There seems to be a tricky case in the H2 mux related to stream flow
control versus buffer a full situation : is a large response cannot
be entirely sent to the client due to the stream window being too
small, the stream is paused with the SFCTL flag. Then the upper
layer stream might get bored and expire this stream. It will then
shut it down first. But the shutdown operation might fail if the
mux buffer is full, resulting in the h2s being subscribed to the
deferred_shut event with the stream *not* added to the send_list
since it's blocked in SFCTL. In the mean time the upper layer completely
closes, calling h2_detach(). There we have a send_wait (the pending
shutw), the stream is marked with SFCTL so we orphan it.
Then if the client finally reads all the data that were clogging the
buffer, the send_list is run again, but our stream is not there. From
this point, the connection's stream list is not empty, the mux buffer
is empty, so the connection's timeout is not set. If the client
disappears without updating the stream's window, nothing will expire
the connection.
This patch makes sure we always keep the connection timeout updated.
There might be finer solutions, such as checking that there are still
living streams in the connection (i.e. streams not blocked in SFCTL
state), though this is not necessarily trivial nor useful, since the
client timeout is the same for the upper level stream and the connection
anyway.
This patch needs to be backported to 1.9 and 1.8 after some observation.
This type of blocks is useless because transition between data and trailers is
obvious. And when there is no trailers, the end-of-message is still there to
know when data end for chunked messages.
HTTP trailers are now parsed in the same way headers are. It means trailers are
converted to K/V blocks followed by an end-of-trailer marker. For now, to make
things simple, the type for trailer blocks are not the same than for header
blocks. But the aim is to make no difference between headers and trailers by
using the same type. Probably for the end-of marker too.
Usually when calling offer_buffer(), we don't expect to offer it to
ourselves. But with h2 we have the same buffer_wait for the two directions
so we can unblock the recv path when completing a send(), or we can unblock
part of the mux buffer after sending the first few buffers that we managed
to collect. Thus it is important to always accept to wake up any requester.
A few parts of this patch could possibly be backported but earlier versions
already have other issues related to low-buffer condition so it's not sure
it's worth taking the risk to make things worse.
The test for the mux alloc failure in h2_send() right after an attempt
at h2_process_mux() used to make sense as it tried to detect that this
latter failed to produce data. But now that we have a list of buffers,
it is a perfectly valid situation where there can still be data in the
buffer(s).
So now when we see this flag we only declare it's the last run on the
loop. In addition we need to make sure we break out of the loop on
snd_buf failure, or we'll loop indefinitely, for example when the buf
is full and we can't send.
No backport is needed.
In h2c_frt_stream_new, if we failed to create the stream for some reason,
don't forget to set h2s->cs to NULL before calling h2s_destroy(), otherwise
h2s_destroy() will call h2s_close(), which will attempt to access
h2s->cs->flags if it's non-NULL.
This should be backported to 1.9.
In lock profiles it's visible that there is a huge contention on the
buffer lock. The reason is that when offer_buffers() is called, it
systematically takes the lock before verifying if there is any
waiter. However doing so doesn't protect against races since a
waiter can happen just after we release the lock as well. Similarly
in h2 we take the lock every time an h2c is going to be released,
even without checking that the h2c belongs to a wait list. These
two have now been addressed by verifying non-emptiness of the list
prior to taking the lock.
In order to later allow htx_add_data() to transmit partial blocks and
avoid defragmenting the buffer, we'll need to return the number of bytes
consumed. This first modification makes the function do this and its
callers take this into account. At the moment the function still works
atomically so it returns either the block size or zero. However all
call places have been adapted to consider any value between zero and
the block size.
1xx informational messages (all except 101) are now part of the HTTP reponse,
semantically speaking. These messages are not followed by an EOM anymore,
because a final reponse is always expected. All these parts can also be
transferred to the channel in same time, if possible. The HTX response analyzer
has been update to forward them in loop, as the legacy one.
In the function htx_xfer_blks(), we take care to transfer all headers in one
time. When the current block is a start-line, we check if there is enough space
to transfer all headers too. If not, and if the destination is empty, a parsing
error is reported on the source.
