Multiplexers are not necessarily associated to an ALPN. ALPN is a TLS extension,
so it is not always defined or used. Instead, we now rather speak of
multiplexer's protocols. So in this patch, there are no significative changes,
some structures and functions are just renamed.
Now, a multiplexer can specify if it can be install on incoming connections
(ALPN_SIDE_FE), on outgoing connections (ALPN_SIDE_BE) or both
(ALPN_SIDE_BOTH). These flags are compatible with proxies' ones.
This is a partial revert of the commit deccd1116 ("MEDIUM: mux: make
mux->snd_buf() take the byte count in argument"). It is a requirement to do
zero-copy transfers. This will be mandatory when the TX buffer of the
conn_stream will be used.
So, now, data are consumed by mux->snd_buf() and not only sent. So it needs to
update the buffer state. On its side, the caller must be aware the buffer can be
replaced y an empty or unallocated one.
As a side effet of this change, the function co_set_data() is now only responsible
to update the channel set, by update ->output field.
Some h2 connections remaining in CLOSE_WAIT state forever have been
reported for a while. Thanks to detailed captures provided by Milan
Petruzelka, the sequence where this happens became clearer :
1) multiple streams compete for the mux and are queued in the send_list
2) at this point the mux has to emit a GOAWAY for any reason (for
example because it received a bad message)
3) the streams are woken up, notified about the error
4) h2_detach() is called for each of them
5) the CS they are detached from the H2S
6) since the streams are marked as blocked for some room, they are
orphaned and nothing more is done on them.
7) at this point, any activity on the connection goes through h2_wake()
which sees the conneciton in ERROR2 state, tries again to release
the streams, cannot, and stops polling (thus even connection errors
cannot be detected anymore).
=> from this point, no more events can be received on the connection, and
the streams remain orphaned forever.
This patch makes sure that we never return without doing anything once
an error was met. It has to act both on the h2_detach() side (for h2
streams being detached after the error was emitted) and on the h2_wake()
side (for errors reported after h2s have already been orphaned).
Many thanks to Milan Petruzelka and Janusz Dziemidowicz for their
awesome work on this issue, collecting traces and testing patches,
and to Olivier Doucet for extra testing and confirming the fix.
This fix must be backported to 1.8.
Instead of calling the data layer from each individual frame processing
function, we now call it from demux. This requires to know the h2s that
was created inside h2c_frt_handle_headers(), which is why the pointer is
now returned. This results in a small performance boost from 58k to 60k
POST requests/s compared to -master, thanks to half the number of
si_cs_recv_cb() calls and 66% calls to si_cs_wake_cb().
It's interesting to note that all calls to data_cb->recv() are now always
immediately followed by a call to data_cb->wake(). The next step should
be to let the ->wake handler perform the recv() call itself. For this it
will be useful to have some info on the CS to indicate whether or not it
is ready to be read (ie: contains a non-empty input buffer).
We still call the parser but it should soon not be needed anymore. The
decode functions don't need the buffer nor the max size anymore. They
must also not touch the CS_FL_EOS or CS_FL_RCV_MORE flags either, so
this is done within h2_rcv_buf() after transmission.
The "flags" argument to h2_frt_decode_headers() and h2_frt_transfer_data()
has been removed since it's not used anymore.
The purpose here is also to ensure we can split the lower from the top
layers. The way the CS_FL_MSG_MORE flag is set was updated so that it's
set or cleared upon exit depending on the buffer's remaining contents.
The purpose is to decode to a temporary buffer and then to copy this buffer
to the caller. This double-copy definitely has an impact on performance, the
test code goes down from 220k to 140k req/s, but this memcpy() will disappear
soon.
The test on CO_RFL_BUF_WET has become irrelevant now since we only use
the cs' rxbuf, so we cannot be blocked by "output" data that has to be
forwarded first. Thus instead we don't start until the rxbuf is empty
(it will be drained from any input data once the stream processes it).
The purpose is to decode to a temporary buffer and then to copy this buffer
to the caller upon request to avoid having to process frames on the fly
when called from the higher level. For now the buffer is only initialized
on stream creation via cs_new() and allocated if the buffer_wait's callback
is called.
Totally nuke the "send" method, instead, the upper layer decides when it's
time to send data, and if it's not possible, uses the new subscribe() method
to be called when it can send data again.
Add a new "subscribe" method for connection, conn_stream and mux, so that
upper layer can subscribe to them, to be called when the event happens.
Right now, the only event implemented is "SUB_CAN_SEND", where the upper
layer can register to be called back when it is possible to send data.
The connection and conn_stream got a new "send_wait_list" entry, which
required to move a few struct members around to maintain an efficient
cache alignment (and actually this slightly improved performance).
Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Chunks are only a subset of a buffer (a non-wrapping version with no head
offset). Despite this we still carry a lot of duplicated code between
buffers and chunks. Replacing chunks with buffers would significantly
reduce the maintenance efforts. This first patch renames the chunk's
fields to match the name and types used by struct buffers, with the goal
of isolating the code changes from the declaration changes.
