The ctl param MUX_EXIT_STATUS can be request to get the exit status of a
multiplexer. For instance, it may be an HTTP status code or an H2 error. For
now, 0 is always returned. When the mux h1 will be able to return HTTP
errors itself, this ctl param will be used to get the HTTP status code from
the logs.
the mux_exit_status enum has been created to map internal mux exist status
to generic one. Thus there is 5 possible status for now: success, invalid
error, timeout error, internal error and unknown.
It is now possible to set the buffer used by the channel request buffer when
a stream is created. It may be useful if input data are already received,
instead of waiting the first call to the mux rcv_buf() callback. This change
is mandatory to support H1 connection with no stream attached.
For now, the multiplexers don't pass any buffer. BUF_NULL is thus used to
call stream_create_from_cs().
The stats on haproxy.org reported ~12k GOAWAY for ~34k connections, with
only 2 protocol errorss. It turns out that the GOAWAY frame counter added
in commit a8879238c ("MINOR: mux-h2: report detected error on stats")
matches a bit too many situations. First it counts those which are not
sent as well as failed retries, second it counts as errors the cases of
attempts to cleanly close, while it's titled "GOAWAY sent on detected
error". Let's address this by moving the counter up one line and excluding
the clean codes.
This can be backported to 2.3.
A number of traces could be added, and a few TRACE_PROTO were replaced
with TRACE_ERROR. The goal is to be able to enable error tracing only
to detect anomalies.
It looks like they're mostly correct as they don't seem to strike on
valid H2 traffic but are very verbose on h2spec.
Since commit a8879238c ("MINOR: mux-h2: report detected error on stats")
we now have some error stats on stream/connection level protocol errors,
but some were improperly marked as stream while they're connection, and
2 or 3 relevant ones were missing and have now been added.
This could be backported to 2.3.
post-check function callbacks must return ERR_* flags. Thus, init_h2() is fixed
to return ERR_NONE on success or (ERR_ALERT|ERR_FATAL) on error.
This patch may be backported as far as 2.2.
Since the h2 multiplexer no longer relies on the legacy HTTP representation, and
uses exclusively the HTX, the H1 parser state (h1m) is no longer used by the h2
streams. Thus it can be removed.
This patch may be backported as far as 2.1.
Implement counters for h2 protocol error on connection or stream level.
Also count the total number of rst_stream and goaway frames sent by the
mux in response to a detected error.
Add pointer to counters as a member for h2c structure. This pointer is
initialized on h2_init function. This is useful to quickly access and
manipulate the counters inside every h2 functions.
In h2_send(), if we are in a state where we know it is no longer possible to
send data, we must exit the sending loop to avoid any possiblity to loop
forever. It may happen if the mbuf ring is released while the H2_CF_MUX_MFULL
flag is still set. Here is a possible scenario to trigger the bug :
1) The mbuf ring is full because we are unable to send data. The
H2_CF_MUX_MFULL flag is set on the H2 connection.
2) At this stage, the task timeout expires because the H2 connection is
blocked. We enter in h2_timeout_task() function. Because the mbuf ring is
full, we cannot send the GOAWAY frame. Thus the H2_CF_GOAWAY_FAILED flag is
set. The H2 connection is not released yet because there is still a stream
attached. Here we leave h2_timeout_task() function.
3) A bit later, the H2 connection is woken up. If h2_process(), nothing is
performed by the first attempt to send data, in h2_send(). Then, because
the H2_CF_GOAWAY_FAILED flag is set, the mbuf ring is released. But the
H2_CF_MUX_MFULL flag is still there. At this step a second attempt to send
data is performed.
4) In h2_send(), we try to send data in a loop. To exist this loop, done
variable must be set to 1. Because the H2_CF_MUX_MFULL flag is set, we
don't call h2_process_mux() and done is not updated. Because the mbuf ring
is now empty, nothing is sent and the H2_CF_MUX_MFULL flag is never
removed. Now, we loop forever... waiting for the watchdog.
To fix the bug, we now exit the loop if one of these conditions is true :
- The H2_CF_GOAWAY_FAILED flag is set on the H2 connection
- The CO_FL_SOCK_WR_SH flag is set on the underlying connection
- The H2 connection is in the H2_CS_ERROR2 state
This patch should fix the issue #912 and most probably #875. It must be
backported as far as the 1.8.
H2 mux is marked with HOL blocking. On safe reuse mode, the connection
using it are placed on the sessions instead of the available lists to
avoid sharing it with several clients. On detach, if they are no more
streams, remove the connection from the session before adding it to the
idle list. If there is still used streams, do not add it to available
list as it should be already on the session list.
There are reports of a few "SC" in logs during reloads when H2 is used
on the backend side. Christopher analysed this as being caused by the
proxy disabled test in h2_process(). As the comment says, this was done
for frontends only, and must absolutely not send a GOAWAY to the backend,
as all it will result in is to make newly queued streams fail.
The fix consists in simply testing the connection side before deciding
to send the GOAWAY.
This may be backported as far as 2.0, though for whatever reason it seems
to manifest itself only since 2.2 (probably due to changes in the outgoing
connection setup sequence).
The remaining proxy states were only used to distinguish an enabled
proxy from a disabled one. Due to the initialization order, both
PR_STNEW and PR_STREADY were equivalent after startup, and they
would only differ from PR_STSTOPPED when the proxy is disabled or
shutdown (which is effectively another way to disable it).
Now we just have a "disabled" field which allows to distinguish them.
It's becoming obvious that start_proxies() is only used to print a
greeting message now, that we'd rather get rid of. Probably that
zombify_proxy() and stop_proxy() should be merged once their
differences move to the right place.
This patch is similar to the previous one on the fcgi. Same is true for the
H2. But the bug is far harder to trigger because of the protocol cinematic. But
it may explain strange aborts in some edge cases.
A read0 received on the connection must not be handled too early by H2 streams.
If the demux buffer is not empty, the pending read0 must not be considered. The
H2 streams must not be passed in half-closed remote state in
h2s_wake_one_stream() and the CS_FL_EOS flag must not be set on the associated
conn-stream in h2_rcv_buf(). To sum up, it means, if there are still data
pending in the demux buffer, no abort must be reported to the streams.
To fix the issue, a dedicated function has been added, responsible for detecting
pending read0 for a H2 connection. A read0 is reported only if the demux buffer
is empty. This function is used instead of conn_xprt_read0_pending() at some
places.
Note that the HREM stream state should not be used to report aborts. It is
performed on h2s_wake_one_stream() function and it is a legacy of the very first
versions of the mux-h2.
This patch should be backported as far as 2.0. In the 1.8, the code is too
different to apply it like that. But it is probably useless because the mux-h2
can only be installed on the client side.
When sending a frame ACK, the parser state is not equal to H2_CS_FRAME_H
and we used to report it as an error, which is not true. In fact we should
only indicate when we skip remaining data.
This may be backported as far as 2.1.
It initially looked appealing to be able to call traces with ",,," for
unused arguments, but tcc doesn't like empty macro arguments, and quite
frankly, adding a zero between the few remaining ones is no big deal.
Let's do so now.
The HTX_FL_EOI flag must now be set on a HTX message when no more data are
expected. Most of time, it must be set before adding the EOM block. Thus, if
there is no space for the EOM, there is still an information to know all data
were received and pushed in the HTX message. There is only an exception for the
HTTP replies (deny, return...). For these messages, the flag is set after all
blocks are pushed in the message, including the EOM block, because, on error,
we remove all inserted data.
When a new connection is created, its target is always set just after. So the
connection target may set when it is created instead, during its initialisation
to be precise. It is the purpose of this patch. Now, conn_new() function is
called with the connection target as parameter. The target is then passed to
conn_init(). It means the target must be passed when cs_new() is called. In this
case, the target is only used when the conn-stream is created with no
connection. This only happens for tcpchecks for now.
When a connection is marked as private, it is now added in the session server
list. We don't wait a stream is detached from the mux to do so. When the
connection is created, this happens after the mux creation. Otherwise, it is
performed when the connection is marked as private.
To allow that, when a connection is created, the session is systematically set
as the connectin owner. Thus, a backend connection has always a owner during its
creation. And a private connection has always a owner until its death.
Note that outside the detach() callback, if the call to session_add_conn()
failed, the error is ignored. In this situation, we retry to add the connection
into the session server list in the detach() callback. If this fails at this
step, the multiplexer is destroyed and the connection is closed.
To set a connection as private, the conn_set_private() function must now be
called. It sets the CO_FL_PRIVATE flags, but it also remove the connection from
the available connection list, if necessary. For now, it never happens because
only HTTP/1 connections may be set as private after their creation. And these
connections are never inserted in the available connection list.
When a new connection is created, it may immediatly be set as private if
http-reuse never is configured for the backend. There is no reason to wait the
call to mux->detach() to do so.
When a stream is detached from a backend private connection, we must not insert
it in the available connection list. In addition, we must be sure to remove it
from this list. To ensure it is properly performed, this part has been slightly
refactored to clearly split processing of private connections from the others.
This patch should probably be backported to 2.2.