The H2 multiplexer is the only one to use this function. When a parsing error is
reported during the transfer, the flag CS_FL_EOI is also set on the conn_stream.
Now, the SI calls h2_rcv_buf() with the right count value. So we can rely on
it. Unlike the H1 multiplexer, it is fairly easier for the H2 multiplexer
because the HTX message already exists, we only transfer blocks from the H2S to
the channel. And this part is handled by htx_xfer_blks().
This patch makes the function more accurate. Thanks to the function
htx_get_max_blksz(), the transfer of data has been simplified. Note that now the
total number of bytes copied (metadata + payload) is returned. This slighly
change how the function is used in the H2 multiplexer.
in the H2 multiplexer, when a HEADERS frame is built before sending it, we have
the warranty the start-line is the head of the HTX message. It is safer to rely
on this fact than on the sl_pos value. For now, it's safe to use sl_pos in muxes
because HTTP 1xx messages are considered as full messages in HTX and only one
HTTP message can be stored at a time in HTX. But we are trying to handle 1xx
messages as a part of the reponse message. In this way, an HTTP reponse will be
the sum of all 1xx informational messages followed by the final response. So it
will be possible to have several start-line in the same HTX message. And the
sl_pos will point to the first unprocessed start-line from the analyzers point
of view.
Now when we fail to send because the mux buffer is full, before giving
up and marking MFULL, we try to allocate another buffer in the mux's
ring to try again. Thanks to this (and provided there are enough buffers
allocated to the mux's ring), a single stream picked in the send_list
cannot steal all the mux's room at once. For this, we expand the ring
size to 31 buffers as it seems to be optimal on benchmarks since it
divides the number of context switches by 3. It will inflate each H2
conn's memory by 1 kB.
The bandwidth is now much more stable. Prior to this, it a test on
h2->h1 with very large objects (1 GB), a few tens of connections and
a few tens of streams per connection would show a varying performance
between 34 and 95 Gbps on 2 cores/4 threads, with h2_snd_buf() stopped
on a buffer full condition between 300000 and 600000 times per second.
Now the performance is constantly between 88 and 96 Gbps. Measures show
that buffer full conditions are met around only 159 times per second
in this case, or rougly 2000 to 4000 times less often.
This makes the code more readable and reduces the calls to br_tail().
In addition, all calls to h2_get_buf() are now made via this local
variable, which should significantly help for retries.
Now send() uses a loop to iterate over all buffers to be sent. These
buffers are released and deleted from the vector once completely sent.
If any buffer gets released, offer_buffers() is called to wake up some
waiters.
For now it's only one buffer long so the head and tails are always the
same, thus it doesn't change what used to work. In short, br_tail(h2c->mbuf)
was inserted everywhere we used to have h2c->mbuf.
Transferring large objects over H2 sometimes shows unexplained performance
variations. A long analysis resulted in the following discovery. Often the
mux buffer looks like this :
[ empty_head | data | empty_tail ]
Typical numbers are (very common) :
- empty_head = 31
- empty_tail = 16 (total free=47)
- data = 16337
- size = 16384
- data to copy: 43
The reason for these holes are the blocking factors that are not always
the same in and out (due to keeping 9 bytes for the frame size, or the
56 bytes corresponding to the HTX header). This can easily happen 10000
times a second if the network bandwidth permits it!
In this case, while copying a DATA frame we find that the buffer has its
free space wrapped so we decide to realign it to optimize the copy. It's
possible that this practice stems from the code used to emit headers,
which do not support fragmentation and which had no other option left.
But it comes with two problems :
- we don't check if the data fits, which results in a memcpy for nothing
- we can move huge amounts of data to just copy a small block.
