Server state file has no indication that a server is currently managed
by a DNS SRV resolution.
And thus, both feature (DNS SRV resolution and server state), when used
together, does not provide the expected behavior: a smooth experience...
This patch introduce the "SRV record name" in the server state file and
loads and applies it if found and wherever required.
This patch applies to haproxy-dev branch only. For backport, a specific patch
is provided for 1.8.
thread_isolate() is currently being called with the server lock held.
This is not acceptable because it prevents other threads from reaching
the rendez-vous point. Now that the LB algos are thread-safe, let's get
rid of this call.
No backport is nedeed.
The server-specific CLI commands "set weight", "set maxconn",
"disable agent", "enable agent", "disable health", "enable health",
"disable server" and "enable server" were not protected against
concurrent accesses. Now they take the server lock around the
sensitive part.
This patch must be backported to 1.8.
At the moment it's totally unclear while reading the server's code which
functions require to be called with the server lock held and which ones
grab it and cannot be called this way. This commit simply inventories
all of them to indicate what is detected depending on how these functions
use the struct server. Only functions used at runtime were checked, those
dedicated to config parsing were skipped. Doing so already has uncovered
a few bugs on some CLI actions.
Commit 3ff577e ("MAJOR: server: make server state changes synchronous again")
reintroduced synchronous server state changes. However, during the previous
change from synchronous to asynchronous, the server state propagation was
placed at the end of the function to ease the code changes, and the commit
above didn't put it back at its place. This has resulted in propagated
states to be incomplete. For example, making a server leave maintenance
would make it up but would leave its tracking servers down because they
see their tracked server is still down.
Let's just move the status update right to its place. It also adds the
benefit of reporting state changes in the order they appear and not in
reverse.
No backport is needed.
We'll need trees to manage the queues by priorities. This change replaces
the list with a tree based on a single key. It's effectively a list but
allows us to get rid of the list management right now.
Now we try to synchronously push updates as they come using the new rdv
point, so that the call to the server update function from the main poll
loop is not needed anymore.
It further reduces the apparent latency in the health checks as the response
time almost always appears as 0 ms, resulting in a slightly higher check rate
of ~1960 conn/s. Despite this, the CPU consumption has slightly dropped again
to ~32% for the same test.
The only trick is that the checks code is built with a bit of recursivity
because srv_update_status() calls server_recalc_eweight(), and the latter
needs to signal srv_update_status() in case of updates. Thus we added an
extra argument to this function to indicate whether or not it must
propagate updates (no if it comes from srv_update_status).
The current sync point causes some important stress when a high number
of threads is in use on a config with lots of checks, because it wakes
up all threads every time a server state changes.
A config like the following can easily saturate a 4-core machine reaching
only 750 checks per second out of the ~2000 configured :
global
nbthread 4
defaults
mode http
timeout connect 5s
timeout client 5s
timeout server 5s
frontend srv
bind :8001 process 1/1
redirect location / if { method OPTIONS } { rand(100) ge 50 }
stats uri /
backend chk
option httpchk
server-template srv 1-100 127.0.0.1:8001 check rise 1 fall 1 inter 50
The reason is that the random on the fake server causes the responses
to randomly match an HTTP check, and results in a lot of up/down events
that are broadcasted to all threads. It's worth noting that the CPU usage
already dropped by about 60% between 1.8 and 1.9 just due to the scheduler
updates, but the sync point remains expensive.
In addition, it's visible on the stats page that a lot of requests end up
with an L7TOUT status in ~60ms. With smaller timeouts, it's even L4TOUT
around 20-25ms.
By not using THREAD_WANT_SYNC() anymore and only calling the server updates
under thread_isolate(), we can avoid all these wakeups. The CPU usage on
the same config drops to around 44% on the same machine, with all checks
being delivered at ~1900 checks per second, and the stats page shows no
more timeouts, even at 10 ms check interval. The difference is mainly
caused by the fact that there's no more need to wait for a thread to wake
up from poll() before starting to process check results.
Commit 64cc49c ("MAJOR: servers: propagate server status changes
asynchronously.") heavily changed the way the server states are
updated since they became asynchronous. During this change, some
code was lost, which is used to shut down some sessions from a
backup server and to pick pending connections from a proxy once
a server is turned back from maintenance to ready state. The
effect is that when temporarily disabling a server, connections
stay in the backend's queue, and when re-enabling it, they are
not picked and they expire in the backend's queue. Now they're
properly picked again.
This fix must be backported to 1.8.
When parsing the configuration, if "server", "default-server" or
"server-template" are found in a frontend, we first warn that it will be
ignored, only to be considered a fatal error later. Be true to our word, and
just ignore it.