When a connection is added to an idle list, it's already detached and
cannot be seen by two threads at once, so there's no point using
TRY_ADDQ, there will never be any conflict. Let's just use the cheaper
ADDQ.
The TRY_ADDQ there was not needed since the wait list is exclusively
owned by the caller. There's a preliminary test on MT_LIST_ADDED()
that might have been eliminated by keeping MT_LIST_TRY_ADDQ() but
it would have required two more expensive writes before testing so
better keep the test the way it is.
Initially when mt_lists were added, their purpose was to be used with
the scheduler, where anyone may concurrently add the same tasklet, so
it sounded natural to implement a check in MT_LIST_ADD{,Q}. Later their
usage was extended and MT_LIST_ADD{,Q} started to be used on situations
where the element to be added was exclusively owned by the one performing
the operation so a conflict was impossible. This became more obvious with
the idle connections and the new macro was called MT_LIST_ADDQ_NOCHECK.
But this remains confusing and at many places it's not expected that
an MT_LIST_ADD could possibly fail, and worse, at some places we start
by initializing it before adding (and the test is superflous) so let's
rename them to something more conventional to denote the presence of the
check or not:
MT_LIST_ADD{,Q} : inconditional operation, the caller owns the
element, and doesn't care about the element's
current state (exactly like LIST_ADD)
MT_LIST_TRY_ADD{,Q}: only perform the operation if the element is not
already added or in the process of being added.
This means that the previously "safe" MT_LIST_ADD{,Q} are not "safe"
anymore. This also means that in case of backport mistakes in the
future causing this to be overlooked, the slower and safer functions
will still be used by default.
Note that the missing unchecked MT_LIST_ADD macro was added.
The rest of the code will have to be reviewed so that a number of
callers of MT_LIST_TRY_ADDQ are changed to MT_LIST_ADDQ to remove
the unneeded test.
A typo was accidently introduced in commit 48ce6a3 ("BUG/MEDIUM: muxes:
Make sure nobody stole the connection before using it."), a "&" was
placed in front of "OTHER_LOCK", which breaks DEBUG_LOCK. No backport
is needed.
When we takeover a connection, let the xprt layer know. If it has its own
tasklet, and it is already scheduled, then it has to be destroyed, otherwise
it may run the new mux tasklet on the old thread.
Note that we only do this for the ssl xprt for now, because the only other
one that might wake the mux up is the handshake one, which is supposed to
disappear before idle connections exist.
No backport is needed, this is for 2.2.
In the various takeover() methods, make sure we schedule the old tasklet
on the old thread, as we don't want it to run on our own thread! This
was causing a very rare crash when building with DEBUG_STRICT, seeing
that either an FD's thread mask didn't match the thread ID in h1_io_cb(),
or that stream_int_notify() would try to queue a task with the wrong
tid_bit.
In order to reproduce this, it is necessary to maintain many connections
(typically 30k) at a high request rate flowing over H1+SSL between two
proxies, the second of which would randomly reject ~1% of the incoming
connection and randomly killing some idle ones using a very short client
timeout. The request rate must be adjusted so that the CPUs are nearly
saturated, but never reach 100%. It's easier to reproduce this by skipping
local connections and always picking from other threads. The issue
should happen in less than 20s otherwise it's necessary to restart to
reset the idle connections lists.
No backport is needed, takeover() is 2.2 only.
In the various timeout functions, make sure nobody stole the connection from
us before attempting to doing anything with it, there's a very small race
condition between the time we access the task context, and the time we
actually check it again with the lock, where it could have been free'd.
task_wakeup() passes the task through the global run queue under the
global RQ lock, which is expensive when dealing with large amounts of
h2_takeover() calls. Let's use the new task_kill() instead to kill the
task.
If the owning task is already dying (context was destroyed by h2_takeover)
there's no point taking the lock then removing it later since all the code
in between is conditionned by a non-null context. Let's simplify this.
We used to have 3 thread-based arrays for toremove_lock, idle_cleanup,
and toremove_connections. The problem is that these items are small,
and that this creates false sharing between threads since it's possible
to pack up to 8-16 of these values into a single cache line. This can
cause real damage where there is contention on the lock.
This patch creates a new array of struct "idle_conns" that is aligned
on a cache line and which contains all three members above. This way
each thread has access to its variables without hindering the other
ones. Just doing this increased the HTTP/1 request rate by 5% on a
16-thread machine.
The definition was moved to connection.{c,h} since it appeared a more
natural evolution of the ongoing changes given that there was already
one of them declared in connection.h previously.
Commit cd4159f ("MEDIUM: mux_h2: Implement the takeover() method.")
added a return in the middle of the function, and as usual with such
stray return statements, some unrolling was lost. Here it's only the
TRACE_LEAVE() call, so it's mostly harmless. That's 2.2 only, no
backport is needed.
This patch fixes all the leftovers from the include cleanup campaign. There
were not that many (~400 entries in ~150 files) but it was definitely worth
doing it as it revealed a few duplicates.
Most of the files dealing with error reports have to include log.h in order
to access ha_alert(), ha_warning() etc. But while these functions don't
depend on anything, log.h depends on a lot of stuff because it deals with
log-formats and samples. As a result it's impossible not to embark long
dependencies when using ha_warning() or qfprintf().
This patch moves these low-level functions to errors.h, which already
defines the error codes used at the same places. About half of the users
of log.h could be adjusted, sometimes revealing other issues such as
missing tools.h. Interestingly the total preprocessed size shrunk by
4%.
There's no point splitting the file in two since only cfgparse uses the
types defined there. A few call places were updated and cleaned up. All
of them were in C files which register keywords.
There is nothing left in common/ now so this directory must not be used
anymore.
This one was not easy because it was embarking many includes with it,
which other files would automatically find. At least global.h, arg.h
and tools.h were identified. 93 total locations were identified, 8
additional includes had to be added.
In the rare files where it was possible to finalize the sorting of
includes by adjusting only one or two extra lines, it was done. But
all files would need to be rechecked and cleaned up now.
It was the last set of files in types/ and proto/ and these directories
must not be reused anymore.
The type file is becoming a mess, half of it is for the proxy protocol,
another good part describes conn_streams and mux ops, it would deserve
being split again. At least it was reordered so that elements are easier
to find, with the PP-stuff left at the end. The MAX_SEND_FD macro was moved
to compat.h as it's said to be the value for Linux.
A few includes had to be added, namely list-t.h in the type file and
types/proxy.h in the proto file. actions.h was including http-htx.h
but didn't need it so it was dropped.
The various hpack files are self-contained, but hpack-tbl was one of
those showing difficulties when pools were added because that began
to add quite some dependencies. Now when built in standalone mode,
it still uses the bare minimum pool definitions and doesn't require
to know the prototypes anymore when only the structures are needed.
Thus the files were moved verbatim except for hpack-tbl which was
split between types and prototypes.
Most of the file was a large set of HTX elements manipulation functions
and few types, so splitting them allowed to further reduce dependencies
and shrink the build time. Doing so revealed that a few files (h2.c,
mux_pt.c) needed haproxy/buf.h and were previously getting it through
htx.h. They were fixed.
The file was moved as-is. There was a wrong dependency on dynbuf.h
instead of buf.h which was addressed. There was no benefit to
splitting this between types and functions.
The pretty confusing "buffer.h" was in fact not the place to look for
the definition of "struct buffer" but the one responsible for dynamic
buffer allocation. As such it defines the struct buffer_wait and the
few functions to allocate a buffer or wait for one.
This patch moves it renaming it to dynbuf.h. The type definition was
moved to its own file since it's included in a number of other structs.
Doing this cleanup revealed that a significant number of files used to
rely on this one to inherit struct buffer through it but didn't need
anything from this file at all.
All files that were including one of the following include files have
been updated to only include haproxy/api.h or haproxy/api-t.h once instead:
- common/config.h
- common/compat.h
- common/compiler.h
- common/defaults.h
- common/initcall.h
- common/tools.h
The choice is simple: if the file only requires type definitions, it includes
api-t.h, otherwise it includes the full api.h.
In addition, in these files, explicit includes for inttypes.h and limits.h
were dropped since these are now covered by api.h and api-t.h.
No other change was performed, given that this patch is large and
affects 201 files. At least one (tools.h) was already freestanding and
didn't get the new one added.
This is where other imported components are located. All files which
used to directly include ebtree were touched to update their include
path so that "import/" is now prefixed before the ebtree-related files.
The ebtree.h file was slightly adjusted to read compiler.h from the
common/ subdirectory (this is the only change).
A build issue was encountered when eb32sctree.h is loaded before
eb32tree.h because only the former checks for the latter before
defining type u32. This was addressed by adding the reverse ifdef
in eb32tree.h.
No further cleanup was done yet in order to keep changes minimal.
Instead of using malloc/free to allocate an HPACK table, let's declare
a pool. However the HPACK size is configured by the H2 mux, so it's
also this one which allocates it after post_check.
In the various muxes, add a comment documenting that once
srv_add_to_idle_list() got called, any thread may pick that conenction up,
so it is unsafe to access the mux context/the connection, the only thing we
can do is returning.