This patch addresses this two ways :
- first, by not forcing a data realignment if what we have to copy does
not fit, as this is totally pointless ;
- second, by refusing to move too large data blocks. The threshold was
set to 1 kB, because it may make sense to move 1 kB of data to copy
a 15 kB one at once, which will leave as a single 16 kB block, but
it doesn't make sense to mvoe 15 kB to copy just 1 kB. In all cases
the data would fit and would just be split into two blocks, which is
not very expensive, hence the low limit to 1 kB
With such changes, realignments are very rare, they show up around once
every 15 seconds at 60 Gbps, and look like this, resulting in a much more
stable bit rate :
buf=0x7fe6ec0c3510,h=16333,d=35,s=16384 room=16349 in=16337
This patch should be safe for backporting to 1.9 if some performance
issues are reported there.
In HTX, when a HEADERS frame is formatted before sending it to the client or the
server, If an EOM is found because there is no body, we must count it in the
number bytes sent.
This patch must be backported to 1.9.
It is not legal to subscribe if we're already subscribed, or to unsubscribe
if we did not subscribe, so instead of trying to handle those cases, just
assert that it's ok using the new BUG_ON() macro.
Just like CS_FL_REOS previously, the CS_FL_EOI flag is abused as a proxy
for H2_SF_ES_RCVD. The problem is that this flag is consumed by the
application layer and is set immediately when an end of stream was met,
which is too early since the application must retrieve the rxbuf's
contents first. The effect is that some transfers are truncated (mostly
the first one of a connection in most tests).
The problem of mixing CS flags and H2S flags in the H2 mux is not new
(and is currently being addressed) but this specific one was emphasized
in commit 63768a63d ("MEDIUM: mux-h2: Don't mix the end of the message
with the end of stream") which was backported to 1.9. Note that other
flags, particularly CS_FL_REOS still need to be asynchronously reported,
though their impact seems more limited for now.
This patch makes sure that all internal uses of CS_FL_EOI are replaced
with a test on H2_SF_ES_RCVD (as there is a 1-to-1 equivalence) and that
CS_FL_EOI is only reported once the rxbuf is empty.
This should ideally be backported to 1.9 unless it causes too much
trouble due to the recent changes in this area, as 1.9 *seems* not
to be directly affected by this bug.
This flag was introduced early in 1.9 development (a3f7efe00) to report
the fact that the rxbuf that was present on the conn_stream was followed
by a shutr. Since then the rxbuf moved from the conn_stream to the h2s
(638b799b0) but the flag remained on the conn_stream. It is problematic
because some state transitions inside the mux depend on it, thus depend
on the CS, and as such have to test for its existence before proceeding.
This patch replaces the test on CS_FL_REOS with a test on the only
states that set this flag (H2_SS_CLOSED, H2_SS_HREM, H2_SS_ERROR).
The few places where the flag was set were removed (the flag is not
used by the data layer).
This flag is currently set when an incoming close was received, which
results in the stream being in either H2_SS_HREM, H2_SS_CLOSED, or
H2_SS_ERROR states, so let's remove the test for the OPEN and HLOC
cases.
If the stream closes and quits while there's no room in the mux buffer
to send an RST frame, next time it is attempted it will not lead to
the connection being closed because the conn_stream will have been
released and the KILL_CONN flag with it as well.
This patch reserves a new H2_SF_KILL_CONN flag that is copied from
the CS when calling shut{r,w} so that the stream remains autonomous
on this even when the conn_stream leaves.
This should ideally be backported to 1.9 though it depends on several
previous patches that may or may not be suitable for backporting. The
severity is very low so there's no need to insist in case of trouble.
In h2s_wake_one_stream() we used to rely on the temporary flags used to
adjust the CS to determine the new h2s state. This really is not convenient
and creates far too many dependencies. This commit just moves the same
condition to the places where the temporary flags were set so that we
don't have to rely on these anymore. Whether these are relevant or not
was not the subject of the operation, what matters was to make sure the
conditions to adjust the stream's state and the CS's flags remain the
same. Later it could be studied if these conditions are correct or not.
h2s_wake_one_stream() has access to all the required elements to update
the connstream's flags and figure the necessary state transitions, so
let's move the conditions there from h2_wake_some_streams().
It's problematic to have to pass some CS flags to this function because
that forces some h2s state transistions to update them just in time
while some of them are supposed to only be updated during I/O operations.
