The takeover of idle conns between threads is particularly tricky, for
two reasons:
- there's no way to atomically synchronize kernel-side polling with
userspace activity, so late events will always be reported for some
FDs just migrated ;
- upon error, an FD may be immediately reassigned to whatever other
thread since it's process-wide.
The current model uses the FD's thread_mask to figure if an FD still
ought to be reported or not, and a per-thread idle connection queue
from which eligible connections are atomically added/picked. I/Os
coming from the bottom for such a connection must remove it from the
list so that it's not elected. Same for timeout tasks and iocbs. And
these last ones check their context under the idle_conn lock to judge
if they're still allowed to run.
One rare case was omitted: the wake() callback. This one is rare, it
may serve to notify about finalized connect() calls that are not being
polled, as well as unhandled shutdowns and errors. This callback was
not protected till now because it wasn't seen as sensitive, but there
exists a particular case where it may be called without protectoin in
parallel to a takeover. This happens in the following sequence:
- thread T1 wants to establish an outgoing connection
- the connect() call returns EINPROGRESS
- the poller adds it using epoll_ctl()
- epoll_wait() reports it, connect() is done. The connection is
not being marked as actively polled anymore but is still known
from the poller.
- the request is sent over that connection using send(), which
queues to system buffers while data are being delivered
- the scheduler switches to other tasks
- the request is physically sent
- the server responds
- the stream is notified that send() succeeded, and makes progress,
trying to recv() from that connection
- the recv() succeeds, the response is delivered
- the poller doesn't need to be touched (still no active polling)
- the scheduler switches to other tasks
- the server closes the connection
- the poller on T1 is notified of the SHUTR and starts to call mux->wake()
- another thread T2 takes over the connection
- T2 continues to run inside wake() and releases the connection
- T2 is just dereferencing it.
- BAM.
The most logical solution here is to surround the call to wake() with an
atomic removal/insert of the connection from/into the idle conns lists.
This way, wake() is guaranteed to run alone. Any other poller reporting
the FD will not have its tid_bit in the thread_mask si will not bother
it. Another thread trying a takeover will not find this connection. A
task or tasklet being woken up late will either be on the same thread,
or be called on another one with a NULL context since it will be the
consequence of previous successful takeover, and will be ignored. Note
that the extra cost of a lock and tree access here have a low overhead
which is totally amortized given that these ones roughly happen 1-2
times per connection at best.
While it was possible to crash the process after 10-100k req using H2
and a hand-refined configuration achieving perfect synchronism between
a long (20+) chain of proxies and a short timeout (1ms), now with that
fix this never happens even after 10M requests.
Many thanks to Olivier for proposing this solution and explaining why
it works.
This should be backported as far as 2.2 (when inter-thread takeover was
introduced). The code in older versions will be found in conn_fd_handler().
A workaround consists in disabling inter-thread pool sharing using:
tune.idle-pool.shared off
The CO_ER_SSL_EARLY_FAILED and CO_ER_CIP_TIMEOUT connection error codes
were missing in the conn_err_code_str switch which converts the error
codes into string.
This patch can be backported on all stable branches.
This function appends to a buffer some information from a connection.
This will be used by traces and possibly some debugging as well. A
frontend/backend/server, transport/control layers, source/destination
ip:port, connection pointer and direction are reported depending on
the available information.
No idea why this was put inlined into connection.h, it's used only once
for haproxy -vv, and requires tools.h, causing an undesired dependency
from connection.h. Let's move it to connection.c instead where it ought
to have been.
Implement a safe mechanism to close front idling connection which
prevents the soft-stop to complete. Every h1/h2 front connection is
added in a new per-thread list instance. On shutdown, a new task is
waking up which calls wake mux operation on every connection still
present in the new list.
A new stopping_list attach point has been added in the connection
structure. As this member is only used for frontend connections, it
shared the same union as the session_list reserved for backend
connections.
Move the session_list attach point in an anonymous union. This member is
only used for backend connections. This commit is in preparation for the
support of stopping frontend idling connections which will add another
member to the union.
