoing side. A problem happens when the
server doesn't advertise a response size, because the response
message quickly goes through the MSG_DONE and MSG_TUNNEL states,
and once the client has transferred all of its data, it turns to
MSG_DONE and immediately sets NOLINGER and closes before the server
has a chance to respond. The problem is that this destroys some of
the pending DATA being uploaded, the server doesn't receive all of
them, detects an error and closes.
This early NOLINGER is inappropriate in this situation because it
happens before the response is transmitted. This state transition
to MSG_TUNNEL doesn't happen when the response size is known since
we stay in MSG_DATA (and related states) during all the transfer.
Given that the issue is only related to connections not advertising
a response length and that by definition these connections cannot be
reused, there's no need for NOLINGER when the response's transfer
length is not known, which can be verified when entering the CLOSED
state. That's what this patch does.
This fix needs to be backported to 1.8 and very likely to 1.7 and
older as it affects the very rare case where a client immediately
closes after the last uploaded byte (typically a script). However
given that the risk of occurrence in HTTP/1 is extremely low, it is
probably wise to wait before backporting it before 1.8.
This is a regression in the commit 29730ba5 ("MINOR: action: Add a functions to
check http capture rules"). We must check the capture id only when an id is
defined.
This patch must be backported in 1.8.
This BUG was introduced with:
'MEDIUM: threads/stick-tables: handle multithreads on stick tables'
The API was reviewed to handle stick table entry updates
asynchronously and the caller must now call a 'stkable_touch_*'
function each time the content of an entry is modified to
register the entry to be synced.
There was missing call to stktable_touch_* resulting in
not propagated entries to remote peers (or local one during reload)
During the migration to the second version of the pools, the new
functions and pool pointers were all called "pool_something2()" and
"pool2_something". Now there's no more pool v1 code and it's a real
pain to still have to deal with this. Let's clean this up now by
removing the "2" everywhere, and by renaming the pool heads
"pool_head_something".
Rename the global variable "proxy" to "proxies_list".
There's been multiple proxies in haproxy for quite some time, and "proxy"
is a potential source of bugs, a number of functions have a "proxy" argument,
and some code used "proxy" when it really meant "px" or "curproxy". It worked
by pure luck, because it usually happened while parsing the config, and thus
"proxy" pointed to the currently parsed proxy, but we should probably not
rely on this.
[wt: some of these are definitely fixes that are worth backporting]
This one acts similarly to its tcp-request counterpart. It immediately
closes the request without emitting any response. It can be suitable in
certain DoS conditions, as well as to close an HTTP/2 connection.
This method was reserved for the HTTP/2 connection preface, must never
be used and must be rejected. In normal situations it doesn't happen,
but it may be visible if a TCP frontend has alpn "h2" enabled, and
forwards to an HTTP backend which tries to parse the request. Before
this patch it would pass the wrong request to the backend server, now
it properly returns 400 bad req.
This patch should probably be backported to stable versions.
When a write activity is reported on a channel, it is important to keep this
information for the stream because it take part on the analyzers' triggering.
When some data are written, the flag CF_WRITE_PARTIAL is set. It participates to
the task's timeout updates and to the stream's waking. It is also used in
CF_MASK_ANALYSER mask to trigger channels anaylzers. In the past, it was cleared
by process_stream. Because of a bug (fixed in commit 95fad5ba4 ["BUG/MAJOR:
stream-int: don't re-arm recv if send fails"]), It is now cleared before each
send and in stream_int_notify. So it is possible to loss this information when
process_stream is called, preventing analyzers to be called, and possibly
leading to a stalled stream.
Today, this happens in HTTP2 when you call the stat page or when you use the
cache filter. In fact, this happens when the response is sent by an applet. In
HTTP1, everything seems to work as expected.
To fix the problem, we need to make the difference between the write activity
reported to lower layers and the one reported to the stream. So the flag
CF_WRITE_EVENT has been added to notify the stream of the write activity on a
channel. It is set when a send succedded and reset by process_stream. It is also
used in CF_MASK_ANALYSER. finally, it is checked in stream_int_notify to wake up
a stream and in channel_check_timeouts.
This bug is probably present in 1.7 but it seems to have no effect. So for now,
no needs to backport it.