As a first step this patch transfers the decision to pass CS_FL_ERR_PENDING
from the caller to the leaf function h2s_wake_one_stream(). It is easy
since this is the only flag passed there and it depends on the position of
the stream relative to the last_sid if it was set.
h2_wake_some_streams() first looks up streams whose IDs are greater than
or equal to last+1, then checks if the id is lower than or equal to last,
which by definition will never match. Let's remove this confusing leftover
from ancient code.
These functions may fail to emit an RST or an empty DATA frame because
the mux is full or busy. Then they subscribe the h2s and try again.
However when doing so, they will already have marked the error state on
the stream and will not pass anymore through the sequence resulting in
the failed frame to be attempted to be sent again nor to the close to
be done, instead they will return a success.
It is important to only leave when the stream is already closed, but
to go through the whole sequence otherwise.
This patch should ideally be backported to 1.9 though it's possible that
the lack of the WANT_SHUT* flags makes this difficult or dangerous. The
severity is low enough to avoid this in case of trouble.
It was only set and not consumed after the previous change. The reason
is that the task's context always contains the relevant information,
so there is no need for a second pointer.
This one used to rely on the combined return statuses of the shutr/w
functions but now that we have the H2_SF_WANT_SHUT{R,W} flags we don't
need this anymore if we properly remove these flags after their operations
succeed. This is what this patch does.
Currently when a shutr/shutw fails due to lack of buffer space, we abuse
the wait_event's handle pointer to place up to two bits there in addition
to the original pointer. This pointer is not used for anything but this
and overall the intent becomes clearer with h2s flags than with these
two alien bits in the pointer, so let's use clean flags now.
Lots of places were using LIST_ISEMPTY() to detect if a stream belongs
to one of the send lists or to detect if a connection was already
waiting for a buffer or attached to an idle list. Since these ones are
not list heads but list elements, let's use LIST_ADDED() instead.
In this long thread, Maciej Zdeb reported that the H2 mux was still
going through endless loops from time to time :
https://www.mail-archive.com/haproxy@formilux.org/msg33709.html
What happens is the following :
- in h2s_frt_make_resp_data() we can set H2_SF_BLK_SFCTL and remove the
stream from the send_list
- then in h2_shutr() and h2_shutw(), we check if the list is empty before
subscribing the element, which is true after the case above
- then in h2c_update_all_ws() we still have H2_SF_BLK_SFCTL with the item
in the send_list, thus LIST_ADDQ() adds it a second time.
This patch adds a check of list emptiness before performing the LIST_ADDQ()
when the flow control window opens. Maciej reported that it reliably fixed
the problem for him.
As later discussed with Olivier, this fixes the consequence of the issue
rather than its cause. The root cause is that a stream should never be in
the send_list with a blocking flag set and the various places that can lead
to this situation must be revisited. Thus another fix is expected soon for
this issue, which will require some observation. In the mean time this one
is easy enough to validate and to backport.
Many thanks to Maciej for testing several versions of the patch, each
time providing detailed traces which allowed to nail the problem down.
This patch must be backported to 1.9.
When we have to stop sending due to the stream flow control, don't check
if send_wait is NULL to know if we're in the send_list, because at this
point it'll always be NULL, while we're probably in the list.
Use LIST_ISEMPTY(&h2s->list) instead.
Failing to do so mean we might be added in the send_list when flow control
allows us to emit again, while we're already in it.
While I'm here, replace LIST_DEL + LIST_INIT by LIST_DEL_INIT.
This should be backported to 1.9.
In h2_detach(), if we still have a send_wait pointer, because we woke the
tasklet up, but it hasn't ran yet, explicitely set send_wait to NULL after
we removed the tasklet from the task list.
Failure to do so may lead to crashes if the h2s isn't immediately destroyed,
because we considered there were still something to send.
This should be backported to 1.9.
A typo was introduced in the following commit : 927b88ba0 ("BUG/MAJOR:
mux-h2: fix race condition between close on both ends") making the test
on h2s->cs never being done and h2c->cs being dereferenced without being
tested. This also confirms that this condition does not happen on this
side but better fix it right now to be safe.