This change means that a special care must be taken to be sure that only
backend connections manipulate the session_list. A few BUG_ON has been
added as special guard to prevent from misuse.
The current "ADD" vs "ADDQ" is confusing because when thinking in terms
of appending at the end of a list, "ADD" naturally comes to mind, but
here it does the opposite, it inserts. Several times already it's been
incorrectly used where ADDQ was expected, the latest of which was a
fortunate accident explained in 6fa922562 ("CLEANUP: stream: explain
why we queue the stream at the head of the server list").
Let's use more explicit (but slightly longer) names now:
LIST_ADD -> LIST_INSERT
LIST_ADDQ -> LIST_APPEND
LIST_ADDED -> LIST_INLIST
LIST_DEL -> LIST_DELETE
The same is true for MT_LISTs, including their "TRY" variant.
LIST_DEL_INIT keeps its short name to encourage to use it instead of the
lazier LIST_DELETE which is often less safe.
The change is large (~674 non-comment entries) but is mechanical enough
to remain safe. No permutation was performed, so any out-of-tree code
can easily map older names to new ones.
The list doc was updated.
No need to keep this flag apart any more, let's merge it into the global
state. The CLI's output state was extended to 6 digits and the linger/cloned
flags moved inside the parenthesis.
Introduce a new XPRT method, start(). The init() method will now only
initialize whatever is needed for the XPRT to run, but any action the XPRT
has to do before being ready, such as handshakes, will be done in the new
start() method. That way, we will be sure the full stack of xprt will be
initialized before attempting to do anything.
The init() call is also moved to conn_prepare(). There's no longer any reason
to wait for the ctrl to be ready, any action will be deferred until start(),
anyway. This means conn_xprt_init() is no longer needed.
The QUIC connection struct connection member was not initialized. This may
make randomly haproxy handle TLS connections as QUIC ones only when QUIC support
is enabled leading to such OpenSSL errors (captured from a reg test output, TLS
Client-Hello callback failed):
OpenSSL error[0x10000085] OPENSSL_internal: CONNECTION_REJECTED
OpenSSL error[0x10000410] OPENSSL_internal: SSLV3_ALERT_HANDSHAKE_FAILURE
OpenSSL error[0x1000009a] OPENSSL_internal: HANDSHAKE_FAILURE_ON_CLIENT_HELLO
This patch should fix#1168 github issue.
These functions are used on the mux layer to indicate that the connection
is becoming idle and that the xprt ought to be careful before checking the
context or that it's not idle anymore and that the context is safe. The
purpose is to allow a mux which is going to release a connection to tell
the xprt to be careful when touching it. At the moment, the xprt are
always careful and that's costly so we want to have the ability to relax
this a bit.
No xprt layer uses this yet.
It's been too short for quite a while now and is now full. It's still
time to extend it to 32-bits since we have room for this without
wasting any space, so we now gained 16 new bits for future flags.
The values were not reassigned just in case there would be a few
hidden u16 or short somewhere in which these flags are placed (as
it used to be the case with stream->pending_events).
The patch is tagged MEDIUM because this required to update the task's
process() prototype to use an int instead of a short, that's quite a
bunch of places.
If dispatch mode or transparent backend is used, the backend connection
target is a proxy instead of a server. In these cases, the reuse of
backend connections is not consistent.
With the default behavior, no reuse is done and every new request uses a
new connection. However, if http-reuse is set to never, the connection
are stored by the mux in the session and can be reused for future
requests in the same session.
As no server is used for these connections, no reuse can be made outside
of the session, similarly to http-reuse never mode. A different
http-reuse config value should not have an impact. To achieve this, mark
these connections as private to have a defined behavior.
For this feature to properly work, the connection hash has been slightly
adjusted. The server pointer as an input as been replaced by a generic
target pointer to refer to the server or proxy instance. The hash is
always calculated on connect_server even if the connection target is not
a server. This also requires to allocate the connection hash node for
every backend connections, not just the one with a server target.