Make the "list" element a struct mt_list, and explicitely use
list_from_mt_list to get a struct list * where it is used as such, so that
mt_list_for_each_entry will be usable with it.
Revamp the server connection lists. We know have 3 lists :
- idle_conns, which contains idling connections
- safe_conns, which contains idling connections that are safe to use even
for the first request
- available_conns, which contains connections that are not idling, but can
still accept new streams (those are HTTP/2 or fastcgi, and are always
considered safe).
Make it so sessions are not responsible for connection anymore, except for
connections that are private, and thus can't be shared, otherwise, as soon
as a request is done, the session will just add the connection to the
orphan connections pool.
This will break http-reuse safe, but it is expected to be fixed later.
Remove the list of private connections from server, it has been largely
unused, we only inserted connections in it, but we would never actually
use it.
When building with DEBUG_STRICT, there are still some BUG_ON(events&event_type)
in the subscribe() code which are not welcome anymore since we explicitly
permit to wake the caller up on readiness. This causes some regtests to fail
since 2c1f37d353 ("OPTIM: mux-h1: subscribe rather than waking up at a few
other places") when built with this option.
No backport is needed, this is 2.2-dev.
This lock was only needed to protect the buffer_wq list, but now we have
the mt_list for this. This patch simply turns the buffer_wq list to an
mt_list and gets rid of the lock.
It's worth noting that the whole buffer_wait thing still looks totally
wrong especially in a threaded context: the wakeup_cb() callback is
called synchronously from any thread and may end up calling some
connection code that was not expected to run on a given thread. The
whole thing should probably be reworked to use tasklets instead and be
a bit more centralized.
In H1/H2/FCGI, the *_get_buf() functions try to disable receipt of data
when there's no buffer available. But they do so at the lowest possible
level, which is unrelated to the upper transport layers which may still
be trying to feed data based on subscription. The correct approach here
would theorically be to only disable subscription, though when we get
there, the subscription will already have been dropped, so we can safely
just remove that call.
It's unlikely that this could have had any practical impact, as the upper
xprt layer would call this callback which would fail an not resubscribe.
Having the lowest layer disabled would just be temporary since when
re-enabling reading, a subscribe at the end of data would re-enable it.
Backport should not harm but seems useless at this point.
When calling the mux "destroy" method, the argument should be the mux
context, not the connection. In a few instances in the mux code, the
connection was used (mainly when the session wouldn't handle the idle
connection, and the server pool was fool), and that could lead to random
segfaults.
This should be backported to 2.1, 2.0, and 1.9
In commit 477902b ("MEDIUM: connections: Get ride of the xprt_done
callback.") we added an inconditional call to h2_wake_some_streams()
in h2_wake(), though we must not do it if the connection is destroyed
or we end up with a use-after-free. In this case it's already done in
h2_process() before destroying the connection anyway.
Let's just add this test for now. A cleaner approach might consist in
doing it in the h2_process() function itself when a connection status
change is detected.
No backport is needed, this is purely 2.2.
While the H2 parser properly checks for the absence of anything but
"trailers" in the TE header field, we forget to check this when sending
the request to an H2 server. The problem is that an H2->H2 conversion
may keep "gzip" and fail on the next stage.
This patch makes sure that we only send "TE: trailers" if the TE header
contains the "trailers" token, otherwise it's dropped.
This fixes issue #464 and should be backported till 1.9.
As mentioned in commit c192b0ab95 ("MEDIUM: connection: remove
CO_FL_CONNECTED and only rely on CO_FL_WAIT_*"), there is a lack of
consistency on which flags are checked among L4/L6/HANDSHAKE depending
on the code areas. A number of sample fetch functions only check for
L4L6 to report MAY_CHANGE, some places only check for HANDSHAKE and
many check both L4L6 and HANDSHAKE.
This patch starts to make all of this more consistent by introducing a
new mask CO_FL_WAIT_XPRT which is the union of L4/L6/HANDSHAKE and
reports whether the transport layer is ready or not.
All inconsistent call places were updated to rely on this one each time
the goal was to check for the readiness of the transport layer.
The xprt_done_cb callback was used to defer some connection initialization
until we're connected and the handshake are done. As it mostly consists of
creating the mux, instead of using the callback, introduce a conn_create_mux()
function, that will just call conn_complete_session() for frontend, and
create the mux for backend.
In h2_wake(), make sure we call the wake method of the stream_interface,
as we no longer wakeup the stream task.
The subscriber used to be passed as a "void *param" that was systematically
cast to a struct wait_event*. By now it appears clear that the subscribe()
call at every layer is well defined and always takes a pointer to an event
subscriber of type wait_event, so let's enforce this in the functions'
prototypes, remove the intermediary variables used to cast it and clean up
the comments to clarify what all these functions do in their context.
This is the continuation of the recv+send event notifications merge
that was started. This patch is less trivial than the previous ones
because the existence of a send event subscription is also used to
decide to put a stream back into the send list.
The logic handling the deferred shutdown is a bit complex because it
involves a wait_event struct in each h2s dedicated to subscribing to
itself when shutdowns are not immediately possible. This implies that
we will not be able to support a shutdown and a receive subscription
in the future when we merge all wait events.
Let's solely rely on the H2_SF_WANT_SHUT_{R,W} flags instead and have
an autonomous tasklet for this. This requires to add a few controls
in the code because now when waking up a stream we need to check if it
is for I/O or just a shut, but since sending and shutting are exclusive
it's not difficult.
One point worth noting is that further resources could be shaved off
by only allocating the tasklet when failing to shut, given that in the
vast majority of streams it will never be used. In fact the sole purpose
of the tasklet is to support calling this code from outside the H2 mux
context. Looking at the code, it seems that not too many adaptations
would be required to have the send_list walking code deal with sending
the shut bits itself and further simplify all this.
This partially reverts commit d846c267 ("MINOR: h2: Don't run tasks that
are waiting to send if mux in full"). This commit was introduced to
limit the start/stop overhead incurred by waking many streams to let
only a few work. But since commit 9c218e7521 ("MAJOR: mux-h2: switch
to next mux buffer on buffer full condition."), this situation occurs
way less (typically 2000 to 4000 times less often) and the benefits of
the patch above do not outweigh its shortcomings anymore. And commit
c7ce4e3e7f ("BUG/MEDIUM: mux-h2: don't stop sending when crossing a
buffer boundary") addressed a root cause of many unexpected sleeps and
wakeups.
The main problem it's causing is that it requires to keep the element
in the send_wait list until it's executed, leaving the entry in an
uncertain state, and significantly complicating the coexistence of this
list and the wait list dedicated to shutdown. Also it happens that this
call to tasklet_remove_from_task_list() will not be usable anymore once
we start to support streams on different threads. And finally, some of
the other streams that we remove might very well have managed to find
their way to the h2_snd_buf() with an unblocked condition as well so it
is possible that some of these removals were not welcome.
So this patch now makes sure that send_wait is immediately nulled when
the task is woken up, and that we don't have to play with it afterwards.
Since we don't need to stop the tasklets anymore, we don't need the
sending_list that we can remove.
However one very useful benefit of the sending_list was that it used to
provide the information about the fact that the stream already tried to
send and failed. This was an important factor to improve fairness because
late arrived streams should not be allowed to send if others are already
scheduled. So this patch introduces a new per-stream flag H2_SF_NOTIFIED
to distinguish such streams.
With this patch the fairness is preserved, and the ratio of aborted
h2_snd_buf() due to other streams already sending remains quite low
(~0.3-2.1% measured depending on object size, this is within
expectations for 100 independent streams).
If the contention issue the patch above used to address comes up again
in the future, a much better (though more complicated) solution would
be to switch to per-connection buffer pools to distribute between the
connection and the streams so that by default there are more buffers
available for the mux and the streams only have some when the mux's are
unused, i.e. it would push the memory pressure back to the data layer.
One observation made while developing this patch is that when dealing
with large objects we still spend a huge amount of time scanning the
send_list with tasks that are already woken up every time a send()
manages to purge a bit more data. Indeed, by removing the elements
from the list when H2_SF_NOTIFIED is set, the netowrk bandwidth on
1 MB objects fetched over 100 streams per connection increases by 38%.
This was not done here to preserve fairness but is worth studying (e.g.
by keeping a restart pointer on the list or just having a flag indicating
if an entry was added since last scan).
In version 2.0, after commit 9c218e7521 ("MAJOR: mux-h2: switch to next
mux buffer on buffer full condition."), the H2 mux started to use a ring
buffer for the output data in order to reduce competition between streams.
However, one corner case was suboptimally covered: when crossing a buffer
boundary, we have to shrink the outgoing frame size to the one left in
the output buffer, but this shorter size is later used as a signal of
incomplete send due to a buffer full condition (which used to be true when
using a single buffer). As a result, function h2s_frt_make_resp_data()
used to return less than requested, which in turn would cause h2_snd_buf()
to stop sending and leave some unsent data in the buffer, and si_cs_send()
to subscribe for sending more later.
But it goes a bit further than this, because subscribing to send again
causes the mux's send_list not to be empty anymore, hence extra streams
can be denied the access to the mux till the first stream is woken again.
