It appears that fd.h includes a number of unneeded files and was
included from standard.h, and as such served as an intermediary
to provide almost everything to everyone.
By removing its useless includes, a long dependency chain broke
but could easily be fixed.
These flags were added for TCP_CORK. They were only set at various places
but never checked by any user since TCP_CORK was replaced with MSG_MORE.
Simply get rid of this now.
The PROXY protocol is now decoded in the connection before other
handshakes. This means that it may be extracted from a TCP stream
before SSL is decoded from this stream.
When an incoming connection request is accepted, a connection
structure is needed to store its state. However we don't want to
fully initialize a session until the data layer is about to be
ready.
As long as the connection is physically stored into the session,
it's not easy to split both allocations.
As such, we only initialize the minimum requirements of a session,
which results in what we call an embryonic session. Then once the
data layer is ready, we can complete the function's initialization.
Doing so avoids buffers allocation and ensures that a session only
sees ready connections.
The frontend's client timeout is used as the handshake timeout. It
is likely that another timeout will be used in the future.
SSL need to initialize the data layer before proceeding with data. At
the moment, this data layer is automatically initialized from itself,
which will not be possible once we extract connection from sessions
since we'll only create the data layer once the handshake is finished.
So let's have the application layer initialize the data layer before
using it.
Make it more obvious that this function does not depend on any knowledge
of the session. This is important to plan for TCP rules that can run on
connection without any initialized session yet.
These ones are implicitly handled by the connection's data layer, no need
to rely on them anymore and reaching them maintains undesired dependences
on stream-interface.
We need to have the source and destination addresses in the connection.
They were lying in the stream interface so let's move them. The flags
SI_FL_FROM_SET and SI_FL_TO_SET have been moved as well.
It's worth noting that tcp_connect_server() almost does not use the
stream interface anymore except for a few flags.
It has been identified that once we detach the connection from the SI,
it will probably be needed to keep a copy of the server-side addresses
in the SI just for logging purposes. This has not been implemented right
now though.
This is a massive rename of most functions which should make use of the
word "channel" instead of the word "buffer" in their names.
In concerns the following ones (new names) :
unsigned long long channel_forward(struct channel *buf, unsigned long long bytes);
static inline void channel_init(struct channel *buf)
static inline int channel_input_closed(struct channel *buf)
static inline int channel_output_closed(struct channel *buf)
static inline void channel_check_timeouts(struct channel *b)
static inline void channel_erase(struct channel *buf)
static inline void channel_shutr_now(struct channel *buf)
static inline void channel_shutw_now(struct channel *buf)
static inline void channel_abort(struct channel *buf)
static inline void channel_stop_hijacker(struct channel *buf)
static inline void channel_auto_connect(struct channel *buf)
static inline void channel_dont_connect(struct channel *buf)
static inline void channel_auto_close(struct channel *buf)
static inline void channel_dont_close(struct channel *buf)
static inline void channel_auto_read(struct channel *buf)
static inline void channel_dont_read(struct channel *buf)
unsigned long long channel_forward(struct channel *buf, unsigned long long bytes)
Some functions provided by channel.[ch] have kept their "buffer" name because
they are really designed to act on the buffer according to some information
gathered from the channel. They have been moved together to the same place in
the file for better readability but they were not changed at all.
The "buffer" memory pool was also renamed "channel".
Get rid of these confusing BF_* flags. Now channel naming should clearly
be used everywhere appropriate.
No code was changed, only a renaming was performed. The comments about
channel operations was updated.
This flag is quite complex to get right and updating it everywhere is a
major pain, especially since the buffer/channel split. This is the first
step of getting rid of it. Instead now it's dynamically computed whenever
needed.
This flag was very problematic because it was composite in that both changes
to the pipe or to the buffer had to cause this flag to be updated, which is
not always simple (eg: there may not even be a channel attached to a buffer
at all).
There were not that many users of this flags, mostly setters. So the flag got
replaced with a macro which reports whether the channel is empty or not, by
checking both the pipe and the buffer.
One part of the change is sensible : the flag was also part of BF_MASK_STATIC,
which is used by process_session() to rescan all analysers in case the flag's
status changes. At first glance, none of the analysers seems to change its
mind base on this flag when it is subject to change, so it seems fine not to
add variation checks here. Otherwise it's possible that checking the buffer's
output size is more useful than checking the flag's replacement.
Some parts of the sock_ops structure were only used by the stream
interface and have been moved into si_ops. Some of them were callbacks
to the stream interface from the connection and have been moved into
app_cp as they're the application seen from the connection (later,
health-checks will need to use them). The rest has moved to data_ops.
Normally at this point the connection could live without knowing about
stream interfaces at all.
The splicing is now provided by the data-layer rcv_pipe/snd_pipe functions
which in turn are called by the stream interface's recv and send callbacks.
The presence of the rcv_pipe/snd_pipe functions is used to attest support
for splicing at the data layer. It looks like the stream-interface's
SI_FL_CAP_SPLICE flag does not make sense anymore as it's used as a proxy
for the pointers above.
It also appears that we call chk_snd() from the recv callback and then
try to call it again in update_conn(). It is very likely that this last
function will progressively slip into the recv/send callbacks in order
to avoid duplicate check code.
