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synced 2025-09-22 06:11:32 +02:00
MINOR: hlua: simplify lua locking
The check on lua state==0 to know whether locking is required or not can be performed in a locking wrapper to simplify things a bit and prevent implementation errors. Locking from hlua context should now be performed via hlua_lock(L) and unlocking via hlua_unlock(L)
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parent
fde199dddc
commit
e36f803b71
29
src/hlua.c
29
src/hlua.c
@ -152,7 +152,7 @@ lua_State *hlua_init_state(int thread_id);
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/* This function takes the Lua global lock. Keep this function's visibility
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* global so that it can appear in stack dumps and performance profiles!
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*/
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void lua_take_global_lock()
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static inline void lua_take_global_lock()
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{
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HA_SPIN_LOCK(LUA_LOCK, &hlua_global_lock);
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}
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@ -162,16 +162,26 @@ static inline void lua_drop_global_lock()
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HA_SPIN_UNLOCK(LUA_LOCK, &hlua_global_lock);
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}
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/* lua lock helpers: only lock when required */
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static inline void hlua_lock(struct hlua *hlua)
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{
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if (hlua->state_id == 0)
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lua_take_global_lock();
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}
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static inline void hlua_unlock(struct hlua *hlua)
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{
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if (hlua->state_id == 0)
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lua_drop_global_lock();
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}
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#define SET_SAFE_LJMP_L(__L, __HLUA) \
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({ \
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int ret; \
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if ((__HLUA)->state_id == 0) \
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lua_take_global_lock(); \
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hlua_lock(__HLUA); \
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if (setjmp(safe_ljmp_env) != 0) { \
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lua_atpanic(__L, hlua_panic_safe); \
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ret = 0; \
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if ((__HLUA)->state_id == 0) \
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lua_drop_global_lock(); \
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hlua_unlock(__HLUA); \
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} else { \
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lua_atpanic(__L, hlua_panic_ljmp); \
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ret = 1; \
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@ -185,8 +195,7 @@ static inline void lua_drop_global_lock()
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#define RESET_SAFE_LJMP_L(__L, __HLUA) \
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do { \
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lua_atpanic(__L, hlua_panic_safe); \
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if ((__HLUA)->state_id == 0) \
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lua_drop_global_lock(); \
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hlua_unlock(__HLUA); \
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} while(0)
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#define SET_SAFE_LJMP(__HLUA) \
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@ -1523,8 +1532,7 @@ static enum hlua_exec hlua_ctx_resume(struct hlua *lua, int yield_allowed)
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/* Lock the whole Lua execution. This lock must be before the
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* label "resume_execution".
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*/
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if (lua->state_id == 0)
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lua_take_global_lock();
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hlua_lock(lua);
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resume_execution:
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@ -1671,8 +1679,7 @@ resume_execution:
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}
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/* This is the main exit point, remove the Lua lock. */
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if (lua->state_id == 0)
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lua_drop_global_lock();
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hlua_unlock(lua);
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return ret;
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}
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