This causes a nasty wakeup-sleep dance between streams that makes it
totally impractical to try to remove the sending list. A test showed
that it was possible to observe 3 million h2_snd_buf() giveups for only
100k requests when using 100 concurrent streams on 20kB objects.
It doesn't seem likely that a stream could get blocked and time out due
to this bug, though it's not possible either to demonstrate the opposite.
One risk is that incompletely sent streams do not have any blocking flags
so they may not be identified as blocked. However on first scan of the
send_list they meet all conditions for a wakeup.
This patch simply allows to continue on a new frame after a partial
frame. with only this change, the number of failed h2_snd_buf() was
divided by 800 (4% of calls). And by slightly increasing the H2C_MBUF_CNT
size, it can go down to zero.
This fix must be backported to 2.1 and 2.0.
Previous commit 989539b048 ("BUG/MINOR: mux-h2: use a safe
list_for_each_entry in h2_send()") accidently lost its sending_list test,
resulting in some elements to be woken up again while already in the
sending_list and h2_unsubscribe() crashing on integrity tests (only
when built with DEBUG_DEV).
If the fix above is backported this one must be as well.
h2_send() uses list_for_each_entry() to scan paused streams and resume
them, but happily deletes any leftover from a previous failed unsubscribe,
which is obviously not safe and would corrupt the list. In practice this
is a proof that this doesn't happen, but it's not the best way to prove it.
In order to fix this and reduce the maintenance burden caused by code
duplication (this list walk exists at 3 places), let's introduce a new
function h2_resume_each_sending_h2s() doing exactly this and use it at
all 3 places.
This bug was introduced as a side effect of fix 998410a41b ("BUG/MEDIUM:
h2: Revamp the way send subscriptions works.") so it should be backported
as far as 1.9.
Since commit fa8aa867b9 ("MEDIUM: connections: Change struct
wait_list to wait_event.") we no longer use this section.
this should fix github issue #437
Signed-off-by: William Dauchy <w.dauchy@criteo.com>
Christopher found another issue in the H2 backend implementation that
results from a miss in the H2 spec: the processing of a HEADERS frame
is always permitted in IDLE state, but this doesn't make sense on the
response path! And here when facing such a frame, we try to decode it
while we didn't allocate any stream, so we end up trying to fill the
idle stream's buffer (read-only) and crash.
What we're doing here is that if we get a HEADERS frame in IDLE state
from a server, we terminate the connection with a PROTOCOL_ERROR. No
such transition seems to be permitted by the spec but it seems to be
the only sane solution.
This fix must be backported as far as 1.9. Note that in 2.0 and earlier
there's no h2_frame_check_vs_state() function, instead the check is
inlined in h2_process_demux().
Some BUG_ON() tests emit a warning because of a potential null pointer
dereference on an HTX block. In fact, it should never happen, but now, GCC is
happy.
This patch must be backported to 2.0.
In case a stream tries to send on a connection error, we must report the
error so that the stream interface keeps the data available and may safely
retry on another connection. Till now this would happen only before the
connection was established, not in case of a failed handshake or an early
GOAWAY for example.
This should be backported to 2.0 and 1.9.
If a connection faces an error or a timeout, it must be removed from its
idle list ASAP. We certainly don't want to risk sending new streams on
it.
This should be backported to 2.0 (replacing MT_LIST_DEL with LIST_DEL_LOCKED)
and 1.9 (there's no lock there, the idle lists are per-thread and per-server
however a LIST_DEL_INIT will be needed).
If an H2 mux has met an error, we must not report available streams
anymore, or it risks to accumulate new streams while not being able
to process them.
This should be backported to 2.0 and 1.9.
Add a new method, ctl(), to muxes. It uses a "enum mux_ctl_type" to
let it know which information we're asking for, and can output it either
directly by returning the expected value, or by using an optional argument.
"output" argument.
Right now, the only known mux_ctl_type is MUX_STATUS, that will return 0 if
the mux is not ready, or MUX_STATUS_READY if the mux is ready.
We probably want to backport this to 1.9 and 2.0.
In h2_send(), when something is sent, we remove the flags
(H2_CF_MUX_MFULL|H2_CF_DEM_MROOM) on the h2 connection. This way, we are able to
wake up all streams waiting to send data. Unfortunatly, these flags are
unconditionally removed, even when nothing was sent. So if the h2c is blocked
because the mux buffers are full and we are unable to send anything, all streams
in the send_list are woken up for nothing. Now, we only remove these flags if at
least a send succeeds.
This patch must be backport to 2.0.
The logs were added to the H2 mux so that we can report logs in case
of errors that prevent a stream from being created, but as a side effect
these logs are emitted twice for backend connections: once by the H2 mux
itself and another time by the upper layer stream. It can even happen
more with connection retries.
This patch makes sure we do not emit logs for backend connections.
It should be backported to 2.0 and 1.9.
Instead of mapping the Host header field to :authority, we now act
differently if the request is in origin form or in absolute form.
If it's absolute, we extract the scheme and the authority from the
request, fix the path if it's empty, and drop the Host header.
Otherwise we take the scheme from the http/https flags in the HTX
layer, make the URI be the path only, and emit the Host header,
as indicated in RFC7540#8.1.2.3. This allows to distinguish between
absolute and origin requests for H1 to H2 conversions.
There are some reports of users not being able to pass "enterprise"
traffic through haproxy when using H2 because it doesn't emit CONTINUATION
frames and as such is limited to headers no longer than the negociated
max-frame-size which usually is 16 kB.
This patch implements support form emitting CONTINUATION when a HEADERS
frame cannot fit within a limit of mfs. It does this by first filling a
buffer-wise frame, then truncating it starting from the tail to append
CONTINUATION frames. This makes sure that we can truncate on any byte
without being forced to stop on a header boundary, and ensures that the
common case (no fragmentation) doesn't add any extra cost. By moving
the tail first we make sure that each byte is moved only once, thus the
performance impact remains negligible.
This addresses github issue #249.
It is not explicitly stated in the documentation, but some users rely on this
behavior. When the server name is inserted in a request, headers with the same
name are first removed.
This patch is not tagged as a bug, because it is not explicitly documented. We
choose to keep the same implicit behavior to not break existing
configuration. Because this option is used very little, it is not a big deal.
When a new H2 connection is initialized, the connection context is not changed
before the end. So, traces emitted during this initialization are buggy, except
the last one when no error occurred, because the connection context is not an
h2c.
To fix the bug, the connection context is saved and set as soon as possible. So,
the connection can always safely be used in all traces, except for the very
first one. And on error, the connection context is restored.
No need to backport.
Alexandre Derumier reported issue #308 in which the client timeout will
strike on an H2 mux when it's shorter than the server's response time.
What happens in practice is that there is no activity on the connection
and there's no data pending on output so we can expire it. But this does
not take into account the possibility that some streams are in fact
waiting for the data layer above. So what we do now is that we enforce
the timeout when:
- there are no more streams
- some data are pending in the output buffer
- some streams are blocked on the connection's flow control
- some streams are blocked on their own flow control
- some streams are in the send/sending list
In all other cases the connection will not timeout as it means that some
streams are actively used by the data layer.
This fix must be backported to 2.0, 1.9 and probably 1.8 as well. It
depends on the new "blocked_list" field introduced by "MINOR: mux-h2:
add a per-connection list of blocked streams". It would be nice to
also backport "ebtree: make eb_is_empty() and eb_is_dup() take a const"
to avoid a build warning.
Currently the H2 mux doesn't have a list of all the streams blocking on
the H2 side. It only knows about those trying to send or waiting for a
connection window update. It is problematic to enforce timeouts because
we never know if a stream has to live as long as the data layer wants or
has to be timed out becase it's waiting for a stream window update. This
patch adds a new list, "blocked_list", to store streams blocking on
stream flow control, or later, dependencies. Streams blocked on sfctl
are now added there. It doesn't modify the rest of the logic.
the option "http-send-name-header" is an eyesore. It was responsible of several
bugs because it is handled after the message analysis. With the HTX
representation, the situation is cleaner because no rewind on forwarded data is
required. But it remains ugly.
With recent changes in HAProxy, we have the opportunity to make it fairly
better. The message formatting in now done in the HTTP multiplexers. So it seems
to be the right place to handle this option. Now, the server name is added by
the HTTP multiplexers (h1, h2 and fcgi).
When a frame is received for a unknown or already closed stream, it must be
skipped. This also happens when a stream error is reported. But we must be sure
to only skip received data. In the loop in h2_process_demux(), when such frames
are handled, all the frame lenght is systematically skipped. If the frame
payload is partially received, it leaves the demux buffer in an undefined
state. Because of this bug, all sort of errors may be observed, like crash or
intermittent freeze.
This patch must be backported to 2.0, 1.9 and 1.8.
Since the commit 6884aa3e ("BUG/MAJOR: mux-h2: Handle HEADERS frames received
after a RST_STREAM frame"), HEADERS frames received for an unknown or already
closed stream are decoded. Once decoded, an error is reported for the
stream. But because it is a dummy stream (h2_closed_stream), its state cannot be
changed. So instead, we must return the dummy error stream (h2_error_stream).