This must be backported to 1.9.
Since previous commit it's not needed anymore to test a task pointer
before calling task_destory() so let's just remove these tests from
the various callers before they become confusing. The function's
arguments were also documented. The same should probably be done
with tasklet_free() which involves a test in roughly half of the
call places.
If when receiving an H2 response we fail to add an EOM block after too
large a trailers block, we must not leave the trailers block alone as it
violates the internal assumptions by not being followed by an EOM, even
when an error is reported. We must then make sure the error will safely
be reported to upper layers and that no attempt will be made to forward
partial blocks.
This must be backported to 1.9.
In message https://www.mail-archive.com/haproxy@formilux.org/msg33541.html
Patrick Hemmer reported an interesting bug affecting H2 and trailers.
The problem is that in order to close the stream we have to see the EOM
block, but nothing guarantees it will atomically be delivered with the
trailers block(s). So the code currently waits for it by returning zero
when it was not found, resulting in the caller (h2_snd_buf()) to loop
forever calling it again.
The current internal connection/connstream API doesn't allow a send
actor to notify its caller that it cannot process the data until it
gets more, so even returning zero will only lead to calls in loops
without any guarantee that any progress will be made.
Some late amendments to HTX already guaranteed the atomicity of the
trailers block during snd_buf(), which is currently ensured by the
fact that producers create exactly one such trailers block for all
trailers. So in practice we can only loop between trailers and EOM.
This patch changes the behaviour by making h2s_htx_make_trailers()
become atomic by not consuming the EOM block. This way either it finds
the end of trailers marker (empty line) or it fails. Once it sends the
trailers block, ES is set so the stream turns HLOC or CLOSED. Thanks
to previous patch "MEDIUM: mux-h2: discard contents that are to be sent
after a shutdown" is is now safe to interrupt outgoing data processing,
and the late EOM block will silently be discarded when the caller
finally sends it.
This is a bit tricky but should remain solid by design, and seems like
the only option we have that is compatible with 1.9, where it must be
backported along with the aforementioned patch.
In h2_snd_buf() we discard any possible buffer contents requested to be
sent after a close or an error. But in practice we can extend this to
any case where the stream is locally half-closed since it means we will
never be able to send these data anymore.
For now it must not change anything, but it will be used by subsequent
patches to discard lone a HTX EOM block arriving after the trailers
block.
In case a header frame carrying trailers just fits into the HTX buffer
but leaves no room for the EOM block, we used to return the same code
as the one indicating we're missing data. This could would result in
such frames causing timeouts instead of immediate clean aborts. Now
they are properly reported as stream errors (since the frame was
decoded and the compression context is still synchronized).
This must be backported to 1.9.
When sending trailers, we may face an empty HTX trailers block or even
have to discard some of the headers there and be left with nothing to
send. RFC7540 forbids sending of empty HEADERS frames, so in this case
we turn to DATA frames (which is possible since after other DATA).
The code used to only check the input frame's contents to decide whether
or not to switch to a DATA frame, it didn't consider the possibility that
the frame only used to contain headers discarded later, thus it could still
emit an empty HEADERS frame in such a case. This patch makes sure that the
output frame size is checked instead to take the decision.
This patch must be backported to 1.9. In practice this situation is never
encountered since the discarded headers have really nothing to do in a
trailers block.
In h2c_decode_headers(), now that we support CONTINUATION frames, we
try to defragment all pending frames at once before processing them.
However if the first is exactly full and the second cannot be parsed,
we don't detect the problem and we wait for the next part forever due
to an incorrect check on exit; we must abort the processing as soon as
the current frame remains full after defragmentation as in this case
there is no way to make forward progress.
Thanks to Yves Lafon for providing traces exhibiting the problem.
This must be backported to 1.9.
For most of the xprt methods, provide a xprt_ctx. This will be useful later
when we'll want to be able to stack xprts.
The init() method now has to create and provide the said xprt_ctx if needed.