This should be backported to 1.8 and 1.7.
Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Chunks are only a subset of a buffer (a non-wrapping version with no head
offset). Despite this we still carry a lot of duplicated code between
buffers and chunks. Replacing chunks with buffers would significantly
reduce the maintenance efforts. This first patch renames the chunk's
fields to match the name and types used by struct buffers, with the goal
of isolating the code changes from the declaration changes.
Most of the changes were made with spatch using this coccinelle script :
@rule_d1@
typedef chunk;
struct chunk chunk;
@@
- chunk.str
+ chunk.area
@rule_d2@
typedef chunk;
struct chunk chunk;
@@
- chunk.len
+ chunk.data
@rule_i1@
typedef chunk;
struct chunk *chunk;
@@
- chunk->str
+ chunk->area
@rule_i2@
typedef chunk;
struct chunk *chunk;
@@
- chunk->len
+ chunk->data
Some minor updates to 3 http functions had to be performed to take size_t
ints instead of ints in order to match the unsigned length here.
By default, HAProxy's DNS resolution at runtime ensure that there is no
IP address duplication in a backend (for servers being resolved by the
same hostname).
There are a few cases where people want, on purpose, to disable this
feature.
This patch introduces a couple of new server side options for this purpose:
"resolve-opts allow-dup-ip" or "resolve-opts prevent-dup-ip".
When creating a state file using "show servers state" an empty field is
created in the srv_addr column if the server is from the socket family
AF_UNIX. This leads to a warning on start up when using
"load-server-state-from-file". This patch defaults srv_addr to "-" if
the socket family is not covered.
This patch should be backported to 1.8.
In order to use arbitrary data in the CLI (multiple lines or group of words
that must be considered as a whole, for example), it is now possible to add a
payload to the commands. To do so, the first line needs to end with a special
pattern: <<\n. Everything that follows will be left untouched by the CLI parser
and will be passed to the commands parsers.
Per-command support will need to be added to take advantage of this
feature.
Signed-off-by: Aurlien Nephtali <aurelien.nephtali@corp.ovh.com>
This patch add option crc32c (PP2_TYPE_CRC32C) to proxy protocol v2.
It compute the checksum of proxy protocol v2 header as describe in
"doc/proxy-protocol.txt".
This patch implement proxy protocol v2 options related to crypto information:
ssl-cipher (PP2_SUBTYPE_SSL_CIPHER), cert-sig (PP2_SUBTYPE_SSL_SIG_ALG) and
cert-key (PP2_SUBTYPE_SSL_KEY_ALG).
Proxy protocol v2 can transport many optional informations. To avoid
send-proxy-v2-* explosion, this patch introduce proxy-v2-options parameter
and will allow to write: "send-proxy-v2 proxy-v2-options ssl,cert-cn".
Because of a typo (HA_SPIN_LOCK instead of HA_SPIN_UNLOCK), there is a deadlock
in srv_set_stopping and srv_set_admin_flag when there is at least one trackers.
This patch must be backported in 1.8.
Especially with server-templates, it can happen servers starts with a
placeholder IP, in the disabled state. In this case, we don't want to report
that the same cookie was generated for multiple servers. So defer the test
until the server is enabled.
This should be backported to 1.8.
Setting a server in maint mode, the required next_state was not set
before calling the 'lb_down' function and so the system state was never
commited.
This patch should be backported in 1.8
The new admin state was not correctly commited in this case.
Checks were fully disabled but the server was not marked in MAINT state.
It results with a server definitely stucked on the DOWN state.
This patch should be backported on haproxy 1.8
Rename the global variable "proxy" to "proxies_list".
There's been multiple proxies in haproxy for quite some time, and "proxy"
is a potential source of bugs, a number of functions have a "proxy" argument,
and some code used "proxy" when it really meant "px" or "curproxy". It worked
by pure luck, because it usually happened while parsing the config, and thus
"proxy" pointed to the currently parsed proxy, but we should probably not
rely on this.
[wt: some of these are definitely fixes that are worth backporting]
Clang reports this warning :
src/server.c:872:14: warning: address of array 'check->desc' will
always evaluate to 'true' [-Wpointer-bool-conversion]
Indeed, check->desc used to be a pointer to a dynamically allocated area
a long time ago and is now an array. Let's remove the useless test.
This macro should be used to declare variables or struct members depending on
the USE_THREAD compile option. It avoids the encapsulation of such declarations
between #ifdef/#endif. It is used to declare all lock variables.
snr_check_ip_callback() may be called with the server lock, so don't attempt
to lock it again, instead, make sure the callers always have the lock before
calling it.