This patch must be backported to 2.0 and 1.9.
Consecutive to commit 6884aa3eb0 ("BUG/MAJOR: mux-h2: Handle HEADERS frames
received after a RST_STREAM frame") some valid frames on closed streams
(RST_STREAM, PRIORITY, WINDOW_UPDATE) were now rejected. It turns out that
the previous condition was in fact intentional to catch only sensitive
frames, which was indeed a mistake since these ones needed to be decoded
to keep HPACK synchronized. But we must absolutely accept WINDOW_UPDATES
or we risk to stall some transfers. And RST/PRIO definitely are valid.
Let's adjust the condition to reflect that and update the comment to
explain the reason for this unobvious condition.
This must be backported to 2.0 and 1.9 after the commit above is brought
there.
In state match error cases, we don't know what frame type was received
because we don't reach the frame parsers. Let's add the demuxed frame
type and flags in the trace when it's known. For this we make sure to
always reset h2c->dsi when switching back to FRAME_H. Only one location
was missing. The state transitions were not always clear (sometimes
reported before, sometimes after), these were clarified by being
reported only before switching.
It was difficult in traces showing h2-to-h2 communications to figure the
connection side solely based on the pointer. With this patch we prepend
'F' or 'B' before the state to make this more explicit:
[06|h2|4|mux_h2.c:5487] h2_rcv_buf(): entering : h2c=0x7f6acc026440(F,FRH) h2s=0x7f6acc021720(1,CLO)
[06|h2|4|mux_h2.c:5547] h2_rcv_buf(): leaving : h2c=0x7f6acc026440(F,FRH) h2s=0x7f6acc021720(1,CLO)
[06|h2|4|mux_h2.c:4040] h2_shutw(): entering : h2c=0x7f6acc026440(F,FRH) h2s=0x7f6acc021720(1,CLO)
As stated in the RFC7540#5.1, an endpoint that receives any frame other than
PRIORITY after receiving a RST_STREAM MUST treat that as a stream error of type
STREAM_CLOSED. However, frames carrying compression state must still be
processed before being dropped to keep the HPACK decoder synchronized. This had
to be the purpose of the commit 8d9ac3ed8b ("BUG/MEDIUM: mux-h2: do not abort
HEADERS frame before decoding them"). But, the test on the frame type was
inverted.
This bug is major because desynchronizing the HPACK decoder leads to mixup
indexed headers in messages. From the time an HEADERS frame is received and
ignored for a closed stream, wrong headers may be sent to the following streams.
This patch may fix several bugs reported on github (#116, #290, #292). It must
be backported to 2.0 and 1.9.
When an HTX message is formatted to an H1 or H2 message, pseudo-headers (with
header names starting by a colon (':')) are now ignored. In fact, for now, only
H2 messages have such headers, and the H2 mux already skips them when it creates
the HTX message. But in the futur, it may be useful to keep these headers in the
HTX message to help the message analysis or to do some processing during the
HTTP formatting. It would also be a good idea to have scopes for pseudo-headers
(:h1-, :h2-, :fcgi-...) to limit their usage to a specific mux.
Since the legacy HTTP mode has been removed, this flag is not necessary
anymore. Removing this flag, a test on the HTX message at the end of the
function h2c_decode_headers() has also been removed fixing the github
issue #244.
No backport needed.
Ilya reported in issue #242 that h2c_handle_priority() was having
unreachable code... Obviously, I missed the braces around the "if",
leaving an unconditional return.
No backport is needed.
user-level traces are more readable when visually aligned. This is easily
done by writing "rcvd" instead of "received" to align with "sent" :
$ socat - /tmp/sock1 <<< "show events buf0"
[00|h2|0|mux_h2.c:2465] rcvd H2 request : [1] H2 REQ: GET /?s=10k HTTP/2.0
[00|h2|0|mux_h2.c:4563] sent H2 response : [1] H2 RES: HTTP/1.1 200
h2c->dsi is only for demuxing, and needed while decoding a new request.
But if we already have a valid stream ID (e.g. response or outgoing
request), we should use it instead. This avoids seeing [0] in front of
the responses at user level.
This is as documented in "trace h2 verbosity", level "minimal" only
features flags and doesn't perform any decoding at all, "simple" does,
just like "clean" which is the default for end uesrs.
The "clean" output will be suitable for user and proto-level output
where the internal stuff (state, pointers, etc) is not desired but
just the basic protocol elements.
We need this all the time in traces, let's have it now. For the sake
of compact outputs, the strings are all 3-chars long. The "show fd"
output was improved to make use of this.
All functions of the h2 data path were updated to receive one or multiple
TRACE() calls, at least one pair of TRACE_ENTER()/TRACE_LEAVE(), and those
manipulating protocol elements have been improved to report frame types,
special state transitions or detected errors. Even with careful tests, no
performance impact was measured when traces are disabled.
They are not completely exploited yet, the callback function tries to
dump a lot about them, but still doesn't provide buffer dumps, nor does
it indicate the stream or connection error codes.
The first argument is always set to the connection when known. The second
argument is set to the h2s when known, sometimes a 3rd argument is set to
a buffer, generally the rxbuf or htx, and occasionally the 4th argument
points to an integer (number of bytes read/sent, error code).
Retrieving a 10kB object produces roughly 240 lines when at developer
level, 35 lines at data level, 27 at state level, and 10 at proto level
and 2 at user level.
For now the headers are not dumped, but the start line are emitted in
each direction at user level.
The patch is marked medium because it touches lots of places, though
it takes care not to change the execution path.
The new function h2_trace() is called when relevant by the trace subsystem
in order to provide extra information about the trace being produced. It
can for example display the connection pointer, the stream pointer, etc.
It is declared in the trace source as the default callback as we expect
it to be versatile enough to enrich most traces.
In addition, for requests and responses, if we have a buffer and we can
decode it as an HTX buffer, we can extract user-friendly information from
the start line.
For now the traces are not used. Supported events are categorized by
where the activity comes from (h2c, h2s, stream, etc), a direction
(send/recv/wake), and a list of possibilities for each of them (frame
types, errors, shut, ...). This results in ~50 different events that
try to cover a lot of possibilities when it's needed to filter on
something specific. Special events like protocol error are handled.
A few aggregate events like "rx_frame" or "tx_frame" are planed to
cover all frame types at once by being placed all the time with any
of the other ones.
We also state that the first argument is always the connection. This way
the trace subsystem will be able to safely retrieve some useful info, and
we'll still be able to get the h2c from there (conn->ctx) in a pretty
print function. The second argument will always be an h2s, and in order
to propose it for tracking, we add its description. We also define 4
verbosity levels, which seems more than enough.
The frame check code in the demuxer was moved to its own function to
keep the demux function clean enough. This also simplifies the test
case as we can now simply call this function once in H2_CS_FRAME_P
state.
In Patrick's trace it was visible that after a stream had been missed,
the next stream would receive a WINDOW_UPDATE with the first one's
credit added to its own. This makes sense because in case of error
h2c->rcvd_s is not reset. Given that this counter is per frame, better
reset it when starting to parse a new frame, it's easier and safer.
This must be backported as far as 1.8.
In h2_process_mux() if we have some room and an attempt to send a window
update for the connection was pending, it's done first. But it's not done
for the stream, which will have for effect of postponing this attempt
till next pass into h2_process_demux(), at the risk of seeing the send
buffer full again. Let's always try to send both pending frames as soon
as possible.
This should be backported as far as 1.8.
Patrick Hemmer reported a rare case where the H2 mux emits spurious
RST_STREAM(STREAM_CLOSED) that are triggered by the send path and do
not even appear to be associated with a previous incoming frame, while
the send path never emits such a thing.
The problem is particularly complex (hence its rarity). What happens is
that when data are uploaded (POST) we must refill the sending stream's
window by sending a WINDOW_UPDATE message (and we must refill the
connection's too). But in a highly bidirectional traffic, it is possible
that the mux's buffer will be full and that there is no more room to build
this WINDOW_UPDATE frame. In this case the demux parser switches to the
H2_CS_FRAME_A state, noting that an "acknowledgement" is needed for the
current frame, and it doesn't change the current stream nor frame type.
But the stream's state was possibly updated (typically OPEN->HREM when
a DATA frame carried the ES flag).
Later the data can leave the buffer, wake up h2_io_cb(), which calls
h2_send() to send pending data, itself calling h2_process_mux() which
detects that there are unacked data in the connection's window so it
emits a WINDOW_UPDATE for the connection and resets the counter. so it
emits a WINDOW_UPDATE for the connection and resets the counter. Then
h2_process() calls h2_process_demux() which continues the processing
based on the current frame type and the current state H2_CS_FRAME_A.
Unfortunately the protocol compliance checks matching the frame type
against the current state are still present. These tests are designed
for new frames only, not for those in progress, but they are not
limited by frame types. Thus the current DATA frame is checked again
against the current stream state that is now HREM, and fails the test
with a STREAM_CLOSED error.