This adds a new keyword on the "server" line, "allow-0rtt", if set, we'll try
to send early data to the server, as long as the client sent early data, as
in case the server rejects the early data, we no longer have them, and can't
resend them, so the only option we have is to send back a 425, and we need
to be sure the client knows how to interpret it correctly.
All the references to connections in the data path from streams and
stream_interfaces were changed to use conn_streams. Most functions named
"something_conn" were renamed to "something_cs" for this. Sometimes the
connection still is what matters (eg during a connection establishment)
and were not always renamed. The change is significant and minimal at the
same time, and was quite thoroughly tested now. As of this patch, all
accesses to the connection from upper layers go through the pass-through
mux.
locks have been added in pat_ref and pattern_expr structures to protect all
accesses to an instance of on of them. Moreover, a global lock has been added to
protect the LRU cache used for pattern matching.
Patterns are now duplicated after a successfull matching, to avoid modification
by other threads when the result is used.
Finally, the function reloading a pattern list has been modified to be
thread-safe.
This is done by passing the right stream's proxy (the frontend or the backend,
depending on the context) to lock the error snapshot used to store the error
info.
The stick table API was slightly reworked:
A global spin lock on stick table was added to perform lookup and
insert in a thread safe way. The handling of refcount on entries
is now handled directly by stick tables functions under protection
of this lock and was removed from the code of callers.
The "stktable_store" function is no more externalized and users should
now use "stktable_set_entry" in any case of insertion. This last one performs
a lookup followed by a store if not found. So the code using "stktable_store"
was re-worked.
Lookup, and set_entry functions automatically increase the refcount
of the returned/stored entry.
The function "sticktable_touch" was renamed "sticktable_touch_local"
and is now able to decrease the refcount if last arg is set to true. It
is allowing to release the entry without taking the lock twice.
A new function "sticktable_touch_remote" is now used to insert
entries coming from remote peers at the right place in the update tree.
The code of peer update was re-worked to use this new function.
This function is also able to decrease the refcount if wanted.
The function "stksess_kill" also handle a parameter to decrease
the refcount on the entry.
A read/write lock is added on each entry to protect the data content
updates of the entry.
For now, we have a list of each type per thread. So there is no need to lock
them. This is the easiest solution for now, but not the best one because there
is no sharing between threads. An idle connection on a thread will not be able
be used by a stream on another thread. So it could be a good idea to rework this
patch later.
Now, each proxy contains a lock that must be used when necessary to protect
it. Moreover, all proxy's counters are now updated using atomic operations.
First, we use atomic operations to update jobs/totalconn/actconn variables,
listener's nbconn variable and listener's counters. Then we add a lock on
listeners to protect access to their information. And finally, listener queues
(global and per proxy) are also protected by a lock. Here, because access to
these queues are unusal, we use the same lock for all queues instead of a global
one for the global queue and a lock per proxy for others.
"check_http_req_capture" and "check_http_res_capture" functions have been added
to check validity of "http-request capture" and "http-response capture"
rules. Code for these functions come from cfgparse.c.
When compiled with Openssl >= 1.1.1, before attempting to do the handshake,
try to read any early data. If any early data is present, then we'll create
the session, read the data, and handle the request before we're doing the
handshake.
For this, we add a new connection flag, CO_FL_EARLY_SSL_HS, which is not
part of the CO_FL_HANDSHAKE set, allowing to proceed with a session even
before an SSL handshake is completed.
As early data do have security implication, we let the origin server know
the request comes from early data by adding the "Early-Data" header, as
specified in this draft from the HTTP working group :
https://datatracker.ietf.org/doc/html/draft-ietf-httpbis-replay
Calls to build_logline() are audited in order to use dynamic trash buffers
allocated by alloc_trash_chunk() instead of global trash buffers.
This is similar to commits 07a0fec ("BUG/MEDIUM: http: Prevent
replace-header from overwriting a buffer") and 0d94576 ("BUG/MEDIUM: http:
prevent redirect from overwriting a buffer").
This patch should be backported in 1.7, 1.6 and 1.5. It relies on commit
b686afd ("MINOR: chunks: implement a simple dynamic allocator for trash
buffers") for the trash allocator, which has to be backported as well.