Remove ebmb_node entry from struct connection and create a dedicated
struct conn_hash_node. struct connection contains now only a pointer to
a conn_hash_node, allocated only for connections where target is of type
OBJ_TYPE_SERVER. This will reduce memory footprints for every
connections that does not need http-reuse such as frontend connections.
Always try to remove a connexion from its toremove_list in conn_free.
This prevents a double-free in case the connection is freed but was
already added in toremove_list.
This bug was easily reproduced by running 4-5 runs of inject on a
single-thread instance of haproxy :
$ inject -u 10000 -d 10 -G 127.0.0.1:20080
A crash would soon be triggered in srv_cleanup_toremove_connections.
This does not need to be backported.
This is a preliminary work for the calcul of the backend connection
hash. A structure conn_hash_params is the input for the operation,
containing the various specific parameters of a connection.
The high bits of the hash will reflect the parameters present as input.
A set of macros is written to manipulate the connection hash and extract
the parameters/payload.
The server idle/safe/available connection lists are replaced with ebmb-
trees. This is used to store backend connections, with the new field
connection hash as the key. The hash is a 8-bytes size field, used to
reflect specific connection parameters.
This is a preliminary work to be able to reuse connection with SNI,
explicit src/dst address or PROXY protocol.
Now we don't touch the fd anymore there, instead we rely on the ->drain()
provided by the control layer. As such the function was renamed to
conn_ctrl_drain().
conn_fd_handler() is 100% specific to socket code. It's about time
it moves to sock.c which manipulates socket FDs. With it comes
conn_fd_check() which tests for the socket's readiness. The ugly
connection status check at the end of the iocb was moved to an inlined
function in connection.h so that if we need it for other socket layers
it's not too hard to reuse.
The code was really only moved and not changed at all.
The send() loop present in this function and the error handling is already
present in raw_sock_from_buf(). Let's rely on it instead and stop touching
the FD from this place. The send flag was changed to use a more agnostic
CO_SFL_*. The name was changed to "conn_ctrl_send()" to remind that it's
meant to be used to send at the lowest level.
These are two other areas where this fd_stop_recv()/fd_stop_send() makes no
sense anymore. Both happen by definition while the FD is *not* subscribed,
since nowadays it's subscribed after failing recv()/send(), in which case
we cannot close.
These functions used to disable polling for writes when shutting down
but this is no longer used as it still happens later when closing if the
connection was subscribed to FD events. Let's just remove this fake and
undesired dependency on the FD layer.
These functions are not used anymore and were quite confusing given that
their names reflected their original role and not the current ones. Let's
kill them before they inspire anyone.
We had cs_close() which forces a CS_SHR_RESET mode on the read side,
and due to this there are a few call places in the checks which
perform a manual call to conn_sock_drain() before calling cs_close().
This is absurd by principle, and it can be counter-productive in the
case of a mux where this could even cause the opposite of the desired
effect by deleting pending frames on the socket before closing.
Let's add cs_drain_and_close() which uses the CS_SHR_DRAIN mode to
prepare this.
In conn_ctrl_init() and conn_ctrl_close() we now use the control layer's
functions instead of manipulating the FD directly. This is safe since the
control layer is always present when done. Note that now we also adjust
the flag before calling the function to make things cleaner in case such
a layer would need to call the same functions again for any reason.
When a connection is released, depending on its state, it may be detached from
the session and it may be removed from the server lists. The first case may
happen for private or unsharable active connections. The second one should only
be performed for idle or available connections. We never try to remove a
connection from the server list if it is attached to a session. But it is also
important to never try to remove a private connecion from the server lists, even
if it is not attached to a session. Otherwise, the curr_used_conn server counter
is decremented once too often.
This bug was introduced by the commit 04a24c5ea ("MINOR: connection: don't check
priv flag on free"). It is related to the issue #881. It only affects the 2.3,
no backport is needed.
Roughly half of the calls to sockadr_alloc() are made to copy an already
known address. Let's optionally pass it in argument so that the function
can handle the copy at the same time, this slightly simplifies its usage.
Do not check CO_FL_PRIVATE flag to check if the connection is in session
list on conn_free. This is necessary due to the future patches which add
server connections in the session list even if not private, if the mux
protocol is the subject of HOL blocking.