The quick and backportable solution consists in adding the test for
this ACK and bypass all these checks that were already validated prior
to the state transition. A better long-term solution would consist in
having a new state between H and P indicating the frame is new and
needs to be checked ("N" for new?) and apply the protocol tests only
in this state. In addition everywhere we decide to send a window
update, we should send a stream WU first if there are unacked data
for the current stream. Last, rcvd_s should always be reset when
transitioning to FRAME_H (and a BUGON for this in dev would help).
The bug will be way harder to trigger on 2.0 than on 1.8/1.9 because
we have a ring buffer for the connection so the buffer full situations
are extremely rare.
This fix must be backpored to all versions having H2 (as far as 1.8).
Special thanks to Patrick for providing exploitable traces.
If the server decides to close early, we don't want to send a
REFUSED_STREAM error but a CANCEL, so that the client doesn't want
to retry. The test in h2_do_shutw() was wrong for this as it would
handle the HLOC case like the case where nothing had been sent for
this stream, which is wrong. Now h2_do_shutw() does nothing in this
case and lets h2_do_shutr() decide.
Note that this partially undoes f983d00a1 ("BUG/MINOR: mux-h2: make
the do_shut{r,w} functions more robust against retries").
This must be backported to 2.0. The patch above was not backported to
1.9 for being too risky there, but if it eventually gets to it, this
one will be needed as well.
There is a test on the existence of the conn_stream when receiving data,
to be sure to have somewhere to deliver it. Right now it responds with
STREAM_CLOSED, which is not correct since from an H2 point of view the
stream is not closed and a peer could be upset to see this. After some
analysis, it is important to keep this test to be sure not to fill the
rxbuf then stall the connection. Another option could be to modiffy
h2_frt_transfer_data() to silently discard any contents but the CANCEL
error code is designed exactly for this and to save the peer from
continuing to stream data that will be discarded, so better switch to
using this.
This must be backported as far as 1.8.
The test in h2s_send_rst_stream() is excessive, it refrains from sending an
RST_STREAM if *the last frame* was an RST_STREAM, regardless of the stream
ID. In a context where both clients and servers abort a lot, it could happen
that one RST_STREAM is dropped from responses from time to time, causing
delays to the client.
This must be backported to 2.0, 1.9 and 1.8.
The SETTINGS frame parser updates all streams' window for each
INITIAL_WINDOW_SIZE setting received on the connection (like h2spec
does in test 6.5.3), which can start to be expensive if repeated when
there are many streams (up to 100 by default). A quick test shows that
it's possible to parse only 35000 settings per second on a 3 GHz core
for 100 streams, which is rather small.
Given that window sizes are relative and may be negative, there's no
point in pre-initializing them for each stream and update them from
the settings. Instead, let's make them relative to the connection's
initial window size so that any change immediately affects all streams.
The only thing that remains needed is to wake up the streams that were
unblocked by the update, which is now done once at the end of
h2_process_demux() instead of once per setting. This now results in
5.7 million settings being processed per second, which is way better.
In order to keep the change small, the h2s' mws field was renamed to
"sws" for "stream window size", and an h2s_mws() function was added
to add it to the connection's initial window setting and determine the
window size to use when muxing. The h2c_update_all_ws() function was
renamed to h2c_unblock_sfctl() since it's now only used to unblock
previously blocked streams.
This needs to be backported to all versions till 1.8.
Recent optimization in commit 4d7a88482 ("MEDIUM: mux-h2: don't try to
read more than needed") broke the receipt of large DATA frames because
it would unconditionally subscribe if there was some room left, thus
preventing any new rx from being done since subscription may only be
done once the end was reached, as indicated by ret == 0.
However, fixing this uncovered that in HTX mode previous versions might
occasionally be affected as well, when an available frame is the same
size as the maximum data that may fit into an HTX buffer, we may end
up reading that whole frame and still subscribe since it's still allowed
to receive, thus causing issues to read the next frame.
This patch will only work for 2.1-dev but a minor adaptation will be
needed for earlier versions (down to 1.9, where subscribe() was added).
The h2_recv() loop was historically built around a loop to deal with
the callback model but this is not needed anymore, as it the upper
layer wants more data, it will simply try to read again. Right now
50% of the recvfrom() calls made over H2 return EAGAIN. With this
change it doesn't happen anymore. Note that the code simply consists
in breaking the loop, and reporting real data receipt instead of
always returning 1.
A test was made not to subscribe if we actually read data but it
doesn't change anything since we might be subscribed very early
already.
Since the legacy HTTP mode is disabled and no multiplexer relies on it anymore,
there is no reason to have 2 multiplexer protocols for the HTTP. So the protocol
PROTO_MODE_HTX was removed and all HTTP multiplexers use now PROTO_MODE_HTTP.
<head> and <tail> fields are now signed 32-bits integers. For an empty HTX
message, these fields are set to -1. So the field <used> is now useless and can
safely be removed. To know if an HTX message is empty or not, we just compare
<head> against -1 (it also works with <tail>). The function htx_nbblks() has
been added to get the number of used blocks.
Because the infinite forward is HTX aware, it is useless to tinker with the
number of bytes really sent. This was fixed long ago for the H1 and forgotten to
do so for the H2.
When a DATA frame is processed for a message with a content-length, we first
take care to not have a frame size that exceeds the remaining to
read. Otherwise, an error is triggered. But we must remove the padding length
from the frame size because the padding is not included in the announced
content-length.
This patch must be backported to 2.0 and 1.9.
In the function h2_process_demux(), if several frames are parsed, the padding
length must be reset between each frame. Otherwise we may wrongly think a frame
has a padding block because the previous one was padded.
This patch must be backported to 2.0 and 1.9.
When commit 0350b90e3 ("MEDIUM: htx: make htx_add_data() never defragment
the buffer") was introduced, it made htx_add_data() actually be able to
add less data than it was asked for, and the callers must use the returned
value to know how much was added. The H2 code used to rely on the frame
length instead of the return value. A version of the code doing this was
written but is obviously not the one that got merged, resulting in breaking
large uploads or downloads when HTX would have instead defragmented the
buffer because the HTX side sees less contents than what the H2 side sees.
This patch fixes this again. No backport is needed.
Olivier found that commit 99ad1b3e8 ("MINOR: mux-h2: stop relying on
CS_FL_REOS") managed to break abortonclose again with H2. What happens
is that while the CS_FL_REOS flag was set on some transitions to the
HREM state, it's not set on all and is in fact only set when the low
level connection is closed. So making the replacement condition match
the HREM and ERROR states is not correct and causes completely correct
requests to send advertise an early close of the connection layer while
only the stream's input is closed.
In order to avoid this, we now properly split the checks for the CLOSED
state and for the closed connection. This way there is no risk to set
the EOS flag too early on the connection.
No backport is needed.
The function really only operates on tasklets, its arguments are always
tasklets cast as tasks to match the function's type, to be cast back to
a struct tasklet. Let's rename it to tasklet_remove_from_tasklet_list(),
take a struct tasklet, and get rid of the undesired task casts.
It's really confusing to call it a task because it's a tasklet and used
in places where tasks and tasklets are used together. Let's rename it
to tasklet to remove this confusion.
By default, the scheme "https" is always used. But when an explicit scheme was
defined and when this scheme is "http", we use it in the request sent to the
server. This is done by checking flags of the start-line. If the flag
HTX_SL_F_HAS_SCHM is set, it means an explicit scheme was defined on the client
side. And if the flag HTX_SL_F_SCHM_HTTP is set, it means the scheme "http" was
used.
Instead of using the macro MAX_HTTP_HDR to limit the number of headers parsed
before throwing an error, we now use the custom global variable
global.tune.max_http_hdr.
This patch must be backported to 1.9.
There seems to be a tricky case in the H2 mux related to stream flow
control versus buffer a full situation : is a large response cannot
be entirely sent to the client due to the stream window being too
small, the stream is paused with the SFCTL flag. Then the upper
layer stream might get bored and expire this stream. It will then
shut it down first. But the shutdown operation might fail if the
mux buffer is full, resulting in the h2s being subscribed to the
deferred_shut event with the stream *not* added to the send_list
since it's blocked in SFCTL. In the mean time the upper layer completely
closes, calling h2_detach(). There we have a send_wait (the pending
shutw), the stream is marked with SFCTL so we orphan it.
Then if the client finally reads all the data that were clogging the
buffer, the send_list is run again, but our stream is not there. From
this point, the connection's stream list is not empty, the mux buffer
is empty, so the connection's timeout is not set. If the client
disappears without updating the stream's window, nothing will expire
the connection.
This patch makes sure we always keep the connection timeout updated.
There might be finer solutions, such as checking that there are still
living streams in the connection (i.e. streams not blocked in SFCTL
state), though this is not necessarily trivial nor useful, since the
client timeout is the same for the upper level stream and the connection
anyway.
This patch needs to be backported to 1.9 and 1.8 after some observation.
This type of blocks is useless because transition between data and trailers is
obvious. And when there is no trailers, the end-of-message is still there to
know when data end for chunked messages.
HTTP trailers are now parsed in the same way headers are. It means trailers are
converted to K/V blocks followed by an end-of-trailer marker. For now, to make
things simple, the type for trailer blocks are not the same than for header
blocks. But the aim is to make no difference between headers and trailers by
using the same type. Probably for the end-of marker too.