Most of the changes were made with spatch using this coccinelle script :
@rule_d1@
typedef chunk;
struct chunk chunk;
@@
- chunk.str
+ chunk.area
@rule_d2@
typedef chunk;
struct chunk chunk;
@@
- chunk.len
+ chunk.data
@rule_i1@
typedef chunk;
struct chunk *chunk;
@@
- chunk->str
+ chunk->area
@rule_i2@
typedef chunk;
struct chunk *chunk;
@@
- chunk->len
+ chunk->data
Some minor updates to 3 http functions had to be performed to take size_t
ints instead of ints in order to match the unsigned length here.
Now the buffers only contain the header and a pointer to the storage
area which can be anywhere. This will significantly simplify buffer
swapping and will make it possible to map chunks on buffers as well.
The buf_empty variable was removed, as now it's enough to have size==0
and area==NULL to designate the empty buffer (thus a non-allocated head
is the empty buffer by default). buf_wanted for now is indicated by
size==0 and area==(void *)1.
The channels and the checks now embed the buffer's head, and the only
pointer is to the storage area. This slightly increases the unallocated
buffer size (3 extra ints for the empty buffer) but considerably
simplifies dynamic buffer management. It will also later permit to
detach unused checks.
The way the struct buffer is arranged has proven quite efficient on a
number of tests, which makes sense given that size is always accessed
and often first, followed by the othe ones.
The new file istbuf.h links the indirect strings (ist) with the buffers.
The purpose is to encourage addition of more standard buffer manipulation
functions that rely on this in order to improve the overall ease of use
along all the code. Just like ist.h and buf.h, this new file is not
expected to depend on anything beyond these two files.
A few functions were added and/or converted from buffer.h :
- b_isteq() : indicates if a buffer and a string match
- b_isteat() : consumes a string from the buffer if it matches
- b_istput() : appends a small string to a buffer (all or none)
- b_putist() : appends part of a large string to a buffer
The equivalent functions were removed from buffer.h and changed at the
various call places.
The two variants now do exactly the same (appending at the tail of the
buffer) so let's not keep the distinction between these classes of
functions and have generic ones for this. It's also worth noting that
b{i,o}_putchk() wasn't used at all and was removed.
There is no more distinction between ->i and ->o for the mux's buffers,
we always use b_data() to know the buffer's length since only one side
is used for each direction.
With this flag we introduce the notion of "dry" vs "wet" buffers : some
demultiplexers like the H2 mux require as much room as possible for some
operations that are not retryable like decoding a headers frame. For this
they need to know if the buffer is congested with data scheduled for
leaving soon or not. Since the new API will not provide this information
in the buffer itself, the caller must indicate it. We never need to know
the amount of such data, just the fact that the buffer is not in its
optimal condition to be used for receipt. This "CO_RFL_BUF_WET" flag is
used to mention that such outgoing data are still pending in the buffer
and that a sensitive receiver should better let it "dry" before using it.
The mux and transport rcv_buf() now takes a "flags" argument, just like
the snd_buf() one or like the equivalent syscall lower part. The upper
layers will use this to pass some information such as indicating whether
the buffer is free from outgoing data or if the lower layer may allocate
the buffer itself.
It also returns a size_t. This is in order to clean the API. Note
that the H2 mux still uses some ints in the functions called from
h2_rcv_buf(), though it's not really a problem given that H2 frames
are smaller. It may deserve a general cleanup later though.
This way the mux doesn't need to modify the buffer's metadata anymore
nor to know the output's size. The mux->snd_buf() function now takes a
const buffer and it's up to the caller to update the buffer's state.
The return type was updated to return a size_t to comply with the count
argument.
This way the senders don't need to modify the buffer's metadata anymore
nor to know about the output's split point. This way the functions can
take a const buffer and it's clearer who's in charge of updating the
buffer after a send. That's why the buffer realignment is now performed
by the caller of the transport's snd_buf() functions.
The return type was updated to return a size_t to comply with the count
argument.
Now that there are no more users requiring to modify the buffer anymore,
switch these ones to const char and const buffer. This will make it more
obvious next time send functions are tempted to modify the buffer's output
count. Minor adaptations were necessary at a few call places which were
using char due to the function's previous prototype.
The few places where they were still used were replaced with b_peek() and
b_wrap() respectively. The parts making use of ->i and ->o should now be
convertible to the new API.
Functions h2s_frt_make_resp_headers() and h2s_frt_make_resp_data() used
to modify the buffer's output data count. This is problematic for the
buffer's rework as we don't want to rely on this anymore. This commit
modifies these functions to take an offset (relative to the buffer's
head) and a maximum byte count. Thus h2_snd_buf() now calls them with
buf->o and takes care of removing deleted data itself. The send functions
now almost support being passed const buffers (except for the data part
which is still embedded).
There's no more error return combined with the send output, though
the comments were misleading. Let's fix this as well as the functions'
prototypes. h2_snd_buf()'s return value wasn't changed yet since it
has to match the ->snd_buf prototype.
Till now the callers had to know which one to call for specific use cases.
Let's fuse them now since a single one will remain after the API migration.
Given that bi_del() may only be used where o==0, just combine the two tests
by first removing output data then only input.
This will be important so that we can parse a buffer without touching it.
Now we indicate where from the buffer's head we plan to start to copy, and
for how many bytes. This will be used by send functions to loop at the end
of the buffer without having to update the buffer's output byte count.
These ones were merged into a single b_contig_space() that covers both
(the bo_ case was a simplified version of the other one). The function
doesn't use ->i nor ->o anymore.