On server connection migration from one thread to another, the wrong
idle thread-specific counter is decremented. This bug was introduced
since commit 3d52f0f1f8 due to the
factorization with srv_use_idle_conn. However, this statement is only
executed from conn_backend_get. Extract the decrement from
srv_use_idle_conn in conn_backend_get and use the correct
thread-specific counter.
Rename the function to srv_use_conn to better reflect its purpose as it
is also used with a newly initialized connection not in the idle list.
As a side change, the connection insertion to available list has also
been extracted to conn_backend_get. This will be useful to be able to
specify an alternative list for protocol subject to HOL risk that should
not be shared between several clients.
This bug is only present in this release and thus do not need a backport.
We now take care of retrieving sock_family, l3_addrlen, bind(),
addrcmp(), get_src() and get_dst() from the protocol family and
not just the protocol itself. There are very few places, this was
only seldom used. Interestingly in sock_inet.c used to rely on
->sock_family instead of ->sock_domain, and sock_unix.c used to
hard-code PF_UNIX instead of using ->sock_domain.
Also it appears obvious we have something wrong it the protocol
selection algorithm because sock_domain is the one set to the custom
protocols while it ought to be sock_family instead, which would avoid
having to hard-code some conversions for UDP namely.
The srv_del_conn_from_list() function is now responsible to update the server
counters and the connection flags when a connection is removed from an idle list
(safe, idle or available). It is called when a connection is released or when a
connection is set as private. This function also removes the connection from the
idle list if necessary.
The srv_use_idle_conn() function is now responsible to update the server
counters and the connection flags when an idle connection is reused. The same
function is called when a new connection is created. This simplifies a bit the
connect_server() function.
When a new connection is created, its target is always set just after. So the
connection target may set when it is created instead, during its initialisation
to be precise. It is the purpose of this patch. Now, conn_new() function is
called with the connection target as parameter. The target is then passed to
conn_init(). It means the target must be passed when cs_new() is called. In this
case, the target is only used when the conn-stream is created with no
connection. This only happens for tcpchecks for now.
To set a connection as private, the conn_set_private() function must now be
called. It sets the CO_FL_PRIVATE flags, but it also remove the connection from
the available connection list, if necessary. For now, it never happens because
only HTTP/1 connections may be set as private after their creation. And these
connections are never inserted in the available connection list.
We used to have 3 thread-based arrays for toremove_lock, idle_cleanup,
and toremove_connections. The problem is that these items are small,
and that this creates false sharing between threads since it's possible
to pack up to 8-16 of these values into a single cache line. This can
cause real damage where there is contention on the lock.
This patch creates a new array of struct "idle_conns" that is aligned
on a cache line and which contains all three members above. This way
each thread has access to its variables without hindering the other
ones. Just doing this increased the HTTP/1 request rate by 5% on a
16-thread machine.
The definition was moved to connection.{c,h} since it appeared a more
natural evolution of the ongoing changes given that there was already
one of them declared in connection.h previously.
Checks.c remains one of the largest file of the project and it contains
too many things. The tcpchecks code represents half of this file, and
both parts are relatively isolated, so let's move it away into its own
file. We now have tcpcheck.c, tcpcheck{,-t}.h.
Doing so required to export quite a number of functions because check.c
has almost everything made static, which really doesn't help to split!
The current state of the logging is a real mess. The main problem is
that almost all files include log.h just in order to have access to
the alert/warning functions like ha_alert() etc, and don't care about
logs. But log.h also deals with real logging as well as log-format and
depends on stream.h and various other things. As such it forces a few
heavy files like stream.h to be loaded early and to hide missing
dependencies depending where it's loaded. Among the missing ones is
syslog.h which was often automatically included resulting in no less
than 3 users missing it.
Among 76 users, only 5 could be removed, and probably 70 don't need the
full set of dependencies.
A good approach would consist in splitting that file in 3 parts:
- one for error output ("errors" ?).
- one for log_format processing
- and one for actual logging.