Usually when calling offer_buffer(), we don't expect to offer it to
ourselves. But with h2 we have the same buffer_wait for the two directions
so we can unblock the recv path when completing a send(), or we can unblock
part of the mux buffer after sending the first few buffers that we managed
to collect. Thus it is important to always accept to wake up any requester.
A few parts of this patch could possibly be backported but earlier versions
already have other issues related to low-buffer condition so it's not sure
it's worth taking the risk to make things worse.
The test for the mux alloc failure in h2_send() right after an attempt
at h2_process_mux() used to make sense as it tried to detect that this
latter failed to produce data. But now that we have a list of buffers,
it is a perfectly valid situation where there can still be data in the
buffer(s).
So now when we see this flag we only declare it's the last run on the
loop. In addition we need to make sure we break out of the loop on
snd_buf failure, or we'll loop indefinitely, for example when the buf
is full and we can't send.
No backport is needed.
In h2c_frt_stream_new, if we failed to create the stream for some reason,
don't forget to set h2s->cs to NULL before calling h2s_destroy(), otherwise
h2s_destroy() will call h2s_close(), which will attempt to access
h2s->cs->flags if it's non-NULL.
This should be backported to 1.9.
In lock profiles it's visible that there is a huge contention on the
buffer lock. The reason is that when offer_buffers() is called, it
systematically takes the lock before verifying if there is any
waiter. However doing so doesn't protect against races since a
waiter can happen just after we release the lock as well. Similarly
in h2 we take the lock every time an h2c is going to be released,
even without checking that the h2c belongs to a wait list. These
two have now been addressed by verifying non-emptiness of the list
prior to taking the lock.
In order to later allow htx_add_data() to transmit partial blocks and
avoid defragmenting the buffer, we'll need to return the number of bytes
consumed. This first modification makes the function do this and its
callers take this into account. At the moment the function still works
atomically so it returns either the block size or zero. However all
call places have been adapted to consider any value between zero and
the block size.
1xx informational messages (all except 101) are now part of the HTTP reponse,
semantically speaking. These messages are not followed by an EOM anymore,
because a final reponse is always expected. All these parts can also be
transferred to the channel in same time, if possible. The HTX response analyzer
has been update to forward them in loop, as the legacy one.
In the function htx_xfer_blks(), we take care to transfer all headers in one
time. When the current block is a start-line, we check if there is enough space
to transfer all headers too. If not, and if the destination is empty, a parsing
error is reported on the source.
The H2 multiplexer is the only one to use this function. When a parsing error is
reported during the transfer, the flag CS_FL_EOI is also set on the conn_stream.
Now, the SI calls h2_rcv_buf() with the right count value. So we can rely on
it. Unlike the H1 multiplexer, it is fairly easier for the H2 multiplexer
because the HTX message already exists, we only transfer blocks from the H2S to
the channel. And this part is handled by htx_xfer_blks().
This patch makes the function more accurate. Thanks to the function
htx_get_max_blksz(), the transfer of data has been simplified. Note that now the
total number of bytes copied (metadata + payload) is returned. This slighly
change how the function is used in the H2 multiplexer.
in the H2 multiplexer, when a HEADERS frame is built before sending it, we have
the warranty the start-line is the head of the HTX message. It is safer to rely
on this fact than on the sl_pos value. For now, it's safe to use sl_pos in muxes
because HTTP 1xx messages are considered as full messages in HTX and only one
HTTP message can be stored at a time in HTX. But we are trying to handle 1xx
messages as a part of the reponse message. In this way, an HTTP reponse will be
the sum of all 1xx informational messages followed by the final response. So it
will be possible to have several start-line in the same HTX message. And the
sl_pos will point to the first unprocessed start-line from the analyzers point
of view.
Now when we fail to send because the mux buffer is full, before giving
up and marking MFULL, we try to allocate another buffer in the mux's
ring to try again. Thanks to this (and provided there are enough buffers
allocated to the mux's ring), a single stream picked in the send_list
cannot steal all the mux's room at once. For this, we expand the ring
size to 31 buffers as it seems to be optimal on benchmarks since it
divides the number of context switches by 3. It will inflate each H2
conn's memory by 1 kB.
The bandwidth is now much more stable. Prior to this, it a test on
h2->h1 with very large objects (1 GB), a few tens of connections and
a few tens of streams per connection would show a varying performance
between 34 and 95 Gbps on 2 cores/4 threads, with h2_snd_buf() stopped
on a buffer full condition between 300000 and 600000 times per second.
Now the performance is constantly between 88 and 96 Gbps. Measures show
that buffer full conditions are met around only 159 times per second
in this case, or rougly 2000 to 4000 times less often.
This makes the code more readable and reduces the calls to br_tail().
In addition, all calls to h2_get_buf() are now made via this local
variable, which should significantly help for retries.
Now send() uses a loop to iterate over all buffers to be sent. These
buffers are released and deleted from the vector once completely sent.
If any buffer gets released, offer_buffers() is called to wake up some
waiters.
For now it's only one buffer long so the head and tails are always the
same, thus it doesn't change what used to work. In short, br_tail(h2c->mbuf)
was inserted everywhere we used to have h2c->mbuf.
Transferring large objects over H2 sometimes shows unexplained performance
variations. A long analysis resulted in the following discovery. Often the
mux buffer looks like this :
[ empty_head | data | empty_tail ]
Typical numbers are (very common) :
- empty_head = 31
- empty_tail = 16 (total free=47)
- data = 16337
- size = 16384
- data to copy: 43
The reason for these holes are the blocking factors that are not always
the same in and out (due to keeping 9 bytes for the frame size, or the
56 bytes corresponding to the HTX header). This can easily happen 10000
times a second if the network bandwidth permits it!
In this case, while copying a DATA frame we find that the buffer has its
free space wrapped so we decide to realign it to optimize the copy. It's
possible that this practice stems from the code used to emit headers,
which do not support fragmentation and which had no other option left.
But it comes with two problems :
- we don't check if the data fits, which results in a memcpy for nothing
- we can move huge amounts of data to just copy a small block.
This patch addresses this two ways :
- first, by not forcing a data realignment if what we have to copy does
not fit, as this is totally pointless ;
- second, by refusing to move too large data blocks. The threshold was
set to 1 kB, because it may make sense to move 1 kB of data to copy
a 15 kB one at once, which will leave as a single 16 kB block, but
it doesn't make sense to mvoe 15 kB to copy just 1 kB. In all cases
the data would fit and would just be split into two blocks, which is
not very expensive, hence the low limit to 1 kB
With such changes, realignments are very rare, they show up around once
every 15 seconds at 60 Gbps, and look like this, resulting in a much more
stable bit rate :
buf=0x7fe6ec0c3510,h=16333,d=35,s=16384 room=16349 in=16337
This patch should be safe for backporting to 1.9 if some performance
issues are reported there.
In HTX, when a HEADERS frame is formatted before sending it to the client or the
server, If an EOM is found because there is no body, we must count it in the
number bytes sent.
This patch must be backported to 1.9.
It is not legal to subscribe if we're already subscribed, or to unsubscribe
if we did not subscribe, so instead of trying to handle those cases, just
assert that it's ok using the new BUG_ON() macro.
Just like CS_FL_REOS previously, the CS_FL_EOI flag is abused as a proxy
for H2_SF_ES_RCVD. The problem is that this flag is consumed by the
application layer and is set immediately when an end of stream was met,
which is too early since the application must retrieve the rxbuf's
contents first. The effect is that some transfers are truncated (mostly
the first one of a connection in most tests).
The problem of mixing CS flags and H2S flags in the H2 mux is not new
(and is currently being addressed) but this specific one was emphasized
in commit 63768a63d ("MEDIUM: mux-h2: Don't mix the end of the message
with the end of stream") which was backported to 1.9. Note that other
flags, particularly CS_FL_REOS still need to be asynchronously reported,
though their impact seems more limited for now.
This patch makes sure that all internal uses of CS_FL_EOI are replaced
with a test on H2_SF_ES_RCVD (as there is a 1-to-1 equivalence) and that
CS_FL_EOI is only reported once the rxbuf is empty.
This should ideally be backported to 1.9 unless it causes too much
trouble due to the recent changes in this area, as 1.9 *seems* not
to be directly affected by this bug.
This flag was introduced early in 1.9 development (a3f7efe00) to report
the fact that the rxbuf that was present on the conn_stream was followed
by a shutr. Since then the rxbuf moved from the conn_stream to the h2s
(638b799b0) but the flag remained on the conn_stream. It is problematic
because some state transitions inside the mux depend on it, thus depend
on the CS, and as such have to test for its existence before proceeding.
This patch replaces the test on CS_FL_REOS with a test on the only
states that set this flag (H2_SS_CLOSED, H2_SS_HREM, H2_SS_ERROR).
The few places where the flag was set were removed (the flag is not
used by the data layer).
This flag is currently set when an incoming close was received, which
results in the stream being in either H2_SS_HREM, H2_SS_CLOSED, or
H2_SS_ERROR states, so let's remove the test for the OPEN and HLOC
cases.