The code works right now with and without splicing. Only raw_sock provides
support for it and it is automatically selected when the various splice
options are set. However it looks like splice-auto doesn't enable it, which
possibly means that the streamer detection code does not work anymore, or
that it's only called at a time where it's too late to enable splicing (in
process_session).
The "raw_sock" prefix will be more convenient for naming functions as
it will be prefixed with the data layer and suffixed with the data
direction. So let's rename the files now to avoid any further confusion.
The #include directive was also removed from a number of files which do
not need it anymore.
At the moment, the struct is still embedded into the struct channel, but
all the functions have been updated to use struct buffer only when possible,
otherwise struct channel. Some functions would likely need to be splitted
between a buffer-layer primitive and a channel-layer function.
Later the buffer should become a pointer in the struct buffer, but doing so
requires a few changes to the buffer allocation calls.
This is a massive rename. We'll then split channel and buffer.
This change needs a lot of cleanups. At many locations, the parameter
or variable is still called "buf" which will become ambiguous. Also,
the "struct channel" is still defined in buffers.h.
Now the connection handler, the handshake callbacks and the I/O callbacks
make use of the connection-layer polling functions to enable or disable
polling on a file descriptor.
Some changes still need to be done to avoid using the FD_WAIT_* constants.
These functions have a more explicity meaning and will offer provisions
for explicit polling.
EV_FD_ISSET() has been left for now as it is still in use in checks.
The socket data layer code must only focus on moving data between a
socket and a buffer. We need a special stream interface handler to
update the stream interface and the file descriptor status.
At the moment the code works but suffers from a race condition caused
by its API : the read/write callbacks still make use of the fd instead
of using the connection. And when a double shutdown is performed, a call
to ->write() after ->read() processed an error results in dereferencing
a NULL fdtab[]->owner. This is only a temporary issue which doesn't need
to be fixed now since this will automatically go away when the functions
change to use the connection instead.
fdtab[].state was only used to know whether a connection was in progress
or an error was encountered. Instead we now use connection->flags to store
a flag for both. This way, connection management will be able to update the
connection status on I/O.
In an attempt to get rid of fdtab[].state, and to move the relevant
parts to the connection struct, we remove the FD_STCLOSE state which
can easily be deduced from the <owner> pointer as there is a 1:1 match.
The destination address is purely a connection thing and not an fd thing.
It's also likely that later the address will be stored into the connection
and linked to by the SI.
struct fdinfo only keeps the pointer to the port range and the local port
for now. All of this also needs to move to the connection but before this
the release of the port range must move from fd_delete() to a new function
dedicated to the connection.
The listener struct is now aware of the socket layer to use upon accept().
At the moment, only sock_raw is supported so this patch should not change
anything.
When the target is a client, it will be convenient to have a pointer to the
original listener so that we can retrieve some configuration information at
the stream interface level.
We start to move everything needed to manage a connection to a special
entity "struct connection". We have the data layer operations and the
control operations there. We'll also have more info in the future such
as file descriptors and applet contexts, so that in the end it becomes
detachable from the stream interface, which will allow connections to
be reused between sessions.
For now on, we start with minimal changes.
It does not make sense anymore to wait for a session creation to process
a TCP monitor check which only closes the connection and returns. Better
to process this immediately after the accept() return. It also saves us
from counting a connection for monitor checks, which is much more logical.
Calling the init() function in sess_establish was a bad idea, it is
too late to allow it to fail on lack of resource and does not help at
all. Remove it for now before it's used.
This flag indicates that we're not interested in keeping half-open
connections on a stream interface. It has the benefit of allowing
the socket layer to cause an immediate write close when detecting
an incoming read close. This releases resources much faster and
saves one syscall (either a shutdown or setsockopt).
This flag is only set by HTTP on the interface going to the server
since we don't want to continue pushing data there when it has
closed.
Another benefit is that it responds with a FIN to a server's FIN
instead of responding with an RST as it used to, which is much
cleaner.
Performance gains of 7.5% have been measured on HTTP connection
rate on empty objects.
These pointers were used to hold pointers to buffers in the past, but
since we introduced the stream interface, they're no longer used but
they were still sometimes set.
Removing them shrink the struct fdtab from 32 to 24 bytes on 32-bit machines,
and from 52 to 36 bytes on 64-bit machines, which is a significant saving. A
quick tests shows a steady 0.5% performance gain, probably due to the better
cache efficiency.
Tunnel timeouts are used when TCP connections are forwarded, or
when forwarding upgraded HTTP connections (WebSocket) as well as
CONNECT requests to proxies.
This timeout allows long-lived sessions to be supported without
having to set large timeouts to normal requests.
In sess_establish, once we've prepared everythin, we can call the socket layer
init function. We pass an argument for targets which have one (eg: servers). At
the moment, the existing socket layers don't have init functions, but SSL will
need one.
Similarly to the previous patch, we don't need the socket-layer functions
outside of stream_interface. They could even move to a file dedicated to
applets, though that does not seem particularly useful at the moment.
We'll soon have an SSL socket layer, and in order to ease the difference
between the two, we use the name "sock_raw" to designate the one which
directly talks to the sockets without any conversion.