Commit c3680ec ("MINOR: add severity information to cli feedback messages")
introduced a severity level to CLI messages, but one of them was missed
on "set server addr". No backport is needed.
The "set server <srv> check-port" CLI handler forgot to return after
detecting an error on the port number, and still proceeds with the action.
This needs to be backported to 1.7.
srv_set_fqdn() may be called with the DNS lock already held, but tries to
lock it anyway. So, add a new parameter to let it know if it was already
locked or not;
This list is used to save changes on the servers state. So when serveral threads
are used, it must be locked. The changes are then applied in the sync-point. To
do so, servers_update_status has be moved in the sync-point. So this is useless
to lock it at this step because the sync-point is a protected area by iteself.
For now, we have a list of each type per thread. So there is no need to lock
them. This is the easiest solution for now, but not the best one because there
is no sharing between threads. An idle connection on a thread will not be able
be used by a stream on another thread. So it could be a good idea to rework this
patch later.
This is a huge patch with many changes, all about the DNS. Initially, the idea
was to update the DNS part to ease the threads support integration. But quickly,
I started to refactor some parts. And after several iterations, it was
impossible for me to commit the different parts atomically. So, instead of
adding tens of patches, often reworking the same parts, it was easier to merge
all my changes in a uniq patch. Here are all changes made on the DNS.
First, the DNS initialization has been refactored. The DNS configuration parsing
remains untouched, in cfgparse.c. But all checks have been moved in a post-check
callback. In the function dns_finalize_config, for each resolvers, the
nameservers configuration is tested and the task used to manage DNS resolutions
is created. The links between the backend's servers and the resolvers are also
created at this step. Here no connection are kept alive. So there is no needs
anymore to reopen them after HAProxy fork. Connections used to send DNS queries
will be opened on demand.
Then, the way DNS requesters are linked to a DNS resolution has been
reworked. The resolution used by a requester is now referenced into the
dns_requester structure and the resolution pointers in server and dns_srvrq
structures have been removed. wait and curr list of requesters, for a DNS
resolution, have been replaced by a uniq list. And Finally, the way a requester
is removed from a DNS resolution has been simplified. Now everything is done in
dns_unlink_resolution.
srv_set_fqdn function has been simplified. Now, there is only 1 way to set the
server's FQDN, independently it is done by the CLI or when a SRV record is
resolved.
The static DNS resolutions pool has been replaced by a dynamoc pool. The part
has been modified by Baptiste Assmann.
The way the DNS resolutions are triggered by the task or by a health-check has
been totally refactored. Now, all timeouts are respected. Especially
hold.valid. The default frequency to wake up a resolvers is now configurable
using "timeout resolve" parameter.
Now, as documented, as long as invalid repsonses are received, we really wait
all name servers responses before retrying.
As far as possible, resources allocated during DNS configuration parsing are
releases when HAProxy is shutdown.
Beside all these changes, the code has been cleaned to ease code review and the
doc has been updated.
Don't forget to allocate tmptrash before using it, and free it once we're
done.
[wt: introduced by commit 64cc49cf ("MAJOR: servers: propagate server
status changes asynchronously"), no backport needed]
Fix regression introduced by commit:
'MAJOR: servers: propagate server status changes asynchronously.'
The building of the log line was re-worked to be done at the
postponed point without lack of data.
[wt: this only affects 1.8-dev, no backport needed]
For HTTP/2 we'll need some buffer-only equivalent functions to some of
the ones applying to channels and still squatting the bi_* / bo_*
namespace. Since these names have kept being misleading for quite some
time now and are really getting annoying, it's time to rename them. This
commit will use "ci/co" as the prefix (for "channel in", "channel out")
instead of "bi/bo". The following ones were renamed :
bi_getblk_nc, bi_getline_nc, bi_putblk, bi_putchr,
bo_getblk, bo_getblk_nc, bo_getline, bo_getline_nc, bo_inject,
bi_putchk, bi_putstr, bo_getchr, bo_skip, bi_swpbuf
In order to prepare multi-thread development, code was re-worked
to propagate changes asynchronoulsy.
Servers with pending status changes are registered in a list
and this one is processed and emptied only once 'run poll' loop.
Operational status changes are performed before administrative
status changes.
In a case of multiple operational status change or admin status
change in the same 'run poll' loop iteration, those changes are
merged to reach only the targeted status.
Leaving the maintenance state and if the server remains in stopping mode due
to a tracked one:
- We mistakenly try to grab some pending conns and shutdown backup sessions.
- The proxy down time and last change were also mistakenly updated