If the stream closes and quits while there's no room in the mux buffer
to send an RST frame, next time it is attempted it will not lead to
the connection being closed because the conn_stream will have been
released and the KILL_CONN flag with it as well.
This patch reserves a new H2_SF_KILL_CONN flag that is copied from
the CS when calling shut{r,w} so that the stream remains autonomous
on this even when the conn_stream leaves.
This should ideally be backported to 1.9 though it depends on several
previous patches that may or may not be suitable for backporting. The
severity is very low so there's no need to insist in case of trouble.
In h2s_wake_one_stream() we used to rely on the temporary flags used to
adjust the CS to determine the new h2s state. This really is not convenient
and creates far too many dependencies. This commit just moves the same
condition to the places where the temporary flags were set so that we
don't have to rely on these anymore. Whether these are relevant or not
was not the subject of the operation, what matters was to make sure the
conditions to adjust the stream's state and the CS's flags remain the
same. Later it could be studied if these conditions are correct or not.
h2s_wake_one_stream() has access to all the required elements to update
the connstream's flags and figure the necessary state transitions, so
let's move the conditions there from h2_wake_some_streams().
It's problematic to have to pass some CS flags to this function because
that forces some h2s state transistions to update them just in time
while some of them are supposed to only be updated during I/O operations.
As a first step this patch transfers the decision to pass CS_FL_ERR_PENDING
from the caller to the leaf function h2s_wake_one_stream(). It is easy
since this is the only flag passed there and it depends on the position of
the stream relative to the last_sid if it was set.
h2_wake_some_streams() first looks up streams whose IDs are greater than
or equal to last+1, then checks if the id is lower than or equal to last,
which by definition will never match. Let's remove this confusing leftover
from ancient code.
These functions may fail to emit an RST or an empty DATA frame because
the mux is full or busy. Then they subscribe the h2s and try again.
However when doing so, they will already have marked the error state on
the stream and will not pass anymore through the sequence resulting in
the failed frame to be attempted to be sent again nor to the close to
be done, instead they will return a success.
It is important to only leave when the stream is already closed, but
to go through the whole sequence otherwise.
This patch should ideally be backported to 1.9 though it's possible that
the lack of the WANT_SHUT* flags makes this difficult or dangerous. The
severity is low enough to avoid this in case of trouble.
It was only set and not consumed after the previous change. The reason
is that the task's context always contains the relevant information,
so there is no need for a second pointer.
This one used to rely on the combined return statuses of the shutr/w
functions but now that we have the H2_SF_WANT_SHUT{R,W} flags we don't
need this anymore if we properly remove these flags after their operations
succeed. This is what this patch does.
Currently when a shutr/shutw fails due to lack of buffer space, we abuse
the wait_event's handle pointer to place up to two bits there in addition
to the original pointer. This pointer is not used for anything but this
and overall the intent becomes clearer with h2s flags than with these
two alien bits in the pointer, so let's use clean flags now.
Lots of places were using LIST_ISEMPTY() to detect if a stream belongs
to one of the send lists or to detect if a connection was already
waiting for a buffer or attached to an idle list. Since these ones are
not list heads but list elements, let's use LIST_ADDED() instead.
In this long thread, Maciej Zdeb reported that the H2 mux was still
going through endless loops from time to time :
https://www.mail-archive.com/haproxy@formilux.org/msg33709.html
What happens is the following :
- in h2s_frt_make_resp_data() we can set H2_SF_BLK_SFCTL and remove the
stream from the send_list
- then in h2_shutr() and h2_shutw(), we check if the list is empty before
subscribing the element, which is true after the case above
- then in h2c_update_all_ws() we still have H2_SF_BLK_SFCTL with the item
in the send_list, thus LIST_ADDQ() adds it a second time.
This patch adds a check of list emptiness before performing the LIST_ADDQ()
when the flow control window opens. Maciej reported that it reliably fixed
the problem for him.
As later discussed with Olivier, this fixes the consequence of the issue
rather than its cause. The root cause is that a stream should never be in
the send_list with a blocking flag set and the various places that can lead
to this situation must be revisited. Thus another fix is expected soon for
this issue, which will require some observation. In the mean time this one
is easy enough to validate and to backport.
Many thanks to Maciej for testing several versions of the patch, each
time providing detailed traces which allowed to nail the problem down.
This patch must be backported to 1.9.
When we have to stop sending due to the stream flow control, don't check
if send_wait is NULL to know if we're in the send_list, because at this
point it'll always be NULL, while we're probably in the list.
Use LIST_ISEMPTY(&h2s->list) instead.
Failing to do so mean we might be added in the send_list when flow control
allows us to emit again, while we're already in it.
While I'm here, replace LIST_DEL + LIST_INIT by LIST_DEL_INIT.
This should be backported to 1.9.
In h2_detach(), if we still have a send_wait pointer, because we woke the
tasklet up, but it hasn't ran yet, explicitely set send_wait to NULL after
we removed the tasklet from the task list.
Failure to do so may lead to crashes if the h2s isn't immediately destroyed,
because we considered there were still something to send.
This should be backported to 1.9.
A typo was introduced in the following commit : 927b88ba0 ("BUG/MAJOR:
mux-h2: fix race condition between close on both ends") making the test
on h2s->cs never being done and h2c->cs being dereferenced without being
tested. This also confirms that this condition does not happen on this
side but better fix it right now to be safe.
This must be backported to 1.9.
Since previous commit it's not needed anymore to test a task pointer
before calling task_destory() so let's just remove these tests from
the various callers before they become confusing. The function's
arguments were also documented. The same should probably be done
with tasklet_free() which involves a test in roughly half of the
call places.
If when receiving an H2 response we fail to add an EOM block after too
large a trailers block, we must not leave the trailers block alone as it
violates the internal assumptions by not being followed by an EOM, even
when an error is reported. We must then make sure the error will safely
be reported to upper layers and that no attempt will be made to forward
partial blocks.
This must be backported to 1.9.
In message https://www.mail-archive.com/haproxy@formilux.org/msg33541.html
Patrick Hemmer reported an interesting bug affecting H2 and trailers.
The problem is that in order to close the stream we have to see the EOM
block, but nothing guarantees it will atomically be delivered with the
trailers block(s). So the code currently waits for it by returning zero
when it was not found, resulting in the caller (h2_snd_buf()) to loop
forever calling it again.
The current internal connection/connstream API doesn't allow a send
actor to notify its caller that it cannot process the data until it
gets more, so even returning zero will only lead to calls in loops
without any guarantee that any progress will be made.
Some late amendments to HTX already guaranteed the atomicity of the
trailers block during snd_buf(), which is currently ensured by the
fact that producers create exactly one such trailers block for all
trailers. So in practice we can only loop between trailers and EOM.
This patch changes the behaviour by making h2s_htx_make_trailers()
become atomic by not consuming the EOM block. This way either it finds
the end of trailers marker (empty line) or it fails. Once it sends the
trailers block, ES is set so the stream turns HLOC or CLOSED. Thanks
to previous patch "MEDIUM: mux-h2: discard contents that are to be sent
after a shutdown" is is now safe to interrupt outgoing data processing,
and the late EOM block will silently be discarded when the caller
finally sends it.
This is a bit tricky but should remain solid by design, and seems like
the only option we have that is compatible with 1.9, where it must be
backported along with the aforementioned patch.
In h2_snd_buf() we discard any possible buffer contents requested to be
sent after a close or an error. But in practice we can extend this to
any case where the stream is locally half-closed since it means we will
never be able to send these data anymore.
For now it must not change anything, but it will be used by subsequent
patches to discard lone a HTX EOM block arriving after the trailers
block.
In case a header frame carrying trailers just fits into the HTX buffer
but leaves no room for the EOM block, we used to return the same code
as the one indicating we're missing data. This could would result in
such frames causing timeouts instead of immediate clean aborts. Now
they are properly reported as stream errors (since the frame was
decoded and the compression context is still synchronized).
This must be backported to 1.9.
When sending trailers, we may face an empty HTX trailers block or even
have to discard some of the headers there and be left with nothing to
send. RFC7540 forbids sending of empty HEADERS frames, so in this case
we turn to DATA frames (which is possible since after other DATA).
The code used to only check the input frame's contents to decide whether
or not to switch to a DATA frame, it didn't consider the possibility that
the frame only used to contain headers discarded later, thus it could still
emit an empty HEADERS frame in such a case. This patch makes sure that the
output frame size is checked instead to take the decision.
This patch must be backported to 1.9. In practice this situation is never
encountered since the discarded headers have really nothing to do in a
trailers block.
In h2c_decode_headers(), now that we support CONTINUATION frames, we
try to defragment all pending frames at once before processing them.
However if the first is exactly full and the second cannot be parsed,
we don't detect the problem and we wait for the next part forever due
to an incorrect check on exit; we must abort the processing as soon as
the current frame remains full after defragmentation as in this case
there is no way to make forward progress.
Thanks to Yves Lafon for providing traces exhibiting the problem.
This must be backported to 1.9.
For most of the xprt methods, provide a xprt_ctx. This will be useful later
when we'll want to be able to stack xprts.
The init() method now has to create and provide the said xprt_ctx if needed.